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by Random
Tue Dec 14, 2010 12:34 am
Forum: WW1 : La Grande Guerre 14-18
Topic: Stray Observations and Thoughts...
Replies: 5
Views: 4143

Stray Observations and Thoughts...

Have had WW1G for some seven months now with many hours of game time invested. Time to pass on a few unsolicited comments now that the honeymoon is over. Dislikes: - Drag and drop movement. I hate it with a passion and hate is not too strong a word. - With four seperate boxes the Stack Management Wi...
by Random
Thu Nov 18, 2010 5:43 pm
Forum: WW1 : La Grande Guerre 14-18
Topic: Transports? How to?
Replies: 8
Views: 5009

Which HQ? Is it too far from Calais? Is Calais highlighted by the pulsating yellow map filter? What about weather conditions? My naval movement issues have nothing to do with the weather, just the inability to get US and Canadian units from North America to Britain. Somewhere along the line the gam...
by Random
Wed Nov 17, 2010 6:50 pm
Forum: WW1 : La Grande Guerre 14-18
Topic: Transports? How to?
Replies: 8
Views: 5009

Here's hoping somebody comes by with an answer, am having the same problems with the US Army and a corps in Canada. This is NOT a weather problem nor is it due to exceeding naval transport capabilities. It also seems like drag-and-drop movement is problematic once one loses sight of the unit being m...
by Random
Sat Oct 30, 2010 8:51 pm
Forum: WW1 : La Grande Guerre 14-18
Topic: Italy declares war, and it all goes wrong for them
Replies: 6
Views: 4201

This setup reflects the boardgame rules, of course. Historically, Italian forces invaded plains and valleys left by the Austrians who took refuge on the mountains. The numerical superiority of the Italian army was indeed nullified by the better defensive stronghold of the Austrians, and by the bett...
by Random
Sat Oct 30, 2010 6:47 pm
Forum: WW1 : La Grande Guerre 14-18
Topic: Italy declares war, and it all goes wrong for them
Replies: 6
Views: 4201

Mitra wrote: For english speaker I suggest to purchase "The White War" of Mark Thompson, a good book Ordered it today, it has been on my wish list for some time. There has been a consistant trend by English language military historians (particularly British) to denigrate Italy's war efforts, my unde...
by Random
Wed Oct 06, 2010 4:26 pm
Forum: WW1 : La Grande Guerre 14-18
Topic: Victory at Sea?
Replies: 16
Views: 9985

No feature about bombardment before landing has been worked out. :neener: No issues with this, opposed landing were rare and naval gunfire support problematic. Naval bombardments only became reasonably efficient once special purpose monitors or older battleships refitted specifically for inshore op...
by Random
Wed Oct 06, 2010 3:45 pm
Forum: WW1 : La Grande Guerre 14-18
Topic: Victory at Sea?
Replies: 16
Views: 9985

As reported elsewhere by another correspondent a few weeks ago, I've just experienced the Falklands being invaded! Meanwhile German Colonial troops seem very keen on defending the shrinking pocket at Konigsberg. The Falklands thing was probably by me, I have run on about it rather a lot and no doub...
by Random
Tue Oct 05, 2010 6:46 pm
Forum: WW1 : La Grande Guerre 14-18
Topic: Victory at Sea?
Replies: 16
Views: 9985

Thanks for the feedback. I find the naval game overall very frustrating and so made those minor mods detailed above but since then have not had any significant naval battles since to test the changes in a campaign setting. Still dislike the ability of German naval detachments to exist, essentially f...
by Random
Tue Oct 05, 2010 6:24 pm
Forum: WW1 : La Grande Guerre 14-18
Topic: Help! Why is Belgian Army isolated?
Replies: 9
Views: 4565

Actually from where I sit, what you're seeing makes military sense on the scale of WW1G. The reality of the siege of Antwerp was that the siege perimeter was never entirely sealed and units could and did escape overland, thereby passing the communications test required for isolation. Since the siege...
by Random
Sun Oct 03, 2010 2:59 pm
Forum: WW1 : La Grande Guerre 14-18
Topic: Help! Why is Belgian Army isolated?
Replies: 9
Views: 4565

Based on my reading I would say that the German's in Koenigsburg do not meet the isolation test but most units outside Koenigsburg (XII Army should be ok under 9.1.1 Bullet 3) and all except one corps Loetzen and Memel should be out of supply one would think. In the Belgian case I suggest Antwerp is...
by Random
Sun Oct 03, 2010 12:54 am
Forum: WW1 : La Grande Guerre 14-18
Topic: Help! Why is Belgian Army isolated?
Replies: 9
Views: 4565

Just a wild-guess but Koenigsburg is a port adjacent to German controlled seas whereas the Belgians in Liege have no access to the Entente at all because neutral Holland is in the way. Note that the seas adjacent to Antwerp are Dutch controlled and therefore impassable for isolation test purposes. A...
by Random
Thu Sep 30, 2010 2:38 pm
Forum: WW1 : La Grande Guerre 14-18
Topic: Minor Major Power Warplans??
Replies: 4
Views: 3299

Has anyone seen how the AI handles US forces? My experiance with the AI and the Americans has been limited but unhappy. See: http://www.ageod-forum.com/showthread.php?t=17878 In another game they actually landed in France but sat in Le Havre for the duration. The USN however was agressive in the At...
by Random
Wed Sep 29, 2010 7:47 pm
Forum: WW1 mods and modding
Topic: Can I disable (Mod out) some War Plans?
Replies: 7
Views: 9505

I would imagine if you go to [color="Red"]World War One Gold\Data\DB\WarPlans.csv[/color] you should be able to edit out the offending plan or remove it using //.

Be sure to save a copy of the original somewhere safe though and use M$ Wordpad to retain punctuation and spacing.

Good Luck
by Random
Wed Sep 29, 2010 2:52 pm
Forum: WW1 History club / Discussions historiques sur la Grande Guerre
Topic: Warplans ???
Replies: 11
Views: 14387

The particular review I quoted was written by Lieutenant-Colonel Scott Stephenson, PhD, of the United States Army. I find it hard to believe he'd be the sort of person to be criticising Mosier on nationalistic rather than professional grounds. I had not heard of Scott Stephenson before so went look...
by Random
Tue Sep 28, 2010 8:05 pm
Forum: WW1 History club / Discussions historiques sur la Grande Guerre
Topic: Warplans ???
Replies: 11
Views: 14387

Most reviews by professional historians criticise the book heavily, though. 'Military Review' for Jan-Feb 2003 called the book "a disappointment" with "intemperate and unbalanced interpretations" and "a poorly conceived argument" whose "use of sources is sometimes curious and often irritating". :bo...
by Random
Tue Sep 28, 2010 3:31 am
Forum: General discussions
Topic: What is your age? (poll)
Replies: 157
Views: 62734

Fifty-five earlier this month. First wargames were Avalon Hill's 1914 and Jutland, both bought new in 1969. Still have them.
by Random
Thu Sep 23, 2010 8:41 pm
Forum: Pride of Nations
Topic: Amusing quotes from the 1850-1920 era
Replies: 74
Views: 42835

"The noodles have had thier lucid interval." Kaiser Wilhelm II upon hearing of the Anglo-Japanese alliance, 1903. "[The General Staff] maintained three sets of casualty figures, one to fool the public, one to fool the Government and one to fool themselves." David Lloyd George "Oh what scoundrels we ...
by Random
Wed Sep 22, 2010 5:58 am
Forum: WW1 : La Grande Guerre 14-18
Topic: How to approach 1915 scenario
Replies: 3
Views: 2802

Thx, Random. I'll give it a try. Cheers, R Good Luck. Your post piqued my interest so I have a 1915 scenario on the go now using Army by Army movement. Had not realized that it started with Italy already in the Entente but otherwise am trying to follow my own advice to see how it makes out. Too ear...
by Random
Fri Sep 17, 2010 5:11 pm
Forum: WW1 : La Grande Guerre 14-18
Topic: Victory at Sea?
Replies: 16
Views: 9985

calvinus wrote:Exact Random! A three months old baby is not only a real-world issue, but also a time killer! :D

Many Congratulations! Sincerely hope that Mother and Child are well.

Enjoy while it lasts, in no time he/she will be demanding the car keys...
by Random
Thu Sep 16, 2010 10:37 pm
Forum: WW1 : La Grande Guerre 14-18
Topic: Victory at Sea?
Replies: 16
Views: 9985

Modding the Naval War

With Calvinus dealing with important real-world issues, decided to do some digging and revisit how WW1G treats the naval war, particularly in the North Sea theatre. What follows are (admittedly subjective) observations of the game and the historical context behind how it appears to work. Fortunately...
by Random
Sun Sep 12, 2010 11:25 pm
Forum: Help improve WW1!
Topic: Suggested Possible Improvements to Battle Segment
Replies: 5
Views: 4314

Thank you, your comments are much appreciated! My main point was the difficulty of locating the battle in my mind's eye on the strategic map, especially on the long eastern front where town's names are less familiar to me, so that I can assess the tactical situation there. Given the game scale of ap...
by Random
Sun Sep 12, 2010 9:38 pm
Forum: Help improve WW1!
Topic: Suggested Possible Improvements to Battle Segment
Replies: 5
Views: 4314

I suppose perhaps some of your observations are due to how you would like to see combat results information available to the Player and one should not argue with another's personal preferences. Nothing you have posted is inaccurate but I suspect that all you see is working as desired. My take on wha...
by Random
Fri Sep 10, 2010 5:25 pm
Forum: WW1 : La Grande Guerre 14-18
Topic: How to approach 1915 scenario
Replies: 3
Views: 2802

When looking for a strategy you cannot go far wrong starting with what actually happened. 1915 was the year of the Champaign and the Artois disasters, Loos and Neuve Chapelle, Hartmannswillerkopf, Gallipoli, Kut, Lodz, Warsaw and the destruction of Serbia in short in many respects a very bad year fo...
by Random
Thu Sep 09, 2010 4:34 pm
Forum: WW1 : La Grande Guerre 14-18
Topic: Help with map modes
Replies: 9
Views: 5236

@Sandman2575, hope you do not give it up, there is so very much here to like in Le Grande Guerre. I have never really determined what the assorted map mode add and so generally ignore them but consider it no really big deal but that is just my take. The interface is not really friendly and sometimes...
by Random
Wed Sep 08, 2010 4:17 pm
Forum: WW1 : La Grande Guerre 14-18
Topic: Victory at Sea?
Replies: 16
Views: 9985

80+ views and nobody else sees this effect? Perhaps the lack of response from members of the WW1G Team is that my opening post was taken as being sarcastic, in reality it is nothing of the sort. Have fought out three major fleet actions each running to 15 combat rounds and each terminated by the com...
by Random
Sat Sep 04, 2010 5:43 pm
Forum: WW1 : La Grande Guerre 14-18
Topic: Victory at Sea?
Replies: 16
Views: 9985

Victory at Sea?

I do not understand what criteria the game uses to assess who wins a naval battle. In a major fleet action to counter a German raid, the Grand Fleet faced off against the HSF and after 15-rounds of combat the RN lost 5-ships and one squadron while destroying 5-ships and two squadrons. All sunken Ger...
by Random
Fri Sep 03, 2010 5:40 pm
Forum: WW1 : La Grande Guerre 14-18
Topic: New Official Patch 1.08L
Replies: 52
Views: 30722

Hi Chris, welcome to the wonderful world of La Grande Guerre! Running fully updated Win XP with plenty of RAM, CPU power and a NVIDIA 8800 video card I experianced many of the same issues that you are seeing and game stability improved greatly with the following minor tweaks: 1. If activated, unchec...
by Random
Mon Aug 30, 2010 6:38 pm
Forum: WW1 : La Grande Guerre 14-18
Topic: Modding garrisons question
Replies: 18
Views: 7284

Yes! And WW1 is damnly full of details! :mdr: SUCCESS!!! Thank for the assistance! The key was to create a seperate line for each German warplan, otherwise there was no apperant effect. So I added the following lines to the WarPlanTurnRules.csv file: 894;GER_WP_Schlieffen;TR_Immobilized;1;18;TP_Mil...
by Random
Mon Aug 30, 2010 5:30 pm
Forum: WW1 : La Grande Guerre 14-18
Topic: Modding garrisons question
Replies: 18
Views: 7284

Thank you Calvinus. The devil is, as always, in the details.
by Random
Mon Aug 30, 2010 3:14 pm
Forum: WW1 : La Grande Guerre 14-18
Topic: Modding garrisons question
Replies: 18
Views: 7284

[color="Blue"]Sure you can :) (now at least ;) )[/color] Right! Thank You. Attached is an edited TurnRules.csv file for the 4-Person Campaign. Added is a text line to lock the German colonial garrisons until Turn-18 as discussed above. That I cannot find a formatting error does not mean one isn't t...

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