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by Joseignacio
Mon May 20, 2019 5:45 pm
Forum: Help improve España
Topic: España 1936 1.02 Official Patch. Oct 2016
Replies: 30
Views: 27379

Re: España 1936 1.02 Official Patch. Oct 2016

Has the AI improved.? I used to find it almost Retard Level, if not simply passive.
by Joseignacio
Mon Mar 03, 2014 7:50 pm
Forum: Alea Jacta Est
Topic: Somebody ever won with Otho in "The Year of the 4 emperors"? Or is it imposssible?
Replies: 6
Views: 3753

If you manage to hold Rome and Italy as Otho you should consider yourself victorious. The end game victory screen results are messed up anyway . Thanks, that's what I thought. I always play against AI. And according to other posts here, you can win more by luck tan anything else. Many times I inher...
by Joseignacio
Sun Mar 02, 2014 8:20 pm
Forum: Alea Jacta Est
Topic: Somebody ever won with Otho in "The Year of the 4 emperors"? Or is it imposssible?
Replies: 6
Views: 3753

Somebody ever won with Otho in "The Year of the 4 emperors"? Or is it imposssible?

The times I have gone further, I have stopped Vitellus, the blue player from Gallia, annexed Macer and finally more or less could defend from Vespasian, the red player. I kept almost all the time my victory points at máximum, but the vespasians too and I cannot take them to make them win less points...
by Joseignacio
Fri Jul 12, 2013 11:03 pm
Forum: AJE Technical support / Aide technique
Topic: Latest beta patches ruined my games and I cannot reinstall
Replies: 6
Views: 3519

It's ok, I guessed it could be because I needed to restart, which seems to ver magic for Windows products, and after doing so, I could install both 1.02a with no errors, they seem to work properly.

Thx a lot.
by Joseignacio
Fri Jul 12, 2013 9:11 pm
Forum: AJE Technical support / Aide technique
Topic: Latest beta patches ruined my games and I cannot reinstall
Replies: 6
Views: 3519

Ok, it worked for the two of them for the initial installation. However, I try to patch directly 1.02a and I get errors.
by Joseignacio
Fri Jul 12, 2013 8:40 pm
Forum: AJE Technical support / Aide technique
Topic: Latest beta patches ruined my games and I cannot reinstall
Replies: 6
Views: 3519

Thank you for your prompt response. I understood an accepted there could be problems, but I thought a reinstall could solve the problema, and it seems it should. The reléase was 1.02 for one of them, the other that too or possibly 1.02a. Then i installed the one which gave me problems. 1.02b. I don'...
by Joseignacio
Fri Jul 12, 2013 8:22 pm
Forum: AJE Technical support / Aide technique
Topic: Latest beta patches ruined my games and I cannot reinstall
Replies: 6
Views: 3519

Latest beta patches ruined my games and I cannot reinstall

Hello, after succesfully (but rather "bugfully") having plaid these games months ago, I installed the last beta patches in my BoR and AJE, then I got some error. Since I could not play, I tried to uninstall , install and patch the latest oficial patch but it wouldn't let me install. Then I deleted m...
by Joseignacio
Thu Feb 28, 2013 9:43 am
Forum: BoA2: Wars in America
Topic: Error message about AI turn
Replies: 4
Views: 3883

You probably did not check the AI box before turn 2, so she is asking if she should step over. Just say yes. You're right, I did not. In fact, I didn't know I had to. My fault not to read carefully the manual and only go fast through it.. And however, in other games there is an " advisor " that war...
by Joseignacio
Thu Feb 28, 2013 9:07 am
Forum: BoA2: Wars in America
Topic: Error message about AI turn
Replies: 4
Views: 3883

I will try that solution, although I don't think it will work because I exited the game several times and I had that. Although if you mean you never had that in the same "game" then maybe. What I mean is that everytime I had that scenario I had that bug, but the previous times I just got angry, clos...
by Joseignacio
Thu Feb 28, 2013 8:57 am
Forum: BoA2: Wars in America
Topic: Anybody ever won through Victory points asa British in the 1689-92 campaign 42 turns?
Replies: 4
Views: 4457

Thanks, I thought so. But this is extremely close to Sudden Death Conditions, since those are the difficult ones, and Pemaquid and others are pretty easy. There is no sense in having a Victory Points condition that in the practice is almost equal to Sudden Death conditions, because the AI gets 150-2...
by Joseignacio
Wed Feb 27, 2013 8:06 pm
Forum: BoA2: Wars in America
Topic: Error message about AI turn
Replies: 4
Views: 3883

Error message about AI turn

I have the last patch. However, playing the 1755 campaign, I get every time I press next turn button the following message: " At least one non-AI opponent has not submitted this turn. Click Confirm to revert him to the AI." I am suppossed to be playing a human-AI game, this doesn't make sense. Any i...
by Joseignacio
Wed Feb 27, 2013 7:42 pm
Forum: BoA2: Wars in America
Topic: Anybody ever won through Victory points asa British in the 1689-92 campaign 42 turns?
Replies: 4
Views: 4457

Anybody ever won through Victory points asa British in the 1689-92 campaign 42 turns?

As soon as I start, and while my units are still blocked (earlier land units unblocked in turn 4), the AI takes or destroys freely as many settlements as it wants. When I start to play it has about 150 to 180 VP advantage. Even taking all the objective cities and towns except for the more difficult ...
by Joseignacio
Mon Nov 19, 2007 8:45 am
Forum: Cuartel General AACW
Topic: Ultimo parche
Replies: 24
Views: 9459

¿Donde lo has visto? No encuentro la respuesta de Pocus :bonk: He visto una de Korrigan a mi pregunta que dice que tenemos que hablar con Friendware, que ellos no pueden darnos la versión española de los parches :confused: Por otro lado, por lo que comentáis parece que funcionan ¿no? ¿no se pone na...
by Joseignacio
Sat Nov 17, 2007 1:32 pm
Forum: Cuartel General AACW
Topic: Hola, me presento
Replies: 4
Views: 2477

Bienvenido.
by Joseignacio
Sat Nov 17, 2007 1:31 pm
Forum: Cuartel General AACW
Topic: Ultimo parche
Replies: 24
Views: 9459

Repuesta oficial de Pocus. Hay que esperar 2 ó 3 semanas.
by Joseignacio
Fri Nov 16, 2007 10:01 am
Forum: AACW Technical support / Aide technique
Topic: Bug: I don't win with 201 points of NM
Replies: 7
Views: 4431

This bug does not affect playing, so it has no importance for me. I just sent you as a curiosity.

About the text, if you hadn't mentioned it I wouldn't have realized it.
by Joseignacio
Thu Nov 15, 2007 11:43 am
Forum: AGEod's American Civil War
Topic: About the AACW patching policy and the integration of mods into official patches
Replies: 57
Views: 18628

I think it's unrealistic to reach a point where one can say that this game no longer has any bugs, whatsoever. :tournepas Wow. I cannot believe what I read. It was not like this in the videogames industries in the past and I think it's the only industry (software) that could have this accepted by s...
by Joseignacio
Thu Nov 15, 2007 11:40 am
Forum: AGEod's American Civil War
Topic: About the AACW patching policy and the integration of mods into official patches
Replies: 57
Views: 18628

Of course not. What I want is stability and the feeling that the game I just started playing is a solid product that may be capable of improvement, but is also worth my investment of time and money in its current form. AACW has disappointed me in this regard. To this I must heartily applaude. I thi...
by Joseignacio
Tue Nov 13, 2007 2:11 pm
Forum: AGEod's American Civil War
Topic: Supply Questions
Replies: 75
Views: 24265

Because the consumption of supplies is greater of the one than it would have to be?. (for example in the pool we have 30000 supplies, we know that our units consume 1000, and that we produce each turn 2000, therefore to the following turn we must have 31000 of provisions, but this is not fulfilled)...
by Joseignacio
Tue Nov 13, 2007 12:49 am
Forum: AGEod's American Civil War
Topic: Supply Questions
Replies: 75
Views: 24265

transports should be able to send supply to coastal troops. Riverine didn't to me in 1.07e. I almost had everybody dead in a siege because of this if I recall well. Finally They did when I put them inside. But the supply was not a lot with two transports for a full, unsupplied under minimal levels ...
by Joseignacio
Wed Nov 07, 2007 8:44 pm
Forum: AACW Technical support / Aide technique
Topic: Bug: I don't win with 201 points of NM
Replies: 7
Views: 4431

Pocus wrote:Got the file, but it won't be before the release of Napoleon that I will check that, sorry.


It's ok, I consider that game won. :)
by Joseignacio
Wed Nov 07, 2007 10:54 am
Forum: AGEod's American Civil War
Topic: "Loosing" troops
Replies: 11
Views: 5857

"Loosing" troops

I suppose somebody said it before, sorry in this case. Besides, it's not a bbug or really important but, on the other hand, it's a little mistake that is very easy to solve: In some of the messages, I think when you lose NM, VPs or soldiers, the game says you loose them, which is not the same. :)
by Joseignacio
Wed Nov 07, 2007 8:34 am
Forum: AGEod's American Civil War
Topic: Odd Victory--But Hey, Its Still a Win!
Replies: 9
Views: 4839

Okay, so I just won my first full campaign as the South. My settings were normal difficulty, full AI behavior, normal aggressiveness, and everything else pretty much set to normal, and the setting that slightly improves the AI but increases turn time. It is early June '64. I'd had General Lee, alon...
by Joseignacio
Wed Nov 07, 2007 1:40 am
Forum: AGEod's American Civil War
Topic: 2 Redeployment bugs
Replies: 11
Views: 4982

There's got to be a reason the General is inactive: Lack of orders, lack of intelligence, temporary lack of resources, men tired, he judges weather not to be appropriate, He needs to rally the men, ambushers/flankers not in position yet, no reports yet from the scouts...and so on . Plenty of possib...
by Joseignacio
Tue Nov 06, 2007 10:10 am
Forum: Cuartel General AACW
Topic: Hola muy buenas
Replies: 6
Views: 3821

Bienvenido, Basurde.
by Joseignacio
Sat Nov 03, 2007 9:07 pm
Forum: AACW Technical support / Aide technique
Topic: No partisans in pool
Replies: 6
Views: 3903

Pocus wrote:The HQ problem is not, this is because you already have HQs deployed.

I got your files, thanks.


Not exactly. I had an HQ KIA at the beginning of the game, so it should(¿?) be a "slot free" in the deployment limit? Maybe the counter doesn't go back to 0 in this.
by Joseignacio
Sat Nov 03, 2007 5:19 pm
Forum: Cuartel General AACW
Topic: ¡Tios, colaborad!
Replies: 13
Views: 6806

Antonyo, tienes razón. A mi me extrañó que en mis primeras campañas había conscripts y luego ya nunca (también es cierto que cambié de parche en ese periodo) y desde luego no funciona corréctamente porque si no no habría líderes que entrenaran a la gente para pasar a regulares.
by Joseignacio
Sat Nov 03, 2007 4:01 pm
Forum: AACW Technical support / Aide technique
Topic: Bug: "peaceful" revolts
Replies: 0
Views: 1221

Bug: "peaceful" revolts

In the current campaign, with 1.07e and with the Norhern, I have had the message (usual in these cases) "with the help of the local militia, the population of Beaufort revolted and we lost the city". Till there, everything is normal. What s not normai is that the city was garrisoned with a cannons b...
by Joseignacio
Sat Nov 03, 2007 3:45 pm
Forum: AACW Technical support / Aide technique
Topic: No partisans in pool
Replies: 6
Views: 3903

I was going to send you the files but I don't know which one use because this happens in all. Am I right or not that the partisans and maybe other irregulars join the pool of both sides in any campaign game? Because until now, I think it has been like this in all the campaigns I have played and in a...
by Joseignacio
Sat Nov 03, 2007 2:30 pm
Forum: AGEod's American Civil War
Topic: How long do you normally spend on a turn?
Replies: 18
Views: 7023

I usually take about 40 to 60 min against the computer, but I usually like to double-check everything because it's very frustrating if you forgot to do sth. you had in mind and they f*ck you because of this. I dont like reloading as a rule, and it takes time to wait till the IA ends and start all ag...

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