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by HidekiTojo
Fri Jan 30, 2015 4:48 pm
Forum: Civil War II
Topic: Attacking Ft Monroe
Replies: 10
Views: 6446

Its just a river crossing so crossing to and from ft monroe gives a malus.
by HidekiTojo
Fri Jan 30, 2015 2:53 pm
Forum: Civil War II
Topic: Where is the best place to buy AACW 2? (Download)
Replies: 5
Views: 3878

Otherwise youd have to pay just to get a new .exe. It doesn't really matter, ageod is owned by Slitherine. Either the webstore, matrix games.com, or slitherines own website. All are valid bc you really just need to get the e-mail address of their support, Slitherine support email specifically. They ...
by HidekiTojo
Fri Jan 30, 2015 2:51 pm
Forum: Civil War II
Topic: Where is the best place to buy AACW 2? (Download)
Replies: 5
Views: 3878

I'd email Slitherine support.

They would send you a new .exe
by HidekiTojo
Fri Jan 30, 2015 2:41 pm
Forum: Help improve CW2
Topic: Public Beta Patch 1.05 RC9 (February 27th update)
Replies: 104
Views: 63515

Ahem:

Let's try this once again.

ALL HAIL POCUS!

BRINGER OF PATCHES!
by HidekiTojo
Fri Jan 30, 2015 2:40 pm
Forum: Help improve CW2
Topic: Public Beta Patch 1.05 RC9 (February 27th update)
Replies: 104
Views: 63515

All hail pocus!
by HidekiTojo
Fri Jan 30, 2015 2:22 pm
Forum: Civil War II
Topic: Attacking Ft Monroe
Replies: 10
Views: 6446

Real life CSA didn't bother trying to get fort monroe. It was and in-game is very easy to prevent any kind of breakout indefinitely. They overall had a good grasp of how to fend the union armies off and it's all about what we in the wargames business and in the irl military is referred to as: Econom...
by HidekiTojo
Tue Jan 27, 2015 8:37 pm
Forum: Rise of Prussia
Topic: So does the state and region filter work for anyone?
Replies: 1
Views: 2880

So does the state and region filter work for anyone?

The filters don't work?!
by HidekiTojo
Mon Jan 26, 2015 5:40 pm
Forum: Help improve EAW
Topic: The Historical Campaign is completely broken
Replies: 10
Views: 5583

If I had even the vaguest idea absolutely, but so far my attempts to get rid of the massive morale swings have been an utter failure. It's very frustrating... I want to give Germany a -20 NM for The Guns Of August scenario and the WE a bonus of +20 Keeping it as close as possible to 90. I've been tr...
by HidekiTojo
Sun Jan 25, 2015 3:15 am
Forum: Help improve PON
Topic: PON 1.04 public beta patch, updated August 7th, 2015
Replies: 194
Views: 99833

ok the installer is crashing for me unless I have to wait ten mins for it to work, dwnled a new copy of the patch but it still is crashing RRRGH :cursing: :crying:
by HidekiTojo
Sat Jan 24, 2015 10:24 pm
Forum: Civil War II
Topic: The French Intervention in Mexico
Replies: 7
Views: 7868

The French Intervention in Mexico

This would be a fantastic game. Its not huge scale nor is it long. Two asymmetrical sides as well!

It would be a lot of fun I think. Id help make that game.
by HidekiTojo
Sat Jan 24, 2015 10:15 pm
Forum: To End All Wars
Topic: How to turn off Sudden Death?
Replies: 9
Views: 4790

Yea its to offset when I get a ridiculous amount of NM as CP carrying out the Schlieffen Plan. I just want these massive morale swings not to happen Once winter sets in after September the front quiets down so there's no need for for blocking changes anymore. The way I see it both sides should start...
by HidekiTojo
Fri Jan 23, 2015 6:18 pm
Forum: Modding AGE engine games
Topic: I am looking to turn off changes in NM for 4 turns
Replies: 1
Views: 33342

I have never written an event, so I don't know where to put this event, whether it goes into a certain file, or whether I need to create a new event file for it.


As well as what the format is for events in general


pretty please help! :p
by HidekiTojo
Fri Jan 23, 2015 5:59 pm
Forum: To End All Wars
Topic: How to turn off Sudden Death?
Replies: 9
Views: 4790

ok thanks for that! that's what I was looking for.
by HidekiTojo
Fri Jan 23, 2015 4:11 pm
Forum: To End All Wars
Topic: How to turn off Sudden Death?
Replies: 9
Views: 4790

I meant modding. All I need to know is what command to use in making the event
by HidekiTojo
Fri Jan 23, 2015 6:15 am
Forum: Help improve CW2
Topic: Conscripts Issue w/ 1.5 RC4
Replies: 48
Views: 18785

I for one am very interested in seeing this get fixed then I can actually try CSA for the first time!

:gardavou:
by HidekiTojo
Fri Jan 23, 2015 3:09 am
Forum: To End All Wars
Topic: How to turn off Sudden Death?
Replies: 9
Views: 4790

How to turn off Sudden Death?

Title really says it all, I wanna change the parameters, or at least turn off sudden death.
by HidekiTojo
Fri Jan 23, 2015 12:54 am
Forum: Modding AGE engine games
Topic: I am looking to turn off changes in NM for 4 turns
Replies: 1
Views: 33342

I am looking to turn off changes in NM for 4 turns

This is for EAW to combat the massive CP spike that I get against Athena when I carry out Schlieffen Plan. Also the WE propensity for attacking region Metz Combined with very little effort on my part I will win the game in 4 turns unless I actively lower my NM. I want to change this so that bloody b...
by HidekiTojo
Fri Jan 23, 2015 12:48 am
Forum: CW2 Mods
Topic: How do I program an event to deactivate changes in NM for 4 turns?
Replies: 1
Views: 2223

How do I program an event to deactivate changes in NM for 4 turns?

I don't know how to deactivate changes in NM from battles for 4 turns.

What I am not sure about is which command to use?
by HidekiTojo
Thu Jan 22, 2015 10:43 pm
Forum: To End All Wars
Topic: Keeping The United Kingdom Out Of The War
Replies: 37
Views: 18870

It has an effect I believe if youre the one using it the first time. It does something like a -5% hit against you bc you're the first to use chemical weapons. This applies for each new chemical weapon. So with level 2 you get chlorine, if you use chlorine first you get the malus. This applies for ph...
by HidekiTojo
Thu Jan 22, 2015 7:13 pm
Forum: Help improve EAW
Topic: The Historical Campaign is completely broken
Replies: 10
Views: 5583

who's browsing my thread?

:confused:

This was why I have been advocating for the 1915 start, of course that's pretty much a moot point thankfully
by HidekiTojo
Thu Jan 22, 2015 7:09 pm
Forum: Help improve EAW
Topic: The Historical Campaign is completely broken
Replies: 10
Views: 5583

Is there a way that I can make such a mod? I am still working on my skills with the engine

As always thanks PhilThib and Pocus :wavey:

Apologies this crazy NM behavior has been driving me mad :bonk:
by HidekiTojo
Thu Jan 22, 2015 7:03 pm
Forum: Help improve EAW
Topic: The Historical Campaign is completely broken
Replies: 10
Views: 5583

Ok I think that would be a great idea, its not so much the losses, its the fact that I'm getting on average a NM spike of 40 within the first two months
by HidekiTojo
Thu Jan 22, 2015 6:57 pm
Forum: To End All Wars
Topic: Russian Beginner Help
Replies: 12
Views: 7038

I've only ever played CP and WE, so I would be interested in some pointers with EE as well
by HidekiTojo
Thu Jan 22, 2015 6:55 pm
Forum: Help improve CW2
Topic: Conscripts Issue w/ 1.5 RC4
Replies: 48
Views: 18785

Yes that would be fantastic :thumbsup:
by HidekiTojo
Wed Jan 21, 2015 11:27 pm
Forum: Help improve CW2
Topic: Conscripts Issue w/ 1.5 RC4
Replies: 48
Views: 18785

I can maybe build two divisions before 1863 at best.......

CSA armies may not have been big but they were by no means this small either at the start of the war!
by HidekiTojo
Wed Jan 21, 2015 11:26 pm
Forum: Help improve CW2
Topic: Conscripts Issue w/ 1.5 RC4
Replies: 48
Views: 18785

yeah I apparently picked a bad time to start playing CSA bc I thought this was normal at first but the paucity of conscripts seems much closer to what I think would be 1864-5
by HidekiTojo
Wed Jan 21, 2015 5:26 pm
Forum: Help improve EAW
Topic: The Historical Campaign is completely broken
Replies: 10
Views: 5583

The Historical Campaign is completely broken

This has been going on since at least right after release, I don't remember it being this bad in beta. The French attacking Festung Metz despite losing TWO entire armies!!!!!! This drove my morale as CP up to 146!!! Before November in 1914.... This needs to be fixed and it is a serious flaw. The onl...
by HidekiTojo
Tue Jan 20, 2015 11:45 pm
Forum: Civil War II
Topic: CSA Building Question
Replies: 13
Views: 9741

Its as much an issue of WSU and cash flow
by HidekiTojo
Tue Jan 20, 2015 7:52 pm
Forum: Civil War II
Topic: CSA Building Question
Replies: 13
Views: 9741

Lol How large do you make your divisions then? How do you then afford all that? Those three brigades in Virginia basically constitute a division. However building these large brigades typically breaks me. Im not a seasoned CSA player im mostly Union (Irish Brigade FTW!)From and yes it is very easy t...
by HidekiTojo
Tue Jan 20, 2015 4:49 pm
Forum: Civil War II
Topic: CSA Building Question
Replies: 13
Views: 9741

CSA Building Question

So in the april start I begin to build up in TN and Virginia. But it seems that although the universal recommendation is to build divisions (roughly) with 10 infantry elements 4 artillery and a cav. I dont see any way to do that with tge CSA. I might get one full division in Virginia, but otherwise ...

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