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by veji1
Tue May 09, 2017 11:00 am
Forum: Wars of Napoleon
Topic: A Full Campaign played... two years after my first.
Replies: 9
Views: 1074

Re: A Full Campaign played... two years after my first.

Very interesting and encouraging read. I want to start a campaign now, in that rather sandbox mode. If one does not play Napoleon as intent on unprovoked conquest, but instead simply wanting to safeguard his empire and extend his reforms/restructuring, will the AI offer a challenge? Will it force h...
by veji1
Mon Apr 24, 2017 12:13 pm
Forum: Wars of Napoleon
Topic: A Full Campaign played... two years after my first.
Replies: 9
Views: 1074

Re: A Full Campaign played... two years after my first.

Nice, it shows one can have fun in a sandbox setting, but it also underlines that if the engine continues to work well for campaigning and battles all the diplomatic aspects, MC and supply issues, overreach of France and Spanish ulcer, etc couldn't get properly modelled and mean that the player can'...
by veji1
Wed Apr 19, 2017 2:59 pm
Forum: Wars of Succession
Topic: Sooooooo....
Replies: 6
Views: 1374

Re: Sooooooo....

yep ! I want to be fed, not to feed others ! ;)
by veji1
Tue Apr 18, 2017 2:43 pm
Forum: Wars of Succession
Topic: Sooooooo....
Replies: 6
Views: 1374

Re: Sooooooo....

Good to know, some edulcorated beta reports would be nice I suppose !
by veji1
Tue Apr 18, 2017 12:54 pm
Forum: Wars of Succession
Topic: Sooooooo....
Replies: 6
Views: 1374

Sooooooo....

Not much happening right ? we could use some tidbits to keep us coming back to the forum regularly. Cheers.
by veji1
Tue Feb 07, 2017 7:32 pm
Forum: AGEOD Webshop
Topic: War of the Roses
Replies: 8
Views: 14434

Re: War of the Roses

The problem about the Wars of the Roses is that it wasn't really a territorial struggle in the way that a majority of AGEOD games are. It was a dynastic one spread over thirty odd years and the key factor was which faction won the battle and which royals/leading nobles survived or were killed, not ...
by veji1
Tue Feb 07, 2017 6:34 pm
Forum: General discussions
Topic: New Forum lay out needed
Replies: 3
Views: 1943

Re: New Forum lay out needed

We read you. Some of us at least! Cheers Pocus, it's just that to be honest it saddens me when I come here to see that the forum is really really quiet and I think a better lay out and a more dynamic general discussion part would make the forum a more welcoming place and lead to more players and ne...
by veji1
Wed Feb 01, 2017 3:56 pm
Forum: General discussions
Topic: New Forum lay out needed
Replies: 3
Views: 1943

New Forum lay out needed

I just posted a message on the "goodies" thread, but as a long time visitor I really think you need a new forum layout because the current one does the forum and therefore the company a disservice. It is too fragmented between games, There is no general forum to speak off since it is hidde...
by veji1
Wed Feb 01, 2017 3:08 pm
Forum: General discussions
Topic: Goodies for the new year ?
Replies: 8
Views: 4414

Re: Goodies for the new year ?

So no goodies right ? BTW I really think this forum needs a new layout overall, it is too fragmented for its overall size and viewing base and it would gain from having some a more dynamic "general forum" opening straight away when one visits the forum. Otherwise it really looks if not dea...
by veji1
Tue Jan 17, 2017 3:25 pm
Forum: ACW History Club / Histoire de la Guerre de Sécession
Topic: Recent Short Battlefield Tour of Central VA
Replies: 2
Views: 205

Re: Recent Short Battlefield Tour of Central VA

Coming back from a visit to Richmond, going to the residence in Annapolis, MD. Stopped by the site of the North Anna action (Grant/Lee, May, '64) and a quick pop-in at Fredericksburg. Had been to neither before. The North Anna site is apparently maintained by Hanover Cty., VA. Some Civil War Trust ...
by veji1
Tue Jan 17, 2017 12:06 pm
Forum: General discussions
Topic: Goodies for the new year ?
Replies: 8
Views: 4414

Re: Goodies for the new year ?

Nikel wrote:Oh, I understand now what a goodie is :mdr:


yeah ! I want to be given some biscuits to keep me hungry for sugar until new games come. That's what teasing is !
by veji1
Tue Jan 17, 2017 10:13 am
Forum: General discussions
Topic: Goodies for the new year ?
Replies: 8
Views: 4414

Re: Goodies for the new year ?

Nikel wrote:The "goodies" is the English Civil War by Leibstandarte.


no screenshots = no goodies ! :papy:
by veji1
Mon Jan 16, 2017 6:01 pm
Forum: General discussions
Topic: Goodies for the new year ?
Replies: 8
Views: 4414

Re: Goodies for the new year ?

So no goodies hey ?
by veji1
Mon Jan 09, 2017 3:51 pm
Forum: Wars of Napoleon
Topic: Grande Armee times 2
Replies: 3
Views: 971

Re: Grande Armee times 2

it's a well known bug, it resets the next turn otherwise you can just do it manually.
by veji1
Tue Jan 03, 2017 4:18 pm
Forum: General discussions
Topic: Goodies for the new year ?
Replies: 8
Views: 4414

Goodies for the new year ?

I don't really know where to post this, and it's a bit of a shame that the general discussion forum is hidden deep in the entrails of the Ageod Forum, but here it is : It would be great to get some goodies, screenies, whatever we can get our hands on as a teaser of what is to come in 2017 from Ageod...
by veji1
Wed Dec 14, 2016 10:40 am
Forum: Wars of Napoleon
Topic: capture of ships?
Replies: 4
Views: 1434

Re: capture of ships?

In battles, you can only capture ships if they are transports indeed. If you take over an harbor with stranded ships, you can capture some of them, particularly if you are blockading the harbor. There is no boarding party feature in WON, sorry. brigs and small ships get captured too. It's a bit of ...
by veji1
Wed Dec 14, 2016 10:37 am
Forum: Wars of Succession
Topic: Blenheim - Battle for Europe
Replies: 5
Views: 4504

Re: Blenheim - Battle for Europe

Wow, such a great blog, really nice read and lovely maps.
by veji1
Mon Dec 05, 2016 1:29 pm
Forum: Wars of Napoleon
Topic: Spain Division Problem
Replies: 48
Views: 3029

Re: Spain Division Problem

Lowering max elements in a formed division could be a good idea. Or&and maybe also lowering command capacity. problem is that commanding a division costs 4 command points, whether the div is 12 or 18 elements.. 5 18 elements divisions is a stack of 90 elements (including 5 leaders) a 3star can ...
by veji1
Mon Dec 05, 2016 1:20 pm
Forum: Wars of Napoleon
Topic: Spain Division Problem
Replies: 48
Views: 3029

Re: Spain Division Problem

If the devs could do that small change, it would make a big difference. I have always found that having the old style divisions in this AND the new style divisions which are self sufficient units you buy off the shelf was a strange idea.. And the fact that in most case an old style division made of ...
by veji1
Mon Dec 05, 2016 12:15 pm
Forum: Wars of Napoleon
Topic: Spain Division Problem
Replies: 48
Views: 3029

Re: Spain Division Problem

1/ old style divisions that a player can build himself should be impossible in the game before reforms . Punkt. That way armies that are before reforms have to make do with the brigades they have and all the penalties associated. That would be possible, but I think it would leave the French too pow...
by veji1
Mon Dec 05, 2016 11:55 am
Forum: Wars of Napoleon
Topic: Spain Division Problem
Replies: 48
Views: 3029

Re: Spain Division Problem

Captain_Orso wrote:
deidaraakatski wrote:Unlimited seems like a nice number. Manpower and money will be the filter.


That's practically always my opinion :)



But make them smaller ! biggish 18 elements divisions are just way too strong in the game.
by veji1
Mon Dec 05, 2016 11:54 am
Forum: Wars of Napoleon
Topic: Spain Division Problem
Replies: 48
Views: 3029

Re: Spain Division Problem

If there must be some old style divisions formed at game or scenario start for a preform nation, well the player and AI must know that if you break it down, you won't be able to reform it since you have 0 divisions allowed. This should be the simplest method. No divs before reforms, and the ones you...
by veji1
Mon Dec 05, 2016 11:25 am
Forum: Wars of Napoleon
Topic: Spain Division Problem
Replies: 48
Views: 3029

Re: Spain Division Problem

This post was not made to talk about the AI. I am talking about PBEM games here. How did we get onto the AI chat? I wanted Pocus and the team to see what I was referring to as far as the reforms go.. I think we got swept away, sorry :) . When I have time I will look into modding the events to allow...
by veji1
Fri Dec 02, 2016 10:54 am
Forum: Wars of Napoleon
Topic: Spain Division Problem
Replies: 48
Views: 3029

Re: Spain Division Problem

Agreed, just saying that the practical event will help players mainly, rather than the AI, but it can't hurt anyway so might as well do it. To be honest when I look at this game, which I still soo soo badly want to play, I wonder what the beta testers were doing... there are just glaring issues Aft...
by veji1
Fri Dec 02, 2016 10:23 am
Forum: Wars of Napoleon
Topic: Spain Division Problem
Replies: 48
Views: 3029

Re: Spain Division Problem

At the moment it does not seem possible to create this type of event. Even it was it would take a lot of time. It is much more feasible to go change the way the event works rather than restructuring entire armies. If possible both suggestions can even be implemented. The practical one first and see...
by veji1
Fri Dec 02, 2016 9:44 am
Forum: Wars of Napoleon
Topic: Spain Division Problem
Replies: 48
Views: 3029

Re: Spain Division Problem

My conclusion is therefore, the Military Reforms should only be changed in that they should allow for either an unlimited number of division, or a much higher number of divisions, than is currently allowed. This would IMHO remove all objections and complaints about Military Reforms, other than perh...
by veji1
Mon Nov 28, 2016 11:49 am
Forum: Wars of Napoleon
Topic: Thoughts
Replies: 28
Views: 2789

Re: Thoughts

Yes, on the other hand so many people complained on the idea that you had to play the whole of a side (players who wanted to play - only - say Russia or GB, and not the all anti-French coalition) that the error was understandable... Overall I still feel that, with dozens of hours of dedicated and k...
by veji1
Mon Nov 28, 2016 9:33 am
Forum: Wars of Napoleon
Topic: Thoughts
Replies: 28
Views: 2789

Re: Thoughts

Wars of Succession uses the old engine, but with the simplified rules (like the Alea Jacta Est series): no complex command chain or supply, no diplomacy just to name the three most blatant differences... :indien: Exactly. War of Succession is just a game better tailored to the existing engine, wher...
by veji1
Fri Nov 25, 2016 12:16 pm
Forum: Help improve WON
Topic: RoP nostalgia
Replies: 17
Views: 1828

Re: RoP nostalgia

Is this nostalgia for Rise of Prussia or Napoleon's Campaigns as some replies mention Spanish Ulcer scenario - although some 300 turns it rather stretches the definition of scenario? Anyway, I just accept that in Ageod games you are Napoleon unable to intervene in what Grouchy is doing on the right...
by veji1
Thu Nov 24, 2016 1:38 pm
Forum: Wars of Succession
Topic: Sieges
Replies: 5
Views: 2746

Re: Sieges

The key in this game should be that supply wagons shouldn't be able to travel accross a province with an enemy fort, meaning that an army just cannot go any further for more than a turn or two. Not sure how this could be done :bonk: Well I don't know either, I am not the designer ! But it sure is i...

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