Search found 14 matches

Go to advanced search

by jimbotobi
Fri Feb 27, 2009 8:20 pm
Forum: Help improve WW1!
Topic: naval rules
Replies: 27
Views: 14705

naval rules

hi, exactly that is the question and even the rules of the pc-game doesn`t explain the concept clearly. I bought the game 2 months ago and it still seems to me - sorry for that - a beta version, especially concerning the naval part of the game. :( I think, that ww1 is a great game concept and bringi...
by jimbotobi
Fri Feb 27, 2009 12:39 am
Forum: Help improve WW1!
Topic: naval rules
Replies: 27
Views: 14705

naval rules

hi, i can undo the raid mission and set again to raid before enacting movement for each army. The result is a new raid mission during the movement! By the way, i sent a fleet out to the baltic sea, again with a raid mission and the result was a raid executed against "perpignan" - so the result-teleg...
by jimbotobi
Wed Feb 25, 2009 8:54 pm
Forum: Help improve WW1!
Topic: naval rules
Replies: 27
Views: 14705

naval rules

hi,

i have the german scout fleet in nordsee. now i can do a rais mission every time in combination with the enact movement button, so a number of naval raids equal to the number of armies. Is that to be intended?
by jimbotobi
Wed Feb 25, 2009 8:41 pm
Forum: Help improve WW1!
Topic: munition planning
Replies: 2
Views: 2505

munition planning

hello,

i just planned for getting 20 ammo points per turn. Now i`ve got only 13?!?

what`s the reason for this?
by jimbotobi
Wed Feb 25, 2009 8:36 pm
Forum: Help improve WW1!
Topic: events
Replies: 12
Views: 7695

events

Hi,

what`s the reason for not keeping any drawn event????
by jimbotobi
Sun Feb 15, 2009 8:35 pm
Forum: Help improve WW1!
Topic: naval rules
Replies: 27
Views: 14705

naval rules

Yes!
by jimbotobi
Fri Feb 13, 2009 10:28 pm
Forum: Help improve WW1!
Topic: naval rules
Replies: 27
Views: 14705

naval rules

hi,

in naval battles it`s still possible to engage nothing...
by jimbotobi
Mon Feb 09, 2009 7:24 pm
Forum: Help improve WW1!
Topic: naval rules
Replies: 27
Views: 14705

scroll bar

Hello,

the mouse wheel doesn`t help...(i have one and usually it works;-))

everytime i send a dplomat, the list automatically scrolls up. Now i have to use the arrows to get down in the list again, which makes it boring ;-((...

i mean a scroll bar could speed this thing up...
by jimbotobi
Sun Feb 08, 2009 1:29 pm
Forum: Help improve WW1!
Topic: naval rules
Replies: 27
Views: 14705

hello calvinus,

if i can redirect diplomats it`s even more important to have scroll bar, please;-)

thanks

jimbotobi
by jimbotobi
Sat Feb 07, 2009 4:46 pm
Forum: Help improve WW1!
Topic: naval rules
Replies: 27
Views: 14705

handling of diplomats

hi calvinus, another bad thing is the handling of the diplomats. Each round i receive new diplomats and i try to send them "on station". Then i have to scroll the full list down (after sending the list is "on top" again) to get a "free" diplomat to send on station. Is it at least possible to create ...
by jimbotobi
Fri Feb 06, 2009 8:45 pm
Forum: Help improve WW1!
Topic: naval rules
Replies: 27
Views: 14705

naval rules

Hello calvinus, yesterday you wrote, page 68 shall be corrected. Why? In the boardgame rules the naval movement is also to be ended in port (91-C. Ports)!? Seems to be much work around the naval component. Another question concerns land combat: often i worry about why i lost a land combat. There are...
by jimbotobi
Thu Feb 05, 2009 9:30 pm
Forum: Help improve WW1!
Topic: naval rules
Replies: 27
Views: 14705

naval rules

Hello, it`s on page 68: Phase 6 - Control of the seas: all naval units must end the naval phase in port. It seems to me, that naval movement can be endless. With the german scout fleet i went out to north sea in game turn one. The British came out and i retreated to antwerp (unwilling) with the brit...
by jimbotobi
Thu Feb 05, 2009 8:23 pm
Forum: Help improve WW1!
Topic: naval rules
Replies: 27
Views: 14705

naval rules

Hello,

when do i get control of a sea area (i chose the control mission)? There are no flags to symbolize the control...


doesn`t the naval units have to go back to port after the mission (as described in the rules)?

Thanks for your answer...

jimbotobi
by jimbotobi
Wed Jan 28, 2009 8:11 pm
Forum: Help improve WW1!
Topic: combat details
Replies: 1
Views: 1870

combat details

Hello, i would like to see some more combat details before combat, such as applying modifiers e. g. Then it would be nice to see the die-roll result in battle as well as the possible following morale check result. This could make the battles even more exciting. Are there perhaps any options i didn`t...

Go to advanced search