From the file Areas.ini // Area #430 {Area} UID = $SmuggleArea_Coastal Name = SmuggleArea_Coastal Hierarchy = -1 ListParams = $Lagos|$Lisboa|$Oporto|$Coruna|$Santander|$Bilbao|$San_Sebastian|$Cadiz|$Almeria|$Cartagena|$Valencia|$Taragona|$Barcelona|$Palma|$Bayonne|$Bordeaux|$Rochefort|$Nantes|$Marse...
Hi I seen that general Dedon-Duclos is not present in the game, despite portrait has been created by Nikel, is it normal ? I can ask a favor, the general François Roguet is present intside game, but the portrait don't exist, anybody don't created his (however, he had a good tableau), :innocent: Att...
Regarding 1), good question, because the result was one of the the best in ageod games. Even the generic are good. Unit_RUS_Bulgakov.png Perhaps a Photoshop filter and then sepia on a historical pic? Unfortunately it was not done on all the portraits and some were taken from PON. But the secret belo...
I am searching a bit and apparently the Lake was connected with the Gulf to the east: 1853 U.S. Coast Survey Map of Lake Pontchartrain https://media.gettyimages.com/photos/coast-survey-map-of-lake-pontchartrain-new-orleans-and-the-delta-picture-id1288552061?s=2048x2048 CG Hearn. The Capture of New O...
I have not tried that, just added the communication between the two coastal regions so that the Union ships could enter the lake, and that was by trial and error
I guess it should work like the 2 forts in the mouth of the Mississippi?
I found a solution, I think :siffle: https://i.postimg.cc/gc3WBhd1/LP2.png Edited the region files located in this folder "Civil War II\CW2\GameData\Regions" with a text editor like Wordpad. 02545Region.rgn, is the lake 02673Region.rgn, is Koney Island From one to the other, added adjacenc...
I have found no way to blockade New Orleans with ships. I think the problem is Lake Pontchartrain gets listed as a New Orleans harbour exit point. But ships cannot get into Lake Pontchartrain. Ships may enter the lake if you control Fort Pike, as it is nicely displayed in the map. You may see it in...
I guess it is not a problem of corruption of the file solved by zipping it, if you already played several AJE campaigns and now is happening with several WIA scenarios.
But what error does your friend get when he tries to process the turn? Is it always the same?
Perhaps it is hard-coded. It was changed in 1.05 patch and the divisional HQ were removed. There is a document explaining the change in the docs folder, DivHQ Removal.pdf. Regarding the army HQ, it should work. I hope somebody with more knowledge will be able to help you, but as you say the game is ...
You may try one of the demos that were released in its day, like for AJE, if you are interested in roman warfare and history. http://ftp.matrixgames.com/pub/AleaJactaEst/Demo_AJE.zip The first Ageod game also had one, Birth of America. https://www.gamepressure.com/download.asp?ID=12255 And the first...