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Old July 20th, 2009   #1
PhilThib
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Philippe Thibaut
 
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Exclamation Official 1.06h patch for WW1

Hi All,

Finally Calvinus got his hand fixed and PC repaired (or the other way round ) and here is the latest patch for the game:


Link to Patch 1.06h

http://ageoddl.telechargement.fr/3rd...ch_v1.0.6h.exe

Link to Demo Patch 1.06h

http://ageoddl.telechargement.fr/3rd...ch_v1.0.6h.exe


Details will follow
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Old July 20th, 2009   #2
calvinus
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Here the news...

[Version 1.0.6e]
[Version 1.0.6f]
[Version 1.0.6g]
[Version 1.0.6h]
************

Improvements:
- The max 50% RP spending checks are now calculated on the starting RP stock, and no more on the RP flow
- Double-clicking on a HQ over the Reinforcements HQ box now centers the map on the clicked HQ and the focus of the bottom frame is switched to the clicked HQ
- Clicking on a HQ over the Reinforcements HQ box now centers the map on the clicked HQ
- The text "none" inside the peace negotiations result is now "no area"
- Added text scrolling arrows in the following windows: Warplans selection, Draw events, Play Event, Event play notification/option choice
- Introduced an additional check to avoid air duels in case one or both the struggling forces do not contain any air squadrons
- Introduced some improvements for the multiplayer engine (network packet acknowledgment and delivery of confirmation of interceptions in secure mode)
- During air duels, the air mission sprites are now displayed also on counters of committed air squadrons
- Diplomatic AI has been modded in order to get a better performance on entry in war for neutral countries
- The determination of the best army assignment upon unit placement has been improved

(*) Scenario corrections:
- 1918 scenario: national flag of Russia changed to RSFSR

Fixed bugs:
- Corrected display error of att/def values for the Commander-in-Chiefs
- Fixed a bug in Reshuffle event that caused a recurrent triggering of the Reshuffle each turn in older savegames
- Fixed a regression bug in naval paths calculation
- Fixed a bug in Grand Offensive results check
- Fixed a bug in Victory determination (for Campaign scenarios)
- Fixed a bug in check procedure of other armies' presence for movements in army-by-army mode
- Fixed a bug in that made the Flip Unit button not working during the Lull in land battles
- Fixed a bug that caused a failure in execution of movements for coordinated armies
- The error message of army reaction not allowed because already performed was wrongly displayed as 'wrong phase'
- Fixed a crash in "peaceful frontiers garrisoning" rule checks
- Fixed a bug that prevented the savegame when hitting the Enter key
- Fixed a graphic bug in the animated circle display offset for rebellions and strikes on the map
- Fixed a bug that prevented the creation of newly built ships inside naval squadrons yet not in play
- Fixed some bugs that caused the failure of almost all air missions
- Fixed a bug in naval paths determination that made possible for navies to move into enemy harbors
- Fixed a bug in "peaceful frontiers garrisoning" rule that made the check uneffective
- Fixed a bug in the Multiplayer engine that caused a loss of synchro in phase transitions

(*) : old savegame are not affected, sorry.

Important: the official 1.06H is all-inclusive, you can install it over any previous version of the game.

Have fun!
Calvinus.
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