Pocus wrote:10 to 1 is what was the ratio in Vietnam for the US, but I don't have hard facts to back my words (remembering that from previous reading). I would expect that in the ACW this ratio is a lot lot lower.
aryaman wrote:I hope the change is for the better, my concern is that division making could be too easy, allowing some gamey tactics. Div HQs force players to plan ahead, that army building is for me one of the most enjoyable part of the game, I hope that feature is kept in the patch somehow.
Pocus wrote:things won't changes about max number of divisions, the numbers are 48 for the USA and 24 to the CSA. We can leave that untouched, or start lower and add some by events (as time passes I mean). This is really another matter. I just cited that to show that there will still be a limit on how many Div you can field at a given time.
We won't be able to maintain the Div HQ as an option, as this would lead to many problems, in the code, but also in the setups and events, depending if the option is choosen or not.
Walloc wrote:Is there any way with this change also to make alteration for bigger CSA divisions. Keeping in line with historicly CSA divisions tended to be bigger than US one?
Perhapse around 22 24 elements.
Not a big issue just thot i'd bring it up while changes are being made.
Kind regards,
Rasmus
Flashman007 wrote:If you read Pocus' introduction to this thread we are not abandoning the command struture and they are not talking about limitless Armies and Divisions. At least that is the way I read it. I don't think the sky is falling.
As for this voting business- I am not a big believer in democracy, I prefer a benevolent dictatorship.
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