Pocus wrote:PhilThib had switched to others activities. I know he is not ready to announce anything yet, and anyway that's up to him. He can still pass here to chat with you, but I know he was busy this summer.
Trenchfoot, I'm curious, Have you ever won as Germany? I have this game stored away. If I remember correctly, the central powers had to get those red victory cities, but the number needed went up every year and getting one hex so hard, that Germany had no chance. A friend and I played several games ...
With every new Ageod game I pray they improve the AI, but every time I see the same old Athena nonsense. I thought a WW1 game would force them to alter it significantly, but I guess I'm wrong. IMHO this engine just isn't up to too this.
Other WW1 games have no problem separating the resources of the different countries. I just don't understand, Do you mean Germany/A.Hun. share the same resources? England/ France share the same resources? Seems like a strange design. Am I wrong about this?
Templer wrote:It matters to me because I can't wait to read the first impressions soon! The game is not a "sure buy" for me.
This is the first Ageod game I am going to wait and see. I just not sure of this one. I was sort of disappointed with CW2 and I'm not sure their engine is good for WW1.
Take Gen. Jackson and a mid size corp , swing left of Washington and take Baltimore. Then sit there and union moral will break. Works every time against Athena.
I like the new game, but I prefer the old one. I'm not even sure why. The new one feels "ahistorical" to me. Like I said it is a good game, and it is my own mental hurdle I must get over.
Bobby53 wrote:Hello, funny short story, I'm such a Civil War buff, that I brought my wife to Gettysburg on our honeymoon 40 years ago. She still gets mad at me for that.
Taillebois wrote:Downloaded and installed ok thanks.
I must say I find it weird having several stacks showing exactly the same PWR being the total of the region rather than the stack themselves. It strikes me as a pretty weird change.
A few days ago, I started a new campaign as the CSA. Wow, last couple of times, I won against the Union by capturing Washington after capturing a few other important cities. I won both games as the CSA at the end of 1861. However, now I used slightly more difficult settings and the AI is a whole di...
Now, for the official patch we will probably abandon this constraint, the rational being that the place where the artillery arrives is the delivery place, not the production place, so artilleries will soon be able to be built in any city... Less complexity for everyone. Hmnn.....I'm not sure about ...