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by soloswolf
Sat May 12, 2012 2:45 pm
Forum: Alea Jacta Est
Topic: Alea jacta est beta
Replies: 52
Views: 17899

Sign me up! I would love to be a part of this beta! :)
by soloswolf
Mon May 07, 2012 6:42 pm
Forum: AGEod's American Civil War
Topic: First C.S.A. Campaign. Union AI dropped acid.
Replies: 38
Views: 7989

I would demurr to an extent. In this conflict, the opposite sides had a decent idea of who the other fellow was. I totally agree with this. Most commanders of note knew many of the men they were facing, and likely had a relative understanding of their strengths and weaknesses. I have never used ran...
by soloswolf
Sun May 06, 2012 6:36 am
Forum: AGEod's American Civil War
Topic: Historical 'What-Ifs'
Replies: 157
Views: 29755

khbynum wrote:Could Lincoln really have appointed a Virginian to command a field army?


You mean like George Thomas? ;)
by soloswolf
Wed May 02, 2012 3:41 pm
Forum: AGEod's American Civil War
Topic: civil war author's
Replies: 20
Views: 4160

Walter Geer's Campaigns of the Civil War is an awesome summary of the war.
by soloswolf
Tue May 01, 2012 4:11 am
Forum: AGEod's American Civil War
Topic: Replacements
Replies: 40
Views: 8218

When starting a fresh campaign before you can recruit units you can add replacements. Does adding replacements early help your newly recruited units say in the following turns when recruitment becomes and option. Basically does it fill new units more quickly. Also I have been fooling around with th...
by soloswolf
Sun Apr 29, 2012 2:29 pm
Forum: AGEod's American Civil War
Topic: Null Unit
Replies: 12
Views: 2694

GraniteStater wrote:I see a pic of a brigade with two Inf regm'ts and a cav troop, that has a PWR of 44/51.

What is a 'null' unit and why is this one?


The name of the Bde. above the element window is 'NULL.' It likely read the wrong column when naming, or the null was improperly added to the list of unit names.
by soloswolf
Wed Apr 18, 2012 2:53 am
Forum: AGEod's American Civil War
Topic: Historical 'What-Ifs'
Replies: 157
Views: 29755

Chuske wrote:I agree its hard to assess how Grant would have done against Lee if it had been a more equal contest.


You play the games on your schedule. ;)
by soloswolf
Tue Apr 17, 2012 7:52 pm
Forum: AGEod's American Civil War
Topic: Top Five Priorities for First Year of War
Replies: 23
Views: 7682

As the CSA: Chosing which rivers you are going to try and hold early on, and sticking to it as much as the situation allows. The biggest decision in these is the Ohio vs the Cumberland. In my experience, KY's resources are not worth extending yourself for. In VA, things are a little more clear cut, ...
by soloswolf
Sat Apr 07, 2012 3:57 pm
Forum: AGEod's American Civil War
Topic: AACW patch 1.16 = Official version March 24, 2012
Replies: 44
Views: 13345

A check is made of D100 <{less than} Stack Strength. +25 to stack strength if attribute “*pillage*” is applied to model. A die roll is made for 1-100. If the result is less than the Stack Strength (of the unit trying to cut the rail), the rail is cut. Add 25 to the Stack Strength if pillage has occ...
by soloswolf
Tue Apr 03, 2012 11:45 pm
Forum: Help to improve AACW!
Topic: Alternate Areas for Building Artillery
Replies: 6
Views: 3047

Captain_Orso wrote:I've been able to build a number of Missouri batteries outside Missouri, but each time I've tried to purchase 6lb-er batteries from Kansas, the don't get built. Is maybe something amiss?


BTW, the MO Bty. 'AltArea' is '$Old_Northwest'.
by soloswolf
Tue Apr 03, 2012 11:44 pm
Forum: Help to improve AACW!
Topic: Alternate Areas for Building Artillery
Replies: 6
Views: 3047

In the Units DB file, there are two fields which cover this: 'Area' and 'AltArea'. If you don't want to deal with running it through the splitter, etc., you can just adjust the unit files individually by opening them as a text file and changing the appropriate values. (For the battery in question, w...
by soloswolf
Thu Jan 12, 2012 2:47 pm
Forum: AGEod's American Civil War
Topic: Need help
Replies: 11
Views: 2883

Mechanically, it will lower Jackson's desire to pull off of his attack. You will fight longer than if you were just on orange (etc.). In the future, you may find it is worth risking the additional casualties earlier to a) free up your stacks, and b) eliminate him when his retreat options are limited...
by soloswolf
Thu Jan 12, 2012 2:25 pm
Forum: AGEod's American Civil War
Topic: Need help
Replies: 11
Views: 2883

Forget the amphibious landing, go straight in. I am puzzled why with such a disparity in force you have not gone red/red. Even if the fort's walls are still standing, between Jackson's and Walker's corps you should have well more than enough to crush them, as well as his piecemeal reinforcements. Al...
by soloswolf
Tue Dec 20, 2011 6:03 pm
Forum: AGEod's American Civil War
Topic: someone please explain what I did wrong
Replies: 39
Views: 6560

I think what has been said regarding gaining more experience with the system is key. Over time, you will find ways to combat many of the concerns you have raised. On the topic of immersion: I don't really understand your issue. There are examples of every issue you are writing about occurring during...
by soloswolf
Tue Nov 22, 2011 2:00 am
Forum: AGEod's American Civil War
Topic: Oh for goodness sake...
Replies: 4
Views: 1903

Two things typically make Athena's moves look awful: 1) The tendency of many players to wait until everything is just so, and they have 'perfect' stacks before they move from their entrenchments. 2) Not giving her a fog of war bonus. I don't know how you play, so I can't entirely speak to the first,...
by soloswolf
Sat Nov 19, 2011 4:49 am
Forum: AGEod's American Civil War
Topic: CSA Division limit changes?
Replies: 8
Views: 3197

Coldsteel wrote:Do you just save it over the existing file? I keep getting "Access denied" when I try this. . .


This is likely a Vista/general permission issue. Just right click on it and change the permissions/read-only status of the file and you should be able to do it just fine.
by soloswolf
Sat Oct 08, 2011 7:52 pm
Forum: WIA Mods
Topic: Regulars Mod
Replies: 3
Views: 3279

While I have seen lots of these words perusing the forums, most of what you have read is beyond my ken. If it helps, what editing I have done has just been playing with unit values and force pool sizes. I am willing to learn more certainly, but I have never written an event before. As I said, what I...
by soloswolf
Sat Oct 08, 2011 6:01 pm
Forum: WIA Mods
Topic: Regulars Mod
Replies: 3
Views: 3279

Regulars Mod

Hi all, I haven't played WiA in some time, but I am back to give it some more time in the sun. I had a question about modding the Colonial Regulars so that they do not leave after a few turns. (As I said, I haven't played in a while and I don't remember how long they stick around) Any ideas on how t...
by soloswolf
Wed Mar 30, 2011 2:35 am
Forum: AGEod's American Civil War
Topic: Simple Newbie Question
Replies: 2
Views: 981

It just means that there are orders for that given side for that file.
by soloswolf
Sat Mar 05, 2011 3:54 pm
Forum: AGEod's American Civil War
Topic: Questions "Marching To Sound of Guns"
Replies: 6
Views: 1392

My experience is that all stacks seem to operate based on their individual postures.

As far as the size of the initiating stack, march at a size you would be willing to fight at. If no one shows up, your single unit could be destroyed and you Corps commander may get laid up for a while.
by soloswolf
Fri Mar 04, 2011 4:45 pm
Forum: AGEod's American Civil War
Topic: General Is/Isn't Promotable
Replies: 17
Views: 2634

I think there is a 4* model of Grant for one of the scenarios, but AFAIK you can never promote someone to 4*.
by soloswolf
Thu Mar 03, 2011 12:45 am
Forum: AGEod's American Civil War
Topic: Corps operating outside of Army range
Replies: 38
Views: 7120

dolphin wrote:How did you get Longstreet to have an 8 defence? He starts as a 6.


Commanders stats increase with each star of experience. Defense increases on odd stars, offense on even.
by soloswolf
Wed Mar 02, 2011 3:44 pm
Forum: AGEod's American Civil War
Topic: Corps operating outside of Army range
Replies: 38
Views: 7120

dolphin wrote:All of Jacksons stats were reduced by -1.


If you redeployed him his stats should be -2/-2/-1 for the rest of the turn. That is a function of the redeployment, not the switching of corps command. But, you are definitely spot on for the exploit of transfering command of the corps.
by soloswolf
Wed Mar 02, 2011 4:08 am
Forum: AGEod's American Civil War
Topic: Corps operating outside of Army range
Replies: 38
Views: 7120

I've seen PBEM house rules imposing a voluntary restriction on prodigal corps. But I don't think there's any code. It is, arguably, a fairly large hole in the code when a corps from Army of the Potomac comes ashore at New Orleans. I haven't played in a while, but I think the Corps status goes away ...
by soloswolf
Wed Feb 23, 2011 12:33 am
Forum: AGEod's American Civil War
Topic: Been awhile...new map?
Replies: 35
Views: 5002

plasticpanzers, I'm not trying to be difficult. I really don't understand your interpretation. It's awesome that you love the game! This is the place to go to find out more about how to enjoy it. Your map comment did surprise me, as it is a point many people make when discussing the things they like...
by soloswolf
Tue Feb 22, 2011 11:12 pm
Forum: AGEod's American Civil War
Topic: Been awhile...new map?
Replies: 35
Views: 5002

AFAIK, that is the only map. i strongly dislike the original as i makes me feel i am sitting off to the side of a table looking at it from a distance and the graphics are not what a mapmaker of the time would produce. I have no idea what this means. :confused: (BTW, have you tried zooming, and the d...
by soloswolf
Mon Feb 21, 2011 12:53 am
Forum: ACW History Club / Histoire de la Guerre de Sécession
Topic: Gatling Gun vs. the Williams Gun History
Replies: 6
Views: 3329

As I said in your thread re: Choctaw (etc) units, this game is in a stage where items like this will not be changed. It's super cool to chat about all of this as a point of historical perspective, but looking at it through the lens of "why is this the way it is in the game?" is not going to be at al...
by soloswolf
Sat Feb 19, 2011 11:39 pm
Forum: ACW History Club / Histoire de la Guerre de Sécession
Topic: Indian Units of the CSA:
Replies: 12
Views: 4575

Howdy, The game is a few years old. For these units to enter into the current game, they would have to be created and added by a mod. Posting in the mod forums about how to do just that will be your best bet. Ageod just handles bigger bugs and the like. Welcome to our little corner of the internet!
by soloswolf
Wed Feb 02, 2011 5:24 pm
Forum: AGEod's American Civil War
Topic: kentucky secession question
Replies: 27
Views: 9382

Your the second person to mention that, but please consider the practice is my prefered style developed over many years. It is what comes naturally to me. Why is it that some people get bent out of shape because someone likes to do things a little different? I admit that really does drive alot of p...
by soloswolf
Wed Feb 02, 2011 1:37 pm
Forum: AGEod's American Civil War
Topic: kentucky secession question
Replies: 27
Views: 9382

While playing as the CSA, I have always had the Federals invade it. I just keep my men off the border and stay ready to retaliate. I don't think I have ever been the one to go in first. As an aside, Dolphin, we are all quite capable of parsing out your questions without the giant/bold text... :innoc...

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