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by GillinghamFC
Mon Dec 28, 2015 10:05 pm
Forum: Wars of Napoleon
Topic: Help wanted, Pressburg, v1011
Replies: 0
Views: 1122

Help wanted, Pressburg, v1011

Hi, I've been playing the August campaign as the French. I got the official path 1.011 before starting. I've had a couple of crashes, but I've been able to continue by rolling back 1 turn. In Jan 1806 I get the option to offer peace to Austria, which I took. I understood they would give Tirol to Bav...
by GillinghamFC
Sun Dec 27, 2015 8:16 pm
Forum: WON Technical support / Aide technique
Topic: Crash back to main menu, August campaign
Replies: 2
Views: 2061

Crash back to main menu, August campaign

Crashed back to main menu, playing August campaign, as French of course.

Have attached .hst file and log files.

Let me know if you require any further info.

PS using v1011
by GillinghamFC
Sat Jan 21, 2012 1:08 pm
Forum: News from AGEod
Topic: Any new AGEOD games in December 2011 or in 2012?
Replies: 469
Views: 216002

Whatever you do, please PLEASE don't use the Paradox combat model of two guys standing around shooting at each other for a month while a screen you can't control flashes faux "frontages" at you. The Paradox combat model is a completely [color="Red"]nonsensical mess of mismatched concepts[/color]. I...
by GillinghamFC
Thu Jan 19, 2012 8:09 pm
Forum: News from AGEod
Topic: Any new AGEOD games in December 2011 or in 2012?
Replies: 469
Views: 216002

In the past I have really enjoyed some AGEOD games, especially WIA and AACW. In Paradox's EU3 you can do a world conquest, starting from a one province minor (e.g. one of the German city states). Why? Because the AI is completely hopeless. I really hope that in NCP2 you won't be able to march from P...
by GillinghamFC
Fri Jun 11, 2010 11:12 pm
Forum: AGEod's American Civil War
Topic: USA National Morale Gain/Loss For Richmond
Replies: 2
Views: 2461

USA National Morale Gain/Loss For Richmond

I have been playing the April 1861 with Kentucky campaign as the USA. I captured Richmond some time ago and gained (I think) 50 NM. In July 1863 I was getting along nicely with 143 NM. I felt I was getting on top of the enemy but was some way off from victory particularly in the West. Due to a defen...
by GillinghamFC
Thu Jun 03, 2010 8:40 am
Forum: AGEod's American Civil War
Topic: March to the sound of gun and river crossing
Replies: 48
Views: 25860

I was able to create a similar situation to my previous post using v1.16b2. Please note that this is a test case to demonstrate MTSG and not from an actual game http://www.ageod-forum.com/attachment.php?attachmentid=11749&stc=1&d=1275548554 Picture above shows McClellan's Army in Culpeper with Porte...
by GillinghamFC
Wed Jun 02, 2010 6:11 pm
Forum: AGEod's American Civil War
Topic: March to the sound of gun and river crossing
Replies: 48
Views: 25860

Post 18 of this thread is a comprehensive description of how MTSG works but I have just seen a situation where some of the rules given there seem to be ignored. Marching to the Sound of the Guns is something of an abstraction and works like this. If a Corp or Army HQ is engaged in combat then other ...
by GillinghamFC
Thu May 27, 2010 11:58 am
Forum: General discussions
Topic: How did you first hear about AGEod's games?
Replies: 114
Views: 59002

I read about AGEOD on paradox forums (I had HOI2 and EU3 from Paradox) and I got interested in the WIA and AACW games at about the time RoP came out. There were some money off offers for Paradox people but I probably would have been interested anyway.
by GillinghamFC
Tue May 25, 2010 2:40 pm
Forum: Help to improve RoP
Topic: Does this sound right?
Replies: 18
Views: 9972

There are also several reports of overpowered units, which also seem to have ridiculous amounts of XP in the AACW forum for the public beta of the latest patch AACW (public beta) code patch 1.16 http://www.ageod-forum.com/showthread.php?t=17600 It seems there that brigades which are created without ...
by GillinghamFC
Mon May 24, 2010 4:35 pm
Forum: Help to improve AACW!
Topic: AACW (public beta) code patch 1.16 (beta 8 update October 12)
Replies: 427
Views: 173061

It looks like the Prussians are having problems with overpowered units too.
I see that developers are looking at it already over in RoP forum

http://www.ageod-forum.com/showthread.php?t=17681
by GillinghamFC
Sun May 23, 2010 10:11 pm
Forum: Help to improve AACW!
Topic: AACW (public beta) code patch 1.16 (beta 8 update October 12)
Replies: 427
Views: 173061

ok it wasn't just one crash...I got CTDs every time a battle happens. I've tried a clean install and fired up a small scenario but no way, still crashing :( . I didn't play the game much before this week but 1.15 worked fine. I got CTDs when battle happened, but I found that it stopped crashing if ...
by GillinghamFC
Sun May 23, 2010 9:07 pm
Forum: Help to improve AACW!
Topic: AACW (public beta) code patch 1.16 (beta 8 update October 12)
Replies: 427
Views: 173061

In my Bull Run Scenario, some Confederate brigades are also extremely overpowered, as Hasardeur pointed out before. In my case they were: I also see this problem. I loaded up April 61 Campaign as CSA and played for a few months of peace (I turned the USA AI off). After about 6 months Longstreet's B...
by GillinghamFC
Sun May 16, 2010 11:59 am
Forum: AACW Strategy discussions
Topic: Laugh if you will....
Replies: 23
Views: 12824

I am a European (UK), and I learnt a lot of my geographical knowledge from SPI and GDW games. For a long time I knew more about the geography of Burma than I did about some places in Europe.
by GillinghamFC
Thu May 13, 2010 7:24 am
Forum: AGEod's American Civil War
Topic: first game: is the CSA AI being over-aggressive?
Replies: 9
Views: 5716

Thanks guys, I will go with AI passive in next game.
by GillinghamFC
Wed May 12, 2010 1:33 pm
Forum: AGEod's American Civil War
Topic: first game: is the CSA AI being over-aggressive?
Replies: 9
Views: 5716

first game: is the CSA AI being over-aggressive?

I have just finished my first campaign in AACW. Congratulations to AGEOD on an excellent product with a lot of historical feel. I played as the USA against the CSA AI. I found that the AI had a tendency to make extremely large and deep incursions into my territory, and would often hang in there when...

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