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Leibst
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AI Events

Mon Sep 10, 2012 11:22 am

I've been reading the IA events files in various AGEOD games.

I see in the events files that these valor "AI.ChgLocalInterest" goes from -xxx to xxx

The WIKI says that the greater the number the most interest for the AI on a region.

I was wondering if could be done via some events a most 'intelligent' IA for each scenary of each game.

and about this the question "Is it possible with an event to calculate your strengh in an theater? or even in some specific regions?
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lodilefty
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Mon Sep 10, 2012 1:32 pm

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Pocus
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Mon Sep 10, 2012 1:57 pm

Yes to both, and the wiki link is good with references to these commands.

Plus, a complementary, more guided, way of doing the AI by script is under work, so stay tuned! The Men In Black way (hidden agents piloting things from behind...)
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Hofstadter's Law: "It always takes longer than you expect, even when you take into account Hofstadter's law."

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Leibst
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Mon Sep 10, 2012 2:02 pm

lodilefty wrote:Have you studied this?
http://www.ageod.net/agewiki/Category:AI_Modding


exactly, that was the place i found the information.
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Headquarter game designer of Battles For Spain, Ageod English Civil War, España:1936 and Thirty Years War
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