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by Nikel
Mon Oct 02, 2023 4:45 pm
Forum: To End All Wars
Topic: TEAW LP - The Rupprecht & Kaiser Plan
Replies: 26
Views: 7541

Re: TEAW LP - The Rupprecht & Kaiser Plan

Late January 1917. Western and Italian fronts with not many changes in the winter. XTRG is planning a try on Paris for the spring. However there was an anglo-french invasion of the Aegean coast of Anatolia, this is the third try for the eternal Lord Kitchener. https://i.postimg.cc/v8pz7wWQ/AA.png Th...
by Nikel
Mon Oct 02, 2023 4:30 pm
Forum: Help improve EAW
Topic: EAW 1.04 Beta (March 30th Update)
Replies: 41
Views: 25124

Re: EAW 1.04 Beta (March 30th Update)

Try this link.

https://easyupload.io/i96j5j


After this one I would apply the quickfix and then GS "unofficial".

viewtopic.php?f=389&t=54099
by Nikel
Sun Oct 01, 2023 7:25 pm
Forum: España 1936
Topic: New Spanish Civil War game by Leibst
Replies: 9
Views: 12636

Re: New Spanish Civil War game by Leibst

Delayed several times, listed as 50% of development done but available for Winter 2023? I'd say no. https://strategygamestudio.com/ Miguel (Leibst) comments that 450 land units are available for each side, how many were for España 1936? https://steamcommunity.com/app/1933830/discussions/0/3879344844...
by Nikel
Sun Oct 01, 2023 7:15 pm
Forum: EAW Mods
Topic: Durnovo Hypothetical Mod
Replies: 5
Views: 882

Re: Durnovo Hypothetical Mod

Wait, Redl is not the man on the left? Is Giesl? A pity, it was a perfect pic :mdr: https://austria-forum.org/af/Bilder_und_Videos/Historische_Bilder_IMAGNO/Redl%2C_Alfred/00633217 https://es.wikipedia.org/wiki/Arthur_Giesl_von_Gieslingen Edit: OK, after looking for a number of pics of him, IMHO he ...
by Nikel
Sun Oct 01, 2023 2:07 pm
Forum: EAW Mods
Topic: Durnovo Hypothetical Mod
Replies: 5
Views: 882

Re: Durnovo Hypothetical Mod

3. Constantinople and the Straits (Bosphorus and Dardanelles) War Aims Background: In early March 1915 With the Royal Navy’s big guns booming against the Turkish forts in the outer Dardanelles, the Russian foreign minister Sergei Sazonov demands that the British and French allow Russia to annex Cons...
by Nikel
Sun Oct 01, 2023 8:26 am
Forum: EAW Mods
Topic: Durnovo Hypothetical Mod
Replies: 5
Views: 882

Re: Durnovo Hypothetical Mod

2. Alfred Redl, the traitor. https://upload.wikimedia.org/wikipedia/commons/1/1c/Redl_Alfred.jpg I see no reference to him in the game in the localstrings or in the databases. Background: From 1903 to 1913, Redl was Russia's leading spy. Before World War I, he provided the Russians with information ...
by Nikel
Sat Sep 30, 2023 10:00 pm
Forum: EAW Mods
Topic: Durnovo Hypothetical Mod
Replies: 5
Views: 882

Re: Durnovo Hypothetical Mod

1. Vodka Sale Prohibition option. Background: In August 1914 Nicholas II, Emperor of Russia (1868-1918), who was a convert to the notion that temperance would cure social ills, banned the sale of vodka first during mobilization and then for the duration of the war. With prohibition, the government ...
by Nikel
Sat Sep 30, 2023 9:47 pm
Forum: EAW Mods
Topic: Durnovo Hypothetical Mod
Replies: 5
Views: 882

Durnovo Hypothetical Mod

After watching the EE falling so soon and badly in XTRG game, I thought it would be a good idea to modify the game so that Russia is not so badly treated. Pyotr Nikolayevich Durnovo , wrote a letter to the Tsar in February 1914 in which he predicted with impressive precision what would finally happe...
by Nikel
Sat Sep 23, 2023 9:28 pm
Forum: RUS Mods
Topic: Sons of War (RUS Gold Mod)
Replies: 243
Views: 456595

Re: Sons of War (RUS Gold Mod)

Thanks Khanti, you should visit more the forum :)
by Nikel
Fri Sep 22, 2023 9:27 pm
Forum: To End All Wars
Topic: TEAW LP - The Rupprecht & Kaiser Plan
Replies: 26
Views: 7541

Re: TEAW LP - The Rupprecht & Kaiser Plan

Perhaps I was wrong, If I understand XTRG correctly in the last video.

The CPs played the Italian concessions option and Austria lost Trento and Trieste, and even so Italy joined the Entente? What did they want Vienna? :blink:
by Nikel
Wed Sep 20, 2023 7:11 pm
Forum: To End All Wars
Topic: TEAW LP - The Rupprecht & Kaiser Plan
Replies: 26
Views: 7541

Re: TEAW LP - The Rupprecht & Kaiser Plan

The game continues fortunately and they have reached early November 1916. Finally not breakthrough in the WF, even though several bloody battles are happening every turn. The interesting things happened elsewhere, Russian surrender happens automatically with a 100% rebel alignment, Treaty of Brest-L...
by Nikel
Sun Sep 17, 2023 9:44 pm
Forum: WON Technical support / Aide technique
Topic: Game crashes every 12 turns because of continental blockade event
Replies: 18
Views: 1824

Re: Game crashes every 12 turns because of continental blockade event

The ftp link to download the databases for WoN and other Ageod games. Only The games developed by HQs are missing (España 1936, Thirty Years War and the English Civil War). But just noticed that the last beta patch for WoN was from February 2017 and the database files are from 2016, so they are not ...
by Nikel
Sun Sep 17, 2023 8:03 pm
Forum: WON Technical support / Aide technique
Topic: Game crashes every 12 turns because of continental blockade event
Replies: 18
Views: 1824

Re: Game crashes every 12 turns because of continental blockade event

You know a lot for your first Ageod game :) May you post a save where the bug you fixed is shown? In fact if the Continental blockade is broken, the game is broken, been one of the more important events, if not the most in the Napoleonic wars, for this reason N invaded Portugal (and so was entangled...
by Nikel
Sat Sep 16, 2023 6:50 pm
Forum: WON Technical support / Aide technique
Topic: Game crashes every 12 turns because of continental blockade event
Replies: 18
Views: 1824

Re: Game crashes every 12 turns because of continental blockade event

Really did you fix the executable? Well, then I suppose Ageod code was not problem at all for you :mdr: Regarding the missing texts, the game was left unfinished and buggy, not sure what was the cause, perhaps poor sales. A pity indeed. Other games had more patches and even more scenarios, but it di...
by Nikel
Fri Sep 15, 2023 9:36 am
Forum: General discussions
Topic: Home of Wargamers 2023
Replies: 0
Views: 1572

Home of Wargamers 2023

Discounts for those interested. https://store.steampowered.com/sale/homeofwargamerssale2023 But what I noticed is that PhilThib's games (SGS, Avalon Digital), are also included, so is he working with Slitherine again? https://i0.wp.com/strategygamestudio.com/wp-content/uploads/2023/09/home-of-wargam...
by Nikel
Fri Sep 15, 2023 9:14 am
Forum: WON Technical support / Aide technique
Topic: Game crashes every 12 turns because of continental blockade event
Replies: 18
Views: 1824

Re: Game crashes every 12 turns because of continental blockade event

Thanks Bohemond. Searched the databases.

It is used 2 times in WoN databases, both in the continental blockade.

And 1 in WSS, shipyards events.
by Nikel
Thu Sep 14, 2023 3:10 pm
Forum: Wars of Napoleon
Topic: Portugal and Spain events
Replies: 12
Views: 1861

Re: Portugal and Spain events

Where is Bohemond? :siffle: Wait for him for a complete answer. It is the conquest of Lisbon by the French what fires it: The King runs away to Brazil. The Portuguese army is disbanded (not all?). Portuguese fortresses are taken by the French and garrisons created at Lisbon, Elvas and Almeida. A Por...
by Nikel
Thu Sep 14, 2023 1:13 pm
Forum: WON Technical support / Aide technique
Topic: Game crashes every 12 turns because of continental blockade event
Replies: 18
Views: 1824

Re: Game crashes every 12 turns because of continental blockade event

If the code is right, the crash could be random. 2 workarounds that could work in your case posted by Pocus himself. http://www.ageod-forum.com/viewtopic.php?f=374&t=43539 By the way, perhaps you noticed a delay in your posts, it is an antispam feature, I think you need at least 5 post to do it ...
by Nikel
Thu Sep 14, 2023 9:51 am
Forum: AJE Mods
Topic: Script event
Replies: 2
Views: 752

Re: Script event

Hi

I do not know the answer or French, sorry.

But if I may ask, are you modding the existing scenarios or creating new ones?
by Nikel
Wed Sep 13, 2023 1:05 pm
Forum: WON Technical support / Aide technique
Topic: Game crashes every 12 turns because of continental blockade event
Replies: 18
Views: 1824

Re: Game crashes every 12 turns because of continental blockade event

Do you manage with the code? In the links below the relevant commands are explained, just in case: https://www.leqg.org/doc/age/www.ageod.net/agewiki/EvalStrucCount.html https://www.leqg.org/doc/age/www.ageod.net/agewiki/EvalRgnStruc.html Should it be STRUCKIND $stuHarbor instead of STRUCFAM $sfmHar...
by Nikel
Sun Sep 10, 2023 11:19 am
Forum: To End All Wars
Topic: TEAW LP - The Rupprecht & Kaiser Plan
Replies: 26
Views: 7541

Re: TEAW LP - The Rupprecht & Kaiser Plan

The game has reached early September 1916. A number of big battles happening in the western front, with even more than a million men on each side. The game nearly crushed giving more emotion to the battle result :D Kitchener has probed not to be a good field commander, after the Holland fiasco, he i...
by Nikel
Wed Sep 06, 2023 9:39 am
Forum: To End All Wars
Topic: TEAW LP - The Rupprecht & Kaiser Plan
Replies: 26
Views: 7541

Re: TEAW LP - The Rupprecht & Kaiser Plan

Thanks Bohemond :) Coming back to topic, it is early June 1916 in XTRG PBEM game. Russian armies severely defeated, in a previous turn Brusilov, another example in Finland. 0 NM is hitting cohesion and fighting capacity, still the EE player uses offensive posture. https://i.postimg.cc/QC08wCjg/RDNM....
by Nikel
Sun Sep 03, 2023 12:51 pm
Forum: Pride of Nations
Topic: Bug thread 1.04.5
Replies: 20
Views: 36137

Re: Bug thread 1.04.5

Uff, so playing as Japan, a Russian revolution event and British Portsmouth in 1905!? For some reason coding, Ageod or any other, is too much for my brain :wacko: Kudos to you, Bohemond, Loki, the original Ageod team, or to anyone able to understand it. Edit: oh, at least I understand the historical...
by Nikel
Tue Aug 29, 2023 4:35 pm
Forum: To End All Wars
Topic: TEAW LP - The Rupprecht & Kaiser Plan
Replies: 26
Views: 7541

Re: TEAW LP - The Rupprecht & Kaiser Plan

This is the situation after the last turn in XTRG and company PBEM game.

It is late April 1916.


0 NM for the EE for a number of turns.

Image



Russia rebel alignment still at 51%.

Image
by Nikel
Mon Aug 28, 2023 11:54 am
Forum: Civil War II
Topic: Looking for multiplayer opponent
Replies: 42
Views: 13278

Re: Looking for multiplayer opponent

LOL :mdr:

I understand you.
by Nikel
Sun Aug 27, 2023 3:49 pm
Forum: Civil War II
Topic: Looking for multiplayer opponent
Replies: 42
Views: 13278

Re: Looking for multiplayer opponent

Indeed, but that is a very human behavior :blink:
by Nikel
Sat Aug 26, 2023 10:50 pm
Forum: General discussions
Topic: Memory in the settings
Replies: 6
Views: 2489

Re: Memory in the settings

How much RAM your system has?


You may also do it manually, editing the file General.opt with a text editor. It is located in the system folder of the particular game. The line is

MemUsage = 75
by Nikel
Sat Aug 26, 2023 10:23 pm
Forum: To End All Wars
Topic: TEAW LP - The Rupprecht & Kaiser Plan
Replies: 26
Views: 7541

Re: TEAW LP - The Rupprecht & Kaiser Plan

Russia will surrender when/if the Treaty of Brest-Litovsk event happens. However be careful because of this problem: http://www.ageod-forum.com/viewtopic.php?f=358&t=52129&p=409290#p396422 Consider this as information brought to you by spies :mdr: Edit: I do not understand AGE code well enou...
by Nikel
Thu Aug 24, 2023 10:07 pm
Forum: To End All Wars
Topic: TEAW LP - The Rupprecht & Kaiser Plan
Replies: 26
Views: 7541

Re: TEAW LP - The Rupprecht & Kaiser Plan

Hi XTRG. Also waiting for Altaris answer :) What I noticed loading your save is that sudden death is set to off for the EE, that is the reason the EE is still alive even though the NM is 0. When this happens, victory is achieved at the end of the scenario by VPs. However it is on for the other 2 fac...
by Nikel
Tue Aug 22, 2023 2:04 pm
Forum: Civil War II
Topic: Looking for multiplayer opponent
Replies: 42
Views: 13278

Re: Looking for multiplayer opponent

gangnamstyle wrote:
I am in fact a real person and I am more than happy to take a Turing Test if you'd like proof :hat:


Nice, I have a question for the Turing test. :)

Launch the 114 turns campaign as the CSA, select the most powerful force.

How many horses does it have?

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