Search found 1162 matches

Go to advanced search

by Ebbingford
Sun Dec 19, 2021 6:26 pm
Forum: Thirty Years War
Topic: ---> TYW patch 1.02RC available NOW! <---
Replies: 76
Views: 109679

Re: ---> TYW patch 1.02RC available NOW! <---

Cheap on matrix at the moment, so just bought a fresh version and serial :)
by Ebbingford
Sun Dec 19, 2021 5:32 pm
Forum: Thirty Years War
Topic: ---> TYW patch 1.02RC available NOW! <---
Replies: 76
Views: 109679

Re: ---> TYW patch 1.02RC available NOW! <---

No, it didn't, still not seeing that I have TYW installed. Even tried installing into C:/games like it tries to by default, still can't see that it is installed.....
Tried extracting the patch into the TYW folder, still no........
Maybe because my download was from AGEOD, patch is from Matrix?........
by Ebbingford
Sun Dec 19, 2021 4:59 pm
Forum: Thirty Years War
Topic: ---> TYW patch 1.02RC available NOW! <---
Replies: 76
Views: 109679

Re: ---> TYW patch 1.02RC available NOW! <---

That's what I thought, thanks Nikel. :thumbsup:
I'll try uninstalling and then starting again, hopefully the Matrix patch will recognize the installation this time round.......
by Ebbingford
Sun Dec 19, 2021 3:32 pm
Forum: Thirty Years War
Topic: ---> TYW patch 1.02RC available NOW! <---
Replies: 76
Views: 109679

Re: ---> TYW patch 1.02RC available NOW! <---

Returning to this game after quite a while..... I can't seem to get the official 1.01 patch. I have managed to update to the 1.02 RC. But would like to get up to date with it. Is there much difference between the two? I assume the 1.01 official fixes some of the things mentioned in this thread. I ha...
by Ebbingford
Fri Dec 03, 2021 9:01 pm
Forum: AJE Mods
Topic: Great Invasions Mod v0.40
Replies: 137
Views: 121754

Re: Great Invasions Mod v0.40

That's what I thought. Just checking though :cool:
by Ebbingford
Fri Dec 03, 2021 8:13 pm
Forum: AJE Mods
Topic: Great Invasions Mod v0.40
Replies: 137
Views: 121754

Re: Great Invasions Mod v0.40

Have just discovered this mod and am having fun playing it.
Top work Bohemond :thumbsup: :hat:
I have noticed though that the turn before the conscripts, war supplies and money arrives, you lose all your existing conscripts and war supply.
Is this WAD?
by Ebbingford
Mon Jul 19, 2021 11:30 pm
Forum: BoA2: Wars in America
Topic: Units receiving replacemnents for lost hits
Replies: 3
Views: 3776

Re: Units receiving replacemnents for lost hits

I think it is to do with wilderness and weather.....
Only seeing it around the Fort Carillon regions......
by Ebbingford
Wed Jul 14, 2021 8:18 pm
Forum: BoA2: Wars in America
Topic: Units receiving replacemnents for lost hits
Replies: 3
Views: 3776

Units receiving replacemnents for lost hits

Playing as France, FIW, 1.10e +QF2. I noticed this playing as the Brits too, but is more noticable here. Units don't seem to receive replacements for lost hits when in theory they should do. Not all the time anyway..... Case in point. I have a stack at Fort Carillon, dug in, with a depot. There is m...
by Ebbingford
Wed Jul 14, 2021 8:00 pm
Forum: BoA2: Wars in America
Topic: Canadian militia in FIW
Replies: 19
Views: 19505

Re: Canadian militia in FIW

I'll give it a go it you want me to, this scenario is hard enough as France atm :cool:
Extra units are needed :D
by Ebbingford
Wed Jul 14, 2021 8:35 am
Forum: BoA2: Wars in America
Topic: Canadian militia in FIW
Replies: 19
Views: 19505

Re: Canadian militia in FIW

I have only played as the British in my play through the game so far, and yes, militias were raised for them in both FIW and AWI scenarios. The dismiss seems to be working as all the Canadian militias that were raised in the one year that militia were called plus any units already in game have all g...
by Ebbingford
Tue Jul 13, 2021 10:22 pm
Forum: BoA2: Wars in America
Topic: Canadian militia in FIW
Replies: 19
Views: 19505

Re: Canadian militia in FIW

Thanks anyway Nikel :cool:
by Ebbingford
Tue Jul 13, 2021 10:19 pm
Forum: BoA2: Wars in America
Topic: Canadian militia in FIW
Replies: 19
Views: 19505

Re: Canadian militia in FIW

Done a dropbox link for you Bohemond, hope it works.
Thanks for looking :)
https://www.dropbox.com/sh/deizy7jdvin7zfo/AACLS8trCE2SDOr1lp6unyzma?dl=0
by Ebbingford
Tue Jul 13, 2021 9:45 pm
Forum: BoA2: Wars in America
Topic: Canadian militia in FIW
Replies: 19
Views: 19505

Re: Canadian militia in FIW

Yes, But I can't see how to add files on here anymore....... :papy:
by Ebbingford
Tue Jul 13, 2021 12:28 pm
Forum: BoA2: Wars in America
Topic: Canadian militia in FIW
Replies: 19
Views: 19505

Canadian militia in FIW

Moved onto the FIW now, playing as France, 1.10e +QF2. I have seen several mentions about this problem, but haven't seen an answer/solution...... As France you get one year when the militias flock to your flag to defend their homeland and join you, after that, nothing, it's like the event is only fi...
by Ebbingford
Wed Jun 02, 2021 10:16 pm
Forum: BoA2: Wars in America
Topic: Anyone still playing this? If so, questions.
Replies: 34
Views: 12818

Re: Anyone still playing this? If so, questions.

Thanks very much chaps. All up and running now + with Pangi's graphics mod installed. I'm looking forward to finally playing the full F&IW. Glad to see you are both still around! Cheers, Chris It looks like the old guard have all gone back to playing this classic. :cool: FIW was always my favou...
by Ebbingford
Sat Jul 25, 2020 8:40 pm
Forum: Field of Glory: Empires
Topic: Armies striking deep into enemy territory
Replies: 5
Views: 13189

Re: Armies striking deep into enemy territory

I am still having issues with this........ Ok, I can get my head round an enemy moving through and beyond a fortified region that doesn't have an army there too. But through a region where you have an army? If I win the battle the advancing enemy army retreats to where he has come from, if he wins, ...
by Ebbingford
Thu Jul 02, 2020 8:44 am
Forum: Field of Glory: Empires
Topic: Selected Option cancelled problem
Replies: 4
Views: 8962

Re: Selected Option cancelled problem

While you are looking at this save have a look at some of my population behaviour. I have noticed it in probably one region per game. In this save look in the region of Isara. Every time I move the pop that is currently in infrastructure into culture, when I run the turn he is back in infrastructure...
by Ebbingford
Thu Jul 02, 2020 8:41 am
Forum: Field of Glory: Empires
Topic: I think trade needs tweaking
Replies: 7
Views: 10250

Re: I think trade needs tweaking

I don't think the trade mod has worked very well Pocus.
I have a region that is importing cattle from a neutral region that is 3 regions distant. I produce it in the next region though......... It isn't getting sourced from here at a distance of 1, but from a distance of 3.
by Ebbingford
Wed Jul 01, 2020 8:57 am
Forum: Field of Glory: Empires
Topic: Selected Option cancelled problem
Replies: 4
Views: 8962

Re: Selected Option cancelled problem

Here it is, you need to select the add a feast option and then run it.
by Ebbingford
Wed Jul 01, 2020 8:53 am
Forum: Field of Glory: Empires
Topic: Sell Slaves Problem
Replies: 3
Views: 7939

Re: Sell Slaves Problem

Pocus wrote:That's the turn before the decision I gather?


No :mdr:

Try this one instead :thumbsup:
by Ebbingford
Mon Jun 29, 2020 3:47 pm
Forum: Field of Glory: Empires
Topic: Selected Option cancelled problem
Replies: 4
Views: 8962

Selected Option cancelled problem

Playing as Britonae. I have just taken the option to add a feast, which gives 5 loyalty for 12 turns. I already had this in play, it was running out that turn, so I thought I would set the next one going to replace it. When I ran the turn the old one had finished as the 12 turns were up, but the new...
by Ebbingford
Mon Jun 29, 2020 8:59 am
Forum: Field of Glory: Empires
Topic: Sell Slaves Problem
Replies: 3
Views: 7939

Sell Slaves Problem

Not sure if this has been reported before.... The last three times that I have taken the option to sell slaves I have received the money for them, but the total of slaves as given in my nation overview section has stayed the same, it hasn't gone down each time, it looks like it is stuck on 116..... ...
by Ebbingford
Wed Jun 17, 2020 9:12 pm
Forum: Field of Glory: Empires
Topic: I Give up with trying to work out economics
Replies: 10
Views: 14293

Re: I Give up with trying to work out economics

Just started a new game with the two mods that Pocus posted on the Slitherine board.
The gold tooltip now does what it says :thumbsup:
No more loss of money every other turn :thumbsup:
You can now believe what the tooltip says :thumbsup:
Thanks Pocus :cool:
by Ebbingford
Tue Jun 16, 2020 4:31 pm
Forum: Field of Glory: Empires
Topic: I think trade needs tweaking
Replies: 7
Views: 10250

Re: I think trade needs tweaking

Just downloaded the two mods for trade and admin burden.
Thanks a lot Pocus :thumbsup:
Will start a new game and see what happens :cool:

You can find them in the mods section of the Slitherine board :)
by Ebbingford
Mon Jun 15, 2020 7:48 am
Forum: Field of Glory: Empires
Topic: I think trade needs tweaking
Replies: 7
Views: 10250

Re: I think trade needs tweaking

Just seen a different problem with these trade deals.
They are definitely the cause of the huge monetary swings you see.
One of my regions is paying 9 for cattle as a missing trade good.
Yet it is available in the next region.
Why aren't I trading with my next region?
by Ebbingford
Mon Jun 15, 2020 7:30 am
Forum: Field of Glory: Empires
Topic: I think trade needs tweaking
Replies: 7
Views: 10250

Re: I think trade needs tweaking

Thanks for posting that :thumbsup: I still think it needs changing though. If you have loads of foreign sources then the odds of you doing a cheap trade, one where you make money and trade with yourself, gets less. Aren't the number of your own friendly sources factored in too? I also still think th...
by Ebbingford
Sun Jun 14, 2020 10:04 am
Forum: Field of Glory: Empires
Topic: I think trade needs tweaking
Replies: 7
Views: 10250

I think trade needs tweaking

Playing as Britonae. My region of Ituna, Caledonia, is importing iron from Asturia. I am paying full whack for this to another country and it is getting shipped to me. My region next door to Itunae has iron as a trade good. Why aren't I getting my iron from here? It would be cheaper and easier. Astu...
by Ebbingford
Mon Jun 08, 2020 11:43 pm
Forum: Field of Glory: Empires
Topic: Enough infrastructure but still not built
Replies: 1
Views: 7502

Enough infrastructure but still not built

I am seeing occaisonally that a region has enough infrastructure and is building a structure, but the building isn't completed....
See in this save, playing as Britonae. Region of Sabrina. I am building a shrine structure, cost 100, I have 107 in the region and the building isn't completed.
by Ebbingford
Fri Jun 05, 2020 11:19 pm
Forum: Field of Glory: Empires
Topic: I Give up with trying to work out economics
Replies: 10
Views: 14293

Re: I Give up with trying to work out economics

If that is the case, then shouldn't the tooltip reflect this? It should be factored into the regional commerce total. The player needs to see what is going on. Perhaps the tooltip should show the last turns income from commerce? I have abandoned that game and started again as I was losing money ever...

Go to advanced search