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by Rafiki
Thu Sep 19, 2013 11:48 pm
Forum: General discussions
Topic: Happy birthday to...
Replies: 223
Views: 86076

Time to bump this bad boy again; congarats to....

POCUS!!
The attachment bth_congarat.gif is no longer available





:D
by Rafiki
Thu Sep 19, 2013 11:37 pm
Forum: Civil War II
Topic: Dumb question...
Replies: 11
Views: 6293

What is this? I don't even....? :blink: Since when do we chew out people at length on account of their thread's titles, especially when they haven't been active in our community for that long? :bonk: Eriss, yes, you have a point that the thread title isn't very descriptive of what is being asked. A...
by Rafiki
Thu Sep 19, 2013 11:54 am
Forum: AGEOD Webshop
Topic: Troubles buying CW2
Replies: 6
Views: 45893

Sorry to hear you're having problems; thanks for bringing them to our attention

(Since this doesn't pertain to CW2 as such, I've moved the thread to the webshop forum)
by Rafiki
Wed Sep 18, 2013 10:41 am
Forum: General discussions
Topic: Tapatalk
Replies: 4
Views: 4266

Good to hear :thumbsup: Thanks again for bringing it to my attention :)
by Rafiki
Tue Sep 17, 2013 11:11 pm
Forum: General discussions
Topic: Tapatalk
Replies: 4
Views: 4266

Update: I'm also able to access using Tapatalk HD on an iPad. However, in the meantime, I've made sure that the forum plugin is fully updated, so this may have been a solution to the problem. Can you try accessing again?
by Rafiki
Tue Sep 17, 2013 10:47 pm
Forum: CW2 Technical support / Aide technique
Topic: Crash report
Replies: 7
Views: 4024

Moved your report to its own thread to make the following up of it easier :)
by Rafiki
Tue Sep 17, 2013 10:36 pm
Forum: General discussions
Topic: Tapatalk
Replies: 4
Views: 4266

Hi, Just want to let you know that Tapatalk doesn't work for this forum. I get a message that there seems to be a problem with the license. Would be nice if this could be fixed. That's strange; I use Tapatalk myself (from my iPhone) to access the forums and I'm not having any problems doing so. Cou...
by Rafiki
Tue Sep 17, 2013 12:27 pm
Forum: Civil War II
Topic: Pbem
Replies: 29
Views: 13285

If the engine supported launching with a command line to specify which game to load and immediately run, it would be possible (and maybe not too hard) for a third party to to build/host an independent server that allowed both sides to upload their orders which would then be auto-run. Interesting id...
by Rafiki
Mon Sep 16, 2013 10:55 pm
Forum: Civil War II
Topic: Pocus' "One feature a day" pre-release diary!
Replies: 10
Views: 16918

One feature a day series #10: Wrapping up!

http://www.ageod-forum.com/attachment.php?attachmentid=24565&d=1379346216 Gents, This will be the last developers’ notes for Civil War II, as the game will be out tomorrow! As such, we don't want to miss the opportunity here to say many thanks to all the volunteers who helped us shape Civil War II ...
by Rafiki
Mon Sep 16, 2013 10:52 pm
Forum: Civil War II
Topic: Pocus' "One feature a day" pre-release diary!
Replies: 10
Views: 16918

One feature a day series #9 : (not so) unexpected guest!

One intriguing feature of Civil War is the foreign intervention of two countries of importance: Great-Britain and France. This interesting what-if outcome is not drawn from thin air either, as Great-Britain and Union had their shares of tensions during the struggle, culminating in late 61 with the T...
by Rafiki
Mon Sep 16, 2013 10:50 pm
Forum: Civil War II
Topic: Pocus' "One feature a day" pre-release diary!
Replies: 10
Views: 16918

One feature a day series #8 : In the Army now!

http://www.ageod-forum.com/attachment.php?attachmentid=24468&d=1379000106 Civil War II is mostly a war game, most of its features revolving on the conduct of war and winning it, with economy being one of the tool at your disposal, historical options geared toward furthering a military goal or anoth...
by Rafiki
Mon Sep 16, 2013 10:46 pm
Forum: Civil War II
Topic: Pocus' "One feature a day" pre-release diary!
Replies: 10
Views: 16918

One feature a day series #7 : Battle Planner

http://www.ageod-forum.com/attachment.php?attachmentid=24433&d=1378912903 The battle planner is a brand new feature of Civil War II. It should appeal to anyone wanting a bit of control on the battlefield, while being light enough that you won't spend your afternoon reenacting each battle. For peopl...
by Rafiki
Mon Sep 16, 2013 10:44 pm
Forum: Civil War II
Topic: Pocus' "One feature a day" pre-release diary!
Replies: 10
Views: 16918

http://www.ageod-forum.com/attachment.php?attachmentid=24416&d=1378823553 We talked in broad lines, in the first developer notes, that Civil War II interface was significantly different from its predecessor, citing as an example the new load game window. But let's talk about the in-game additions, ...
by Rafiki
Mon Sep 16, 2013 10:42 pm
Forum: Civil War II
Topic: Pocus' "One feature a day" pre-release diary!
Replies: 10
Views: 16918

One feature a day series #5 : Card-driven flavor

http://www.ageod-forum.com/attachment.php?attachmentid=24389&d=1378743725 A major difference between ACW I and Civil War II is that players now get access to what we call 'regional decisions'. They were first introduced some games ago, but were only used commonly in Pride of Nations, our game set i...
by Rafiki
Mon Sep 16, 2013 10:31 pm
Forum: Civil War II
Topic: Pocus' "One feature a day" pre-release diary!
Replies: 10
Views: 16918

One feature a day series #4 : Units and Generals

http://www.ageod-forum.com/attachment.php?attachmentid=24267&d=1378480277 Units in CW2 are greatly varying in their role and size. When we developed ACW1, some years ago, we really asked ourselves if this was not an error to propose to players units ranging from a few dozen men to large brigades ne...
by Rafiki
Mon Sep 16, 2013 10:28 pm
Forum: Civil War II
Topic: Pocus' "One feature a day" pre-release diary!
Replies: 10
Views: 16918

One feature a day series #3 : The Map

http://www.ageod-forum.com/attachment.php?attachmentid=24219&d=1378395339 The map, in all strategy games, has a paramount importance, as it regulates the flow of the game. This is especially true in CW2, as some avenues of passages were favored by the protagonists, while others areas were much more...
by Rafiki
Mon Sep 16, 2013 10:22 pm
Forum: Civil War II
Topic: Pocus' "One feature a day" pre-release diary!
Replies: 10
Views: 16918

One feature a day series #2 : The essence of Civil War 2

Returning players, bear with us! Before going knee-deep into the concepts of CW2, we should probably talk of the game in general, so that new people can picture the game more easily. CW2 is a region-based game, on a map ranging from the Eastern coast of the US to the Rocky Mountains. There is defini...
by Rafiki
Mon Sep 16, 2013 10:18 pm
Forum: Civil War II
Topic: Pocus' "One feature a day" pre-release diary!
Replies: 10
Views: 16918

One feature a day series #1 : The birth of Civil War 2

Dear players, Here is the first of a series of short diaries or articles on the incoming Civil War 2 game. The diaries will continue until the game is released, at the brisk pace of one article a day. And without further delay, here is the first one! http://www.ageod-forum.com/attachment.php?attachm...
by Rafiki
Mon Sep 16, 2013 10:17 pm
Forum: Civil War II
Topic: Pocus' "One feature a day" pre-release diary!
Replies: 10
Views: 16918

Pocus' "One feature a day" pre-release diary!

This thread collects all of Pocus' "One feature a day"-posts into one handy thread to provide a nice overview of them all. Note that this thread is locked, so if you wish to discuss any of the features or have any questions, refer to each posting's thread, conveniently linked at the bottom of each p...
by Rafiki
Sun Sep 15, 2013 9:30 pm
Forum: Civil War II
Topic: Pbem
Replies: 29
Views: 13285

Ace wrote:Are you sure combat mission 2 does not use independent server. It is good suggestion, but it would require independent server coordinating computers from two players, since they do not need to be online at the same time.

That sounds like a pretty good idea :)
by Rafiki
Sat Sep 07, 2013 10:52 pm
Forum: Civil War II
Topic: How about a Civil War trivia contest?
Replies: 8
Views: 5540

Guys, PT has the best of intentions. Hear him out on what he has in mind, and if you don't like the sound of it, feel free to keep on what you started here. No worries :)
by Rafiki
Wed Sep 04, 2013 6:09 pm
Forum: Civil War II
Topic: One feature a day series #2 : The essence of Civil War 2
Replies: 6
Views: 5319

Well, either the game is close to release, the game is jam-packed with features and stuff to brag about, or perhaps even both at the same, or a combination thereof! :cool:
by Rafiki
Tue Sep 03, 2013 11:07 am
Forum: News from AGEod
Topic: Forum database errors
Replies: 0
Views: 3198

Forum database errors

As some of you may have noticed, there are times these days that you aren't getting access to the forums due to database errors. Over the past year, a significant amount of spam accounts have been registered, and we are currently in the process of getting rid of these. However, it's a complex proces...
by Rafiki
Wed Aug 28, 2013 12:46 pm
Forum: CW2 AARs
Topic: Teaser AAR
Replies: 68
Views: 38486

Congrats, Ebbingford. Yours is the inaugural thread of the new CW2 AAR forum; thanks for putting it together! :thumbsup:
by Rafiki
Sat Feb 23, 2013 1:24 am
Forum: General discussions
Topic: Happy birthday to...
Replies: 223
Views: 86076

Arriving "fashionably" late to the party, but thanks everyone, with an added congarats on top of that to you, Ethan :-)
by Rafiki
Mon Oct 01, 2012 9:06 pm
Forum: Alea Jacta Est
Topic: AJE DEMO is out!
Replies: 10
Views: 9535

Franciscus wrote:Stick this ! :)

Stuck it ! :)
Franciscus wrote:(Please ?)

(You're welcome !)
by Rafiki
Sat Sep 29, 2012 5:21 pm
Forum: PBEM and multiplayer matchups (all games)
Topic: [AJE] Beginner looking for a pbem game
Replies: 16
Views: 7598

robhyde wrote:Hmmm, PM doesn't seem to work for me on this forum. Anyone know why?

http://www.ageod-forum.com/showthread.php?17093-To-combat-spammers-restrictions-applied-to-new-members-of-the-forum
by Rafiki
Sun Sep 23, 2012 2:43 pm
Forum: General discussions
Topic: To combat spammers: restrictions applied to new members of the forum
Replies: 77
Views: 42081

lodilefty wrote:Um, I just banned a 2 post user that imbedded links...

Hum, don't like the sound of that. Leave them for me the next time you see them, and I'll look further into it :cwboy:
by Rafiki
Sat Sep 22, 2012 7:45 pm
Forum: General discussions
Topic: To combat spammers: restrictions applied to new members of the forum
Replies: 77
Views: 42081

Is there way to not allow members with less than 10 posts to post a link (URL) in their post. To avoid bots postings these nasty ad messages. That's a very good suggestion, actually, that we haven't thought of before. So, in addition to the already established restrictions, new users are not allows...

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