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by bob.
Sat Sep 27, 2014 8:42 pm
Forum: To End All Wars
Topic: The Muelhausen gap
Replies: 21
Views: 8817

Don't know about the terrain in reality... I do live some 250km away from Mühlhausen and have been there, but I didn't really think about its defensiveness back then :thumbsup: In the game though, it seems to me that the Mühlhausen-Colmar-Straßburg route is by far the easiest to force for the French...
by bob.
Sat Sep 27, 2014 6:24 pm
Forum: To End All Wars
Topic: The Muelhausen gap
Replies: 21
Views: 8817

If the Germans choose to go East first, then this gap is definitely the best choice for the French advance. Straßburg is flat terrain, so once you managed to secure Mühlhausen and that other province before it, you can use your superior numbers. And once Straßburg falls, the Germans are in a very to...
by bob.
Sat Sep 27, 2014 2:56 pm
Forum: To End All Wars
Topic: German Colonies.
Replies: 43
Views: 18497

That would be a cool little flavour event. I think we need more of those!
by bob.
Fri Sep 26, 2014 9:35 am
Forum: Help improve EAW
Topic: Text Outside The 'Box'
Replies: 8
Views: 4054

CTRL + click on a city
by bob.
Wed Sep 24, 2014 5:06 pm
Forum: To End All Wars
Topic: Is there any chance for a mod or patch to change back the postures selection?
Replies: 26
Views: 9480

Pocus wrote:Image

We do our best with the time we have. What you see is purely optional and is activated within the Options Window.


Thank you! This really shows your commitment to the game and its players.
by bob.
Mon Sep 22, 2014 3:03 pm
Forum: To End All Wars
Topic: Theater CiC activation bonus
Replies: 3
Views: 1916

Well, the manual says that the highest-ranked leader with most seniority is treated as CiC, no mention of if he is under GHQ command or not. Of course, AGEOD manuals are not always 100 % correct... Frankly, I have no idea how you could even tell if someone is CiC or not? Are the values of generals u...
by bob.
Mon Sep 22, 2014 12:55 am
Forum: To End All Wars
Topic: multiplayer EAW is a blast
Replies: 33
Views: 10442

But even if we assume the Germans make huge and strategically important gains, do you think the Entente would have just made peace? Honest question, I know nothing about that. I guess they did panic in some cases during the Kaiserschlacht, but that seems only natural during a large offensive. One th...
by bob.
Sun Sep 21, 2014 11:13 pm
Forum: To End All Wars
Topic: multiplayer EAW is a blast
Replies: 33
Views: 10442

HerrDan wrote:Fred Zeppelin your sources are really great...for a 8th grade student perhaps... ;)


Wow, that's a great argument for your claim that "Germany almost achieved victory"! How about instead of bashing others you just say why you have that opinion? This is what a forum is about, after all...
by bob.
Sun Sep 21, 2014 9:52 pm
Forum: To End All Wars
Topic: multiplayer EAW is a blast
Replies: 33
Views: 10442

I would say that you need to read more about it, before making such a senseless post... :non: Cheers. Please enlighten me, then. I do not claim to be a WW1 expert. I just don't see any way, at all, for Germany to militarily "win" it. Short of scenarios like "French and British panic and sue for pea...
by bob.
Sun Sep 21, 2014 9:30 pm
Forum: To End All Wars
Topic: multiplayer EAW is a blast
Replies: 33
Views: 10442

Yes and the war would be over before Christmas! Unfortunately, Moltke made many mistakes and lost the oportunity for a decisive early victory, but in any case, if the Glorious German Empire didn't have to use its forces in so many theaters (being always forced to "lend a hand" to its weaker partner...
by bob.
Sun Sep 21, 2014 6:42 pm
Forum: To End All Wars
Topic: multiplayer EAW is a blast
Replies: 33
Views: 10442

A Russia-first plan has some advantages, most importantly the narrow border compared to the huge Russian frontier. On the other hand, it also has many disadvantages, in my opinion way more than advantages... the Western Entente could NEVER be delayed sufficiently with the same amount of forces the G...
by bob.
Sat Sep 20, 2014 5:04 pm
Forum: To End All Wars
Topic: AI sends troops everywhere!
Replies: 109
Views: 36202

I am not at all unhappy sometimes with the AI. Started a game (v1.0) with the Russians and moved after 1914 in a Release Candidate patch (when ready for prime time it will be released, patience!). Not entirely sure when this German move happened, I have not been paying attention but it looks quite ...
by bob.
Thu Sep 18, 2014 3:46 pm
Forum: Alea Jacta Est
Topic: The Future Of AJE?
Replies: 23
Views: 22447

Whenever this is asked, I can do nothing more than second the question!
I would really like some non-Roman related stuff, i.e. ancient Greece or maybe the other way around something after the fall of the Western Roman Empire.
by bob.
Thu Sep 18, 2014 12:28 pm
Forum: To End All Wars
Topic: German Colonies.
Replies: 43
Views: 18497

Yes, it also takes a very short time. I hope the whole sea zones will be reworked in the next patch or at least at some point. Right now the naval game does not feel quite finished. There's also the minesweepers which do simply nothing. Also, while talking about sea zones, wouldn't it make sense to ...
by bob.
Wed Sep 17, 2014 10:17 pm
Forum: To End All Wars
Topic: German Colonies.
Replies: 43
Views: 18497

If the Germans have a high hide value, can't the Britains simply take the East Africa city and the Germans will not get any more supplies? Or does a hidden force block taking cities?
by bob.
Wed Sep 17, 2014 9:52 pm
Forum: To End All Wars
Topic: German Colonies.
Replies: 43
Views: 18497

Will historical forces lead to a historical campaign though? I mean, the German East Africa garrison was always less than 20000 soldiers. At the outbreak of the war, less than 3000. In game, Lettow-Vorbeck starts with 26000 (and can't recruit more, so it's really quite abstracted)! And even now, eve...
by bob.
Wed Sep 17, 2014 7:55 pm
Forum: To End All Wars
Topic: German Colonies.
Replies: 43
Views: 18497

Don't forget that he is talking about the AI here. Any half-competent player can simply leave and or ship enough troops to South Africa. I suppose the starting garrison there may be defeated by Lettow-Vorbeck, but just barely. But you can just ship some troops there and it will be 100 % safe. Or rec...
by bob.
Wed Sep 17, 2014 6:39 pm
Forum: To End All Wars
Topic: Is there any chance for a mod or patch to change back the postures selection?
Replies: 26
Views: 9480

100 % agree. The old interface is way easier and better to use. There are a lot of very questionable UI changes in CW2 and TEAW. They mostly involve repositioning of buttons so that you need more clicks and more mouse movement.
by bob.
Wed Sep 17, 2014 4:43 pm
Forum: To End All Wars
Topic: Is there any chance for a mod or patch to change back the postures selection?
Replies: 26
Views: 9480

It's just such a weird change I think.
I would understand it if the standard resolution was still 1024*768, but nowaways everyone should have a large enough screen for some eight buttons...

The same is true for the map overlay selection.
by bob.
Wed Sep 17, 2014 4:21 pm
Forum: Civil War II
Topic: Mexican-American War
Replies: 12
Views: 5229

Sibley is almost unwinnable for the CSA but is still a very cool scenario. I don't know if the Mexican War constitutes a DLC of its own, but combined with the Texas Revolution and a couple of Plains War (Indian Wars) scenarios, it would totally be worth it! Yeah, that would be a great expansion pac...
by bob.
Wed Sep 17, 2014 4:18 pm
Forum: To End All Wars
Topic: Is there any chance for a mod or patch to change back the postures selection?
Replies: 26
Views: 9480

Ace wrote:Hotkeys:

A Assault
O Offensive
D Defend
P Passive

SHIFT + A, O, D, P for ROE selection.


Thanks a lot! That's great to know.
by bob.
Wed Sep 17, 2014 3:28 pm
Forum: To End All Wars
Topic: Question about CiC
Replies: 9
Views: 4635

Pocus wrote:More visual feedback on CiC in next patch!


So, right now there is no way to see who is CiC, right? Except go to the region overlay and look for the highest seniority commander.
by bob.
Wed Sep 17, 2014 3:27 pm
Forum: To End All Wars
Topic: Is there any chance for a mod or patch to change back the postures selection?
Replies: 26
Views: 9480

Is there any chance for a mod or patch to change back the postures selection?

I have gotten used to the new interface and To End All Wars is definitely the best looking game of you so far. However, I can absolutely not and will propably never get used to the horrible new posture selection. Why, oh why, did you change that?!? Now I need to make FOUR clicks to change the postur...
by bob.
Wed Sep 17, 2014 3:05 pm
Forum: Civil War II
Topic: Mexican-American War
Replies: 12
Views: 5229

Even if the Mexican army has to be made more organized than it really was, I still think this would make for a great DLC for this game. Especially, as pgr said, as the map is already fully there! I don't think Mexico having no big chance is such a big problem. In AJE for example there are lots of sc...
by bob.
Sun Sep 14, 2014 11:40 pm
Forum: To End All Wars
Topic: Are some countries always neutral?
Replies: 15
Views: 6646

Yes, I am also one of those who start a WW1 campaign and immediately think of the "what if" possibilities! :thumbsup: Might actually look into modding a bit to see what can be done. I still find it weird diplomacy is possible on those countries, though. Maybe something does happen when they reach 10...
by bob.
Sun Sep 14, 2014 10:20 pm
Forum: To End All Wars
Topic: Are some countries always neutral?
Replies: 15
Views: 6646

I think you can in all three you mentioned. The two lines at 7 and 8 o'clock, where are they leading? :) Spain could be a huge asset for the CP if it could be convinced to join. It could probably march and silence Portugal and Gibraltar, as well as terrify Southern France. Perhaps in the future we ...
by bob.
Sun Sep 14, 2014 8:42 pm
Forum: To End All Wars
Topic: Are some countries always neutral?
Replies: 15
Views: 6646

As Spain does not have any areas to move into/out of, I would say France is safe from that.... :) Spain is connected to France and Portugal: http://abload.de/img/spain6frvy.png I guess it would be weird to have Spain join with just one single province. It would be so awesome to be able to march on ...
by bob.
Sun Sep 14, 2014 8:05 pm
Forum: To End All Wars
Topic: Are some countries always neutral?
Replies: 15
Views: 6646

Are some countries always neutral?

Have asked before in some thread but I think it was never answered. There are some countries you can not declare war on, for example Spain. Will those always remain neutral or can you still get them to join your faction through diplomacy? I would think that for example Spain would make an excellent ...
by bob.
Sun Sep 14, 2014 3:52 pm
Forum: PBEM and multiplayer matchups (all games)
Topic: Looking for 2nd Punic War player
Replies: 0
Views: 870

Looking for 2nd Punic War player

As the headline says. I would consider myself rather experienced with AGEOD games in general and AJE in particular.
I will play either side.
by bob.
Sun Sep 14, 2014 10:43 am
Forum: To End All Wars
Topic: Mod question: How to force certain war plans...
Replies: 2
Views: 1825

I know nothing about modding, so can not answer your actual question.
However, if you want to force the war plans for your own games agaist the AI you can just load the first turn as each of the three factions, select the war plans and save the turn.

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