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by epaminondas
Wed May 29, 2019 6:21 pm
Forum: To End All Wars
Topic: How to transport land units by sea?
Replies: 5
Views: 3654

Re: How to transport land units by sea?

Bargo's pretty much got it covered there, Ed. One point I'd emphasise is that when your transport fleets are depleted by damage or lack of supply their transport capacity will drop. So if you're getting frustrated trying to load a unit onto a fleet and it just won't work, that's probably why - hence...
by epaminondas
Thu May 16, 2019 3:43 am
Forum: EAW Technical support / Aide technique
Topic: QuickFix (Version 1.04, Beta 1.03 May 12, 2019)
Replies: 27
Views: 3778

Re: QuickFix (Version 1.04, Beta 1.03 May 12, 2019)

Thank you Alta. Very much appreciated.
by epaminondas
Mon May 06, 2019 3:10 am
Forum: To End All Wars
Topic: Known bugs list
Replies: 44
Views: 11790

Re: Known bugs list

The Mediterranean Blockade issue certainly isn't a game breaker, but for the anal retentives among us it can trigger a bit of a tanti. In my own case I take great care in shifting units and targeting recruitments in the five or so turns leading up to the OE DoW so that I can pull maximum advantage f...
by epaminondas
Mon Apr 29, 2019 11:02 am
Forum: To End All Wars
Topic: Known bugs list
Replies: 44
Views: 11790

Re: Known bugs list

Sorry, but it's "no" from me. I could take a shot at manufacturing the situation again if that would help.
by epaminondas
Sun Apr 28, 2019 7:32 am
Forum: To End All Wars
Topic: Known bugs list
Replies: 44
Views: 11790

Re: Known bugs list

Fabulous (and classy)!
by epaminondas
Wed Apr 24, 2019 12:36 am
Forum: To End All Wars
Topic: Known bugs list
Replies: 44
Views: 11790

Re: Known bugs list

I think it's entirely reasonable to demand fixes for a game that can't function satisfactorily without them, and the fact that they haven't come in the several years since it's release only makes that demand more reasonable. I'm not looking to beat up on AGEOD here - I'm actually an AGEOD fan. I bec...
by epaminondas
Tue Apr 23, 2019 10:57 am
Forum: To End All Wars
Topic: Known bugs list
Replies: 44
Views: 11790

Re: Known bugs list

All true enough, but cold comfort at the consumer end. So, given the difficulties in finding new permanent staff, would it not be possible to hire on temps to work up specific fixes for specific games? Here in EAW land, for example, Bohemond is being pressured (even if ever so politely) to provide f...
by epaminondas
Fri Apr 19, 2019 9:40 am
Forum: To End All Wars
Topic: Conquering Africa as the CP
Replies: 2
Views: 4669

Re: Conquering Africa as the CP

I'm with you Barg. It's not the sort of thing you'd dare try against another player, but it adds a challenge that in a small way compensates for your game advantages over the machine. When playing without Schlieffen I've found it possible to ship four divisions into the theatre before UK entry witho...
by epaminondas
Sun Apr 14, 2019 1:13 pm
Forum: EAW Technical support / Aide technique
Topic: Star missing - Objective or not?
Replies: 3
Views: 763

Re: Star missing - Objective or not?

Just dropping in to link to your earlier "Known bugs list" post. The 1.04 Beta does eliminate a bunch of the bugs present in the 1.03.1 version. Although it warns of possible instability problems I've not encountered those to any great degree.
by epaminondas
Fri Apr 12, 2019 11:57 am
Forum: To End All Wars
Topic: Known bugs list
Replies: 44
Views: 11790

Re: Known bugs list

Unfortunately we've not heard back from Altaris so I think we have to figure that that that door's closed for the immediate future at least. Clearly you still care about the game, though, Templar, or you wouldn't be here - so I think we agree that despite its troubles there's enormous unrealised pot...
by epaminondas
Tue Apr 09, 2019 8:29 am
Forum: To End All Wars
Topic: Known bugs list
Replies: 44
Views: 11790

Re: Known bugs list

I've seen a variation on that. OE at 100% at end of turn, come next turn no DoW and alignment reduced to 99%. Would seem to confirm your analysis, pants.
by epaminondas
Thu Mar 07, 2019 10:27 am
Forum: To End All Wars
Topic: Playing with the big boys
Replies: 5
Views: 6461

Re: Playing with the big boys

Phew - that was a journey. I'd removed the Run Game icon when I raised its Quick Start brother, but was able to backtrack and locate it. Just as you said, there's all the stuff you pointed to. I don't think I have a future in the modding business, but one's reach should exceed one's grasp - or so I'...
by epaminondas
Thu Mar 07, 2019 5:28 am
Forum: To End All Wars
Topic: Playing with the big boys
Replies: 5
Views: 6461

Re: Playing with the big boys

I'm afraid I'm going to make a nuisance of myself, Nik, so please shut me down if this gets tiresome. When I visit my EAW downloaded location I can't find any sign of "\EAW\GameData\Models". I see only three folders - Logs, Saves, and Scripts - and none of these offer any reference to Game...
by epaminondas
Thu Mar 07, 2019 12:41 am
Forum: To End All Wars
Topic: Playing with the big boys
Replies: 5
Views: 6461

Re: Playing with the big boys

Thanks Nik - that's excellent detail and wise advice. Daunting but wise. Many thanks.
by epaminondas
Wed Mar 06, 2019 4:30 pm
Forum: To End All Wars
Topic: Playing with the big boys
Replies: 5
Views: 6461

Playing with the big boys

While I'm waiting for my new installation to prove out - or otherwise - I'd like to try me hand at a little gentle modding. Some of the generals' traits don't match my reading of their histories so I figure that would be a place to start. Can someone please point me to a list of the codes for the va...
by epaminondas
Sun Mar 03, 2019 5:52 pm
Forum: To End All Wars
Topic: We all Live in a Yellow Submarine
Replies: 21
Views: 8297

Re: We all Live in a Yellow Submarine

No - Pocus has passed on our request but nothing beyond that. Reading between the lines a little I figure Altaris might have more to concern himself with than begging letters from fans.

It won't hurt us (well it will but not fatally) to sit tight for a while and give the lad some space.
by epaminondas
Sun Mar 03, 2019 4:02 pm
Forum: To End All Wars
Topic: We all Live in a Yellow Submarine
Replies: 21
Views: 8297

Re: We all Live in a Yellow Submarine

In that vein, the Ultimate Enhancement Mod looks sensational, and I gather it's playable as a two-player setup.
Keep at it Nik - it's members like you who keep this game alive.
by epaminondas
Sun Mar 03, 2019 12:41 am
Forum: To End All Wars
Topic: We all Live in a Yellow Submarine
Replies: 21
Views: 8297

Re: We all Live in a Yellow Submarine

Aha! Sounds like duck and cover time.
by epaminondas
Fri Mar 01, 2019 9:41 pm
Forum: To End All Wars
Topic: We all Live in a Yellow Submarine
Replies: 21
Views: 8297

Re: We all Live in a Yellow Submarine

Okay, can't hurt to ask. From what Pocus has said, however, Alta isn't exactly in top working order. So if he is able to push anything our way I think any fixes might have to be "outsourced".
by epaminondas
Fri Mar 01, 2019 2:48 am
Forum: To End All Wars
Topic: We all Live in a Yellow Submarine
Replies: 21
Views: 8297

Re: We all Live in a Yellow Submarine

Thanks Pocus - mail is on its way to you.
by epaminondas
Wed Feb 27, 2019 4:06 pm
Forum: To End All Wars
Topic: We all Live in a Yellow Submarine
Replies: 21
Views: 8297

Re: We all Live in a Yellow Submarine

Given that the game is now clearly in their "What, that old thing?" basket, might we not prevail upon whomever is now responsible to liberate the database. I'm happy to carry that forward if someone can shoot me a contact point.
by epaminondas
Wed Feb 27, 2019 11:37 am
Forum: To End All Wars
Topic: Posture Tip
Replies: 1
Views: 6282

Re: Posture Tip

Damn but we've gotten some good stuff up lately. Thanks Jinx.
by epaminondas
Tue Feb 26, 2019 9:48 pm
Forum: To End All Wars
Topic: We all Live in a Yellow Submarine
Replies: 21
Views: 8297

Re: We all Live in a Yellow Submarine

Wow, that's arcane stuff Bohemond. Don't know where you got it but it's exactly what's needed to make sense of the class. Many thanks.
by epaminondas
Tue Feb 26, 2019 11:17 am
Forum: To End All Wars
Topic: We all Live in a Yellow Submarine
Replies: 21
Views: 8297

Re: We all Live in a Yellow Submarine

They don't even rate a mention in the manual. Logic would dictate that they have some role to play otherwise why include them as a distinct class, and apart from sopping up damage hits the only thing that seems reasonable is anti-sub. Tried running a few tests with various light cruiser+destroyer v....
by epaminondas
Mon Feb 25, 2019 6:10 am
Forum: To End All Wars
Topic: Unknown bugs list
Replies: 2
Views: 6162

Re: Unknown bugs list

Thanks for the suggestion, Durko. I don't see how a resolution issue could generate print but I'll try a few alternatives and see what that does.
by epaminondas
Sun Feb 24, 2019 6:33 am
Forum: To End All Wars
Topic: Unknown bugs list
Replies: 2
Views: 6162

Unknown bugs list

I've just re-installed and updated (1.04) and play seems far less random than before. I am, however, noticing a graphics bug or two. The lesser is that on occasion a moving enemy unit will show up as just a blank colour panel - right size, right shape, right colour - but just the colour (e.g. a soli...
by epaminondas
Wed Feb 20, 2019 11:26 pm
Forum: To End All Wars
Topic: Praise the Lord and pass the ammunition (factories)
Replies: 8
Views: 6889

Re: Praise the Lord and pass the ammunition (factories)

You're right Nik, I've got a screwy installation. I just started a new game as a test and I was able to build a factory on the first August turn of 1914. That explains a lot and actually makes me feel a whole let better about some other strange things that have been happening. Two things I have to d...
by epaminondas
Wed Feb 20, 2019 5:15 pm
Forum: To End All Wars
Topic: Praise the Lord and pass the ammunition (factories)
Replies: 8
Views: 6889

Re: Praise the Lord and pass the ammunition (factories)

Well that would certainly explain some of the issues I've been turning up - and it would mean that I owe the publishers an apology. I'll purge my installation, reinstall and post the result.
by epaminondas
Tue Feb 19, 2019 11:49 pm
Forum: To End All Wars
Topic: Praise the Lord and pass the ammunition (factories)
Replies: 8
Views: 6889

Re: Praise the Lord and pass the ammunition (factories)

The only reading I could do was the manual and there's no mention of a threshold date there. I discovered the Jan. 1915 date by testing.
by epaminondas
Tue Feb 19, 2019 9:56 pm
Forum: To End All Wars
Topic: German strategy in the first world war
Replies: 2
Views: 6126

Re: German strategy in the first world war

As I've recently discovered against an online opponent, my choice in playing Germany has proven remarkably apt!

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