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by Ironclad61
Fri Feb 22, 2013 6:37 pm
Forum: RUS Mods
Topic: SCW under RUS Engine
Replies: 461
Views: 214556

Well, at this scale (grand operational, you control a nation) play month turns is not a great problem because you fight a war where operations/battles are a little abstract... is not a war/operation like fall of Vietnam, Gulf War or these one battle conflicts, something like SCW is relative easy ext...
by Ironclad61
Fri Feb 22, 2013 4:54 pm
Forum: RUS Mods
Topic: SCW under RUS Engine
Replies: 461
Views: 214556

Interesting... then RDs are going to be a province feature... i asume that if enemy invade it RDs are destroyed??? maybe refit??? and a little question, this RDs are on map units (like other air units but with no movility... fix unit i refer like fort guns) or are like a city building??? ooo and you...
by Ironclad61
Tue Feb 19, 2013 9:51 pm
Forum: RUS Mods
Topic: SCW under RUS Engine
Replies: 461
Views: 214556

I dont remember this, here you have a good web to know a little about the ships during SCW, is in spanish but you can see an english version

http://www.kbismarck.com/mgl/spanishcivwar.htm
:wavey:
by Ironclad61
Tue Feb 19, 2013 10:43 am
Forum: RUS Mods
Topic: SCW under RUS Engine
Replies: 461
Views: 214556

Is hard do it but maybe one part is solved doing like with the militia units in AGEOD games is a good idea, vasque units have great penalties out of their region and same for the initial militias... i think in the attacks over Zaragoza that fail by the lack of coordination. To prevent join in same f...
by Ironclad61
Sun Feb 17, 2013 9:20 pm
Forum: RUS Mods
Topic: SCW under RUS Engine
Replies: 461
Views: 214556

Nice image :coeurs:
by Ironclad61
Sat Feb 09, 2013 6:56 pm
Forum: RUS Mods
Topic: SCW under RUS Engine
Replies: 461
Views: 214556

Hasta donde yo se en el inicio de la guerra se le ofrecieron a la republica cacharros como Potez 25 (nuevos, sin estrenar pero anticuados) que se rechazaron... luego se que llegaron algunos Potez 54, Dewoitine D372 (algunos eran de un pedido anulado por Lituania) una media docena de Loire 46 un par ...
by Ironclad61
Sat Feb 09, 2013 3:22 pm
Forum: RUS Mods
Topic: SCW under RUS Engine
Replies: 461
Views: 214556

Maybe is better do it easy... maybe you can add the option to select between historical or extra forces variant... if the situation is good in the peninsula maybe give republican side the chance to incrase % of victory in Baleares... very important to negate a bomber base for italians, you can save ...
by Ironclad61
Sat Feb 09, 2013 12:34 pm
Forum: RUS Mods
Topic: SCW under RUS Engine
Replies: 461
Views: 214556

Bueno, ahora mismo estamos en el modo "niño en tienda de chuches" pidiendo el osito de gominola tamaño piruleta gigante cubierto de chocolate con guarnicion de sugus... jejeje. Con que el juego salga tal cual esta con eventos y demas ya es un grandisimo mod, el resto de cosas son lo tipico que surge...
by Ironclad61
Fri Feb 08, 2013 8:47 pm
Forum: RUS Mods
Topic: SCW under RUS Engine
Replies: 461
Views: 214556

Sorry, i dont translate it from spanish to english... Basically i say that in the war only finish some ships that where close to their finish (specially both Baleares class CA) and in my case i see better have big ports with construction naval instalations only to repair ships and or upgrade units (...
by Ironclad61
Fri Feb 08, 2013 4:49 pm
Forum: RUS Mods
Topic: SCW under RUS Engine
Replies: 461
Views: 214556

Ummm personalmente creo que es mejor dejar el tema navios a los eventos y a decisiones estrategicas... realmente buena parte de la marina nacional era made in Italy... y para la republica estaria bien dejar la opcion de poder "alquilar" o comprar navios sovieticos... e incluso franceses si se puede ...
by Ironclad61
Thu Feb 07, 2013 7:55 pm
Forum: RUS Mods
Topic: SCW under RUS Engine
Replies: 461
Views: 214556

Que direis, ese es Felipe II que se ha teñido la barba y se ha metido de estrangis en el fregao :dada:
by Ironclad61
Wed Feb 06, 2013 4:54 pm
Forum: RUS Mods
Topic: SCW under RUS Engine
Replies: 461
Views: 214556

I think the same as picaron, for ingenieros i see more usefull pontonero, amphib... you can allways add an event/option in game to using resources receive some amphib units if you need them for an action or even buy some of these special units.

Mod looks better and better, great job.
by Ironclad61
Sat Jan 19, 2013 8:02 pm
Forum: RUS Mods
Topic: SCW under RUS Engine
Replies: 461
Views: 214556

Summer but what year??? he is an "old dog" :thumbsup:

PD: otra opcion es el 31 de septiembre, demosle tiempo al omvre :niark:
by Ironclad61
Fri Jan 11, 2013 2:56 pm
Forum: RUS Mods
Topic: SCW under RUS Engine
Replies: 461
Views: 214556

When i enter here i feel like when i was a child and use yogurt boxes with cotton to plant beans :p apy: Quality is hard to select, i usually use a basic value for regular units and move over or under it to have elite or militia units... maybe here 1 star can represent regular units (trained but not...
by Ironclad61
Tue Dec 25, 2012 4:51 pm
Forum: RUS Mods
Topic: SCW under RUS Engine
Replies: 461
Views: 214556

I leave some weeks this and this looks like an spageti western :rofl:

Nice job on mod, great job all support to this great project :p ompom:
by Ironclad61
Mon Nov 12, 2012 10:18 pm
Forum: RUS Mods
Topic: SCW under RUS Engine
Replies: 461
Views: 214556

I leave this some days and appear this... at these speed AGEOD needs start a counterattack with AGEOD SCW Gold :mdr: I see more AGEOD providing to the mod official support to sell more RUS games, is a way to boost RUS sells, is not the first game i buy for a mod... and i have one in mind for a SCW s...
by Ironclad61
Tue Oct 30, 2012 7:43 pm
Forum: RUS Mods
Topic: SCW under RUS Engine
Replies: 461
Views: 214556

Be carefull or other company (evil company of course) can take you to force you work on their games :niark:

Every new screen made mod looks better an better and is hard do it :leprechau
by Ironclad61
Sat Oct 20, 2012 11:53 am
Forum: RUS Mods
Topic: SCW under RUS Engine
Replies: 461
Views: 214556

Como diria Pazos "profesional, muy profesional" :thumbsup:

[video=youtube;pS47YzSIgVA]http://www.youtube.com/watch?v=pS47YzSIgVA[/video]
by Ironclad61
Fri Oct 05, 2012 10:45 am
Forum: RUS Mods
Topic: SCW under RUS Engine
Replies: 461
Views: 214556

Well, relative decisive... more for a morale factor than for a material factor... for example in the Ebro battle nacionales were unable to close the river for republicanos supplies... and in the well prepared defensive positions they have a very limited impact in direct damage done... other question...
by Ironclad61
Thu Sep 27, 2012 8:33 pm
Forum: RUS Mods
Topic: SCW under RUS Engine
Replies: 461
Views: 214556

After feed the beast... and by 1938 they dont show a great fight spirit... i see more then as no agresive neutral with the Republica and leaving France helping she... maybe for the mod add the option to send UK to a true neutral position can improve the effects over other strategic decision about Fr...
by Ironclad61
Thu Sep 27, 2012 7:27 pm
Forum: RUS Mods
Topic: SCW under RUS Engine
Replies: 461
Views: 214556

British was "neutral" this is why when war finish they take economic advantages from Franco´s in mines and other economic sectors... British govern in 1936 play the "perro del hortelano" role... this is they dont help a democractic govern and they dont leave leave republic use and receive the resour...
by Ironclad61
Thu Sep 27, 2012 9:27 am
Forum: RUS Mods
Topic: SCW under RUS Engine
Replies: 461
Views: 214556

Nice, maybe is better dont have more units to reduce micro play and avoid coordinated use of guerrila units, maybe is possible add an event in nacional to waste resources in counterguerrilla units. Other question... is possible that you release a only PBEM version of the mod??? no AI, only for human...
by Ironclad61
Wed Sep 26, 2012 7:27 pm
Forum: RUS Mods
Topic: SCW under RUS Engine
Replies: 461
Views: 214556

Well, maybe he plan do as in other games where leaders have penalties when command special troops, i think in WIA indians, and leaders can have bonus like "militiaman" "anarchist" etc etc to simulate problems for regular officials to comand irregular units and the problems when you join in an unit r...
by Ironclad61
Mon Sep 24, 2012 3:25 pm
Forum: RUS Mods
Topic: SCW under RUS Engine
Replies: 461
Views: 214556

I see, then is controled by event until all militias (except anarchist??? and others for another event solution) be buffed to regular army battaillons... but a little thing, if to have this in an event you pass all cost in a single pay maybe the republican player cant do it if national player is mor...
by Ironclad61
Sun Sep 23, 2012 12:12 pm
Forum: RUS Mods
Topic: SCW under RUS Engine
Replies: 461
Views: 214556

I remember now the PzGII mod and another for the Win Panzer General... i dont remember this mods very well because in 1998 i need decide between PzGII/Win PzG or Steel Panthers ... i select second game... ummm the Win SP version has both sides and you can do scens and campaigns... and it has 2-3 sce...
by Ironclad61
Sat Sep 22, 2012 7:32 pm
Forum: RUS Mods
Topic: SCW under RUS Engine
Replies: 461
Views: 214556

Nice screen. A little question, how you are going to simulate the creation of the "Ejercito Popular"??? -By events all them... or made appear initial first units and when do it buying them as other units because are avaliable -Using commanders with bad stats to fight BUT with trainer bonus (i refer ...
by Ironclad61
Thu Sep 20, 2012 4:04 pm
Forum: RUS Mods
Topic: SCW under RUS Engine
Replies: 461
Views: 214556

I see, i understand that first turn problem was in the lack of players choice. Ummm the brigade ZOC is a good idea to cover the front problem... use cities maybe not specially because many of the fronts where really far from cities... i see a little variation of this, use fortified zones/redoubts to...
by Ironclad61
Thu Sep 20, 2012 3:36 pm
Forum: RUS Mods
Topic: SCW under RUS Engine
Replies: 461
Views: 214556

De nada jejeje. Better i use more english now. I read that you have problems with first turn because the alzamiento take very few days and use a full turn to represent it is not very good for the lose in days... maybe you can create an alt version when scen is finished and you want do it with a turn...
by Ironclad61
Wed Sep 19, 2012 10:46 am
Forum: RUS Mods
Topic: SCW under RUS Engine
Replies: 461
Views: 214556

Que decir... excelente trabajo y un sueño hecho realidad, es tan raro ver wargames de la guerra civil (aparte de escenarios del TOAW, del mod Jarama37 basado en los PzC y el mod del Ebro para el CC5... bueno, esta el Civil War de la serie SB de HPS)... la verdad si AGEOD se involucrara para meter ca...
by Ironclad61
Fri Mar 05, 2010 11:07 am
Forum: Rise of Prussia
Topic: Demo available!
Replies: 38
Views: 86643

Problem solved, now can start the game in other resolution without the fast access to armies bug.

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