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by 06 Maestro
Thu Jul 07, 2016 5:22 am
Forum: WW1 Technical support / Aide technique
Topic: Lots of CTD's...help please!
Replies: 5
Views: 1891

I bought this game on an old computer many years ago and enjoyed it, but when I tried to install it on the new one it's crashing to desktop seemingly random but often enough that it happens within one or two turns, especially if there is combat. The CTD just says windows has an error and closes, no...
by 06 Maestro
Mon Mar 18, 2013 12:48 am
Forum: WW1 : La Grande Guerre 14-18
Topic: How will it run on Windows 8?
Replies: 1
Views: 997

It runs very well on Windows 8--in my case, better than with previous Windows. I made the big switch in December to 8--WW1 was one of the games that kept on ticking.

Regarding the 4 core CPU--I can't say. I am still using an Athlon 64x2 5200 (the oldest part of my pc).
by 06 Maestro
Fri Dec 14, 2012 10:54 am
Forum: WW1 : La Grande Guerre 14-18
Topic: We have tried to play this via Lan on two vacations :(
Replies: 9
Views: 2208

BTW--I monitored the cpu and memory usage. The game is using under 500MB's now--an absolutely amazing improvement. I recall a time when it used more than 1 gig of memory. The CPU is using 30 to 40% for the game. In comparison, HoI3 uses 60% on the same CPU. The data exchange via the router is minisc...
by 06 Maestro
Fri Dec 14, 2012 10:43 am
Forum: WW1 : La Grande Guerre 14-18
Topic: We have tried to play this via Lan on two vacations :(
Replies: 9
Views: 2208

Sooo, good news--it runs like a champ on the LAN. I changed the game settings to full army by army with all sub boxes checked. I also used the battle ai for both sides--both to make it a bit easier and to eliminate getting confused :) . In two previous attempts the game would sort of stop at the end...
by 06 Maestro
Thu Dec 06, 2012 11:22 am
Forum: WW1 : La Grande Guerre 14-18
Topic: We have tried to play this via Lan on two vacations :(
Replies: 9
Views: 2208

Wireless is just as fast--or faster now than with an RJ 45 hookup. However, (you prompted this thought) a USB hookup to booth computers to the router just might be more stable--dunno, but I am going to try that. My computers were side by side--connected by wireless network. 50 feet apart can make fo...
by 06 Maestro
Thu Dec 06, 2012 1:33 am
Forum: WW1 : La Grande Guerre 14-18
Topic: We have tried to play this via Lan on two vacations :(
Replies: 9
Views: 2208

Well--it froze-almost on the last battle for September. It resumed and played fine through all phases. The only odd thing that began in September was the newspaper popup at the end of each battle. Along with the normal message of the retreat, there was a news message that reinforcements had arrived ...
by 06 Maestro
Wed Dec 05, 2012 11:19 am
Forum: WW1 : La Grande Guerre 14-18
Topic: We have tried to play this via Lan on two vacations :(
Replies: 9
Views: 2208

Hi CSS --I finally got my new router tonight (another Netgear) and got things rolling. It had been a while since I did an MP hookup with WW1--I had to re-read my instructions :) . I finally got the connection. As it is a bit late, I just fired up the 1914 scenario. I only played through early August...
by 06 Maestro
Sun Dec 02, 2012 1:38 am
Forum: WW1 : La Grande Guerre 14-18
Topic: We have tried to play this via Lan on two vacations :(
Replies: 9
Views: 2208

Through the games development it had its ups and downs with TCP play. At one time it really worked (played to mid '15 once before stopping due to updates), but as more patches came out, it went "south". As I really wanted to have MP games with WWI I spent a lot of time working with in the MP mode. T...
by 06 Maestro
Sun Dec 02, 2012 1:24 am
Forum: WW1 : La Grande Guerre 14-18
Topic: Windows 8 and WW1
Replies: 2
Views: 2069

Windows 8 and WW1

It works! I just upgraded my gaming rig with a SSD and Windows 8. Installing all the games turned out to be the most difficult part of the process. Some games, that are not that old, will not install properly. WWI did. It could have gone a bit more easily with WW1 but the various updates and install...
by 06 Maestro
Tue Apr 03, 2012 7:57 am
Forum: WW1 History club / Discussions historiques sur la Grande Guerre
Topic: Under what hypothetical situation would the Central Powers have won the war?
Replies: 107
Views: 34464

An interesting question, and one I've spent much thought on. What always stands out for me is the Central Powers' failure to properly smooze Italy in the years running up to the war, to the point the alliance with Rome was pretty much a dead letter by August 1914 regardless of how hostilities start...
by 06 Maestro
Sat Feb 04, 2012 6:58 am
Forum: WW1 : La Grande Guerre 14-18
Topic: Would a Wireless Keyboard???
Replies: 4
Views: 1920

I also run XP and it used to run perfect pre patch? Configurations? May have been messed up, but how would I reconfigure? I don't think it is possible for a game patch to affect a mouse--unless you had some custom game mouse configuration that was affected by the patch. It seems that those settings...
by 06 Maestro
Wed May 25, 2011 4:45 am
Forum: WW1 : La Grande Guerre 14-18
Topic: How It Works
Replies: 98
Views: 75010

Excellent! :thumbsup:
by 06 Maestro
Sun Mar 06, 2011 7:08 pm
Forum: WW1 : La Grande Guerre 14-18
Topic: Multiplayer. Trials and Tribulations.
Replies: 49
Views: 8802

Will the TCP function of the game will remain unchanged in the M patch?
by 06 Maestro
Fri Mar 04, 2011 5:01 pm
Forum: WW1 : La Grande Guerre 14-18
Topic: Multiplayer. Trials and Tribulations.
Replies: 49
Views: 8802

calvinus wrote:A first draft of the new WW1 PBEM engine is done. I haven't yet added the attack obstinacy priority stuff, and I have to do severe tests and fixes... but at least a huge amount of work is alreadey done! :)


You are something else- :thumbsup: I will give the beta a go.
by 06 Maestro
Wed Mar 02, 2011 7:38 am
Forum: WW1 : La Grande Guerre 14-18
Topic: Political options question
Replies: 5
Views: 1797

Combat events are presumably played before battle. Yes-forgot about that. Do you hang on to events that are good for your opponent if you draw them so they won't get them? Or can you discard them without fear that they will be drawn subsequently? Hanging on to dangerous event is a wise thing to do....
by 06 Maestro
Wed Mar 02, 2011 12:54 am
Forum: WW1 : La Grande Guerre 14-18
Topic: Political options question
Replies: 5
Views: 1797

Political choices can be made anytime, but will only go into force in the next interphase. Events will go into effect immediately. Some events are programmed to happen automatically, like the British Marines go here or there. When the events notices pop up, try scrolling with the arrow on the info b...
by 06 Maestro
Wed Mar 02, 2011 12:45 am
Forum: WW1 : La Grande Guerre 14-18
Topic: Multiplayer. Trials and Tribulations.
Replies: 49
Views: 8802

The Mulhouse thing is something I had seen in the 14 MP scenario-reproducible. That was a while ago-apparently it is still there. As this TCP play is finicky, all due care should be done in preparation. An example would be what the MP players of HoI 3 do every month or so; reinstall the game. Whenev...
by 06 Maestro
Tue Mar 01, 2011 4:09 am
Forum: WW1 : La Grande Guerre 14-18
Topic: Multiplayer. Trials and Tribulations.
Replies: 49
Views: 8802

I don't understand exactly the question. The pbem mode does not use the TCP multi player, only the email stuff... Each player generates the Orders file and attachs it to the email that sends to all opponents. I did not know that you could change the game to a PBEM type-thus I thought you were just ...
by 06 Maestro
Mon Feb 28, 2011 6:50 pm
Forum: WW1 : La Grande Guerre 14-18
Topic: Multiplayer. Trials and Tribulations.
Replies: 49
Views: 8802

Anyway guys, I'm considering the opportunity of developing a simple PBEM game mode (minimal interface changes, PBEM allowed only in WEGO and with no interceptions, all battles resolved strictly by AI only)... This should help a lot the game, even if depriving it of some fundamental and funny featur...
by 06 Maestro
Mon Feb 28, 2011 5:47 pm
Forum: WW1 : La Grande Guerre 14-18
Topic: Multiplayer. Trials and Tribulations.
Replies: 49
Views: 8802

Having experienced my first two-player scenario last night (thanks, poweraxe) I must say that I was impressed how smooth it all went, once we finally got connected, although the load time was quite long. If you are "loading full map", the game will take several times longer to load. Uncheck the box...
by 06 Maestro
Sun Feb 27, 2011 11:58 pm
Forum: WW1 : La Grande Guerre 14-18
Topic: Multiplayer. Trials and Tribulations.
Replies: 49
Views: 8802

Excellent. Poweraxe.
by 06 Maestro
Sun Feb 27, 2011 10:21 pm
Forum: WW1 : La Grande Guerre 14-18
Topic: Multiplayer. Trials and Tribulations.
Replies: 49
Views: 8802

Do you mean the battle screen always bugs in that manner in 4-players mode? If so, I will try to simulate the 4-players mode to reproduce the battle bug. Nope, this happened, on his screen, during 2 way play. In my game the battle screen would open as normal, but his units did not appear for the fi...
by 06 Maestro
Sat Feb 26, 2011 10:45 pm
Forum: WW1 : La Grande Guerre 14-18
Topic: Multiplayer. Trials and Tribulations.
Replies: 49
Views: 8802

poweraxe wrote:I'm up for a game this evening, send me a PM to let me know when you're on.


If you guys see me online, let me know how you are making do.
Nomadicjam has my messenger info.
by 06 Maestro
Sat Feb 26, 2011 7:55 pm
Forum: WW1 : La Grande Guerre 14-18
Topic: Multiplayer. Trials and Tribulations.
Replies: 49
Views: 8802

That sounds good, Tamas. The four player effort stalled pretty quick the last time-maybe we will make it this time.
by 06 Maestro
Wed Feb 23, 2011 3:45 pm
Forum: WW1 : La Grande Guerre 14-18
Topic: Multiplayer. Trials and Tribulations.
Replies: 49
Views: 8802

If you plan to do a 4 player game eventually, I would like to join in :) This game is a lot of fun, and I would like to try an MP game sometime. Excellent. We still need to work our way up to the GC first-we will be proceeding with that in less than a week-I expect. We should try a 2 player game fi...
by 06 Maestro
Tue Feb 22, 2011 7:08 am
Forum: WW1 : La Grande Guerre 14-18
Topic: Multiplayer. Trials and Tribulations.
Replies: 49
Views: 8802

I confirmed that the color hint for breakthrough units is not showing while using the NATO unit markers. It is quite clear with the 3d sprites.
by 06 Maestro
Tue Feb 22, 2011 4:33 am
Forum: WW1 : La Grande Guerre 14-18
Topic: Multiplayer. Trials and Tribulations.
Replies: 49
Views: 8802

We played a few games tonight. Each time it gets easier. As I said before; there is a certain flow to MP playing. MP is a bit more daunting than SP as you have someone else messing with your game. Starting off with this in MP it is wise to keep it simple. Don't do the turn flips or the reactions. Af...
by 06 Maestro
Mon Feb 21, 2011 10:43 pm
Forum: WW1 : La Grande Guerre 14-18
Topic: Multiplayer. Trials and Tribulations.
Replies: 49
Views: 8802

Hello all, I've read carefully your posts. I'll try to work on these issues in my LAN during next week-end. As 06 Maestro knows, my spare time is now almost zero... so I could take a lot of time before all these issues can be addressed. :( Also because such MP issues are always very though to work ...
by 06 Maestro
Mon Feb 21, 2011 8:11 pm
Forum: WW1 : La Grande Guerre 14-18
Topic: Multiplayer. Trials and Tribulations.
Replies: 49
Views: 8802

I really enjoyed the MP game-first in a while-too bad that some issues broke it before we got very far. I should have mentioned to Nomadicjam that there were issues with "reaction" in MP games. I suspect that was one of the big problems. Several times the game switched player order-I did not do it. ...
by 06 Maestro
Mon Feb 14, 2011 9:03 am
Forum: PBEM and multiplayer matchups (all games)
Topic: Searching 3 folks for a 4-player game
Replies: 51
Views: 8363

Nomadicjam wrote:Yes, I've replied to all of them. Perhaps I'm doing something wrong...


Nope-I got your mail sent to gmail-progress. :thumbsup: game time soon.

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