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by loki100
Fri Jun 05, 2020 10:48 pm
Forum: Field of Glory: Empires
Topic: I Give up with trying to work out economics
Replies: 10
Views: 3330

Re: I Give up with trying to work out economics

one variable is trade, each turn the trade routes are recalculated, so you may import something one turn that another you source internally. If I understand it right, the calculaton is based on an internal trade if this is possible, so the projected money is as good as it can get and the actual may ...
by loki100
Wed May 27, 2020 9:21 am
Forum: Pride of Nations
Topic: Peace deal : Problem with ownership of province !!
Replies: 3
Views: 1251

Re: Peace deal : Problem with ownership of province !!

fairly normal, if you wait the AI will offer a good deal and be very glad you accepted it.

the cost is having to stick in a war longer than you might want, fine if all you have is unrest/revolts to worry about, harder if a major European power decides now is the time to attack you
by loki100
Wed May 27, 2020 9:17 am
Forum: Pride of Nations
Topic: A few beginner's questions
Replies: 3
Views: 1062

Re: A few beginner's questions

you might find this helpful: http://www.ageod-forum.com/viewtopic.php?f=326&t=28767 starting nations, I'd mildy disagree with Durk, France is tricky from the 1860s as the instabilty of that decade is fairly hard wired into the game design. That can be frustrating and its not easy handling endemi...
by loki100
Mon May 04, 2020 8:37 pm
Forum: Pride of Nations
Topic: Prestige Rating and Diplomacy
Replies: 2
Views: 1194

Re: Prestige Rating and Diplomacy

Esp post 1880 I agree with you about the importance of coal, I often build mines in other countries, even if I lose them. at least the production is in the global system I don't think there is a #1 penalty, but purely off observation I formed the idea that some phases of the game, relations get wors...
by loki100
Thu Apr 30, 2020 9:22 am
Forum: Pride of Nations
Topic: Exploration Party
Replies: 21
Views: 6403

Re: Exploration Party

that might disable a few of the cards but then Italy retains that status all game and I still managed a fair bit of empire building, just never got to use some of the more powerful cards. If I recall, you can modify that status with a script, maybe an idea to look at the scenario set up files and se...
by loki100
Sat Apr 25, 2020 3:20 pm
Forum: Pride of Nations
Topic: Why does anchorage not build?
Replies: 14
Views: 3665

Re: Why does anchorage not build?

not sure over #1, it can sometimes be a bit odd what you can play where but if you've taken the Prussian 1880s colonial event then yes you have a decent range of options. Off the top of my head, schools are a good one for getting CP>35 but it may have a MC criteria so dumping a brigade in the region...
by loki100
Thu Apr 16, 2020 9:23 am
Forum: Pride of Nations
Topic: Playing as Japan 80% rebel loyalty
Replies: 4
Views: 1411

Re: Playing as Japan 80% rebel loyalty

I think its ok, rebel loyalty as such is not a problem as long as you have no other unrest - its sort of an affiliation rather than active aim of revolt. So low loyalty and low militancy is fine (not ideal but its not a real problem), keeping militancy in check is probably the sensible choice to hav...
by loki100
Tue Apr 07, 2020 10:09 pm
Forum: Pride of Nations
Topic: Military Rating
Replies: 3
Views: 1654

Re: Military Rating

Don't think that value is fogged up but it maybe. worth remembering that before Japan modernises your army is rubbish by western standards. So Prussia will have far more combat power per man than you do. Their army may even be smaller but if they are using the second or third tier of techs for infan...
by loki100
Sat Mar 28, 2020 12:13 pm
Forum: Pride of Nations
Topic: Is this a bug ?
Replies: 2
Views: 1310

Re: Is this a bug ?

There are several problems with the upgrade and force pools. My understanding is the 1850 tech (the one that fires for most factions at the game start) should not generate an expansion in available units. i also think this was dealt with in the last patch. Now I think, the 1870+ techs are meant to i...
by loki100
Fri Mar 27, 2020 11:19 am
Forum: Field of Glory: Empires
Topic: So - How's the New Diplomacy ?
Replies: 5
Views: 2709

Re: So - How's the New Diplomacy ?

its really good, it works dynamically, it gives a fair degree of interaction. Can sometimes be a bit odd but I'd tend to see that as reflecting the sort of misjudgements that rulers/states might make in reality.

Empires has cured my PoN addiction
by loki100
Fri Mar 27, 2020 11:18 am
Forum: Field of Glory: Empires
Topic: Proper build order for provinces or areas.
Replies: 9
Views: 2913

Re: Proper build order for provinces or areas.

maybe they were less aware of the game mechanics and thought you were correct?
by loki100
Sat Mar 21, 2020 11:31 pm
Forum: Pride of Nations
Topic: Is it possible to annex or take ownership of Siam?
Replies: 2
Views: 1348

Re: Is it possible to annex or take ownership of Siam?

I think Siam is one of those regions that you can't directly colonise, its akin to the modelling of Egypt and Persia in the game. If you are not facing rebellions, then there is an advantage to the status quo. The population in your conquered territories want to buy your goods, so if you can produce...
by loki100
Tue Mar 03, 2020 5:22 pm
Forum: Pride of Nations
Topic: Minus Inflation
Replies: 2
Views: 2547

Re: Minus Inflation

no its good, inflation increases the costs of structures, so if you have say 10% at 1000 money building now costs 1100. If I recall, negative inflation doesn't reduce the cost below the baseline but even so its a bit of slack you now have in the system.
by loki100
Tue Mar 03, 2020 5:19 pm
Forum: Pride of Nations
Topic: Paris Conference
Replies: 2
Views: 1796

Re: Paris Conference

If I recall, it may well settle out all wars with Russia, France and the UK including any extra ones that are going on. In my game it stopped a war between Prussia and Sweden (though that might have been coincidence). If so yes, mod the event so its not white peace = all or a similar syntax. But the...
by loki100
Tue Jan 07, 2020 1:59 pm
Forum: General discussions
Topic: Don't know if possible....
Replies: 9
Views: 4401

Re: Don't know if possible....

Leibst wrote:I think Gilmer refers to English Civil War.


http://www.hqwargames.com


I keep on forgetting about that one :innocent:
by loki100
Mon Jan 06, 2020 10:39 am
Forum: General discussions
Topic: Don't know if possible....
Replies: 9
Views: 4401

Re: Don't know if possible....

There is a mod for Pike and Shot that updated it for 19C battles. I realise on the AGEOD board this is near heresy, but the older Forge of Freedom (from Matrix) actually has a very nice tactical battle engine. The developers used it as the basis for the truely excellent Brother against Brother tacti...
by loki100
Sat Jan 04, 2020 11:48 am
Forum: Field of Glory: Empires
Topic: Once you go into decadent Old Empire....
Replies: 13
Views: 3432

Re: Once you go into decadent Old Empire....

glad it works :) the reform decision is one of the 4 that comes up with the citizenship option. The first two help push people to your ethnic group but the third knocks 20% off your accumulated govt age (at the risk of loss of a progress token). Once you are glorious and tier III this is a real bonu...
by loki100
Thu Jan 02, 2020 6:40 pm
Forum: Field of Glory: Empires
Topic: Once you go into decadent Old Empire....
Replies: 13
Views: 3432

Re: Once you go into decadent Old Empire....

Nope all those decadence but loyalty buildings are key to survival. I started very suspicious of them but worked out from a game up to around T350 that they were contributing something like 5% of my actual decadence. In part as I was offsetting with the eduction/court buildings but it surprised me. ...
by loki100
Tue Dec 31, 2019 9:57 am
Forum: Field of Glory: Empires
Topic: Once you go into decadent Old Empire....
Replies: 13
Views: 3432

Re: Once you go into decadent Old Empire....

for the AI it seems pretty random what the Antigonids do. its a tricky start as your capital is vulnerable, you have a load of wars so need money and its hard not to slip to old (& thus trigger the Diadochi mechanism of province loss). But if they survive, then its a very well placed faction. it...
by loki100
Sun Dec 29, 2019 7:06 pm
Forum: Field of Glory: Empires
Topic: Once you go into decadent Old Empire....
Replies: 13
Views: 3432

Re: Once you go into decadent Old Empire....

usually the worst regions for the culture-decadence ratios are going to be on the edge of your Empire. Now if this is the case but they are only low on decadence not worth doing much, but some can be high (especially if you have captured a relatively large pop region recently). So, can you encourage...
by loki100
Sat Dec 28, 2019 12:08 pm
Forum: Field of Glory: Empires
Topic: Once you go into decadent Old Empire....
Replies: 13
Views: 3432

Re: Once you go into decadent Old Empire....

done it a few times. There are two solutions and you need to pick your route: a) embrace it, reduce culture, pick up the -5 tokens, get the revolt, revert to stable/tier II and rebuild. There is a lot to recommend this, as you can invest in your army and gain a lot of legacy on the way to the madhou...
by loki100
Sat Dec 28, 2019 12:02 pm
Forum: Pride of Nations
Topic: New Engine
Replies: 16
Views: 10142

Re: New Engine

anything will be on the new engine, remember that AGEOD is now effectively just one person so I really doubt any work on the older games (unless others pick up the licences etc). The advantage of the new game engine compensate for this, there is support for elements such as MP, graphics etc from els...
by loki100
Sat Dec 21, 2019 6:29 pm
Forum: Field of Glory: Empires
Topic: Britonae Chariots
Replies: 2
Views: 2292

Re: Britonae Chariots

have you improved your civilisation level? That sometimes removes some units from your buld list - not played the British so this is a guess based on other tribal starts
by loki100
Wed Dec 11, 2019 7:05 pm
Forum: Field of Glory: Empires
Topic: Does 'Drain Swamp' remove combat penalties?
Replies: 3
Views: 2367

Re: Does 'Drain Swamp' remove combat penalties?

yes, its just an alternative (slightly more expensive) early development option, but the underlying terrain remains in place
by loki100
Tue Dec 03, 2019 5:21 pm
Forum: Pride of Nations
Topic: German Economoy 1880 Start
Replies: 3
Views: 2327

Re: German Economoy 1880 Start

I think there are some oddities to the 1880 set up files, but it was in the middle of a long depression so it maybe realistic. Some rough and ready generic advice. You want spare PC, not least to build out every coal resource you have - its going to be in massive demand as fleets convert from sail a...
by loki100
Sun Nov 24, 2019 9:58 am
Forum: PON AARs
Topic: Heading for a clear bright sun
Replies: 144
Views: 32348

Gathering Darkness

Gathering darkness: November 1859 Part A - Paris Tsar Alexander sat in the well lit study. Although it was now approaching dawn, the lights of Paris still burnt brightly. In the distance, he could even still hear revellers making their way to the next bar .. or maybe home. He reached for the brandy...
by loki100
Fri Nov 22, 2019 1:14 pm
Forum: Field of Glory: Empires
Topic: Leader quality bonus
Replies: 27
Views: 6102

Re: Leader quality bonus

its your military experience - you can see this under modifiers. You want at least a score of 1. that means you have an average of 4 level 1 military buildings for every region you own. This can be made up in different ways as a level 1 building counts as 1, level 2 as 2, level 3 as 3. Get the ratio...
by loki100
Wed Nov 20, 2019 6:13 pm
Forum: Field of Glory: Empires
Topic: Leader quality bonus
Replies: 27
Views: 6102

Re: Leader quality bonus

meant to add, don't forget that the ratio of military buildings has an effect too. So if you are below 1, it'll reduce the average quality, get above 4 and you get another improvement in the chance to get better leaders
by loki100
Wed Nov 20, 2019 10:10 am
Forum: Field of Glory: Empires
Topic: Questions about battles NOT imported to FoG2...
Replies: 1
Views: 2153

Re: Questions about battles NOT imported to FoG2...

1 - at a guess, are you bringing enough cavalry. The edge slots are cavalry only (4 in open terrain, 2 in hills and if I recall 8 in the desert). An infantry only army is going to be outflanked. You actually need more than 4 cavalry in case of losses (common in the early game) 2 - again guessing - a...
by loki100
Wed Nov 20, 2019 10:06 am
Forum: Field of Glory: Empires
Topic: Leader quality bonus
Replies: 27
Views: 6102

Re: Leader quality bonus

It does - but its random. The % is in the game files (I don't have them on this laptop so can't double check). You'll still get complete dross even with a couple of these buildings, but you also get more so statistically better chance of at least some decent commanders.

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