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by BigDuke66
Mon May 07, 2018 6:43 pm
Forum: Civil War II
Topic: Native Indians regional devisions
Replies: 5
Views: 1228

Re: Native Indians regional devisions

Cardinal Ape wrote: Instead I get the feeling that the devs had a plan of trying to do something with the tribes but it just didn't get finished.. they left some uncooked meat on the table.

Unfortunately that fits to many parts of the game.
by BigDuke66
Tue May 01, 2018 6:03 pm
Forum: Civil War II
Topic: The Blockade System Explained
Replies: 37
Views: 33725

Re: The Blockade System Explained

Ok but why did it work for some turns and now not?
Can't imaging that it was some time limited, maybe the Confederate pulled something off but what could that be?
by BigDuke66
Mon Apr 30, 2018 5:18 am
Forum: Civil War II
Topic: The Blockade System Explained
Replies: 37
Views: 33725

Re: The Blockade System Explained

Is there a reason that the distant blockade feature does not apply on New Orleans?
I had NO blocked by taking Fort Jackson & Fort St Philip, blockade value rose to 70%.
This turn it's back in 55% and the blockade symbol isn't showing up for NO.
by BigDuke66
Sun Apr 29, 2018 5:30 pm
Forum: Civil War II
Topic: Native Indians regional devisions
Replies: 5
Views: 1228

Re: Native Indians regional devisions

Captain_Orso wrote:The only one which would have been really useful is Subversion, and it doesn't work. If it did, the others might also come into some importance, but otherwise they are all pointless.

This disgusting state in which these RGD are is a pity, they should be fixed or removed.
by BigDuke66
Sun Apr 29, 2018 4:00 am
Forum: Civil War II
Topic: Native Indians regional devisions
Replies: 5
Views: 1228

Native Indians regional devisions

Do I misunderstand them or is something wrong with them? 1. Retaliation For this it's said that it has to target an Indian unit but I get regions show as eligible although no Indian unit but only an Indian village is there. 2. Indian Reservation It said that it should target regions with Indian vill...
by BigDuke66
Sat Apr 28, 2018 11:00 pm
Forum: Civil War II
Topic: Colored Troops military option
Replies: 3
Views: 1155

Re: Colored Troops military option

Indeed, sorry for the trouble.
But I guess the event is tied to the turn(early Sept. 1862), maybe it would be better to tie it to either a battle with a large NM gain or at least the Union reaching a high level(at least 100) of NM.
by BigDuke66
Sat Apr 28, 2018 5:59 am
Forum: Civil War II
Topic: Colored Troops military option
Replies: 3
Views: 1155

Colored Troops military option

Just received a new option called "Colored Troops" as a new military option. It provides 3 choices(Colored Volunteers, Colored Mobilization, Emancipation Proclamation) of wish the third irritates me, isn't his basically what Lincoln did after Gettysburg? It's just early September 1862 in m...
by BigDuke66
Sat Apr 14, 2018 6:11 pm
Forum: Civil War II
Topic: Seniority gain without command
Replies: 5
Views: 1859

Re: Seniority gain without command

No.
Could they maybe be used for units not within a division?
by BigDuke66
Sat Apr 14, 2018 5:02 pm
Forum: Civil War II
Topic: Seniority gain without command
Replies: 5
Views: 1859

Seniority gain without command

Just had a big battle of McClellan vs Jackson and got away good with several generals gaining seniority, but I have some generals that gained seniority although they commanded nothing, some in the army stack some in corps stacks. Is it supposed to work that way? I thought for a general to gain senio...
by BigDuke66
Mon Apr 09, 2018 8:55 pm
Forum: Civil War II
Topic: How to Brown Water Blockade certain important CSA ports
Replies: 7
Views: 2438

Re: How to Brown Water Blockade certain important CSA ports

I've checked the GameLogic.opt of CW2 and so far I think the amount of blocking elements that are shown in the tooltip already incorporates any bonus/malus from forts. And these do not stack there is only a single -4/+4 applied no matter how many forts are there. But the same effect as a fort can co...
by BigDuke66
Mon Apr 09, 2018 4:44 pm
Forum: Civil War II
Topic: How to Brown Water Blockade certain important CSA ports
Replies: 7
Views: 2438

Re: How to Brown Water Blockade certain important CSA ports

Interesting, but does adjacent mean a link into the region that I use for blocking or into the region that the harbor is in? Take Beaufort in Carteret for example, the blocking region is Boguet Inlet but Fort Macon has no link into it but to the region of Carteret where the harbor is in. Would Fort ...
by BigDuke66
Sun Apr 08, 2018 10:08 pm
Forum: Civil War II
Topic: The Blockade System Explained
Replies: 37
Views: 33725

Re: The Blockade System Explained

@PhilThib The list on the first post, is "St Joseph" in the region "The Dead Lakes" Florida missing just by accident or on purpose? If it's purposely missing I wonder if that is an error as afaik all other coastal ports are on the list(except Southport opposite of Wilmington &...
by BigDuke66
Sat Apr 07, 2018 5:49 pm
Forum: Civil War II
Topic: How to Brown Water Blockade certain important CSA ports
Replies: 7
Views: 2438

How to Brown Water Blockade certain important CSA ports

Just need help how to block certain ports as afaik other factors than only the own ship elements play a role. Lets say I want to BWB Wilmington, Savannah & Charleston, how do I do that without taking the forts? All of them have the harbor exit on the river and not the coast, so would I have to m...
by BigDuke66
Thu Apr 05, 2018 3:40 pm
Forum: Civil War II
Topic: Northern Papers Push for an 1862 Offensive
Replies: 2
Views: 2521

Northern Papers Push for an 1862 Offensive

I remember having problems with this event.
It forces the player to move 48 elements within 2 region of Richmond.
Do all elements count?
And within 2 hexes does not count the Region of Richmond itself or? I mean Williamsburg for example would be close enough?
by BigDuke66
Thu Apr 05, 2018 3:32 pm
Forum: Civil War II
Topic: General War Order Number 2
Replies: 1
Views: 2328

General War Order Number 2

I remember having problems with this event.
It forces the Union player to let 48 regiments(elements) adjacent to Washington, at least that is what the text/tool tip states.
So do all elements count?
And does it have to be adjacent and not in Washington itself?
by BigDuke66
Wed Apr 04, 2018 3:37 am
Forum: Civil War II
Topic: Hidden bonuses from abilities
Replies: 1
Views: 2558

Hidden bonuses from abilities

Just realized that service units with the Medical Service ability raise the cohesion maximum of elements by 5 points, never read about it neither in the manual nor here, a bug or a wanted? I guess the latter as it seems to make sense that an element is in better shape if provided with medical care. ...
by BigDuke66
Tue Apr 03, 2018 5:36 pm
Forum: Civil War II
Topic: Training/Upgrading of militia, volunteers & conscripts
Replies: 24
Views: 5604

Re: Training/Upgrading of militia, volunteers & conscripts

Thanks.
It was mentioned that 1 star gives a 7% and 2 a 14% chance to train up, does this continue along this path with 3 stars give 21%, 4 stars 28%, etc.?
by BigDuke66
Mon Apr 02, 2018 8:02 pm
Forum: Civil War II
Topic: Training/Upgrading of militia, volunteers & conscripts
Replies: 24
Views: 5604

Re: Training/Upgrading of militia, volunteers & conscripts

Once they have gained their second star (EL 2), they will no longer gain XP through field-training. Does field training mean only the 75% probability to gain Xp per turn? Because I see elements with 2 stars and they still gain XP, but they are also together with HQ that has the Training Master abil...
by BigDuke66
Sun Apr 01, 2018 5:44 pm
Forum: Civil War II
Topic: The Blockade System Explained
Replies: 37
Views: 33725

Re: The Blockade System Explained

What happens to those ports that are not blocked but conquered? Will such a port still add % to the blockade?
by BigDuke66
Sat Mar 31, 2018 1:07 am
Forum: Civil War II
Topic: Training/Upgrading of militia, volunteers & conscripts
Replies: 24
Views: 5604

Re: Training/Upgrading of militia, volunteers & conscripts

Building a force of up trained volunteers I recognized something strange, for some turns now my combined volunteers brigades stored within a division were trained up by McClellan. Strange is that they, although now showing line elements and having a different soldier on the unit counter, retained th...
by BigDuke66
Fri Mar 23, 2018 4:31 pm
Forum: Civil War II
Topic: Things still to fixed(after 1.0.6.1)?
Replies: 14
Views: 6807

Re: Things still to fixed(after 1.0.6.3)?

OK , what is still to fix after 1.0.6.3 is this:
viewtopic.php?f=343&t=50338#p385488
by BigDuke66
Fri Mar 23, 2018 4:29 pm
Forum: Help improve CW2
Topic: Problem with event "Capital Defenses Beefed Up!"
Replies: 9
Views: 1211

Re: Problem with event "Capital Defenses Beefed Up!"

As this is still there in 1.0.6.3 here a save before and after turn processing.
Replay files are removed as the archive would be too big to upload, hope this is no problem.
by BigDuke66
Wed Mar 21, 2018 3:12 am
Forum: Civil War II
Topic: How To PBEM
Replies: 7
Views: 11520

Re: How To PBEM

Regarding replay, aren't the Replay_CSA.rpl respectively Replay_USA.rpl file there to let the none-hosting player see the turn? Now if only one player hosts, is there any need to wait for the other player to send his ord file over to let the hosting player make his orders? I mean both can do the ord...
by BigDuke66
Sat Mar 17, 2018 4:40 pm
Forum: Civil War II
Topic: Training/Upgrading of militia, volunteers & conscripts
Replies: 24
Views: 5604

Re: Training/Upgrading of militia, volunteers & conscripts

I guess I wouldn't combine militia elements with volunteer elements, both have very different values in some spots, for example militias take ages to upgrade as their Prograte is 50 while volunteers have 10.
by BigDuke66
Sat Mar 17, 2018 4:46 am
Forum: Civil War II
Topic: McClellan not given command of the AotP?
Replies: 5
Views: 4968

Re: McClellan not given command of the AotP?

Would be nice if that event is fixed, especially when playing with the house rule to let McClellan lead the AotP it's a hassle to replace McDowell.
by BigDuke66
Sat Mar 17, 2018 3:55 am
Forum: Civil War II
Topic: Training/Upgrading of militia, volunteers & conscripts
Replies: 24
Views: 5604

Re: Training/Upgrading of militia, volunteers & conscripts

Well does the gain of 1 Xp by the HQ prevent the 75% chance to gain 1 Xp normally?
by BigDuke66
Fri Mar 16, 2018 4:51 pm
Forum: Civil War II
Topic: Training/Upgrading of militia, volunteers & conscripts
Replies: 24
Views: 5604

Re: Training/Upgrading of militia, volunteers & conscripts

@Captain_Orso I don't mind the mixed brigades showing up per event, especially as the Vol/Vol/ltInf can't be build. But I meant the normal inf/cav/lightart brigades that dominate the unit pool. As I mentioned in other threads; I would prefer to lower their numbers drastically and raise the number of...
by BigDuke66
Fri Mar 16, 2018 5:29 am
Forum: Civil War II
Topic: Training/Upgrading of militia, volunteers & conscripts
Replies: 24
Views: 5604

Re: Training/Upgrading of militia, volunteers & conscripts

Thanks for the insight.
Overall the probability to get volunteers upgrade to line infantry doesn't look that bad. though about relying on them instead of building all these silly mixed brigades, especially as any upgrade will again allow building volunteers, a pool that never goes dry this way.
by BigDuke66
Wed Mar 14, 2018 5:34 pm
Forum: Civil War II
Topic: Battles history saved anywhere?
Replies: 6
Views: 4589

Re: Battles history saved anywhere?

Too bad.
So from experience, what can I make out of X hits on a land stack? I don't have a clue if that cause a lot or only a few casualties or maybe it just lowered the readiness.
by BigDuke66
Wed Mar 14, 2018 5:32 pm
Forum: Civil War II
Topic: Training/Upgrading of militia, volunteers & conscripts
Replies: 24
Views: 5604

Training/Upgrading of militia, volunteers & conscripts

Has anyone a clue how the normal(none officer) training/upgrading of these units work?
What I see so far is that these elements upgrade to a better version alone, but:
1. What is the probability of this happening?
2. Is the accumulated experience important?
3. Are there prerequisites to fulfill?

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