Search found 427 matches

Go to advanced search

by squarian
Sat Jun 12, 2021 2:57 pm
Forum: BoA2: Wars in America
Topic: Anyone still playing this? If so, questions.
Replies: 34
Views: 12823

Re: Anyone still playing this? If so, questions.

I've just concluded a 1776 campaign with a personage well know in these precincts (and alas, my muddling led the British Empire to an early capitulation). We've now switched sides for another match. I'm not surprised WIA is still being played, frankly. I think it is the most elegant, if not the most...
by squarian
Tue May 18, 2021 4:25 pm
Forum: PBEM and multiplayer matchups (all games)
Topic: BOA2 Opponent Wanted: Campaign 1775/6
Replies: 1
Views: 4179

Re: BOA2 Opponent Wanted: Campaign 1775/6

Opponent found - closed.
by squarian
Wed May 12, 2021 6:16 pm
Forum: BoA2: Wars in America
Topic: Anyone still playing this? If so, questions.
Replies: 34
Views: 12823

Re: Anyone still playing this? If so, questions.

I'm still around - and in fact, looking for an opponent for a 1775 or '76 campaign. PM me if you're interested!
by squarian
Sun May 09, 2021 3:29 pm
Forum: PBEM and multiplayer matchups (all games)
Topic: BOA2 Opponent Wanted: Campaign 1775/6
Replies: 1
Views: 4179

BOA2 Opponent Wanted: Campaign 1775/6

Anyone up for the War of American Independence, let me know by DM.
by squarian
Wed Mar 28, 2012 4:04 pm
Forum: Help to improve WIA
Topic: Double messages and no show by mentioned force.
Replies: 5
Views: 6455

In the same save, various American elements will not restore hits, despite being at 100% supply, on depot, with replacement chits available, for multiple turns.
by squarian
Mon Mar 26, 2012 3:31 pm
Forum: Help to improve WIA
Topic: Canadian Militia upgrades
Replies: 11
Views: 10009

Another suggestion (in a crowded field - sorry!): The only way I produced so many Lt Inf in that game with Ebbingford was by parking the sole leader with training ability (the Chevalier de Levis) in Montreal for nearly the entire game and having him do nothing but train up the militia. That alone ac...
by squarian
Mon Mar 26, 2012 3:22 pm
Forum: BoA2: Wars in America
Topic: How to turn off auto garrison
Replies: 12
Views: 7052

Garrisons should be small and cost replacements... not sure these troops are really abusive. I don't think I'd say "abusive", but certainly implausible to the point of straining credulity in certain cases. In a recent FIW game I played with Ebbingford, for example: after raiding and gaining control...
by squarian
Mon Mar 26, 2012 3:13 pm
Forum: BoA2: Wars in America
Topic: Wrong battle result
Replies: 5
Views: 4695

Just to let everyone know I'm back in the forums now. :D
by squarian
Fri Mar 02, 2012 4:04 pm
Forum: Help to improve WIA
Topic: WIA {Public Beta} patch 1.10 Release Candidate 4a = February 21, 2012
Replies: 19
Views: 15445

I've had a mixed force at Augusta for several turns now. Auto-garrison militia keep popping up, I keep slamming them down. The last turn, the garrison surrendered, so I gained 1 NM - but a new garrison immediately turned up. I can probably milk this situation for several turns to come, probably gain...
by squarian
Fri Mar 02, 2012 2:50 am
Forum: Help to improve WIA
Topic: WIA {Public Beta} patch 1.10 Release Candidate 4a = February 21, 2012
Replies: 19
Views: 15445

If the French colonial bn popping up in Richmond is WAD, then I'm Wilma the Dancing Gopher.
by squarian
Sat Feb 18, 2012 6:31 am
Forum: Help to improve RoP
Topic: ROP {public beta} patch 1.03 Release Candidate 11a - February 6, 2012
Replies: 28
Views: 15208

How can experience concept in age reflected in ROP more while regulars can gain experience (The ones had intense battles but not losing elements chits) but not changing status to Elite? Not sure if I understand you, Baris, but I think you're asking how the game refelcts units gaining combat experie...
by squarian
Sat Feb 18, 2012 12:59 am
Forum: Help to improve RoP
Topic: ROP {public beta} patch 1.03 Release Candidate 11a - February 6, 2012
Replies: 28
Views: 15208

Dunno where the balance should be, but upgrade chance is still there! :w00t: At the moment I'd say the balance is right where it ought to be. :thumbsup: Rapid changes in the quality of a unit make sense when you're modelling armies essentially created from scratch, as in AWI and ACW. Not so much wh...
by squarian
Fri Feb 17, 2012 9:45 pm
Forum: Help to improve RoP
Topic: ROP {public beta} patch 1.03 Release Candidate 11a - February 6, 2012
Replies: 28
Views: 15208

Troops do not upgrade to elite anymore. IIRC, TrainAutoUp was removed from all units in the DB at some point. Odd I can't find it in the Read Me, but randomly flipping through some unit files I see none have it, unlike e.g. the units in AACW. I tried sifting though patch update threads, but no luck...
by squarian
Fri Feb 03, 2012 11:58 pm
Forum: Rise of Prussia
Topic: French depot btns build area
Replies: 7
Views: 4593

Where else would it make sense to allow FRA Builds? Low Countries, on the grounds that as well as Holland/Austrian Netherlands it also represents the French frontier fortresses in Picardy, Champagne, Lorraine where regts would ordinarily be mustered? Though increasing the limit in the France OMB to...
by squarian
Sun Jan 29, 2012 4:17 pm
Forum: News from AGEod
Topic: Any new AGEOD games in December 2011 or in 2012?
Replies: 469
Views: 178920

Nikel wrote:The map of RoP covers a great part of the operations. Depending of what the modder(s) want to do should be expanded to west (Rocroi) and south (Mantua)


Which as it happens would also provide an excellent map for the War of the Austrian Succession - just to point that out. :D
by squarian
Wed Jan 25, 2012 11:56 pm
Forum: News from AGEod
Topic: Any new AGEOD games in December 2011 or in 2012?
Replies: 469
Views: 178920

I suppose you have to be a European to want to play a game based on the "30 Years War!" It does nothing for me - at all! Where is AGEOD's market? Where do they get sales from? USA! Make games for the market. See? t Yes, I suspect the N. American market accounts for the majority of sales, though hab...
by squarian
Thu Dec 22, 2011 4:49 pm
Forum: Rise of Prussia
Topic: Couple of questions and my opinions
Replies: 10
Views: 6089

Next, are there any plans in the works about an expansion? The War of the Austrian and Polish Successions were directly mentioned as possible candidates in Phillipe's interview I watched on You Tube. Just curious. Candidly, I think such an expansion is much more likely to come from a modder than th...
by squarian
Tue Dec 20, 2011 6:37 pm
Forum: AGEod's American Civil War
Topic: Full Campaign - New Player Questions
Replies: 73
Views: 28218

what units if any should go in the corps or army stacks but not in the divisions. I'm thinking here of reserve artillery and spare cavalry units and also support units such as medical and signals. I don't know if this is the most sensible practice from a force-maximization POV, but I generally use ...
by squarian
Tue Dec 20, 2011 3:03 pm
Forum: AACW Strategy discussions
Topic: Too many chiefs
Replies: 6
Views: 4983

Too many chiefs

With the addition of many more generals, especially for the Union side, since the original version of the game, I now have a kind of quandary - What do I do with them all? By early 63 the Union has enough leaders to man all sixty divisions, all detached forces, and every last garrison. I wish I coul...
by squarian
Mon Dec 12, 2011 5:30 pm
Forum: AGEod's American Civil War
Topic: Total blockade available every turn?
Replies: 4
Views: 2908

Total blockade available every turn?

In a Apr61 campaign, in the first few months of 61, under 1.16 rc7: I'm hosting as CSA. My opponent is reporting that for the last two turns (late June, early July) he's been able to select Total Blockade and is asking whether this is WAD. AFAIK and having reviewed the release notes, this isn't a ne...
by squarian
Sun Dec 11, 2011 6:54 pm
Forum: Rise of Prussia
Topic: NM loss about destroyed elements in Battle
Replies: 11
Views: 7397

Posting this link as an aide-memoire for it's cross-relevance to this thread:

http://www.ageod-forum.com/showpost.php?p=222088&postcount=11

Summary: Copanut arguing that cohesion loss for battle is too low across AGE games.
by squarian
Sun Dec 11, 2011 3:55 pm
Forum: Rise of Prussia
Topic: NM loss about destroyed elements in Battle
Replies: 11
Views: 7397

Excellent! Adjusting this downward is going to make a really important improvement to this game, IMO. No more "8th battle of Dippoldswalde"! :thumbsup: And it'll likely solve another perennial problem: the crazy NM swings which come from these repeated battles, when ground-down elements start dying ...
by squarian
Sun Dec 11, 2011 5:37 am
Forum: Rise of Prussia
Topic: Command cost for certain combat units
Replies: 0
Views: 1621

Command cost for certain combat units

Certain combat units (e.g. Hessian Leib Gd Cav) costs 0 command, when it seems they should probably cost 1. Perhaps this was a design decision (on the grounds that these were small units maybe?) but can anyone detect a pattern or otherwise know why these units should cost nothing to command? Or was ...
by squarian
Sun Dec 11, 2011 5:29 am
Forum: Rise of Prussia
Topic: Mixing nationalities and artillery
Replies: 6
Views: 5562

1) According to the discription of the multinational commander trait, there is a malus if units of a different nationality are commanded by a leader who doesn't have the trait. How big is this malus? Not as far as I can tell - send a Russian general to command Swedes (the ancestral enemy) and there...
by squarian
Sun Dec 11, 2011 5:06 am
Forum: Rise of Prussia
Topic: NM loss about destroyed elements in Battle
Replies: 11
Views: 7397

One of the last ROP great problem is battles shold result in more cohesion losses. Cohesion being lower after battle should hinder new battle to start immediatly. This was a very perceptive and important observation, which as far as I can tell seems to have gone unnoticed. The Seven Years War shoul...
by squarian
Thu Dec 08, 2011 2:59 pm
Forum: Help to improve AACW!
Topic: Opponent's turn is missing??
Replies: 10
Views: 5576

Thanks, Pocus - I thought there was something awry. Looking forward to the next RC.
by squarian
Mon Dec 05, 2011 12:02 am
Forum: AGEod's American Civil War
Topic: Good Population Administrator?
Replies: 11
Views: 6041

I guess that the newly-rediscovered importance of loyalty to unit builds makes this matter a bit more than previously. But I can't say I've ever paid much attention before.
by squarian
Sun Dec 04, 2011 9:44 pm
Forum: Help to improve AACW!
Topic: AACW {public beta} patch 1.16 Release Candidate 7 - November 29, 2011
Replies: 85
Views: 36695

oberst_klink wrote:ALL troops I assembled and sent into KY to meet the rebel threat lost 90% (!!!) of their strength right after I moved in, without any combat whatsoever.


This threw me for a loop too - the explanation is in this thread:

http://www.ageod-forum.com/showthread.php?t=23450
by squarian
Fri Dec 02, 2011 3:17 am
Forum: Help to improve AACW!
Topic: Opponent's turn is missing??
Replies: 10
Views: 5576

So this isn't what's supposed to happen if I "interfere" with the AI orders for a turn? I'm only asking because it seems that if this is the case, playing the Union solitaire is not really an option. As we all know, the CSA AI is prone to bizarre behaviour. Apparently, the only way to correct Athena...
by squarian
Wed Nov 30, 2011 11:42 pm
Forum: Help to improve AACW!
Topic: Opponent's turn is missing??
Replies: 10
Views: 5576

Opponent's turn is missing??

Playing USA solo, 1.16rc7, I went back a turn to "correct" one of Athena's silly moves, opening the CSA side, changing the move, saving it, then processing the turn. Since then, every time I process the turn, I get the "Opponent's turn is missing, do you really want to process the turn, thus reverti...

Go to advanced search