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by LooksLikeRain
Tue Mar 11, 2014 10:27 pm
Forum: WW1 mods and modding
Topic: Request for Random!
Replies: 33
Views: 21784

That the German doctrine was to destroy Armies instead of going for capitals can of course be seen in the historical movements of von Kluge's 1st army. He was moving across Paris, and towards the east of Paris instead of going straight for the capital. This of course is why the attacks from the dire...
by LooksLikeRain
Thu Jan 10, 2013 9:42 pm
Forum: Revolution Under Siege
Topic: Death of the generals.
Replies: 12
Views: 8035

Too many generals killed in RUS. ... Often, in small skirmish, single man, who was killed, is general. :D Is AGEOD working on a Vietnam era game? Because its sounds to me like they are correctly simulating "fragging". In revolutionary times, such as the times this game occurs in, surely it must hav...
by LooksLikeRain
Sun Sep 11, 2011 9:05 pm
Forum: Pride of Nations
Topic: observations patch "M" RC
Replies: 20
Views: 16493

Missing?

There seem to be a couple of things missing from your economic system that are causing problems. 1) National Market demand should vary with the price of a good. Right now, if you see the message about a price change, that doesn't do anything to change the balance of your goods in your economy. What ...
by LooksLikeRain
Tue Sep 06, 2011 9:24 pm
Forum: Pride of Nations
Topic: observations patch "L" RC September 2011
Replies: 20
Views: 8643

f.i.

Just thinking off the top of my head, I wonder if foreign investment doesn't become a capital only thing? By that I mean that if you invest in a wool farm in Chile, what you get back from that is a slice of the profits. Maybe that's a modern point of view, but a group of investors would want money b...
by LooksLikeRain
Mon Aug 15, 2011 4:32 pm
Forum: Pride of Nations
Topic: The Big Issues that need to be resolved
Replies: 38
Views: 15005

economy

The original message is correct in my opinion. The big problem I see with the economy is the balance of supply and demand for resources. Right now it seems very easy for almost any country to become self sufficient in resources. And to go even further and export those resources thus flooding the wor...
by LooksLikeRain
Mon Dec 17, 2007 12:37 am
Forum: Napoleon's Campaigns
Topic: Supply wagon questions
Replies: 6
Views: 3496

Yes, I think it would be nice to know about that special supply wagon. It would be a shame to realize that I've wasted my special rocket powered supply unit making a depot somewhere. Or that in a re-organization I've got it stacked with some siege artillery. :)
by LooksLikeRain
Mon Dec 17, 2007 12:32 am
Forum: Napoleon's Campaigns
Topic: Supply wagon questions
Replies: 6
Views: 3496

Pretty much by definition, the wagons are in the same stack as the wagons. :) I was just shocked that sending a wagon train from one depot to the next across my back areas was such a traumatic experience. Now that I understand that all the civilians in the French countryside are really rapacious kil...
by LooksLikeRain
Sun Dec 16, 2007 4:12 am
Forum: Napoleon's Campaigns
Topic: Riverine unit?
Replies: 9
Views: 5642

I think I saw the same thing on the other side in that scenario. When playing as the Austrians, one of the French corps appeared just sitting in the middle of the Danube upstream from Wien. Both sides have riverine units in that scenario, but what appeared on the map didn't seem to show them. Ie, I ...
by LooksLikeRain
Sun Dec 16, 2007 3:58 am
Forum: Napoleon's Campaigns
Topic: Supply wagon questions
Replies: 6
Views: 3496

Supply wagon questions

A couple of things I noticed about supply wagons. These are from playing the Jena 06 scenario. I had several French corps in Berlin. It was near the end of the scenario, and I wanted to go up and take Stettin. So I sent two corps. First I moved Davout's. This was mainly infantry and artillery with a...
by LooksLikeRain
Sun Dec 16, 2007 3:21 am
Forum: Napoleon's Campaigns
Topic: Historical Attrition
Replies: 9
Views: 4406

PS ... the latter tied into foraging too. Leaders of conscript infantry were very reluctant to turn their troops lose into the country to forage. They knew a lot wouldn't come back. So they needed to keep the troops in column along the roads where they could be better guarded and watched. But marchi...
by LooksLikeRain
Sun Dec 16, 2007 3:15 am
Forum: Napoleon's Campaigns
Topic: Historical Attrition
Replies: 9
Views: 4406

Don't have any idea of how the game mechanics work, but one thing that should have a huge impact on 'attrition' would be the quality of the troops. That's because I'm thinking of desertion as a major factor in 'attrition'. With armies that were largely conscript, the generals would be reluctant to m...
by LooksLikeRain
Sun Dec 16, 2007 3:11 am
Forum: Napoleon's Campaigns
Topic: Historical Attrition
Replies: 9
Views: 4406

It seems to me that whether Cavalry or Infantry got hit harder would depend on conditions. Cavalry was usually going to be much better foragers. They might be the lead of the columns, so the first in an area to grab up forage. They also tended to range further, so they would be better able to get fo...
by LooksLikeRain
Wed Dec 12, 2007 3:36 pm
Forum: Napoleon's Campaigns
Topic: A good Christmas present?
Replies: 7
Views: 4905

Just be aware of the other post I just read. There's no Grand Campaign in this one. And they are going to charge you for a new game when it comes out. If you want a Grand Campaign, just be aware of that before you spend your hard-earned money.
by LooksLikeRain
Wed Nov 14, 2007 8:32 am
Forum: General discussions
Topic: Napolean's Campaigns and Empire in Arms
Replies: 21
Views: 10773

EiA is vaporware ... if they'd gotten the game out a few years ago I might have been interested. They've been promising that its almost done for at least a couple of years now. Any game that goes through that crazy of a design process is very, very likely to be seriously flawed. Especially when abou...
by LooksLikeRain
Wed Nov 14, 2007 8:24 am
Forum: Great Invasions
Topic: Should I buy?
Replies: 3
Views: 4327

Never did like RTS .... for this scale of game, it always just seemed silly.
by LooksLikeRain
Mon Nov 12, 2007 4:08 am
Forum: AACW Strategy discussions
Topic: The PBEM game is too frustrating
Replies: 41
Views: 14312

If

If an army has time to sit for awhile, it can easily dig and build the positions to have artillery pointed both at the river and the land approaches. Since the game requires Level 5+ entrenchments to get the effect in the game, it seems likely this has been done. If the emplacements exists, the guns...

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