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by Gen. Monkey-Bear
Thu Aug 29, 2013 5:50 am
Forum: PON AARs
Topic: Manufacturing Italy (a PoN GC)
Replies: 748
Views: 387325

The high-ranking Italian generals almost unanimously thought the invasion of Britain unnecessary. They felt that Italy had achieved its war goals and that a further invasion would ruin Italy's reputation among nations and would be very dishonorable. They all felt so strongly that they threatened to ...
by Gen. Monkey-Bear
Mon Aug 19, 2013 9:39 pm
Forum: Pride of Nations
Topic: Proposal for Pride of Nations 2
Replies: 14
Views: 7420

But adding a hex-based map would direct the game to a different fanbase; many current AGEOD fans enjoy the region-based map, in fact it is a big attraction because of its better detail.
by Gen. Monkey-Bear
Mon Jul 22, 2013 9:32 pm
Forum: PON AARs
Topic: Manufacturing Italy (a PoN GC)
Replies: 748
Views: 387325

In the same spirit, the Belgians act very diplomatically. Both ending a small revolt for me, and handing the province back to its proper Italian owners.




What treaty is it that allows you them to return the province to you? (According to the map). Commercial or military or right of passage?
by Gen. Monkey-Bear
Tue Jul 16, 2013 8:48 pm
Forum: PON Mods
Topic: Looking for a Script to Change Region Status
Replies: 3
Views: 4715

Looking for a Script to Change Region Status

Hello all. I'm looking for a script to change the status of a region or area. What I mean by that is I want a region currently listed as a non-colonial region to become colonial. I can't find a similar script in the game, so I wonder if some of the more experienced modders can help me with this? Unf...
by Gen. Monkey-Bear
Tue Jul 09, 2013 12:37 am
Forum: PON AARs
Topic: Manufacturing Italy (a PoN GC)
Replies: 748
Views: 387325

Maybe his merchants should try to trade some "rice" to those Swiss workers, they may get back on the job and start producing, or it could go all wrong, and the rice slows down procduction even more.


Yes, too much rice in the diet does tend to "slow things down" ;)
by Gen. Monkey-Bear
Sat Jun 29, 2013 7:28 pm
Forum: Pride of Nations
Topic: PON Latest patch 1.03e and public beta 1.04 RC 2 (updated June 20th)
Replies: 248
Views: 109564

Hey Pocus. I try to send private message, but i am not allowed? (maybe wrong with system?) Since i got a mail from The Slitherine & Ageod Team. And i am ready for beta tester (Civil War II Beta), but i need to deal with you (pocus) in private message, so... How can I get allow to make new message v...
by Gen. Monkey-Bear
Thu Jun 27, 2013 11:26 pm
Forum: Pride of Nations
Topic: Belgium Ship Force Pool
Replies: 8
Views: 3258

Or you can simply wait and have the fleet you deserve when you finally get some R&D inventions and technologies. Actually, this is better, as Leopold II is the right ruler to do some imperialistic stuff. Do not jump the gun in this game, you will lose a lot of fun. Wait for the historical events to...
by Gen. Monkey-Bear
Wed Jun 26, 2013 8:13 pm
Forum: Pride of Nations
Topic: Belgium Ship Force Pool
Replies: 8
Views: 3258

Thanks guys, I will look into it then. I suppose I need to do some scripting if I want to play a minor nation.
by Gen. Monkey-Bear
Tue Jun 25, 2013 7:57 pm
Forum: Pride of Nations
Topic: Belgium Ship Force Pool
Replies: 8
Views: 3258

What year in the game are you? What's the Imperialism value of your Ruler(s)? How many ships (units, elements) do you already have? 1. I am pretty early in the game, December 1854. 2. The imperialism value is 5 (Leopold has 4, the Premier has 1) 3. I have the default Belgium merchant units (in Nort...
by Gen. Monkey-Bear
Tue Jun 25, 2013 8:21 am
Forum: Pride of Nations
Topic: Belgium Ship Force Pool
Replies: 8
Views: 3258

Belgium Ship Force Pool

It is somewhat embarrassing that I don't know the answer to this by now, but I can't figure it out. How many ships is Belgium supposed to have in its force pool? I only have the ability to build one extra merchant unit and one transport ship unit (both of which I built). At this point I have absolut...
by Gen. Monkey-Bear
Mon Jun 24, 2013 1:18 am
Forum: American Civil War AARs
Topic: pb783 (North) v VigaBrand (South)
Replies: 68
Views: 68196

This must be a very strange game! :bonk: Entire divisions lost behind enemy lines, lucky Union offensives into the southern heartland, Robert E. Lee in Tennessee instead of Virginia, and an all-time-low Union morale!

All I can say is good luck!
by Gen. Monkey-Bear
Sat Jun 15, 2013 5:25 am
Forum: PON Mods
Topic: Official database, XLS format
Replies: 30
Views: 48194

Are the databases updated to include changes made in 1.03d quickfix/1.03e?
by Gen. Monkey-Bear
Sat Jun 15, 2013 4:25 am
Forum: Pride of Nations
Topic: When can Brazil free the slaves?
Replies: 3
Views: 1618

I don't think such an event exists, sorry.
by Gen. Monkey-Bear
Fri Jun 14, 2013 2:01 am
Forum: Pride of Nations
Topic: Stack of doom took 497,000 prisoners....do i get them back?
Replies: 17
Views: 6135

It is indeed true for serious modding... The files are here: http://www.ageod-forum.com/showthrea...ll=1#post42555 And also the devishly instructions and tools to turn excel files to scripts... I suspected those were the ones. Thanks very much, Franciscus. And I suppose that this should also be of ...
by Gen. Monkey-Bear
Thu Jun 13, 2013 3:51 am
Forum: PON AARs
Topic: Manufacturing Italy (a PoN GC)
Replies: 748
Views: 387325

Nice work on the colonial side. How is it that negative Sphere of Influence territories become positive? I thought you were playing with historical claims. On another note I just realized most of the world probably sees Italy as the enemy of Islam. You control a huge geographical chunk of the Muslim...
by Gen. Monkey-Bear
Sat Jun 08, 2013 9:09 am
Forum: PON AARs
Topic: Manufacturing Italy (a PoN GC)
Replies: 748
Views: 387325

The main colonial army has been brought down from Djibuti and will spearhead my campaign to liberate the region from its inhabitants. Just make sure to take it easy on the drone strikes! :mdr: In truth though, it does seem that you always have some sort of colonial war in progress. Are there option...
by Gen. Monkey-Bear
Fri Jun 07, 2013 2:55 am
Forum: Pride of Nations
Topic: Stack of doom took 497,000 prisoners....do i get them back?
Replies: 17
Views: 6135

If I may, I also have a question on the topic. I think I read in the Wiki that it is better to mod with the Excel files instead of directly into the .scn files . . . is that true, or did I somehow misunderstand? Because if it is, then my questions are 1) What excel files? :bonk: and 2) How do I do t...
by Gen. Monkey-Bear
Sun Jun 02, 2013 4:26 am
Forum: Civil War II
Topic: A Devoted Fan's Concerns for AACW2
Replies: 31
Views: 15903

Major and minor depots. A major depot (made by expending another 4 supply elements in an existing region with a depot) would give you full depot effects for recovering cohesion, supply and replacements for the area it is in and all adjacent areas occupied by friendly units. Thus Lee could hold the ...
by Gen. Monkey-Bear
Fri May 31, 2013 5:41 am
Forum: Civil War II
Topic: A Devoted Fan's Concerns for AACW2
Replies: 31
Views: 15903

As for unit recruitment, they're going to use the AJE/RUS method. I'm not looking forward to it... That's too bad, honestly. I like the current method as a good simulator for the reality of control belonging largely to the individual states and their governors, and they didn't always listen to Jeff...
by Gen. Monkey-Bear
Thu May 30, 2013 11:47 pm
Forum: Civil War II
Topic: A Devoted Fan's Concerns for AACW2
Replies: 31
Views: 15903

I agree with you on a lot of points, but I do want to point out a few things. 1. You can delay Corps movement so two Corps can arrive at the same time in a given region. Use the "Synchronize" move order with the two black arrows. Of course this only works for armies and Corps, so one improvement cou...
by Gen. Monkey-Bear
Thu May 30, 2013 5:05 am
Forum: Pride of Nations
Topic: Woes of the French
Replies: 21
Views: 7906

It sounds like you need to write a script at this point. I can't imagine anyone recovering from such a low contentment level.
by Gen. Monkey-Bear
Tue May 28, 2013 7:03 pm
Forum: AGEod's American Civil War
Topic: PBEM Humour
Replies: 3
Views: 4109

I can't say I have my own, but I think you'll find plenty to laugh at in pb783's AAR for AACW :)
by Gen. Monkey-Bear
Tue May 28, 2013 7:02 am
Forum: American Civil War AARs
Topic: pb783 (North) v VigaBrand (South)
Replies: 68
Views: 68196

That's a very interesting situation you have here. Of course as your audience member I want the game to continue so I can read the AAR, but in reality I think I would have just continued the game as is (before you pointed the better move to your opponent). Both sides made blunders in real life, and ...
by Gen. Monkey-Bear
Sat May 25, 2013 3:09 am
Forum: American Civil War AARs
Topic: pb783 (North) v VigaBrand (South)
Replies: 68
Views: 68196

Thanks for the apology, pb783. I think most of us here on the forums are forgiving, after all, I'm sure we all say things we don't mean. Personally I find your writing very entertaining though it's best to be cautious about these things.
by Gen. Monkey-Bear
Thu May 23, 2013 1:07 am
Forum: AJE: Alea Jacta Est AARs
Topic: War Over Sicily: First Punic War MP AAR
Replies: 51
Views: 35842

Wow, I thought you were losing the war before but it looks like after the last few turns you rebounded and now you control almost all of Sicily! Nice job.
by Gen. Monkey-Bear
Sat May 18, 2013 1:40 am
Forum: AJE: Alea Jacta Est AARs
Topic: Pyrrhic Victories AAR (jimwinsor2 vs bob.)
Replies: 109
Views: 66052

Really great finish! This is an entertaining AAR that I followed from the beginning.
by Gen. Monkey-Bear
Sat May 18, 2013 1:19 am
Forum: American Civil War AARs
Topic: pb783 (North) v VigaBrand (South)
Replies: 68
Views: 68196

This might win an award as the most amusing AAR.


Yes, some of those newspaper articles are so gleefully immature with humor, that's the style we wrote in for high school newspaper to make our friends laugh ;) Though I would stay away from slave/race humor if I were you. Just a warning
by Gen. Monkey-Bear
Tue May 14, 2013 3:06 am
Forum: AJE: Alea Jacta Est AARs
Topic: (BOR) Strangling Rome in its cradle: Pyrrhic War
Replies: 75
Views: 60586

Congratulations on your Pyrrhic victory in Italy, but even more so on your "Ptolemeon" victory in Sicily! I think you might conquer Rome through Sicily . . . it will be a close game, but your strategy of winning first on the secondary front seems to be paying off.
by Gen. Monkey-Bear
Tue May 14, 2013 2:51 am
Forum: AJE: Alea Jacta Est AARs
Topic: War Over Sicily: First Punic War MP AAR
Replies: 51
Views: 35842

Congratulations on your victory! Hopefully this will be a turning point in the war, though I predict some tough battles ahead.
by Gen. Monkey-Bear
Sun May 12, 2013 2:39 am
Forum: American Civil War AARs
Topic: pb783 (North) v VigaBrand (South)
Replies: 68
Views: 68196

My gosh, I leave the forums for one day and suddenly your AAR is two full pages! I'll need some time to catch up and comment, but I think this AAR should win a "fastest written" award.

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