Search found 140 matches

Go to advanced search

by Panama Red
Sun Mar 19, 2023 1:13 am
Forum: BoA2: Wars in America
Topic: Canadian militia in FIW
Replies: 19
Views: 19753

Re: Canadian militia in FIW

Thank you and I'll give it a try. :thumbsup:
by Panama Red
Sat Mar 18, 2023 2:26 pm
Forum: BoA2: Wars in America
Topic: Canadian militia in FIW
Replies: 19
Views: 19753

Re: Canadian militia in FIW

Is there any place I can find this "fix" for the French Loyality problem ???

The above links no longer work.

Thanks
by Panama Red
Sat Sep 13, 2014 4:25 pm
Forum: Civil War II
Topic: CW2 patch 1.04 available through auto-update
Replies: 15
Views: 18618

Tried Auto-Update and it says that nothing is there (Matrix).

What do I do since you have not posted the link here ???
by Panama Red
Tue Jul 08, 2014 6:22 pm
Forum: To End All Wars
Topic: Steam or not Steam
Replies: 21
Views: 11286

I would prefer to buy NON-Steam, since Steam is just a modern DRM.
by Panama Red
Mon Aug 19, 2013 1:32 am
Forum: WW1 : La Grande Guerre 14-18
Topic: Basic Modding Primer - Adding New Units
Replies: 21
Views: 15095

Thank you and I hope you post more information on how to mod this excellent game.
by Panama Red
Mon Aug 12, 2013 1:46 am
Forum: WW1 : La Grande Guerre 14-18
Topic: Where do I get 1.07L for the original non Gold game?
Replies: 9
Views: 5714

Or you could install it to another hard drive like I do and have zero problems.
by Panama Red
Fri Jun 21, 2013 7:06 pm
Forum: Help improve WW1!
Topic: WW1 & other Ageod games with 'counters' Similar to Avalon Hill?
Replies: 13
Views: 10581

by Panama Red
Wed Jun 19, 2013 1:10 pm
Forum: Help improve WW1!
Topic: WW1 & other Ageod games with 'counters' Similar to Avalon Hill?
Replies: 13
Views: 10581

Yes, WW1 has the ability to use any one of three different types of troop icons on the map. The first is a 3D soldier icon that reflects the correct uniform for that country, the second is a soldier picture on a small plaque with the correct uniform and the third is the old traditional counter like ...
by Panama Red
Tue May 21, 2013 9:59 am
Forum: WW1 : La Grande Guerre 14-18
Topic: New official patch 1.08Q
Replies: 27
Views: 147041

1.07L is the last official regular WW1 patch.
by Panama Red
Sat Apr 13, 2013 1:42 pm
Forum: Help improve WW1!
Topic: Some inaccuracies and problems
Replies: 23
Views: 16084

Averkinen:
So what is the solution since you solved the problem ???
by Panama Red
Tue Mar 19, 2013 12:33 pm
Forum: WW1 : La Grande Guerre 14-18
Topic: Fix for Missing Brest-Litovsk Fortress
Replies: 36
Views: 59468

:thumbsup:
by Panama Red
Sat Mar 16, 2013 10:03 pm
Forum: WW1 : La Grande Guerre 14-18
Topic: Explanation of naval war - "Something seems to be wrong with our bloody ships today"
Replies: 8
Views: 5385

TheDoctorKing wrote:Is this patch still good with 1.08Q?


I think you mean "mod" versus "patch", and yes the mod is still good for 1.08Q.
by Panama Red
Mon Mar 11, 2013 7:08 pm
Forum: WW1 mods and modding
Topic: Request for Random!
Replies: 33
Views: 21787

The really interesting thing about this is that the armies of that day would not do the really deep raiding that you talk about. Everybody was to concerned about covering their flanks to stick their noses out houndreds of miles behind enemy territory. WW2 Blitzkreig is another matter, and even then ...
by Panama Red
Mon Mar 11, 2013 1:08 am
Forum: WW1 mods and modding
Topic: Request for Random!
Replies: 33
Views: 21787

Random:
Rather than making Belgium stronger (which you said may be ahistorical), would it not be easier to just place a minor fortress at Namur to slow up the NY Rangers trick of taking Paris ???
by Panama Red
Fri Mar 08, 2013 6:03 pm
Forum: RUS Technical support / Aide technique
Topic: With latest patch - zombie horse art and leader battles
Replies: 9
Views: 5945

Highlandcharge:
If that is the case then there will be a lot of problems for people since you can no longer download QF1 or QF2, only QF3 is available now.
by Panama Red
Wed Feb 27, 2013 8:24 pm
Forum: WW1 mods and modding
Topic: Graphical mod by JMass
Replies: 73
Views: 58656

To answer your question: Yes, all the graphical mods still work with 1.08Q
by Panama Red
Thu Feb 21, 2013 3:36 pm
Forum: Help to improve WIA
Topic: Force Marching exploit
Replies: 6
Views: 7545

Pocus:
Would you be more worried if people agreed with you, or disagreed with you ??? :confused:
by Panama Red
Wed Feb 13, 2013 2:59 am
Forum: Help improve WW1!
Topic: Beta Patch 1.08Q
Replies: 133
Views: 73990

Thank you for continuing to keep this as the best WW1 PC out there. :thumbsup:
by Panama Red
Tue Feb 05, 2013 10:43 am
Forum: WW1 mods and modding
Topic: Graphical mod by JMass
Replies: 73
Views: 58656

I just downloaded it (from post #50) and had NO problems (134,611 kb).
by Panama Red
Sun Jan 27, 2013 6:48 pm
Forum: WW1 mods and modding
Topic: Can I disable (Mod out) some War Plans?
Replies: 7
Views: 9008

:thumbsup: Thank you Random.
by Panama Red
Thu Jan 24, 2013 9:42 pm
Forum: Alea Jacta Est
Topic: BOR ; First AJE Expansion
Replies: 139
Views: 56696

After thinking about it, it makes perfect sense. If you sell it as a separate game, people who are not interested in the Roman Civil War era do not have to buy AJE, but will buy BOR. That way you can sell just the BOR game to people who want it versus them not buying it because they would have to bu...
by Panama Red
Thu Jan 24, 2013 9:06 pm
Forum: Help improve WW1!
Topic: Beta Patch 1.08Q
Replies: 133
Views: 73990

Thank you for continuing to improve the BEST WW1 game out there.
by Panama Red
Mon Jun 11, 2012 8:20 pm
Forum: WW1 : La Grande Guerre 14-18
Topic: Battleships to Turkey Event Fix
Replies: 14
Views: 11086

Thank you.
by Panama Red
Fri Jun 08, 2012 4:09 pm
Forum: WW1 : La Grande Guerre 14-18
Topic: Battleships to Turkey Event Fix
Replies: 14
Views: 11086

Thank you.

A question though, are you going to revise your posted Grand Naval Mod with the new fix ???
by Panama Red
Wed Mar 28, 2012 10:58 am
Forum: Help improve WW1!
Topic: Beta Patch 1.08P
Replies: 15
Views: 12703

Help for the AI is always appreciated.
by Panama Red
Sun Mar 25, 2012 4:29 pm
Forum: Help improve WW1!
Topic: Beta Patch 1.08P
Replies: 15
Views: 12703

Thank you. :thumbsup:
by Panama Red
Mon Mar 05, 2012 11:30 pm
Forum: BoA2: Wars in America
Topic: War of Independence - Strategic Map
Replies: 6
Views: 7945

Thank you.
by Panama Red
Wed Jan 11, 2012 9:09 pm
Forum: WW1 : La Grande Guerre 14-18
Topic: New official patch 1.08O
Replies: 44
Views: 28054

Any progress on the 1.08P patch ??? :(
by Panama Red
Sun Dec 25, 2011 3:31 am
Forum: WW1 : La Grande Guerre 14-18
Topic: What is the situation of the game currently?
Replies: 6
Views: 4696

Having 2.00 GHz or above is the key to having the game play with minimual FPS problems.
by Panama Red
Fri Dec 23, 2011 8:48 pm
Forum: WW1 : La Grande Guerre 14-18
Topic: New official patch 1.08O
Replies: 44
Views: 28054

calvinus wrote:Ok I reproduced the crash. Unfortunately this requires a fix in game source code and cannot be corrected by an hot fix in the savegame. This will require some investigation on the causes of the crash and then a new patch, sorry. :(


calvinus:
Any progress on patch 1.08P ???

Go to advanced search