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Stwa
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Thu Jun 26, 2014 9:09 pm

:blink:

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Stwa
Colonel
Posts: 395
Joined: Thu Jul 26, 2007 7:01 am

Fri Jun 27, 2014 11:22 am

Well, it seems that BoA fleet graphics needs a transparent bezel on the edges of the graphics so it all will look nicer in the naval card holder when it is displayed in the game.

So, I had to develop a quick procedure that begins with a unit card graphic and ends with a fleet graphic. This procedure allows you to adjust the Y axis of the graphic (up or down), just in case you don't like where it is positioned, you can easily change it by repeating the process.

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Stwa
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Sun Jun 29, 2014 10:27 am

Since it is now Civil War times, I changed Privateers (USA only up to 1812), to Commerce Raider. Both CSA and USA have raiders. I know, its Union propaganda that called their raiders - Commerce Raider Hunters, but when you think about it, they are all raiders. :D

So, Raiders try to find and destroy Merchants and enemy Raiders. But in my scenarios there are no CSA Merchants. Just USA Merchants. So USA Raiders are trying to find and destroy CSA Raiders.


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Stwa
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Mon Jun 30, 2014 3:04 pm

The Monitor and the Virginia clash all the time. Usually at Hampton Roads. Just not much happens. :)

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Stwa
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Tue Jul 01, 2014 1:12 pm

Gosh! - I completely forgot that there is a Blockade Flotilla unit. I had been doing this with individual ship models. [slaps forehead]

So, as it turns out, I only need 3 Blockade Flotillas (I abreviated their names) as follows: Gulf [Blockade Flotilla], Atlantic, and Roads.

There are CSA ironclads at each blockade location. CSS Virginia, CSS Charleston, and CSS Louisiana.

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Stwa
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Tue Jul 01, 2014 8:39 pm

There are the River Flotillas too. SoA doesn't have the Mississippi River, otherwise we could have the Mississippi Flotilla. But there is still the Western and Potomac Flotillas.

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