![]() |
|
|||||||
| Rise of Prussia The armies of Frederick the Great await you! (1755-1763) |
![]() |
|
|
Thread Tools | Display Modes |
|
|
#1 |
|
Forum Admin Arne Vedø-Hansen Join Date: August 2006
Location: Norway
Posts: 5,157
|
![]() Hi everyone! The Demo (v1.01a) of Rise of Prussia is now available here! http://ageoddl.telechargement.fr/latest/ROP_Demo.zip (courtesy of Nexway France, our download provider here at AGEOD). Alternate locations if the pipes are not big enough:
Content: All three tutorials: basics, Army Command, Advanced Tutorial Invasion of Saxony Scenario First 12 turns of the big campaign (1757-1764) Limitations in the demo: You can't continue past the turns allowed (contrary to the full game) Elements recover hits but can't be recreated completely when destroyed (you need replacements for either operations) The National Morale can never drops below 100 (but can raise much higher) And that's it, basically, almost as the full game within the context of the demo scenarios (and these limitations should not prevent you from enjoying the demo). System Requirements Operating system: Windows XP/Vista/ Windows 7 (Does not support 98 or 2000) Processor: Pentium® IV 1800+ MHz Memory: 1024 Mo RAM Hard disk space: 2Gb free on hard disk Video: 128 Mo DirectX 9.0c Sound: DirectX 9.0c compatible sound card DirectX®: DirectX 9.0c or more Controller support: 3-button mouse, keyboard and speakers Special multiplayer requirements: Internet Connection for multiplayer Multiplayer restriction: Play-by-Email only
__________________
Latest patches: AACW :: NCP :: WIA :: ROP Visit AGEWiki - your increasingly comprehensive source for information about AGE games |
|
|
|
|
|
#2 |
|
Captain
Join Date: June 2007
Location: Maumelle, Ar
Posts: 150
|
yippie! and first post!
__________________
|
|
|
|
|
|
#3 |
|
Sergeant
Join Date: November 2007
Posts: 75
|
Well, downloaded and installed, looks fantastic, i think that cant wait to know what happend with phisical edition
![]() After this i find first bug??? using 1280x1024 resolution in a 17 monitor find that the new feature to find armies and korps isnt in the right place, not in the extreme right. ![]() ![]() Thanks and good job boys
|
|
|
|
|
|
#4 |
|
Colonel
Join Date: January 2008
Posts: 303
|
For your information:
- for fileplanet you need to register - worth playings mirror (the dutch one) downloaded at 56kB (taking about 5 hours) - atomic gamers mirror (Texas4) downloaded at 270kB (taking about 45 minutes). This was at 12:45 GMT, speeds may wel be the other way around during the US day. Bertram |
|
|
|
|
|
#5 |
|
Forum Admin Arne Vedø-Hansen Join Date: August 2006
Location: Norway
Posts: 5,157
|
Hmm, that's sub-optimal, I say; we'll provide more download URLs when we have them.
Thanks for the feedback on the ones published so far
__________________
Latest patches: AACW :: NCP :: WIA :: ROP Visit AGEWiki - your increasingly comprehensive source for information about AGE games |
|
|
|
|
|
#6 | |
|
Lead Developer Philippe Malacher Join Date: October 2005
Location: Lyon (France)
Posts: 15,985
|
Quote:
http://ageoddl.telechargement.fr/latest/ROP_Demo.zip |
|
|
|
|
|
|
#7 |
|
Forum Admin Arne Vedø-Hansen Join Date: August 2006
Location: Norway
Posts: 5,157
|
Hehe, Pocus to the rescue; check first post for updated options and details
__________________
Latest patches: AACW :: NCP :: WIA :: ROP Visit AGEWiki - your increasingly comprehensive source for information about AGE games |
|
|
|
|
|
#8 |
|
Colonel
Join Date: January 2008
Posts: 303
|
My post was not intended as a complaint, just information for people that wanted to download the demo...
I am at 70%, wondering if I should switch to the new site - probably not worth it .Bertram |
|
|
|
|
|
#9 | |
|
Lead Developer Philippe Malacher Join Date: October 2005
Location: Lyon (France)
Posts: 15,985
|
Quote:
For now, to fix your problem, launch AGESettings and tell him to use your desktop resolution, and things should be in order. |
|
|
|
|
|
|
#10 |
|
Sergeant
Join Date: November 2007
Posts: 75
|
Confirmed, changing this in AGEsettings to use desktop resolution solve the problem the only "but" is that need change desktop resolution everytime i play the demo
|
|
|
|
|
|
#11 |
|
Lead Developer Philippe Malacher Join Date: October 2005
Location: Lyon (France)
Posts: 15,985
|
why? Because you don't want to play with your desktop resolution?
|
|
|
|
|
|
#12 |
|
Sergeant
Join Date: November 2007
Posts: 75
|
Yes, i don like small things (use 1024x768 resolution... when my old monitor leave this world can change this hehehe), big is better and for letters is better bigger for me
|
|
|
|
|
|
#13 |
|
Lead Developer Philippe Malacher Join Date: October 2005
Location: Lyon (France)
Posts: 15,985
|
Please use this hotfix which replace the old executable with a new one, this should fix your problem:
http://ageoddl.telechargement.fr/lat...ix_ROP101a.exe |
|
|
|
|
|
#14 |
|
Major
Join Date: February 2006
Location: Munich
Posts: 238
|
Wonderful thing, dear fellows, I got your demo right now.
Can you tell me if possible at which time after first release a full boxed version will be available?? I would prefer a boxed version versus a download version. Although I can buy the game at gamersgate I hope that it will be soon available from you as a boxed version, but I need also the info about a price about a boxed version. Will be the price for boxed version the same like the gamersgate version or will the price differ from that? thank you with the best wishes from Munich Hohenlohe
__________________
R.I.P. Henry D. |
|
|
|
|
|
#15 |
|
AGEod Guard of Honor
Join Date: April 2008
Location: Expaña
Posts: 1,273
|
Pocus just a little glitch, the hotfix is installed in \Rise of Prussia
And the demo was in \Rise of Prussia Demo On a fast look I preferred NCP's display of units and elements, more detailed and the box was resized automatically to show many elements OTOH in RoP if there are many elements, just the NATO symbol is displayed and if there are a few the commander appears in the list (perhaps this is WAD) and the text describing the units is not very detailed Display owner filter, it is not as clearly dfferenciated the ownership as in NCP?
__________________
|
|
|
|
|
|
#16 |
|
Game Designer Philippe Thibaut Join Date: October 2005
Location: Meylan (France)
Posts: 7,015
|
Work on the filter is on the way
![]() The details display with name was a decision I enforced (Pocus did not like) because there was no real nice way to display the details of up to 33 elements like it was done in Napoleon (where the max is 18)
__________________
|
|
|
|
|
|
#17 |
|
AGEod Guard of Honor
Join Date: April 2008
Location: Expaña
Posts: 1,273
|
OK, thanks for the answer PhilThib
![]() In NCP it is resized vertically, here could be done in both axis with a pair of columns. But with so many elements probablly would be confusing. Another thing that forgot to mention. In the demo there are included NCP music files. I suppose this is not intended, or at least they are not listed in the musics.ini file
__________________
|
|
|
|
|
|
#18 |
|
Game Designer Philippe Thibaut Join Date: October 2005
Location: Meylan (France)
Posts: 7,015
|
You are right, a mistake and oversight. Should be removed.
__________________
|
|
|
|
|
|
#19 |
|
Sergeant
Join Date: November 2007
Posts: 75
|
Problem solved, now can start the game in other resolution without the fast access to armies bug.
|
|
|
|
|
|
#20 |
|
Lead Developer Philippe Malacher Join Date: October 2005
Location: Lyon (France)
Posts: 15,985
|
The demo has been updated Friday, March 5, at 13:50 GMT, and is now in version 1.01a (the previous one was in version 1.00). See first post for the permanent link.
Changes 1.00>1.01a: The third tutorial had a bug preventing the process of the first turn. Not using his desktop resolution would prevent the Army Outliner to be displayed correctly. In the campaign, the Saxony Surrender and Austrian Reinforcements events have been overhauled completely. |
|
|
|
|
|
#21 |
|
General
Join Date: April 2008
Location: Lausanne, Switzerland
Posts: 590
|
I'm trying to move a prussian force from Pirna to Dippoldiswalde.
There is a road between these two provinces but the game make me move through Mitteweida province containing mountains : move will take 25 days instead of the nine days with the direct way ! Edit : Game files are attached. Last edited by Mickey3D; March 6th, 2010 at 13:34. |
|
|
|
|
|
#22 | |
|
Lead Developer Philippe Malacher Join Date: October 2005
Location: Lyon (France)
Posts: 15,985
|
Quote:
The bug must be specific to some units and not to the map though, because doing some tests proved it is not easily reproducible (see image, everything is all right). If it surfaces again with the full game, be sure we will correct it though.
|
|
|
|
|
|
|
#23 | |
|
Graphics artist Gilles Pfeiffer RUS Dev Team
RoP Beta Team Join Date: April 2007
Location: Grenoble, France
Posts: 136
|
Quote:
__________________
. : G P E P P E R : .
-- T h e D a r k P e p p e r -- |
|
|
|
|
|
|
#24 |
|
AGEod Guard of Honor
Join Date: April 2008
Location: Expaña
Posts: 1,273
|
Considering that in the demo you relase nearly everything, when will be available RoP databases?
__________________
|
|
|
|
|
|
#25 |
|
Game Designer Philippe Thibaut Join Date: October 2005
Location: Meylan (France)
Posts: 7,015
|
We are fixing the last corrections in the Excel DBs. We plan to have them available from end of this week (after first official patch
)
__________________
|
|
|
|
|
|
#26 | |
|
General
Join Date: April 2008
Location: Lausanne, Switzerland
Posts: 590
|
Quote:
|
|
|
|
|
|
|
#27 |
|
General
Join Date: April 2008
Location: Lausanne, Switzerland
Posts: 590
|
|
|
|
|
|
|
#28 | |
|
Colonel
Join Date: July 2007
Location: Hotel California
Posts: 365
|
Quote:
Yes, it only happens when there is snow on the ground. I have seen it in at least one other region besides the one shown as well.
__________________
|
|
|
|
|
|
|
#29 |
|
General
Join Date: August 2006
Posts: 571
|
Pocus, I think those issues reported are all caused by passes closing in winter. I've seen this too in the demo. When the weather turns to snow the pass closes and units cannot move through that region at all, but other, non-pass mountain regions can be moved through. Which leads to odd pathfinding choices...
__________________
Marc aka Caran... |
|
|
|
|
|
#30 |
|
Game Designer Philippe Thibaut Join Date: October 2005
Location: Meylan (France)
Posts: 7,015
|
But the passes close only in Harsh or Very Harsh weather, not in snow
__________________
|
|
|
|
![]() |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
| Display Modes | |
|
|