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by Ace
Sun Nov 22, 2015 4:13 pm
Forum: General discussions
Topic: Another Battle Planner Question
Replies: 2
Views: 2262

While choosing battleplan, it will show posture of the stacks that initiated combat. In battlereport it will show posture of the top ranking stack that was involved in combat (MTSG included). Most of the time, they have same posture, but sometimes they don't.
by Ace
Wed Nov 18, 2015 7:22 am
Forum: To End All Wars
Topic: Annoying game breaking feature that needs to be fixed.
Replies: 15
Views: 6355

Forgive me if I ask the obvious. Is easy supply turned on in your game? If it is, units will not spend supply (that's begginer setting)
by Ace
Sat Oct 31, 2015 4:17 pm
Forum: To End All Wars
Topic: More Questions
Replies: 8
Views: 4335

I think Battle of the Somme would be an example in popular mindset of futile attacks vs barbed wires and machine guns. This is casualty ratio from wikipedia: British: 794.000 German: 537.000 I think the game simulates these attacker:defender casualties ratio well. They died on both sides, mostly fro...
by Ace
Sat Oct 31, 2015 12:25 pm
Forum: To End All Wars
Topic: More Questions
Replies: 8
Views: 4335

Kluck and Buelow take a large seniority hit if you fail to take Paris by the end of year, at the same time when Moltke is forced into retirement. That happened in RL, so the game reflects that by lowering their seniority. I also think entrenchments should be somewhat stronger. The problem is heavy a...
by Ace
Tue Oct 20, 2015 6:42 am
Forum: PBEM and multiplayer matchups (all games)
Topic: Civil War Tournament - Round 4
Replies: 23
Views: 10426

Congrats Seraphim... :winner:
by Ace
Mon Oct 19, 2015 9:27 pm
Forum: ACW History Club / Histoire de la Guerre de Sécession
Topic: Would European Intervention have changed the outcome?
Replies: 16
Views: 7544

This is fun what if discussion. I don't think, they would made big landing force. Not enough political will for casualties back home (also familiar). But they would surely lift the blockade of the South. Would that help the South to win the war. Most likely not. Even if they had all the resources in...
by Ace
Sun Oct 18, 2015 7:31 am
Forum: To End All Wars
Topic: A couple of noob questions regarding tons of war supplies and FP
Replies: 8
Views: 3148

If you are playing Russia and have auto replacement turned on, it is normal not to have ws at all. Auto replacement wants to replace losses in every fortress gun on the map. Well, as Russia, you can't keep manned every fortress gun on the map. Since, they lack so much of ws, you have to economize an...
by Ace
Thu Oct 15, 2015 11:11 pm
Forum: To End All Wars
Topic: Impact of the mines
Replies: 11
Views: 5764

If I remember correctlly, in 1.0.patch mines were very deadly. Maybe they were unintentionally toned down a bit?
by Ace
Mon Oct 05, 2015 6:11 am
Forum: Help improve CW2
Topic: CSA gift wraps Manassas and ties it with a bow?
Replies: 4
Views: 2714

Try the June 61 start scenario.
by Ace
Sun Oct 04, 2015 6:42 pm
Forum: Help improve CW2
Topic: CSA gift wraps Manassas and ties it with a bow?
Replies: 4
Views: 2714

AI doesn't know it's worth 10 NM. It could be done if Mannass would be temporary objective (F9) screen. So, for AI, it's only strategic rail junction. Sadly, it has no real NM objective value.
by Ace
Sun Oct 04, 2015 3:02 pm
Forum: Civil War II
Topic: Victory points
Replies: 10
Views: 4940

I argued that VP are imbalanced long time ago. Having Union morale under 60 points in 64 elections is quite impossible because of NM resilience (it tends to recover to 100). So, VP balance is off by far. If he does better than history, CSA player is the winner IMO.
by Ace
Sun Oct 04, 2015 2:58 pm
Forum: Civil War II
Topic: Recruiting Officers aren't recruiting?
Replies: 5
Views: 3024

They increase conscript production on national level. The bigger the city they are in, the more conscripts per turn.
by Ace
Thu Oct 01, 2015 4:46 am
Forum: CW2 Mods
Topic: Map mod
Replies: 4
Views: 7113

Good mod, especially if you don't play with MC overlay on.
If you play it with MC overlay, terrain features can't be really seen.
by Ace
Tue Sep 29, 2015 4:22 pm
Forum: To End All Wars
Topic: Empty feeling after winning as CP
Replies: 12
Views: 6208

When you think of it, historical WE win was also without that aha effect. There was never final push for Berlin in this war. But upper NM win should be achievable. I imagine quick victory by taking Paris in 1914 ala 1870 was quite possible.
by Ace
Tue Sep 29, 2015 1:16 pm
Forum: Civil War II
Topic: I need help
Replies: 8
Views: 4280

Save game would help, so we can give more detailed tips.
by Ace
Mon Sep 28, 2015 6:36 am
Forum: To End All Wars
Topic: Newbie Questions
Replies: 12
Views: 5206

They can take up to 5 mins, but that includes watching the orders carried out. It isn't boring when you get to see how your perfect plan goes to dust because enemy had plan of his own :niark:
by Ace
Sun Sep 27, 2015 3:50 pm
Forum: To End All Wars
Topic: So with the Completion of my 30hr+ LP as the CP i have some issue's
Replies: 10
Views: 4676

Russians shiped a brigade/division sized force to Verdun. One of the lesser known things in the war. Of course, the French had to equip them properly... They did it when the French threatened to cut war supply aid to Russia if they don't do something while Germans were pressing at Verdun. And Serbs ...
by Ace
Sun Sep 27, 2015 10:51 am
Forum: To End All Wars
Topic: So with the Completion of my 30hr+ LP as the CP i have some issue's
Replies: 10
Views: 4676

British rebel alignment needs to be fixed. I think AI is poor at keeping Atlantic box defended with ASW units. Maybe that's why developers decided it is lesser evil to forget about its effect on Britain altogether than to result in Brits going out of the war in 1916 because AI can't keep Britain sup...
by Ace
Sun Sep 20, 2015 8:19 pm
Forum: Thirty Years War
Topic: Game engine breaking his own rules?
Replies: 8
Views: 5290

Text message might be misleading. They probably tried to engage to enemy.
by Ace
Sat Sep 19, 2015 6:51 am
Forum: Thirty Years War
Topic: Assault posture: Von Thurn
Replies: 5
Views: 3368

Maybe he was not activated?
by Ace
Sat Sep 12, 2015 4:57 pm
Forum: To End All Wars
Topic: CP Grand Strategy - What Say You?
Replies: 21
Views: 8958

The only problem with Russia first is its size. They can prolong the conflict with hit and run tactics, depot burning, retreating and rail smashing. At the same time, while you are chasing ghosts that refuse combat in the East, the French and Brits are sure to do something to relieve their ally.
by Ace
Sat Sep 12, 2015 7:33 am
Forum: Civil War II
Topic: Why army commanders don't Mtsg to help corps?
Replies: 21
Views: 9965

The aim of the rule was to prevent Army generals from directly commanding troops. They didn't excersise direct command over divisions, their Corps commanders did that. Only in rare occasions, such as Lee at Chanceroville they took over direct command.
by Ace
Fri Sep 11, 2015 5:24 pm
Forum: Civil War II
Topic: Why army commanders don't Mtsg to help corps?
Replies: 21
Views: 9965

Could you be referring to the fact all casualties are in Corps stack and none in Army stack?
It is a rule in AGE engine games that Army stack receives fire only after all other friendly stacks are routed/eliminated. I am not sure it is a good rule, but it is what it is at the moment.
by Ace
Tue Sep 08, 2015 6:35 pm
Forum: Modding AGE engine games
Topic: Commanding general frontage bonus
Replies: 1
Views: 36139

Commanding general frontage bonus

This quote from AGEWiki describes frontage impact from commanding general. In open terrain only (clear/prairie/desert/wood), the Units Quotas are modified by leader (rank)*(offensive/defensive rating) depending whether in offensive or defensive posture: ⋅  Combat Units Quota: (+25 points)*...
by Ace
Tue Sep 08, 2015 6:17 am
Forum: To End All Wars
Topic: 1st Question for Old Salts
Replies: 2
Views: 1905

The more BIG guns, the better
by Ace
Tue Sep 08, 2015 6:16 am
Forum: To End All Wars
Topic: 2nd Question for Old Salts
Replies: 4
Views: 2628

You can try to keep them to lower Entente income, but you are advised to run for ports as fast as you can
by Ace
Tue Sep 08, 2015 6:15 am
Forum: To End All Wars
Topic: 3rd Question for Old Salts
Replies: 2
Views: 1813

Too much submarines triggers Lusitania event, which angers USA.
by Ace
Sun Sep 06, 2015 4:46 pm
Forum: TYW Technical support / Aide technique
Topic: Replay feature
Replies: 2
Views: 2341

Does it work via game console as in TEAW and CW2?
by Ace
Thu Aug 27, 2015 7:08 am
Forum: Civil War II
Topic: Are seamines and submarines persistent?
Replies: 11
Views: 4730

You play them on a ship. They last for 1 trn
by Ace
Sun Aug 23, 2015 8:06 am
Forum: Civil War II
Topic: What benifit do the marines add?
Replies: 5
Views: 2720

No crossing river and amphibious combat penalty for the division they are in.

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