Pues eso que ya hay parche oficial
AACW official patch 1.16a = April 24, 2012
El enlace
http://www.ageod-forum.com/showthread.php?24527-AACW-official-patch-1-16a-April-24-2012&p=233557#post233557
Lo que contiene
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AGEod's American Civil War Update 1.16a
April 24, 2012
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The patch is a comprehensive patch, meaning it can be applied directly over your initial game installation setup version.
. Latest Game Engine (120413)
. Fixed: Ledger no longer closes with <right-click>
. Fixed: Transports carrying large troop formations were pillaging ocean regions
. Fixed: ''Looping'' patrol orders that plot the starting region as the ending region now properly move
. Fixed: A 'stealthy unit' [undetected] cannot totally block gains in MC. A ratio of Patrol factors is used, with some MC gained by a large
force on the last day of a turn.
. Fixed: Erroneous logic for Militia movement outside home area
. 1862 East & 1862 West Campaigns:
. Removed event-driven upgrades from 12lb Artillery to 20lb Artillery
. Models and Units:
. All states in the Western regions that have Artillery in the Unit build pool, but lack WSU producing regions at start of April 1861 [MS, TX, AR, MO and KS] now have Alternate Areas defined for unit build [the KS 6lb was omitted before, and the change log was unclear about the Areas affected.]
. Other:
. Added Camden, VA (Burkeville) to the Close to Richmond area
. Added latest parameters for gblended movement ratesh on roads. [in \Settings\GameLogic.opt]
As always, full changelog is available in Windows Start Menu
A.... jugar y divertirse