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by fred zeppelin
Thu Sep 11, 2014 4:25 pm
Forum: To End All Wars
Topic: Chain of Command, are Corps independent stacks?
Replies: 20
Views: 3384

I thought that was in manual. 3) Independent stacks act as Corps in CW2, they help adjacent stacks, and will synchronize movement when in same region (all things Corps did in CW2). By "region" do you mean province? In other words, if there is an Army in Province A and a Corps in Province B, will th...
by fred zeppelin
Thu Sep 11, 2014 2:59 pm
Forum: To End All Wars
Topic: Chain of Command, are Corps independent stacks?
Replies: 20
Views: 3384

You have it right. The only chain of command that extends across multiple regions is that from GHQ to Army (up to the command limit). Corps are independent unless stacked with an Army. I know they are working on the issue in a patch, but I can't help but wonder if this is part of the reason the AI t...
by fred zeppelin
Wed Sep 10, 2014 10:04 pm
Forum: Help improve EAW
Topic: Who Is the Attacker?
Replies: 13
Views: 2002

That is the stance of the commanding officer. He can be in defensive posture, while some Corps was in offensive and started the battle, which moves us back to the post no 1. In this rare occasion, you cannot see who was the attacker, maybe both were :) Then maybe I caved too quickly. I understood t...
by fred zeppelin
Wed Sep 10, 2014 8:12 pm
Forum: Help improve EAW
Topic: Who Is the Attacker?
Replies: 13
Views: 2002

Doh! I read those as their stances, not necessarily their orders. But, of course, I see it now.

Never mind.
by fred zeppelin
Wed Sep 10, 2014 7:49 pm
Forum: Help improve EAW
Topic: Who Is the Attacker?
Replies: 13
Views: 2002

Who Is the Attacker?

It would be helpful is the combat report would have some clear visual indication of which side is the attacker. You know, of course, if you plotted you own attack, but sometimes the enemy does the same thing and it would be nice to see, at a glance, who is being treated as the attacker and who as th...
by fred zeppelin
Wed Sep 10, 2014 3:07 am
Forum: To End All Wars
Topic: Advice needed - to understand battles more
Replies: 22
Views: 3116

My 2 cents, I started a game as WE with easy supply activated after some impressive manoever(:P) I managed to encircle german army in metz. After 6 months of siege that army was as good as new so I asked a friend who talled me to stop easy supply wich I did. One year latter, that army was still sup...
by fred zeppelin
Tue Sep 09, 2014 2:05 pm
Forum: To End All Wars
Topic: Advice needed - to understand battles more
Replies: 22
Views: 3116

I just wanted to know what your opinion is. Is 6 months a lot or too little? Essentially, from what you described, it was two months eating own supplies, then living off land, and last starving. In the end it might have been less than 2,5-3 months really out of supplies. I think this is pretty real...
by fred zeppelin
Tue Sep 09, 2014 1:51 pm
Forum: To End All Wars
Topic: Advice needed - to understand battles more
Replies: 22
Views: 3116

Just to be clear, what setting do you have for Attrition? The Normal settings mean that the human player's forces suffer from the normal effects of attrition but the AI doesn't while the Hard option applies to both. My bad if it's something else. If that's the case, wouldn't it make more sense if t...
by fred zeppelin
Tue Sep 09, 2014 1:11 pm
Forum: To End All Wars
Topic: Advice needed - to understand battles more
Replies: 22
Views: 3116

I don't have that save. I played some hands-off games over the weekend while watching football games. I played as the WE and did nothing but hit the next turn button (I let the AI select the battle plan for any battles). The game I described was the first one and I still had the game set to save onl...
by fred zeppelin
Tue Sep 09, 2014 12:50 pm
Forum: To End All Wars
Topic: Advice needed - to understand battles more
Replies: 22
Views: 3116

I had one game where von Kluck's army sat besieging Paris, completely cut off from supply, for four and a half months. His supply was at 5% after two months, but he still sat there. His combat power gradually dropped from 487 to 145 over the course of the last two months or so, then increased to 175...
by fred zeppelin
Mon Sep 08, 2014 4:37 am
Forum: To End All Wars
Topic: Battlefield reports
Replies: 11
Views: 1981

The nice round numbers just seem very simple and computerized for a game that is very in depth and detailed. Also I took 10,000 prisoners in that battle which the AAR did not tell me about. It showed up in the messages for the next turn. So is that calculated into the 12,000 or added? I realize you...
by fred zeppelin
Mon Sep 08, 2014 4:35 am
Forum: To End All Wars
Topic: The AGEOD Masterpiece
Replies: 33
Views: 9785

Yes it was... ahh... now I want to play it =) Just picked up pon a couple day ago, so that's what's occupying my non-eaw time. Good luck with PON. The turn times, coupled with the sheer number of turns, ultimately did me in on that game. But it is the game I most want to be able to sit down and pla...
by fred zeppelin
Mon Sep 08, 2014 4:31 am
Forum: To End All Wars
Topic: Battlefield reports
Replies: 11
Views: 1981

here's a quote for you ;) "On 26 September 1915 twelve British battalions - a strength of almost 10,000 men -were ordered to attack German positions at Loos in north-east France. In the three-and-a-half hours of the actual battle, they sustained 8,246 casualties. The Germans suffered no casualties ...
by fred zeppelin
Mon Sep 08, 2014 4:06 am
Forum: To End All Wars
Topic: The AGEOD Masterpiece
Replies: 33
Views: 9785

Reiryc wrote:Did you get WIA or just stick with boa?

I moved on to wia and enjoy it very much.


WIA too. I play it today, but BOA was really a ground-breaking game in its day.
by fred zeppelin
Mon Sep 08, 2014 3:54 am
Forum: To End All Wars
Topic: The AGEOD Masterpiece
Replies: 33
Views: 9785

I'm partial to the birth of america as the first ageod game or at least the first game I was introduced to from the company. I loved and still love that game. I can still, even after not playing it for many years now, hum the theme song to myself without missing a beat. I started with BoA too. It's...
by fred zeppelin
Mon Sep 08, 2014 3:40 am
Forum: To End All Wars
Topic: Battlefield reports
Replies: 11
Views: 1981

The zero casualties is hard to justify. Light casualties maybe. But none is a bit hard to swallow.

I think that result is more of an aberration than a reflection of how the game generally works. I certainly wouldn't try to defend it as being anything else.
by fred zeppelin
Sun Sep 07, 2014 11:53 pm
Forum: To End All Wars
Topic: Why no diplomacy for Russia
Replies: 58
Views: 7091

Indeed I think the game isn't deterministic at all. I can't really understand all this whining about "poker" the game is about war, not poker! :p apy: The suggestions - "whining" you call them - are that there should be more options and variation about who fights whom. We still want fighting. And, ...
by fred zeppelin
Sun Sep 07, 2014 11:45 pm
Forum: To End All Wars
Topic: The Battle Planner - Do you use it
Replies: 34
Views: 6330

I use them. I'm not sure what impact they have - whether I'm helping or hurting myself - but I use them. ...you usually do not know if your army is attacking or defending. Glad to know I'm not the only one who can't tell if my guys are attacking or defending. The entrenchment star (if I'm right abou...
by fred zeppelin
Sun Sep 07, 2014 8:08 pm
Forum: To End All Wars
Topic: finding generals
Replies: 29
Views: 4771

Kensai wrote:Are you sure? It seems to be ranking them according to attributes (strategic-offensive-defensive), not rank.


It's unclear to me too. At least it puts all the generals in one place.
by fred zeppelin
Sun Sep 07, 2014 7:52 pm
Forum: To End All Wars
Topic: Creating a solid trench/frontline...
Replies: 7
Views: 1438

I generally place an army every three regions (two regions between them), two corps in the regions between the armies, and one corps in each region behind the front set to evade combat. Tighter fronts compress the armies and longer fronts see them placed at strategic locations. I put the GHQ where ...
by fred zeppelin
Sat Sep 06, 2014 6:47 pm
Forum: To End All Wars
Topic: The AGEOD Masterpiece
Replies: 33
Views: 9785

This definitely is AGEOD's most polished release and is a very good game overall. The AI still needs serious work, though - that's the one area where CW2 was better on release. They're working on it.
by fred zeppelin
Sat Sep 06, 2014 5:52 pm
Forum: To End All Wars
Topic: Why no diplomacy for Russia
Replies: 58
Views: 7091

Ace wrote:If Serbia folded, we would have no war to begin with


I'm rereading Dreadnought by Robert K. Massie at the moment, and he presents a compelling argument that A-H was dead-set on war regardless of how Serbia responded.

But we need a war, of course, to have a game.
by fred zeppelin
Sat Sep 06, 2014 2:54 pm
Forum: To End All Wars
Topic: Why no diplomacy for Russia
Replies: 58
Views: 7091

Perhaps. But perhaps you will find more luck by asking the WW1G devs adding missing EAW features, albeit this would be far far harder! It would be great if a developer would be allowed to improve WWIG. Or if AGEOD would do what another developer has tried to do. Or, perhaps best of all, if AGEOD an...
by fred zeppelin
Sat Sep 06, 2014 2:35 pm
Forum: To End All Wars
Topic: How To Save Every Turn?
Replies: 4
Views: 1118

Thanks all.
by fred zeppelin
Sat Sep 06, 2014 2:34 pm
Forum: To End All Wars
Topic: Battle Gauge
Replies: 2
Views: 946

I think the number is the entrenchment level and the position shows which side is benefiting from it.
by fred zeppelin
Sat Sep 06, 2014 5:20 am
Forum: To End All Wars
Topic: How To Save Every Turn?
Replies: 4
Views: 1118

How To Save Every Turn?

Is it possible to make a separate save for each turn? Or, for that matter, to have separately named saves from the same game? I know the game automatically saves a backup of the last three (I think) turns, but whenever I try to save the game under a custom name, that save is the only one that shows ...
by fred zeppelin
Fri Sep 05, 2014 5:26 pm
Forum: To End All Wars
Topic: Your Favorite Artwork in 'To End All Wars'
Replies: 7
Views: 1480

The artwork overall is outstanding.
by fred zeppelin
Fri Sep 05, 2014 4:51 am
Forum: To End All Wars
Topic: To End All Wars - First Impressions
Replies: 163
Views: 32165

Then it is most fortunate for you that you can continue to play WW1 Gold to your heart's content for a considerable time to come. For me, there is no going back to WW1 Gold. It is the only 'AGEOD' sold game that I have uninstalled from my hard drive. TEAW is the future for me. I tried off and on fo...
by fred zeppelin
Fri Sep 05, 2014 12:47 am
Forum: To End All Wars
Topic: To End All Wars - First Impressions
Replies: 163
Views: 32165

All in all though I really do love some aspects WW1Gold is still for me the WW1 Grand Strat game to beat. Agreed. WWI Gold is a richer experience on the strategic side. That doesn't make EAW a bad game at all - it just doesn't aspire to be as deep a game on the strategic side, instead emphasizing A...
by fred zeppelin
Thu Sep 04, 2014 7:18 pm
Forum: To End All Wars
Topic: Why no diplomacy for Russia
Replies: 58
Views: 7091

Kensai wrote:You need to understand:


I'll try, to the limits of my feeble intellectual capacity, to understand and extol the greatness of every EAW design decision. If I start to stray from the hymnal again, be sure to correct me.

Looking forward to the patch.

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