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by Jonathan Palfrey
Tue Feb 09, 2016 9:08 am
Forum: CW2 Technical support / Aide technique
Topic: Game appears on wrong monitor
Replies: 2
Views: 2485

Have you tried changing the display settings with agesettings.exe located in your base Civil War II folder? I confess I hadn't. It's an obvious thing to try, but the settings window warns that the settings are "not officially supported", and I didn't expect much good to come of them. I've tried it ...
by Jonathan Palfrey
Mon Feb 08, 2016 3:10 pm
Forum: CW2 Technical support / Aide technique
Topic: Game appears on wrong monitor
Replies: 2
Views: 2485

Game appears on wrong monitor

Today I bought Civil War II and installed version 1.00, then installed the 1.06 patch. I have a laptop running Windows 7 Professional with an external larger monitor. The system is set up with the external monitor as the main monitor, so the Windows taskbar appears on the external monitor. When I st...
by Jonathan Palfrey
Sun Sep 28, 2008 4:55 pm
Forum: AGEod's American Civil War
Topic: How many got AACW Because of.....
Replies: 36
Views: 15008

I'm British, living in Spain; I've hardly ever set foot on the American continent. I bought the game indirectly because, in about 1970, I found in the school library Colonel G.F.R. Henderson's biography of Stonewall Jackson, which started an interest in the American Civil War that continues to this ...
by Jonathan Palfrey
Wed Apr 18, 2007 6:36 am
Forum: AGEod's American Civil War
Topic: Where can I find the latest patch readme or list of fixes?
Replies: 13
Views: 7198

iceboy wrote:Yes but it only gives me the patch but not the list of what it fixes...


Furthermore, it just says "AACW, latest patch" without even giving the version number. We don't know whether it's a new patch or the old one that we downloaded already.
by Jonathan Palfrey
Fri Apr 13, 2007 11:26 am
Forum: Help to improve AACW!
Topic: minor name/city accuracy issues
Replies: 195
Views: 61635

The map shows "Bowling Greene" in central Kentucky. I'm not an American, but this is "Bowling Green" (no final 'e') on the maps I've seen and Wikipedia's entry describing the city. Also, in normal English "bowling green" has no final 'e'. It is possible to find a few examples of "Bowling Greene" on ...
by Jonathan Palfrey
Thu Apr 12, 2007 1:52 pm
Forum: AGEod's American Civil War
Topic: Downloading it right now ...
Replies: 53
Views: 20070

Well, it took 3 hours and 48 minutes to download (slowing down gradually as it came), but at last I have it!
by Jonathan Palfrey
Wed Apr 11, 2007 11:01 am
Forum: AGEod's American Civil War
Topic: Why will you play AACW?
Replies: 16
Views: 7963

LAVA wrote:To have fun... I would imagine.


I think that goes without saying. Why else would anyone buy a game? But each person has his own concept of fun. That's why different people choose different games, and some people don't play games at all.
by Jonathan Palfrey
Wed Apr 11, 2007 9:59 am
Forum: ACW History Club / Histoire de la Guerre de Sécession
Topic: Just for fun
Replies: 21
Views: 10183

marecone wrote:Quiz; Which American Civil War General are you?
http://www.quizfarm.com/test.php?q_id=38842


It thought I was U.S. Grant (second choice: Longstreet). I don't think there's a close resemblance. I sympathize more with Longstreet; but Grant's memoirs were ably written.
by Jonathan Palfrey
Wed Apr 11, 2007 8:51 am
Forum: AGEod's American Civil War
Topic: Why will you play AACW?
Replies: 16
Views: 7963

I think with all historical simulation games there's an urge to try to do better: to correct the mistakes that were made historically and show what a superb general or president you might have made, given the opportunity. "Rome wasn't built in a day? I wasn't in charge of that job!" For this reason,...
by Jonathan Palfrey
Fri Apr 06, 2007 3:54 pm
Forum: AGEod's American Civil War
Topic: sieges
Replies: 14
Views: 8301

A besieging army is a large concentration of men sitting around probably within range of the defenders. OK, probably the besiegers are mostly in trenches or otherwise protected; but nevertheless a little artillery fire from the defenders from time to time is quite likely to hit someone. And yes, dis...
by Jonathan Palfrey
Fri Apr 06, 2007 7:51 am
Forum: AGEod's American Civil War
Topic: One feature a day serie: #1 Relegating generals
Replies: 85
Views: 32054

I disagree. Option 2 does add a lot to the game. Well, if you take any game option, it's likely that some players will find it useful and some won't. This one doesn't strike me as useful (until hidden stats are added), but if some players find it useful, then it justifies its existence. Fair enough...
by Jonathan Palfrey
Thu Apr 05, 2007 9:13 pm
Forum: AGEod's American Civil War
Topic: One feature a day serie: #1 Relegating generals
Replies: 85
Views: 32054

You forget the influence of the politic and seniority ratings here. You just can't do what you want. A very good, but unknown, poor seniority, one-star general won't be the new commander of the AoP any time soon! That constraint is worth remembering (and I hadn't forgotten it): it means that the ga...
by Jonathan Palfrey
Thu Apr 05, 2007 8:57 pm
Forum: AGEod's American Civil War
Topic: One feature a day serie: #1 Relegating generals
Replies: 85
Views: 32054

I don't understand why you can't see the point of randomization, even without hidden stats. As of now, you have two choices: 1 - You know the stats, and all the generals are the same every game 2 - You know the stats, and every game you'll have different ratings for the generals. OK, in principle i...
by Jonathan Palfrey
Thu Apr 05, 2007 5:52 pm
Forum: AGEod's American Civil War
Topic: One feature a day serie: #1 Relegating generals
Replies: 85
Views: 32054

no the stats are not hidden Oh. I'm sorry, but in that case I don't understand what is the point of the Random Generals option. I thought the whole point of randomizing the generals was to prevent the player from knowing which are good and which are bad (until he's seen them in action for a while)....
by Jonathan Palfrey
Thu Apr 05, 2007 7:17 am
Forum: AGEod's American Civil War
Topic: One feature a day serie: #1 Relegating generals
Replies: 85
Views: 32054

By the way, the manual says very little about the Random Leaders option. I hope the leader's characteristics are hidden from the player; if not, the option seems rather pointless. Assuming that characteristics are hidden, do they gradually become visible, or does the player just make his own estimat...
by Jonathan Palfrey
Wed Apr 04, 2007 8:29 pm
Forum: AGEod's American Civil War
Topic: One feature a day serie: #1 Relegating generals
Replies: 85
Views: 32054

Oh, drat. :p leure:

However, in principle Random Leaders are the best way to play, if you really want to face the same kind of challenges as in the real war.
by Jonathan Palfrey
Wed Apr 04, 2007 6:10 pm
Forum: AGEod's American Civil War
Topic: One feature a day serie: #1 Relegating generals
Replies: 85
Views: 32054

I see that the manual (now available) says on page 8: "You can also play with Unknown Leader (hidden statistics): in this case, leader names and attributes are only revealed after their first battle." And on page 27: "You can choose to play the game with Leaders attributes randomly generated, see th...
by Jonathan Palfrey
Wed Apr 04, 2007 5:59 pm
Forum: AGEod's American Civil War
Topic: Hombre!
Replies: 7
Views: 4666

Generalisimo wrote:"Caçadores" is the portuguese word for Hunters.


Same in Catalan. But if you leave out the cedilla, oops, you're into the excrement again.
by Jonathan Palfrey
Wed Apr 04, 2007 12:09 pm
Forum: AGEod's American Civil War
Topic: AACW MANUAL out - discuss here
Replies: 29
Views: 13450

At a quick first look, the manual seems impressive and should encourage people to buy the game (if any encouragement is needed). As a professional writer, I quickly notice a couple of minor eccentricities: 1. The use of a monospaced Courier font for headings is unusual and slightly unattractive; but...
by Jonathan Palfrey
Wed Apr 04, 2007 10:44 am
Forum: AGEod's American Civil War
Topic: generals abilities
Replies: 19
Views: 9955

There are really several separate ideas here: 1. Leaders not only have different abilities but also different rates of improvement with experience. 2. When promoted, the change in ability also varies from leader to leader. 3. It's not enough to assess a leader's average historical ability during the...
by Jonathan Palfrey
Sun Apr 01, 2007 7:21 pm
Forum: AGEod's American Civil War
Topic: generals abilities
Replies: 19
Views: 9955

Every general, either a military man or political appointee, had to learn his trade during the war. Only Scott had ever handled several thousand troops before. Look at the performances of the great leaders. Grant- muddled his way to Shiloh, often censured, barely escaping the sack. As for Shiloh! S...
by Jonathan Palfrey
Sun Apr 01, 2007 7:05 pm
Forum: AGEod's American Civil War
Topic: generals abilities
Replies: 19
Views: 9955

Chris0827 wrote:Grant captured Forts Henry and Donelson before Shiloh. That's not what I would call muddling.


But did that require skill, or just determination? Determination he surely had.
by Jonathan Palfrey
Thu Mar 29, 2007 6:36 am
Forum: AGEod's American Civil War
Topic: One feature a day serie: #1 Relegating generals
Replies: 85
Views: 32054

[quote="Pocus"]like in: 'no dice, you die'? ]

Right. It looks a bit funny, but that's the way it is (check in any dictionary). English is a funny language; you may have noticed already.
by Jonathan Palfrey
Wed Mar 28, 2007 8:22 pm
Forum: AGEod's American Civil War
Topic: One feature a day serie: #1 Relegating generals
Replies: 85
Views: 32054

As for disappointing performance, hidden generals or not, I think we can say this is simulated by the dices which are rolled during battles, forced march, attrition, etc. Indeed, I completely agree. And if you have such random variation in the game already, it shouldn't be possible for players to e...
by Jonathan Palfrey
Wed Mar 28, 2007 6:09 pm
Forum: AGEod's American Civil War
Topic: One feature a day serie: #1 Relegating generals
Replies: 85
Views: 32054

But you know the abilities from the beggining. And like Pocus said, if you hide them, you can even guess them after the first 2 or 3 turns. Then you will be in a position that no Union/CSA leader was ever. You can select your best generals and put them in command of your best armies without a cost....
by Jonathan Palfrey
Tue Mar 27, 2007 5:20 pm
Forum: AGEod's American Civil War
Topic: One feature a day serie: #1 Relegating generals
Replies: 85
Views: 32054

You think that the political support factor is more important; I think that not knowing the abilities of the generals is more important; but you're making the game and so it's your opinion that counts. If a general is kept in his position only by political support, is there anything to prevent the p...
by Jonathan Palfrey
Tue Mar 27, 2007 3:05 pm
Forum: AGEod's American Civil War
Topic: One feature a day serie: #1 Relegating generals
Replies: 85
Views: 32054

I have to agree with Spharv there, Seniority and Pol rating are really part of the excitement of this game for me... If you don't do that then you'll have Grant in the east and Sherman in the west in 1861 and they will be able to concentrate, advance, seek and destroy at will.. The only way to avoi...
by Jonathan Palfrey
Tue Mar 27, 2007 6:02 am
Forum: AGEod's American Civil War
Topic: One feature a day serie: #1 Relegating generals
Replies: 85
Views: 32054

You can't live without seniority and political rankings if you want to come anywhere near representing the Civil War as it was. There's a reason bad generals were kept in place for so long (See Butler, Banks, McClellan, Bragg), and it certainly wasn't their cheerful dispositions. Without a politica...
by Jonathan Palfrey
Mon Mar 26, 2007 7:06 pm
Forum: AGEod's American Civil War
Topic: One feature a day serie: #1 Relegating generals
Replies: 85
Views: 32054

I was more speaking of the political and seniority rating. Well, I think I agree with the suggestion from veji1. I also think you've been getting a bit over-enthusiastic about the factors you're including in this game. Seniority and political ratings? Yes, they do represent factors that existed in ...
by Jonathan Palfrey
Mon Mar 26, 2007 11:43 am
Forum: AGEod's American Civil War
Topic: One feature a day serie: #1 Relegating generals
Replies: 85
Views: 32054

I don't think you read his original post correctly. Options 1, 2, and 3 wasn't the choice, it was 1,2, or 3. Given that, they made the correct choice. He said "at least one of these options, and maybe up to three". As I'm an optimist, I looked forward to seeing all three options implemented.

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