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andrzej
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Posts: 111
Joined: Thu Jan 17, 2013 11:57 am
Location: Russia.Saint Peterburg

Console Commands

Thu Sep 09, 2021 7:58 pm

I made a long time ago a detailed table describing all the ageod console commands ,but this description was in Russian.
And so I was asked to do it in English - and I did it in the form of Google Sheets.

Image

Link to console command table

I also invite everyone who can help explain the use of commands in specific examples. For example, I could not find a description of how to use the AIFlush command.


ps: I also remind you of the link on the topic of discussing my table of all settings for AGEOD games - go over

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Durk
Posts: 2872
Joined: Thu Apr 28, 2011 4:36 am
Location: Wyoming

Re: Console Commands

Fri Sep 10, 2021 12:40 am

Thank you, very useful and informative.

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Bohémond
Posts: 2667
Joined: Wed May 14, 2008 8:47 pm

Re: Console Commands

Fri Sep 10, 2021 2:57 am

Hi,

AIFlush : If On : after AI calcs, engine will exit ongoing game and go back to main menu.
FullDebug setting value must be 1.

Regards

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andrzej
Lieutenant
Posts: 111
Joined: Thu Jan 17, 2013 11:57 am
Location: Russia.Saint Peterburg

Re: Console Commands

Fri Sep 10, 2021 7:21 am

Bohémond wrote:Hi,

AIFlush : If On : after AI calcs, engine will exit ongoing game and go back to main menu.
FullDebug setting value must be 1.

Regards


Thank you for adding your description to the table. But what is such a command useful for?

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Bohémond
Posts: 2667
Joined: Wed May 14, 2008 8:47 pm

Re: Console Commands

Fri Sep 10, 2021 9:44 pm

AiFlush as well as commands like RndMapJump or Speedhosting, are only useful in engine development tasks.
There is no usage for players or modders.

Regards

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Pocus
Posts: 25557
Joined: Wed Oct 19, 2005 7:37 am
Location: Lyon (France)

Re: Console Commands

Mon Sep 13, 2021 8:05 am

I remember that RndMapJump was used to test the speed of accessing the cached regions graphics at some point. Pretty unused now. For the other, I'm not too sure.

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