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by Farfarer2
Mon Sep 27, 2010 11:47 am
Forum: Help to improve RoP
Topic: ROP (public beta) patch 1.03 (beta 7 updated September 30)
Replies: 350
Views: 65546

Could I just manually delete the "old" Winterquarters service file before the install of the new beta version tomorrow?
by Farfarer2
Sat Aug 14, 2010 9:44 am
Forum: Help to improve RoP
Topic: Ai aar
Replies: 18
Views: 4758

Glad to help. I noted that Maria Teresa teleported to the woods of East Prussia/Poland when Wien fell.
by Farfarer2
Wed Aug 11, 2010 12:17 am
Forum: Help to improve RoP
Topic: Ai aar
Replies: 18
Views: 4758

Ai aar

Perhaps this is normal, but after a large battle in Brereford north of Wesel, Keith's army retreated - to Pay Bas. I promptly used them to conquer this area immediately, then moved to France, where France fell in short order after generating 2000 VP, and three Marshalls for me. There was no delay in...
by Farfarer2
Thu Aug 05, 2010 1:38 am
Forum: ROP Technical support / Aide technique
Topic: Double Daun!
Replies: 7
Views: 3540

same

It happens with Daun and Ferdinand if they are promotable or have improved efore their mandatory geographic relocation. The new Daun and Ferd have their basic stats, but the originals keep their new rank and stats. I just send one clone to deepest austria and play on.
by Farfarer2
Tue Aug 03, 2010 3:59 am
Forum: Rise of Prussia
Topic: ROP Official patch 1.02
Replies: 40
Views: 17502

Ferdinand

Goes to Hannover with the event and his clone stays in command as an Army Commander. Game did not crash even when they operated near each other. The Hannover Ferdinand did not bring with him the battle-augmented stats of the original Ferdinand - perhaps why they were treated as different leaders.
by Farfarer2
Tue Aug 03, 2010 3:53 am
Forum: Rise of Prussia
Topic: First Impression of the biggest camapaign
Replies: 9
Views: 3832

Nice summary

Although Athena is a good AI, however I found that unusual, but not suicidal tactics confound her (it? to an extent. As Prussia, sudden death victory seems to happen in autumn 1759. Leadership is key. I use Schwerin immediately as an Army to fight an economy of effort campaign in Silesia- fortress l...
by Farfarer2
Fri Jul 23, 2010 4:02 am
Forum: ROP Technical support / Aide technique
Topic: Saved Game Folder Vanishes
Replies: 9
Views: 3562

Glad im not wholly wrong

I created a "Saves" folder manually in the right directory and the game is obligingly populating it with Saved games. I have transferred game folders in/out with success. Quite interesting that a created folder took the place of an invisible folder without an error.
by Farfarer2
Thu Jul 22, 2010 12:30 pm
Forum: ROP Technical support / Aide technique
Topic: Saved Game Folder Vanishes
Replies: 9
Views: 3562

Saved Game Folder Vanishes

when I patched to 1.02b my Save folder disappeared. I can still save and retrieve games, but the new folder is invisible in the file structure. The effect is that I cannot copy saved games to/from a laptop. I tried a fresh install and patch and had the same result - the folder disappears. Any ideas?
by Farfarer2
Sun Jul 13, 2008 6:19 am
Forum: Help to improve WIA
Topic: AI Moving Fort Guns
Replies: 2
Views: 1209

AI Moving Fort Guns

In 1812 scenario the AI can move around ( often large distances) the "Fort Guns". There is also a weird supply unit in Philadelphia that looks like a stack of crates, but has as playtesting/debug/beta name.
by Farfarer2
Fri Jul 11, 2008 12:30 pm
Forum: Help to improve WIA
Topic: Map errata
Replies: 28
Views: 9915

There is now a canal and locks there.
by Farfarer2
Fri Jul 11, 2008 12:26 pm
Forum: Help to improve WIA
Topic: Twins
Replies: 1
Views: 1188

Twins

In the 1812-1815 scenario the de Rottenburg (sp?) leader portrait appears twice ( on initial turn of entry) , one leader with a "*" of experience, one without. The game crashes with the error, but can be restarted and played on with two de Rottenburgs, no crashing. However, I park the junior de Rott...
by Farfarer2
Sat Jul 05, 2008 7:57 am
Forum: WIA Technical support / Aide technique
Topic: Error messages each scenario
Replies: 3
Views: 1419

Error messages each scenario

Each new start generates a succession of error messages, many of which are 'sendable' to AGEOD, so I do. Nonetheless, after "texture eastern Gulf of mexico" error and many others, I have not been able to play any scenarios. I have patched and it sows up as such. as they say in Québec <<J'ai mon esti...
by Farfarer2
Wed May 07, 2008 1:09 am
Forum: BoA2: Wars in America
Topic: BoA 2 - Wars in North America
Replies: 103
Views: 26337

A three player game :siffle:
by Farfarer2
Sun Apr 20, 2008 5:51 pm
Forum: BoA2: Wars in America
Topic: BoA 2 - Wars in North America
Replies: 103
Views: 26337

A Grand Campaign from say Pierre le Moyne D'Iberville in 1686 all the way to through an extended War of 1812...
by Farfarer2
Tue Apr 08, 2008 3:35 am
Forum: BoA2: Wars in America
Topic: More leader traits for BOA2
Replies: 51
Views: 9467

Casting aside the conspiracy theorists longstanding suggestion that Burgoyne was ordered the Masons not to nip the "great experiment" in the bud, it appears he made some bad choices on who to trust, routes and did not "get" the terrain. Either way, that makes him a "slow mover" I suppose.
by Farfarer2
Tue Apr 08, 2008 3:26 am
Forum: Birth of America
Topic: Naval war and weather.
Replies: 6
Views: 3237

Before you get carried away, the naval operations that impact BOA are essentially coastal and "troop transport". Any naval officer can 'read' the weather for days out, so there should be an option to 'risk it' or not, vice "too bad, so sad" (or for Pocus, "tant pis pour eux")
by Farfarer2
Mon Mar 17, 2008 6:21 am
Forum: Birth of America
Topic: Bateaux, portages and forts
Replies: 7
Views: 3082

Agree. OT, but BTW had a look at Beauséjour today - you can see why it was located there - nice sight lines, higher than the surrounding land etc. Quite a sideshow (game-wise) really, but there is also "Fort Lawrence" in the area, and (weirdly) the radio was covering a story on the "paving over and ...
by Farfarer2
Mon Mar 17, 2008 6:15 am
Forum: Birth of America
Topic: 1775-1783 campaign: what's considered good?
Replies: 8
Views: 2791

If you set the AI to Harder, it becomes that much more painful. (Of course at "normal" it really is just training for YOU. ) Whatever "bonus" goes to the AI in combat resolution means you really need superior odds and and superior leadership, so be careful. BTW pet peeve is "improving" the AI by loa...
by Farfarer2
Wed Feb 27, 2008 2:01 am
Forum: Birth of America
Topic: War of 1812 US Regiments
Replies: 12
Views: 19442

We can even add more deterrent, by scripting events that would check an English invasion of NE...if so, the backlash would be even stronger than unlocking the militias (IIRC, New England did not support the war...if invaded, more effort, both industrial and maritime could be done ther...) :indien: ...
by Farfarer2
Wed Feb 27, 2008 1:59 am
Forum: Birth of America
Topic: War of 1812 US Regiments
Replies: 12
Views: 19442

Eastern Canada Participated

The Light Company of the 104th New Brunswick Regiment marched more than 700 miles up through the Madawaska River and the Great Portage and wilderness between lake Temiscouata and Rivire du Loup (even today when you drive it you better have have Satellite Radio - last month all I got was "All Bee Gee...
by Farfarer2
Wed Feb 13, 2008 4:20 am
Forum: Birth of America
Topic: War of 1812-14
Replies: 2
Views: 1878

War of 1812-14

A good reference and a very good read is Pierre Berton's " The Invasion of Canada" and "Flames across the Border", a two volume set. They are likely translated into french given that he was a very popular Canadian author. The books give particular insight into Leader attributes, the quality of indiv...

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