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by Halberdier
Tue May 26, 2015 11:31 pm
Forum: Thirty Years War
Topic: An introduction to the conflict...
Replies: 42
Views: 21920

Pictures

6ecfdff846ad0d2c0de768b4c843ef99.jpg


6ecfdff846ad0d2c0de768b4c843ef99.jpg
by Halberdier
Wed May 20, 2015 10:31 pm
Forum: Thirty Years War
Topic: Thirty Years War Incoming!
Replies: 89
Views: 46295

OK fantastic. is this the scope?
149-small.jpg
by Halberdier
Wed May 20, 2015 8:45 pm
Forum: Thirty Years War
Topic: Thirty Years War Incoming!
Replies: 89
Views: 46295

Great!

maybe conquerors and naval battles in Mainland and Islands of the Ocean Sea ?

what about Ottoman empire?
by Halberdier
Wed Aug 14, 2013 8:09 pm
Forum: RUS Mods
Topic: SCW under RUS Engine
Replies: 461
Views: 214543

Ánimo Leibstandarte os paso una canción para animar el ambiente en recuerdo de todos los españoles. Saludos. lf you want to write me (Lyrics) (Si me quieres escribir SCW song) Si me quieres escribir, ya sabes mi paradero, En el frente de Gandesa primera linea de fuego...(bis) lf you want to write me...
by Halberdier
Fri Jan 25, 2013 8:28 pm
Forum: RUS Mods
Topic: SCW under RUS Engine
Replies: 461
Views: 214543

Creo que te refieres al casco M26. Mira aquí:
http://www.cascoscoleccion.com/espana/es26ca.htm
by Halberdier
Fri Jan 04, 2013 11:18 pm
Forum: General discussions
Topic: Your top 5 all time games
Replies: 76
Views: 74404

1-AGEOD series
2-Panzer General series
3-Combat Mission series
4-Total war series
by Halberdier
Fri Nov 02, 2012 10:41 pm
Forum: RUS Mods
Topic: SCW under RUS Engine
Replies: 461
Views: 214543

Leibstadarte si vas a cambiar colores te sugiero dar un tono "gris azulado" para el retrato de los oficiales y las unidades nacionales podrían tener también un tono "azul" para distinguirlas mejor en los pantallazos un bando de otro. Y mantener el tono sepia de los oficiales y fondo rojo o rosado pa...
by Halberdier
Fri Jan 27, 2012 12:39 am
Forum: News from AGEod
Topic: Any new AGEOD games in December 2011 or in 2012?
Replies: 469
Views: 180400

I suggest a modern insurgency and counterinsurgency wars (Not Fronts). The Ageod engine is perfect for this IMO :thumbsup: : http://img195.imageshack.us/img195/4055/guerrillam.jpg Uploaded with ImageShack.us You can figth from Americas to Asia: http://1389blog.com/pix/Conflict-Map-300x232.jpg But a ...
by Halberdier
Sat Dec 24, 2011 3:54 pm
Forum: AGEod's American Civil War
Topic: Merry Christmas
Replies: 40
Views: 17723

Merry Christmas from Spain!
by Halberdier
Fri Sep 30, 2011 4:09 pm
Forum: Modding AGE engine games
Topic: How would I go about creating a new map?
Replies: 67
Views: 32003

TheDoctorKing What if we asked to Mr. Thiabud about using hexagons on the map?. Is possible if I understood correctly. Read here:

http://www.ageod-forum.com/showpost.php?p=218776&postcount=25

Image
by Halberdier
Mon Sep 26, 2011 3:49 pm
Forum: Modding AGE engine games
Topic: How would I go about creating a new map?
Replies: 67
Views: 32003

Yes please send me a little picture (mini-map) with your regions of Mexico and central America to see exactly what we are talking about. PS I do not know how does the terrain editor works, but to exploit the map, it could be usefull not to think the geography of the regions in terms tactically. Bett...
by Halberdier
Sun Sep 25, 2011 12:07 pm
Forum: Modding AGE engine games
Topic: How would I go about creating a new map?
Replies: 67
Views: 32003

http://img.terra.com.mx/galeria_de_fotos/images/323/644348.jpg The war in Mexico was in general: 1- Guerrilla warfare in the mountains. Similar to revolution in Upper Peru (Bolivia): 2- Siege warfare in some cities. See this very interesting book Here a Link to Map of mexican campaigns The terrain ...
by Halberdier
Tue Sep 13, 2011 11:11 pm
Forum: Modding AGE engine games
Topic: How would I go about creating a new map?
Replies: 67
Views: 32003

Like this: the same map with east and west Indias.

Image
by Halberdier
Tue Aug 30, 2011 5:34 pm
Forum: Modding AGE engine games
Topic: How would I go about creating a new map?
Replies: 67
Views: 32003

The next step is add the off-boxes to all islands that you want in two main areas: West and East Indias. It cover all wars from 1750 to 1850. This is my proposal to you: http://img819.imageshack.us/img819/9599/indias.jpg West Indias: http://www.oldmapsbooks.com/WebPictures/2004/nov2004/nov17/nov17we...
by Halberdier
Tue Aug 30, 2011 11:46 am
Forum: Modding AGE engine games
Topic: How would I go about creating a new map?
Replies: 67
Views: 32003

A single map is far more pleasing esthetically IMO. To do that, I propose you reduce south america 50%x50% to do a square, for exaple: between Guayaquil (west) - Quito (north) - Río Janeiro (east) -Cape Horn (south). http://img847.imageshack.us/img847/4268/mapaking.png Colombia and Venezuela are ins...
by Halberdier
Tue Aug 30, 2011 2:35 am
Forum: Modding AGE engine games
Topic: How would I go about creating a new map?
Replies: 67
Views: 32003

1-About River battles, two very important for Bolivars campaign:

*Orinoco river (Venezuela)

*Magdalena river (Colombia)

2-see why Puerto Rico must be IMO

3-It is interesting to know whats wars you want to cover before the map. For example spanish american war 1898 ?
by Halberdier
Mon Aug 29, 2011 11:28 pm
Forum: Modding AGE engine games
Topic: How would I go about creating a new map?
Replies: 67
Views: 32003

About the regions I suggest you to use an allegorical map with much more regions to do historical campaigns. For example: it is not usefull central America (you need only one region called: Guatemala), but Panama or Portobello are important historically and need their own regions. I suggest you to u...
by Halberdier
Sun Aug 28, 2011 10:43 pm
Forum: Modding AGE engine games
Topic: How would I go about creating a new map?
Replies: 67
Views: 32003

For my little mod I use an allegorical map, because a geographical map is not playable.


Image
by Halberdier
Thu Jul 28, 2011 1:54 pm
Forum: General discussions
Topic: Which wargame or strategy game would you like that AGEod develops in the middle term
Replies: 340
Views: 152759

The best selling is WW2, but there are a LOT of games too. ¿How many about CW?, and CW is a good selling too . AGEOD no need micro-management or diplomatics, neither 3D, as Total war. It is perfect with the simpliest strategical conditions, but it need improve the screen of the battles: to see the b...
by Halberdier
Sat Apr 16, 2011 11:09 am
Forum: General discussions
Topic: Ageod games graphics and external modding
Replies: 17
Views: 12004

OK you can download the mod here

https://sites.google.com/site/hispanicgeneral/

enjoy!
by Halberdier
Mon Mar 28, 2011 4:20 pm
Forum: General discussions
Topic: Ageod games graphics and external modding
Replies: 17
Views: 12004

Yes, this is what I try to say. In Panzer General a hex have unique terrain type (but no name). But in Panzer General each scenario have different victory hexes (with names). ( I have not tried, but I think it is possible to name all the hex of the map ). I send you e-mail the original map (satellit...
by Halberdier
Sun Mar 27, 2011 9:59 pm
Forum: General discussions
Topic: Ageod games graphics and external modding
Replies: 17
Views: 12004

Phil, OK, I can make a bitmap with the terrain of each hexagon (is a constant property of the map). But the name of the hexagons is not a property of the map (changes with each scenario.) I will send you a picture the types of terrain of each hexagon: http://img846.imageshack.us/img846/9020/montever...
by Halberdier
Sun Mar 27, 2011 3:26 pm
Forum: General discussions
Topic: Ageod games graphics and external modding
Replies: 17
Views: 12004

Phil, I send you the map, but map size could be bigger in a next future: 60x70 (4200 hex) (3600 x 3475 pixels), instead of 40x45 (1800 hex ) (1920x1920 pixels) as it is now. Panzer-General and Open-General uses Hex of 60x50 pixels, this means that for a 60x70 hex map it has a size: 60 columns x 60 p...
by Halberdier
Sat Mar 26, 2011 5:49 pm
Forum: General discussions
Topic: Ageod games graphics and external modding
Replies: 17
Views: 12004

Google Traslation of my post http://panzercentral.com/forum/viewtopic.php?f=178&t=47064 Hello PhilThib and friends! Soon I will be finish my mod about hispanic american independence. Well I have been reviewing the mod I'm doing, and after doing some tests I've made ​​some changes to give...
by Halberdier
Mon May 24, 2010 6:06 pm
Forum: General discussions
Topic: Ageod games graphics and external modding
Replies: 17
Views: 12004

PhilThib I ask for your specific permission to use graphics AGEOD to make a model of Latin American revolution :coeurs: that can be used exclusively for the free game called open-PanzerGeneral2 . You tube example (you can see AGEOD graphics here) http://img169.imageshack.us/img169/414/maipu.png I tr...
by Halberdier
Sun Mar 22, 2009 3:20 pm
Forum: Cuartel General "BoA2: Wars in America"
Topic: ¿Qué añadiríais al WIA?
Replies: 25
Views: 22802

demas, no es por nada, pero la imagen que pones es del ETW (y sus guerras clonicas ), no del IG. ¿Supongo que no habras leido mi "hermosa" critica en ingles al mismo? ¿no? efectivamente por la misma razón que tu das me gustan menos los juegos de gestión de Imperios . AGEOD es más histórica, porque ...
by Halberdier
Thu Mar 19, 2009 10:47 pm
Forum: Cuartel General "BoA2: Wars in America"
Topic: ¿Qué añadiríais al WIA?
Replies: 25
Views: 22802

Imagina el juego: nada de diplomacia o gestión de comercio, etc, tu como comandante en jefe solo diriges una guerra, juego tipo WIA, y tienes que dar unas batallas bajo las condiciones generadas por la WIA, desde el terreno en el que se combate hasta las capacidades con las que combatirán los oficia...
by Halberdier
Thu Mar 19, 2009 10:36 pm
Forum: Cuartel General "BoA2: Wars in America"
Topic: ¿Qué añadiríais al WIA?
Replies: 25
Views: 22802

Malo Arsan, no te lo discuto. Las batallas eran tacticamente muy simples, demasiado simples, pero es lo que te digo podia digerirse por todo el mundo y a todas las edades. Imaginate un juego de la independencia, de la española o las guerras carlistas y que consista en un Juego operacional tipo WIA+b...
by Halberdier
Thu Mar 19, 2009 10:20 pm
Forum: Cuartel General "BoA2: Wars in America"
Topic: ¿Qué añadiríais al WIA?
Replies: 25
Views: 22802

mira con un buen editor me conformo tipo "Panzer General" http://luis-guzman.com/ Pero puestos a soñar a mi también me gustaría el mismo juego operacional BOA (más simplificado) junto con Batallas 3D en mapas aleatorios (por región) Es decir, algo como el Total war, (pero no Juego administrativo+bat...
by Halberdier
Wed Mar 04, 2009 4:05 pm
Forum: Cuartel General "Napoleon's Campaigns"
Topic: ¿Mod de la Primera Guerra Carlista?
Replies: 23
Views: 31086

Claro el problema con las guerras que "no interesan mucho" es sencillamente la falta de un buen editor. Ni más ni menos. El mejor ejemplo es el editor de Panzer general2 creado por un aficionado al Panzer, y que solo el editor le ha dado 10 años más de vida al viejo Panzer2. http://luis-guzman.com/ ...

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