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by Primasprit
Thu Dec 18, 2008 7:54 pm
Forum: General discussions
Topic: Happy birthday to...
Replies: 293
Views: 122864

Image Happy birthday Arturo! Image Image
by Primasprit
Wed Dec 17, 2008 8:53 pm
Forum: AACW Technical support / Aide technique
Topic: Help!!!
Replies: 5
Views: 3594

Hi Nilam!

This can happen if the patch is installed to a wrong location. (If you start the AACW.exe from the patch but the rest of the game is somewhere else.)
Please check that you installed it to the correct directory (the game directory). :)

Cheers
Norbert
by Primasprit
Wed Dec 17, 2008 6:26 pm
Forum: BoA2: Wars in America
Topic: Hardened Attrition
Replies: 25
Views: 12982

[...] I have 2 PBEM games going in the 1755 campaign, and I always have forces stationed outside Halifax, summer or winter, to fight off a naval invasion and not be bottled up in a siege, and never have any of those forces suffered losses for weather. Yes, because the benefits of the structure outw...
by Primasprit
Wed Dec 17, 2008 6:20 pm
Forum: BoA2: Wars in America
Topic: Hardened Attrition
Replies: 25
Views: 12982

Sorry, I missed this post. :bonk: Under bad weather conditions ( harsh or very harsh ) the attrition and the loss of cohesion increase. With the historical attrition rule turned on, also if stationary. You may also check this thread, post #4. http://www.ageod-forum.com/showthread.php?t=9027 Cheers N...
by Primasprit
Tue Dec 16, 2008 7:31 pm
Forum: BoA2: Wars in America
Topic: Computer vs Computer
Replies: 1
Views: 1865

Yes. :)

[font=Verdana]Add the line
[/font]

Code: Select all

AllAI = 1
to the file General.opt and activate Error Logging in the game options.

Cheers
Norbert
by Primasprit
Mon Dec 08, 2008 7:30 am
Forum: AACW Mods
Topic: How to mod
Replies: 5
Views: 4239

Hi twbrevard! Check this thread: http://www.ageod-forum.com/showthread.php?t=2810 (post 11). It's rather old and written for BOA, but the procedure is the same for AACW. You can find the data files for the games here: http://www.ageod-forum.com/showthread.php?t=5358 Good luck! :thumbsup: Cheers Norb...
by Primasprit
Thu Dec 04, 2008 4:35 pm
Forum: NCP Mods
Topic: MOD or UPGRADE
Replies: 11
Views: 12946

You can of course also write "Der alte Vorwärts" (only "alte Vorwärts" would be incorrect).

"Marshall Vorwärts" wins the google competition however. :p

"alte vorwärts" blücher : 9 hits
"marschall vorwärts" blücher : 1830 hits.

:D

Cheers
Norbert
by Primasprit
Wed Dec 03, 2008 10:48 am
Forum: General discussions
Topic: 1,000th
Replies: 15
Views: 8515

Wow... how did you find that thread again? :mdr:
by Primasprit
Wed Dec 03, 2008 12:40 am
Forum: NCP Mods
Topic: MOD or UPGRADE
Replies: 11
Views: 12946

I would recommend "Marschall Vorwärts" then. :)
by Primasprit
Tue Dec 02, 2008 11:35 pm
Forum: NCP Mods
Topic: MOD or UPGRADE
Replies: 11
Views: 12946

Looks good! :thumbsup:
But what means "Alte Worwarts" ? :wacko:

Cheers
Norbert
by Primasprit
Sun Nov 30, 2008 1:19 am
Forum: Napoleon's Campaigns
Topic: Which patch do I need?
Replies: 7
Views: 5261

No, it is not necessary. I did also never experience any problems with patching AACW either. :)

Cheers
Norbert
by Primasprit
Sun Nov 30, 2008 1:13 am
Forum: Napoleon's Campaigns
Topic: Command Points, Maximum Command Puzzlers
Replies: 8
Views: 5005

We are currently looking into this issue. :cwboy:
by Primasprit
Thu Nov 27, 2008 11:10 am
Forum: WW1 Technical support / Aide technique
Topic: Does it run under Vista 64bits
Replies: 5
Views: 2570

I will contact him via support. :)
by Primasprit
Thu Nov 27, 2008 10:44 am
Forum: WW1 Technical support / Aide technique
Topic: Does it run under Vista 64bits
Replies: 5
Views: 2570

I tested the game with Vista64 and did not encounter any problems. So it's most probably nothing related to the 64bit version.

Cheers
Norbert
by Primasprit
Mon Nov 24, 2008 11:46 am
Forum: Modding AGE engine games
Topic: Changing WinLevel: ?!
Replies: 5
Views: 3503

The command is SetWinLevel.
As the name says it does not change the WinLevel by a given number but set it to a new value.

Cheers
Norbert :cwboy:
by Primasprit
Tue Nov 18, 2008 12:00 am
Forum: NCP Technical support / Aide technique
Topic: Crash causes problems.
Replies: 1
Views: 2644

:thumbsup:
by Primasprit
Mon Nov 17, 2008 8:15 pm
Forum: Napoleon's Campaigns
Topic: Does NCP have Weather Effects?
Replies: 4
Views: 3191

Of course has NCP weather effects too. And yes, it can be really ugly... :neener:
by Primasprit
Sun Nov 16, 2008 8:06 pm
Forum: AGEod's American Civil War
Topic: AI settings
Replies: 11
Views: 4637

I use generally a medium or major detection bonus for the AI and an activation bonus. This helps her and doesn't lead to unrealistic battle outcomes. :)
by Primasprit
Sat Nov 15, 2008 12:35 am
Forum: WW1 : La Grande Guerre 14-18
Topic: Some tips on Playing!
Replies: 5
Views: 4210

Be careful, there are programs who search actively for vulnerable computers by checking more or less randomly chosen IP addresses. No need to visit a website. http://www.smileygarden.de/smilie/Computer/24.gif Virtually all ADSL modems come with a build-in firewall however (cable modems surely too), ...
by Primasprit
Fri Nov 14, 2008 9:33 pm
Forum: WW1 : La Grande Guerre 14-18
Topic: This game is not ready for market yet
Replies: 160
Views: 67264

Hi Elmo! You can't be serious?! I can't think of a single real world map that has ever had North to the left. It's nonsense and should be corrected. Frankly speaking I was also a bit confused by the rotated map in the beginning. But you get used to it quite fast. :) (Additionally the orientation of ...
by Primasprit
Fri Nov 14, 2008 9:26 pm
Forum: WW1 : La Grande Guerre 14-18
Topic: Reserves
Replies: 3
Views: 2987

Hi tigertank35!

If you select the army the reserve window will appear on the map. Press the "+" sybol to expand it. Now you can send the units to the first line.

Image
by Primasprit
Thu Nov 13, 2008 12:44 am
Forum: AACW Mods
Topic: The Limits of Modification
Replies: 12
Views: 6470

Kaoru wrote:[...]...And, download the databases? I'd heard about that, but...oooh. Now I'm gonna go look those up and get them!

You can find them here: http://www.ageod-forum.com/showthread.php?t=5358 :cwboy:
by Primasprit
Wed Nov 12, 2008 8:09 pm
Forum: AACW Mods
Topic: The Limits of Modification
Replies: 12
Views: 6470

[...]And what do the values mean? Zouaves, for instance, have a ProgRate of 10 - what does this translate to, in game terms? ... The value for ProgRate controls how fast the units gain experience. (They get experience in battles.) 10 is considered "normal". BTW: Most probably you already noticed, b...
by Primasprit
Wed Nov 12, 2008 7:50 pm
Forum: AACW Mods
Topic: The Limits of Modification
Replies: 12
Views: 6470

[...]No game-code comes equipped with the ability to understand what a command like 'Generate 3 units every other turn in the city this general is in' means. I've seen some of the programming that goes into coding something like that. I imagine it'd only confuse regular folks, even if they could ac...
by Primasprit
Tue Nov 11, 2008 10:36 pm
Forum: AACW Mods
Topic: Functional Promotion Problems
Replies: 7
Views: 4117

Hi Kaoru! So: Where am I going wrong? And is there anything else I can provide that'd help you, to help me? Just to recap: I am sure that McCook is promoting properly, it merely isn't displaying his three-stars when he gets his three-star rank. Does that need to be specified somewhere, or...? Anyhow...
by Primasprit
Tue Nov 11, 2008 10:14 pm
Forum: AACW Mods
Topic: Ability Parameters
Replies: 4
Views: 2911

Hi Kaoru, maybe this thread can help you a bit: http://www.ageod-forum.com/showthread.php?t=10259 :) ..So, wait...what? I see the '1' in there, I assume that's for discipline, but how is that determined? Where's the 10 bonus to cohesion handled? The TQ bonus of 1 gives automatically the cohesion bon...
by Primasprit
Tue Nov 11, 2008 10:00 am
Forum: WW1 : La Grande Guerre 14-18
Topic: Game Engine
Replies: 2
Views: 2675

Both games were developed by calvinus so they might have some similarities. How far these go only he can tell. :neener:
by Primasprit
Tue Nov 11, 2008 9:52 am
Forum: WW1 Technical support / Aide technique
Topic: Can't install download
Replies: 5
Views: 3329

Sounds like a broken download. Maybe try to use a download-manager.
by Primasprit
Tue Nov 11, 2008 1:04 am
Forum: Modding AGE engine games
Topic: ChangeStrucLevel
Replies: 15
Views: 6325

lodilefty wrote:Does setting ChangeStrucLevel = 0 remove the structure?

No, the parameter <LevelChange> does not set the structure level to the value but changes it by the given value. You can't change the level below 1 or above the allowed maximum.

Can cities be altered also?
Yes.
by Primasprit
Mon Nov 10, 2008 6:17 pm
Forum: WW1 Technical support / Aide technique
Topic: Screen resolution above 1024 x 768
Replies: 5
Views: 3743

Screen resolutions above 1024x768 are supported. By default the game uses the one you use in Windows. :)

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