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by SetonHallPirate
Mon Sep 15, 2014 6:56 pm
Forum: To End All Wars
Topic: The Battle Planner - Do you use it
Replies: 34
Views: 16403

I switched it off immediately. Generally not interested in making a choice without understanding the consequences. The game asks me "I have a little game for you .. in order to increase your chances, do you want A, B or C"? Afterwards it tells me nothing how that that influenced the outcome. What a...
by SetonHallPirate
Sun Sep 14, 2014 10:19 am
Forum: To End All Wars
Topic: Mod question: How to force certain war plans...
Replies: 2
Views: 2394

Helmuth von Bumpke the Younger...
by SetonHallPirate
Wed Sep 10, 2014 3:06 pm
Forum: Modding AGE engine games
Topic: EAW Modding: Scripts to decide warplans
Replies: 0
Views: 2150

EAW Modding: Scripts to decide warplans

How do I modify them? I want to see, for instance, what would have happened if the Central Powers had ganged up on Russia first, rather than having the Germans concentrate on the West. Also, separately, I'd be interested to see what if the Germans had gone through Switzerland!
by SetonHallPirate
Tue Sep 09, 2014 12:29 am
Forum: To End All Wars
Topic: Mod question: How to force certain war plans...
Replies: 2
Views: 2394

Mod question: How to force certain war plans...

For instance, how would I set things up so that Germany and Austria both chose to go after Russia first, whereas France and Russia did their historical plans? (I assume there's a script in there somewhere, I just can't seem to find it) Also, would love to see what if Germany had gone through Switzer...
by SetonHallPirate
Tue Oct 15, 2013 8:35 am
Forum: CW2 Mods
Topic: Foreign entry into war...
Replies: 2
Views: 3341

Drats...oh, well.

Still an awesome game!
by SetonHallPirate
Tue Oct 15, 2013 8:04 am
Forum: CW2 Mods
Topic: Foreign entry into war...
Replies: 2
Views: 3341

Foreign entry into war...

Which files do I change (and where) to get Great Britain, France, and Mexico into the war immediately (in, say, the April 1861 scenario)?
by SetonHallPirate
Sat Dec 15, 2012 4:34 am
Forum: Pride of Nations
Topic: Any way to play this game in all-computer (simulation) mode?
Replies: 14
Views: 5872

Finally got what I was trying to do to work...turned off "rulNoTurnFileForAI" and "rulNoOrderFileForAI", and that did the trick!
by SetonHallPirate
Fri Dec 14, 2012 11:34 am
Forum: Pride of Nations
Topic: Any way to play this game in all-computer (simulation) mode?
Replies: 14
Views: 5872

Go to the Settings subfolder and check all the options carefully. There is treasure of options in there, some are specific for the AI and how it works. Remember that for the AI to take over you should NOT submit orders. Now, as you save, orders are written over so this is kind of difficult. To test...
by SetonHallPirate
Thu Dec 13, 2012 10:32 am
Forum: Pride of Nations
Topic: Any way to play this game in all-computer (simulation) mode?
Replies: 14
Views: 5872

Still not working. Like I said, the AI is generating the files to make the "human" moves, it's just not carrying them out. Help?
by SetonHallPirate
Thu Dec 13, 2012 7:29 am
Forum: Pride of Nations
Topic: Any way to play this game in all-computer (simulation) mode?
Replies: 14
Views: 5872

Kensai wrote:Make sure your game settings are set for the AI to "take over" when there are no human orders. If not, perhaps the old human faction remains human, meaning submitting no orders.


Where is that option? I can't seem to find it.
by SetonHallPirate
Wed Dec 12, 2012 8:30 am
Forum: Pride of Nations
Topic: Any way to play this game in all-computer (simulation) mode?
Replies: 14
Views: 5872

Now that I looked further, the AI is planning for the "human" faction, but it's not acting out any of those plans. Help?
by SetonHallPirate
Tue Dec 11, 2012 5:47 pm
Forum: Pride of Nations
Topic: Any way to play this game in all-computer (simulation) mode?
Replies: 14
Views: 5872

Kensai wrote:This will help anyone interested. I wish I could make it run indefinitely and watch the results in 1920! :p


Thanks! Got it to work!
by SetonHallPirate
Mon Dec 10, 2012 4:53 am
Forum: Pride of Nations
Topic: Any way to play this game in all-computer (simulation) mode?
Replies: 14
Views: 5872

Thanks Kensai...game purchased. Now, once it's downloaded and everything, how do I actually "play" the game that way? Is it a matter of just not selecting a country, or starting the game with a country, opening up the cheat console, and actually typing in a command, and what is that command? Edit to...
by SetonHallPirate
Sat Dec 08, 2012 9:22 pm
Forum: Pride of Nations
Topic: Any way to play this game in all-computer (simulation) mode?
Replies: 14
Views: 5872

Any way to play this game in all-computer (simulation) mode?

Thanks...wanted to make sure before I purchased the game!
by SetonHallPirate
Mon Feb 09, 2009 3:38 am
Forum: WW1 : La Grande Guerre 14-18
Topic: I know it must seem like I ask this every time I buy an AGEOD game...
Replies: 1
Views: 1817

I know it must seem like I ask this every time I buy an AGEOD game...

...how do I make the game be AI vs. AI (or, in the four-player mode, AI and AI vs. AI and AI)? I assume I put the AllAI = 1 command in somewhere, but where? Any help, of course, is greatly appreciated!
by SetonHallPirate
Thu Nov 08, 2007 2:29 am
Forum: AGEod's American Civil War
Topic: How to: Immediate foreign entry?
Replies: 4
Views: 3373

Drats...was hoping I could find a way to boost the Foreign Intervention numbers somewhere in the scripts to basically make it all but impossible for the Union to get the numbers down to a non-intervention level...guess not...thanks anyway
by SetonHallPirate
Wed Nov 07, 2007 1:48 pm
Forum: AGEod's American Civil War
Topic: How to: Immediate foreign entry?
Replies: 4
Views: 3373

You can use this command: [font="Courier New"] ChangeForeignEntry Syntax: ChangeForeignEntry = Value Value: Integer; [-100..100, 999] Description: Changes the probability of a foreign entry in favour of the selected faction. [/font] Cheers Norbert Thanks! Now, where would I put that command?
by SetonHallPirate
Wed Nov 07, 2007 12:10 pm
Forum: AGEod's American Civil War
Topic: How to: Immediate foreign entry?
Replies: 4
Views: 3373

How to: Immediate foreign entry?

How would I mod, for instance, the April 1861 scenario so that the British, French, and Mexicans all entered the war immediately? Granted, I know this wouldn't have been (at all) realistic, but I'd still be interested to see the impact. Thanks in advance!
by SetonHallPirate
Sun Oct 21, 2007 11:40 pm
Forum: Help to improve AACW!
Topic: AI vs. AI...is this an option?
Replies: 13
Views: 5741

Pocus wrote:nb of spaces have no importance. I answered to your PM too.


One thing I discovered, also, is that Fog of War also needs to be off for this to work. Once I turned it off, the AllAI command worked just fine. Thanks to everybody!
by SetonHallPirate
Sun Oct 21, 2007 5:13 am
Forum: Help to improve AACW!
Topic: AI vs. AI...is this an option?
Replies: 13
Views: 5741

where you want within the file. Also the command will only works if you are in full debug (error loging mode, see Options/System) Sadly, even after turning on error logging mode, I can't get it to work...how many spaces should there be between the AllAI and the equals sign, and the same for between...
by SetonHallPirate
Sat Oct 20, 2007 7:39 pm
Forum: Help to improve AACW!
Topic: AI vs. AI...is this an option?
Replies: 13
Views: 5741

Rafiki wrote:Location of the file is: AACW-directory\ACW\Settings\General.opt


Right...I found the file, but where in the file do I put this?
by SetonHallPirate
Sat Oct 20, 2007 7:30 pm
Forum: Help to improve AACW!
Topic: AI vs. AI...is this an option?
Replies: 13
Views: 5741

Pocus wrote:Good answer from Primasprit. The game will ignore the ord files generated by players in this case.


Unfortunately, his answer doesn't seem to be working for me. Where should I put the AllAI = 1?
by SetonHallPirate
Sat Oct 20, 2007 4:19 pm
Forum: Help to improve AACW!
Topic: AI vs. AI...is this an option?
Replies: 13
Views: 5741

How does one go about getting that to happen? All I see is, after you select the scenario, the only options you have are to be Abraham Lincoln or Jefferson Davis. Thanks in advance!
by SetonHallPirate
Fri Oct 19, 2007 8:55 pm
Forum: Help to improve AACW!
Topic: AI vs. AI...is this an option?
Replies: 13
Views: 5741

AI vs. AI...is this an option?

Thanks in advance!

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