Code: Select all
Is is, but the nature of that support is probably changing now.
Pocus wrote:By the way the 'fight better' components have been entirely removed from the AI advantages list.
Ethan wrote:Hi Philippe!
Do you mean in the 1.16rc4a patch? In the previous patches... does it work yet, right?
Thanks in advance.
Greetings!
Pocus wrote:This has been removed from games that have the new tooltips on AI levels (the ones describing AI levels with officers ranks).
Jim-NC wrote:I have a technical question/issue/bug. As the CSA, my union opponent has captured Ft. Pike LA. I was attempting to starve him out using shipping in Koney Island, but he never seemed to lose much supply. Then I noticed that the fort has harbor entrances to both Lake Pontchartain and Koney Island. I can't get my ships into the lake to blockade him.
My question/issue/bug, is can he get supply from his naval pool via the Lake? The only entrances to the lake are Springfield (otherwise land locked), and Ft. Pike. I still control Springfield. If supply is flowing to the fort from the lake with Koney Island naval region blockaded, I believe that it is a bug. However, I am not sure about the supply flow.
Jim-NC wrote:I have a technical question/issue/bug. As the CSA, my union opponent has captured Ft. Pike LA. I was attempting to starve him out using shipping in Koney Island, but he never seemed to lose much supply. Then I noticed that the fort has harbor entrances to both Lake Pontchartain and Koney Island. I can't get my ships into the lake to blockade him.
My question/issue/bug, is can he get supply from his naval pool via the Lake? The only entrances to the lake are Springfield (otherwise land locked), and Ft. Pike. I still control Springfield. If supply is flowing to the fort from the lake with Koney Island naval region blockaded, I believe that it is a bug. However, I am not sure about the supply flow.
Pocus wrote:This is an issue indeed, but because we have a weird case here, an harbor which is both with an exit on a lake, and an exit to the sea... so you can't blockade it just by having ships in the sea. As it is not blockaded, the code will allow naval resupply to operate.
GraniteStater wrote:Hmm, odd indeed. I have attempted, at times, as the Union, to put an ironclad or river gunboat on Lake P. and it seems that you can't even float a pietin there.
Which, of course, I would think, implies that waterborne Supply should not be able to work on the watery region (if it is a Region, properly speaking).
Not the intent of design, I would warrant.
charlesonmission wrote:I thought Lodefity had taken over 1.16, not Pocus......
Charles
lodilefty wrote:We are starting to work on next patch.
For now, I only have the changes in this (1.16 RC4) to include with a new ACW.exe that fixes Ammo, etc.
Any other changes you may have will need to be proposed and checked. They MUST be presented to me with the associated DB files (xls spreadsheets).
Return to “Help to improve AACW!”
Users browsing this forum: No registered users and 13 guests