Leibstandarte wrote:Ok, then you have to delete the Models.Cached file in Models Folder and the Units.Cached file in th eunits folder, if you dont do this the game simply doesnt know nothing about your new units/models. After this start the game in Edit mode (pressing F9 when the game is starting).
But this isnt enough to have the units in the forcepool. What you need is to modify the script of the scenary, there is some link about this in the forum, sorry but i dont remember the link.
At the end of the scenary script you have something like this:
"SelectFaction = $RED
ChangeUnitPool = $uni_RED_Art0;5
ChangeUnitPool = $uni_RED_Art1;10
ChangeUnitPool = $uni_RED_Art2;5
ChangeUnitPool = $uni_RED_Sie;1
ChangeUnitPool = $uni_RED_Eng;2
ChangeUnitPool = $uni_RED_Sup1;10
ChangeUnitPool = $uni_RED_TB1;2
ChangeUnitPool = $uni_RED_TR1;2
ChangeUnitPool = $uni_RED_Bty;2
ChangeUnitPool = $uni_RED_Mil1;20
NULL = NULL
SelectFaction = $FIN
ChangeUnitPool = $uni_FIN_Art0;5
ChangeUnitPool = $uni_FIN_Art1;10
ChangeUnitPool = $uni_FIN_Art2;5
ChangeUnitPool = $uni_FIN_Art4;3
ChangeUnitPool = $uni_FIN_Sie;1
ChangeUnitPool = $uni_FIN_Eng;2
ChangeUnitPool = $uni_FIN_Sup1;10
ChangeUnitPool = $uni_FIN_TR1;2
ChangeUnitPool = $uni_FIN_Mil1;20
Replacement = FIN;$famLine;3
Replacement = FIN;$famSupply;3
Replacement = FIN;$famMilitia;3
NULL = NULL"
you need to add new lines like this for each faction you want:
ChangeUnitPool = $uni_yournewunitalias;x being x the number of units you want in the game.
I deleted the models and units cached files.
I noticed the files in the script of the scenarios, and used them as a basis to create new unit files.
Here is for example what I did in the script of Grand Campaign for Siberians:
SelectFaction = $WH3
SetUnitPoolInfos = $uni_WH3_Bde5;30;75
SetUnitPoolInfos = $uni_WH3_Bde6;30;75
SetUnitPoolInfos = $uni_WH3_Rgt7;60;75
SetUnitPoolInfos = $uni_WH3_Rgt2;8;75
SetUnitPoolInfos = $uni_WH3_Rgt3;20;75
SetUnitPoolInfos = $uni_WH3_Rgt4;30;75
SetUnitPoolInfos = $uni_WH3_Rgt5;12;75
SetUnitPoolInfos = $uni_WH3_Rgt6;6;75
SetUnitPoolInfos = $uni_WH3_Lit0;12;50
SetUnitPoolInfos = $uni_WH3_Cav0;12;75
SetUnitPoolInfos = $uni_WH3_Cav5;40;75
SetUnitPoolInfos = $uni_WH3_Cav2;20;75
SetUnitPoolInfos = $uni_WH3_Cav3;30;75
SetUnitPoolInfos = $uni_WH3_Cav4;12;75
SetUnitPoolInfos = $uni_WH3_Eng;8;50
SetUnitPoolInfos = $uni_WH3_Art0;30;50
SetUnitPoolInfos = $uni_WH3_Art1;20;50
SetUnitPoolInfos = $uni_WH3_Art2;20;50
SetUnitPoolInfos = $uni_WH3_Art3;12;50
SetUnitPoolInfos = $uni_WH3_Art4;8;50
SetUnitPoolInfos = $uni_WH3_Art5;8;50
SetUnitPoolInfos = $uni_WH3_Sig;2;50
SetUnitPoolInfos = $uni_WH3_Med;2;50
SetUnitPoolInfos = $uni_WH3_Amt1;20;50
SetUnitPoolInfos = $uni_WH3_Amt2;10;50
SetUnitPoolInfos = $uni_WH3_Amc1;8;50
SetUnitPoolInfos = $uni_WH3_Sup1;20;50
SetUnitPoolInfos = $uni_WH3_GB1;8;1
SetUnitPoolInfos = $uni_WH3_RT1;4;1
SetUnitPoolInfos = $uni_WH3_RT2;6;1
SetUnitPoolInfos = $uni_WH3_Mil1;20;0
SetUnitPoolInfos = $uni_WH3_Amt5;12;50
SetUnitPoolInfos = $uni_WH3_Amt6;12;50
SetUnitPoolInfos = $uni_WH3_MG0;6;50
NULL = NULL
The bolded are ones I added. I did this, yet nothing came out of it.