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Thread: BOR Official patch 1.02a

  1. #1
    Herald of Good Things to Come Philkian's Avatar
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    Exclamation BOR Official patch 1.02a

    The patch is finally ready and official!

    http://ageoddl.telechargement.fr/3rd...BOR_v1.02a.rar

    Content

    ************
    NEW EXE
    - fixing a rare battle result bug in Assaults
    - fixing blockade of straits
    - fixing rare auto-garrison versus slave revolts bug
    - Support units will always be considered having zero in patrol, meaning they don't pin down enemies
    - Unit auto upgrade is improved
    - Fixing warmap ledger (F6) tooltips

    **********
    NEW FEATURE

    BOR becomes AJE-aware!
    Birth of Rome is now capable of using the AJE scenarios, if you installed it anywhere on your PC! Both games remain standalone, meaning you don't need to buy AJE to play BOR scenarios, but now, if you bought AJE, you only need to launch BOR to get the scenarios of both games!



    *************
    LANGUAGE
    German translation is now available. If you want to switch to German, you can do this by manually changing the following
    inside the General.opt file

    -------------

    2. *** General interface choices ***
    // language (0: English; 1: Francais; 2: Espanol; 3: Deutsche)

    Language = 0 ==> write 3 instead of 0 to obtain German

    --------------


    **************
    UI
    - Fix to Military recruitment icon (the Eagle) glitch in some lower resolutions


    **************
    MAP
    - small tweak to icons placements in Rhegium, Messana, Tyndaris, Eryx, Panormus and Volsinii regions

    **************
    SCENARIOS AND DB FIXES AND IMPROVEMENTS

    All scenarios:
    - Praefectus Urbi leader added to Rome Garrison
    - small corrections to military recruitment forcepools
    - Facilitated recruitment of Dictator by SPQ if controlled by AI
    - several models, units and factions DB corrections
    - Various texts corrections, bios and translations added

    Samnites scenario
    - Fix Volsinii as samnite objective (F7 list)
    - Fix the removal of consul Megellus in -290
    - Fix to the samnite spies option
    - some small fixes to the Senones alliance and Gallic withdrawal options (including increased probability of Samnite AI choosing Senones alliance)and the Tarentum at War event
    - Added Magister to Lucanian army in the beginning of the scenario
    - Added replacements to Umbrian units
    - Fix to the Lin Teata legions option (now it will bring 2 legions and the total force pool will be 4)
    - Fix to Gellius Egnatius events
    - several missing and erroneous messages corrected


    Senones scenario
    - corrected objective cities list if SPQ takes option to go to war with the Cenomanii
    - corrected cost of Etruscan alliance for Senones
    - fix to Cenomanii related options and events
    - small fix to Insubrian suport events

    Pyrrhus scenario:
    - cancelled the recruitment of new militia (auto-garrison not altered)
    - fix to the double consuls bug
    - fix error in SPQ regional decisions
    - tweak to results of Pyrhus answering to Syracusae call for help and related events and options


    FPW264 scenario:
    - Carthaginian army fixed in Africa for 18 turns
    - SPQ Duumvir present from the beginning (in Neapolis)
    - Messana strait night crossing option available from turn 1 and AI usage of this option improved

    - "Massalia Supports Rome" option will unblock the Massalian fleet

    FPW scenarios (264 and 256):
    - reduced heavily the probability of regeneration of the mercenary recruitment options (IN EVALUATION)
    - cancelled the recruitment of new militia (auto-garrison not altered)
    - New military option: beginning in January -263, the romans can recruit one new legion (and one ala)
    - fix to the double consuls bug
    - fix to Xanthippus of Sparta option
    - fix to Baal sacrifice and War declaration by Carthage options
    - small fixes to the Numidian at War replacements and the Attack on Massalia events
    - fix the money given by Catania

    Mercenary War scenario:
    - Gisco fixed in Tunis
    - fix to various options
    - fix to Roman Blackmail on Sardinia and Corsica multichoice event

    ************

  2. #2
    Alea Jacta Est Core Team AJE Team Member
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    Hi
    The changelog posted above and inside the rar file is not 100% correct.

    The "New legion" option in the First Punic War scenario was a new option tested but abandoned during public beta, so it is not (intentionally) in the official patch. Apart from it, it's ok.

    Sorry for this inconvenience

    Below the correct changelog:


    List of patch - BOR 1.02a Changes

    ************
    NEW EXE
    - fixing a rare battle result bug in Assaults
    - fixing blockade of straits
    - fixing rare auto-garrison versus slave revolts bug
    - Support units will always be considered having zero in patrol, meaning they don't pin down enemies
    - Unit auto upgrade is improved
    - Fixing warmap ledger (F6) tooltips

    **********
    NEW FEATURE

    BOR becomes AJE-aware!
    Birth of Rome is now capable of using the AJE scenarios, if you installed it anywhere on your PC! Both games remain standalone, meaning you don't need to buy AJE to play BOR scenarios, but now, if you bought AJE, you only need to launch BOR to get the scenarios of both games!



    *************
    LANGUAGE
    German translation is now available. If you want to switch to German, you can do this by manually changing the following
    inside the General.opt file

    -------------

    2. *** General interface choices ***
    // language (0: English; 1: Francais; 2: Espanol; 3: Deutsche)

    Language = 0 ==> write 3 instead of 0 to obtain German

    --------------


    **************
    UI
    - Fix to Military recruitment icon (the Eagle) glitch in some lower resolutions


    **************
    MAP
    - small tweak to icons placements in Rhegium, Messana, Tyndaris, Eryx, Panormus and Volsinii regions

    **************
    SCENARIOS AND DB FIXES AND IMPROVEMENTS

    All scenarios:
    - Praefectus Urbi leader added to Rome Garrison
    - small corrections to military recruitment forcepools
    - Facilitated recruitment of Dictator by SPQ if controlled by AI
    - several models, units and factions DB corrections
    - Various texts corrections, bios and translations added

    Samnites scenario
    - Fix Volsinii as samnite objective (F7 list)
    - Fix the removal of consul Megellus in -290
    - Fix to the samnite spies option
    - some small fixes to the Senones alliance and Gallic withdrawal options (including increased probability of Samnite AI choosing Senones alliance)and the Tarentum at War event
    - Added Magister to Lucanian army in the beginning of the scenario
    - Added replacements to Umbrian units
    - Fix to the Lin Teata legions option (now it will bring 2 legions and the total force pool will be 4)
    - Fix to Gellius Egnatius events
    - several missing and erroneous messages corrected


    Senones scenario
    - corrected objective cities list if SPQ takes option to go to war with the Cenomanii
    - corrected cost of Etruscan alliance for Senones
    - fix to Cenomanii related options and events
    - small fix to Insubrian suport events

    Pyrrhus scenario:
    - cancelled the recruitment of new militia (auto-garrison not altered)
    - fix to the double consuls bug
    - fix error in SPQ regional decisions
    - tweak to results of Pyrhus answering to Syracusae call for help and related events and options


    FPW264 scenario:
    - Carthaginian army fixed in Africa for 18 turns
    - SPQ Duumvir present from the beginning (in Neapolis)
    - Messana strait night crossing option available from turn 1 and AI usage of this option improved
    - "Massalia Supports Rome" option will unblock the Massalian fleet

    FPW scenarios (264 and 256):
    - reduced heavily the probability of regeneration of the mercenary recruitment options
    - cancelled the recruitment of new militia (auto-garrison not altered)
    - fix to the double consuls bug
    - fix to Xanthippus of Sparta option
    - fix to Baal sacrifice and War declaration by Carthage options
    - small fixes to the Numidian at War replacements and the Attack on Massalia events
    - fix the money given by Catania

    Mercenary War scenario:
    - Gisco fixed in Tunis
    - fix to various options
    - fix to Roman Blackmail on Sardinia and Corsica multichoice event

    ************

  3. #3
    Conscript
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    February 2013
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    Good to hear!

    A suggestion. There is now a quickfix, a beta and an official patch, all named 1.02a. It might be just me, but wouldn't it be clearer if they were named a, b and c? I doubt you will ever run out on letters before you go on to 1.03..

  4. #4
    Alea Jacta Est Core Team AJE Team Member
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    Forget about the beta and quickfix, now there is only one patch, 1.02a official

    Usual Ageod convention is to release a patch as a public beta a few weeks before going official, with the same numeration. (Ie, beta 1.02a will become official 1.02a, etc.)
    Quickfixes are rarer, and usually refer to the version that us being fixed (eg, quickfix for patch 1.xx).

    Regards

  5. #5
    Captain
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    This isn't save-game-compatible right?

  6. #6
    AJE Consul Princeps
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    This patch is save compatible.

    Regards
    Marco, perché vai così forte in salita?» «Per abbreviare la mia agonia.

  7. #7
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    For those of us who bought the extra scenarios, do we need to redownload them or are they patch compatible? Thanks!

  8. #8
    AJE Consul Princeps
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    Extra scenario should be save compatible, no need to redownload them.

    Let us know if you find any issue.

    Regards
    Marco, perché vai così forte in salita?» «Per abbreviare la mia agonia.

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