Search found 251 matches

Go to advanced search

by oldspec4
Sun May 16, 2010 3:10 pm
Forum: WW1 : La Grande Guerre 14-18
Topic: Game Freeze
Replies: 5
Views: 1805

Did you try this? http://www.ageod-forum.com/showpost.php?p=177523&postcount=28 If it is the same error, I believe Calvinus has already found the solution for it. I believe this fix applies only when interceptions are valid. My game is now in trench warfare, i.e., interceptions no longer occur?
by oldspec4
Sun May 16, 2010 2:23 pm
Forum: WW1 : La Grande Guerre 14-18
Topic: Game Freeze
Replies: 5
Views: 1805

Game Freeze

FYI, playing the demo as Austrian-Hungarians. Have a game freeze during a siege of Metz battle screen in May 1915. Game save is attached.
by oldspec4
Mon Apr 26, 2010 11:55 am
Forum: WW1 : La Grande Guerre 14-18 AARs
Topic: Schlieffen Plan (Gold)
Replies: 155
Views: 62850

Just saw this AAR...this a great read. Have to agree w/ other comments re: the map, AI play, etc. :thumbsup:
by oldspec4
Thu Apr 22, 2010 7:58 pm
Forum: WW1 : La Grande Guerre 14-18
Topic: WW1 Gold preview
Replies: 83
Views: 25251

I didn't buy the original game. But with the new map orientation, features, and continuing player support, I am looking forward to purchasing the gold version :thumbsup: .
by oldspec4
Thu Apr 08, 2010 11:30 am
Forum: AGEod's American Civil War
Topic: Yale Undergrad pre/post ACW course for free
Replies: 3
Views: 1550

Mark...thanks for the link :thumbsup: .
by oldspec4
Wed Mar 31, 2010 11:51 pm
Forum: General discussions
Topic: Why wargamers are slowly killing computer wargames?
Replies: 79
Views: 15636

IMO, these observations are right on target.
by oldspec4
Sun Mar 28, 2010 11:49 am
Forum: General discussions
Topic: To combat spammers: restrictions applied to new members of the forum
Replies: 77
Views: 29161

Unfortunately the spamming/hacking is hitting many of the other wargaming sites also.
by oldspec4
Wed Mar 10, 2010 4:31 pm
Forum: AACW Technical support / Aide technique
Topic: Windows 7 Install Problems
Replies: 11
Views: 3843

I had similar messages when I first tried loading Civ 4/BTS on Win 7. What finally worked for me was to run all .exe files (e.g., setup) as administrator, i.e. right click on the file and click on the compatibility tab. I also did the same for all patches. I then actually successfully installed Civ ...
by oldspec4
Mon Mar 08, 2010 11:29 pm
Forum: AACW Technical support / Aide technique
Topic: Windows 7 Install Problems
Replies: 11
Views: 3843

I just re-installed AACW on my new Win 7 system this afternoon w/ no problems so far. I did modify the install path to c:\games ( a new folder for all my games)\AACW
by oldspec4
Mon Nov 30, 2009 1:18 pm
Forum: Help improve WW1!
Topic: Beta Patch 1.06I
Replies: 53
Views: 18254

LarryP wrote:Thirded.


Fourthed.
by oldspec4
Sun Aug 16, 2009 12:18 pm
Forum: BoA2: Wars in America
Topic: Public beta patch 1.05 RC11a
Replies: 21
Views: 6934

GlobalExplorer wrote:I also think there is no reason not to release this as a beta in spite of the replay bug. I for example have never used replays so far and would be only interested in the gameplay.


Same for me...I appreciate the release of this beta :thumbsup:
by oldspec4
Wed Jul 29, 2009 12:14 pm
Forum: AGEod's American Civil War
Topic: New official 1.14 patch
Replies: 420
Views: 75222

OK - here's a new one: I have been playing this game since its inception, and ALWAYS the CSA has ZERO ocean transport capability up there in the railroad/riverine/transport supply box. I have never seen it vary. Just began a new game with 1.14 - HF 1.2. My rebels had a "3" up there in the ocean tra...
by oldspec4
Wed Jul 29, 2009 12:00 pm
Forum: Rise of Prussia
Topic: Possible Release Date
Replies: 118
Views: 33572

Summer in Arizona ends in November :D
by oldspec4
Tue Jul 28, 2009 2:24 pm
Forum: AGEod's American Civil War
Topic: Cav taking city in 61'?
Replies: 63
Views: 9662

This is not good news...
by oldspec4
Tue Jul 28, 2009 1:35 pm
Forum: AGEod's American Civil War
Topic: Cav taking city in 61'?
Replies: 63
Views: 9662

No doubt, a fix for this "not standalone" depot blowing possible woudl be the best. But if not possible to do... :( I certainly would preferred the "bugged" *no capture* early cavalry kept in game (even with standalone depots kept out of harm) than going back to the previous rampaging cavalry situa...
by oldspec4
Sat Jul 25, 2009 1:55 pm
Forum: AGEod's American Civil War
Topic: Cav taking city in 61'?
Replies: 63
Views: 9662

My two cents..I have no problem w/ the loyalty effect on city capture ( I actually like the concept); and also agree that the AACW.exe executable should be locked down.
by oldspec4
Sun Jul 05, 2009 5:38 pm
Forum: ACW History Club / Histoire de la Guerre de Sécession
Topic: War of the Rebellion
Replies: 7
Views: 2611

Hhhmmmm....and what might those conditions be?
by oldspec4
Thu Jul 02, 2009 3:40 am
Forum: ACW History Club / Histoire de la Guerre de Sécession
Topic: Civil War Bloggers' Top 10 Gettysburg Books
Replies: 8
Views: 2942

Agree re: the Savas Beatie maps series... I gotta have beaucoup maps to really understand the battlefield.
by oldspec4
Thu Jul 02, 2009 2:03 am
Forum: ACW History Club / Histoire de la Guerre de Sécession
Topic: Civil War Bloggers' Top 10 Gettysburg Books
Replies: 8
Views: 2942

Thanks for the info Brett. Have looked at the responses to date and haven't seen Gottfried's (sp?) Maps of Gettysburg listed yet. This was excellent reference material for my last (and future) Gettysburg battlefield tramps.
by oldspec4
Wed Jul 01, 2009 12:57 pm
Forum: AGEod's American Civil War
Topic: Continued AACW support Poll
Replies: 57
Views: 10782

A definite yes to continuing AACW support for me.
by oldspec4
Tue May 12, 2009 2:48 am
Forum: General discussions
Topic: AGEOD Vietnam War?
Replies: 119
Views: 27342

What I find confusing is that if you are not interested in playing a wargame stated in a particular post, why do you feel the need to even read the posts, much less to make a post expressing your lack of interest? Is it to keep that particular wargame from getting made? For example, Sol Invictus po...
by oldspec4
Tue May 12, 2009 12:15 am
Forum: General discussions
Topic: AGEOD Vietnam War?
Replies: 119
Views: 27342

With all due respect and gratitude.I would like to ask at what point does it become OK to make a game out of war? Is it alright if the war is 100 years ago, but not 30? I am not a vet,but my father served in WW2,and saw plenty of action and horrors from Normandy to the bulge and into Germany. When ...
by oldspec4
Sat May 09, 2009 10:58 pm
Forum: General discussions
Topic: AGEOD Vietnam War?
Replies: 119
Views: 27342

So, based on Sol Invictus and your responses, I guess game companies should just stop making games of any period after WWII because there is no market for it? Makes sense to me. :bonk: Regards, CptCav No..there may be a solid market for these games. I'm not saying stop developing modern wargames, I...
by oldspec4
Sat May 09, 2009 1:07 pm
Forum: General discussions
Topic: AGEOD Vietnam War?
Replies: 119
Views: 27342

My two cents. As a Viet Nam era army veteran I have no desire to replay that conflict, or any modern scenarios post WW2.
by oldspec4
Thu May 07, 2009 10:49 pm
Forum: AACW Mods
Topic: Struggle for a Vast Future version 1.0
Replies: 361
Views: 76820

The mod is compatible with the 1.14RC11. SVF seems even immune to the current bug affecting inflation increase. I plan yet to upload before 15th May the 1.1 version of the mod. It will fix a few things, introduce the new ZOC/evade parameters which seems to work well and the part of the official new...
by oldspec4
Thu Apr 30, 2009 12:01 am
Forum: BoA2: Wars in America
Topic: BOA2 : Patch 1.05 (Public Beta)
Replies: 59
Views: 18019

Outstanding.. :) . Ready to crank up another 1812 campaign.
by oldspec4
Sat Apr 25, 2009 2:20 am
Forum: Help to improve AACW!
Topic: Public beta patch 1.14 rc21 (July 8, 2009)
Replies: 540
Views: 74931

Stress levels elevated. Time for a break. This particular Public Beta patch is no longer supported by me. Changes will be forthcoming in a later data patch (possibly middle June). If the developers are still busy then, we'll postpone it until such time as RoP and VgN have been released, which could...
by oldspec4
Sat Apr 25, 2009 2:03 am
Forum: AACW Mods
Topic: Struggle for a Vast Future version 1.0
Replies: 361
Views: 76820

Clovis wrote:Just a side note: my game against CSA AI is just so much fun :thumbsup: . This is well worth 2 years of work...


Well I'm gettin' ready to start a new game as the CSA against the Union AI under 1.13b. Agree that the mod has increased the fun factor for me :)
by oldspec4
Mon Apr 20, 2009 3:56 pm
Forum: AACW Mods
Topic: Struggle for a Vast Future version 1.0
Replies: 361
Views: 76820

Clovis...you da man ;)
by oldspec4
Sun Apr 19, 2009 11:47 am
Forum: AACW Mods
Topic: Struggle for a vast future for 1.12RC5
Replies: 527
Views: 99904

I don't have the vain hope AI to beat an experienced player, but Athena has a chance to give a real fight when she knows where she has to go ;) . It is her primary trouble. The second is organization of forces and the last ressources administration. First and three are in large part adressed in SVF...

Go to advanced search