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by samba_liten
Mon Dec 03, 2018 1:09 pm
Forum: CW2 Mods
Topic: CWDBMod
Replies: 62
Views: 38650

Re: CWDBMod

Never mind...it's working now.
by samba_liten
Sun Dec 02, 2018 5:11 pm
Forum: CW2 Mods
Topic: CWDBMod
Replies: 62
Views: 38650

Re: CWDBMod

Link in first post appears to have broken again.
by samba_liten
Sat Jul 16, 2016 9:11 am
Forum: CW2 Mods
Topic: CWDBMod
Replies: 62
Views: 38650

The AI might still need some adjustments though. Old Beaury marched into Washington DC in late October '61. He faced rather weak opposition. A single battle in Alexandria, followed by an assault, and then the same procedure in DC. Both times with a turn of rest between battle and assault, imposed by...
by samba_liten
Fri Jul 15, 2016 7:58 pm
Forum: CW2 Mods
Topic: CWDBMod
Replies: 62
Views: 38650

I'm giving the 2 week/turn version a go.

First off, great work! Loving it so far.

If i may make a suggestion (more to come as i progress, I'm sure), it would be nice to have Wise start with his "Legion" in West Virginia.
by samba_liten
Mon Jul 11, 2016 10:26 am
Forum: EAW Mods
Topic: Elements, leaders, divisions
Replies: 2
Views: 2726

Thanks again for the reply!
by samba_liten
Mon Jul 11, 2016 10:15 am
Forum: EAW Mods
Topic: The map
Replies: 2
Views: 2424

Thanks for the reply. I'll be sure to list anything I spot, although in general, i must admit that the map is fantastic.
by samba_liten
Sat Jul 09, 2016 5:52 pm
Forum: News from AGEod
Topic: [WSS] A new age of war is coming, and Ageod is ready to bring it to you!
Replies: 40
Views: 91327

Karl XII! Yes! Can't wait!
by samba_liten
Sun Jul 03, 2016 9:48 pm
Forum: TYW AARs
Topic: A Fatal Conflagration
Replies: 194
Views: 1002814

So far so good. Keep it up!
by samba_liten
Sun Jul 03, 2016 1:35 pm
Forum: EAW Mods
Topic: Leader Graphic Mod
Replies: 43
Views: 42501

And here's a .rar archive with all the leaders from this thread so far in the correct folders, including .ini files etc. Just extract it over your game and overwrite when prompted. Please note; i take no credit for the creation of the images. I simply arranged them in the correct folders. Download f...
by samba_liten
Sun Jul 03, 2016 11:58 am
Forum: EAW Mods
Topic: The map
Replies: 2
Views: 2424

The map

I understand there is a map tool, which allows me to change names, edit roads/railroads, add or remove forts etc, but does it have the capability to edit the map itself, i.e. add regions, or break existing regions down into smaller ones?
by samba_liten
Sun Jul 03, 2016 11:56 am
Forum: EAW Mods
Topic: Elements, leaders, divisions
Replies: 2
Views: 2726

Elements, leaders, divisions

Would it be possible to adjust the scale of the elements from brigade to regiment / battalion, and change the command system to include division forming? For clarity, an example of what I'd like to see: I build several regiments (depending on the nation, Britain would have to have battalions instead...
by samba_liten
Sat Jul 02, 2016 9:33 pm
Forum: EAW Mods
Topic: Those generic generals
Replies: 0
Views: 1683

Those generic generals

General General has been congratulated...

They do get on my nerves, these General Generals. I can quite easily find their real names, but i would need those illusive database files to add them to the game, correct?
by samba_liten
Sat Jul 02, 2016 9:29 pm
Forum: EAW Mods
Topic: Leader Graphic Mod
Replies: 43
Views: 42501

Going ever so slowly...never really used Photoshop before. Anyway, I've picked a German to experiment on. I'll post the result when i have something. EDIT: First try now attached. Struggled a bit making out where the poor man's head stopped and the background began. I might have taken a chunk out of...
by samba_liten
Mon Jun 27, 2016 9:55 pm
Forum: EAW AARs
Topic: Not the last Czar - Romanov's Forever!
Replies: 6
Views: 8173

Looking forward to the new edition.
by samba_liten
Mon Jun 27, 2016 5:40 pm
Forum: EAW Mods
Topic: Leader Graphic Mod
Replies: 43
Views: 42501

Please could someone list the files and folders needed to create a working portrait? I'd like to help fix up the leaders that are missing portraits.

EDIT: Never mind...figured it out.
by samba_liten
Mon Jun 13, 2016 1:30 pm
Forum: To End All Wars
Topic: Whack-A-Mole
Replies: 2
Views: 2663

Haven't had time to sit down and post exactly what is happening and why it bothers me yet... Here's my best attempt. The retreats I'm talking about are after battle retreats. I think. I find it very hard to follow what is going on in a battle, which, I have to say is as it should be, considering the...
by samba_liten
Sun Jun 05, 2016 2:24 pm
Forum: To End All Wars
Topic: Whack-A-Mole
Replies: 2
Views: 2663

Whack-A-Mole

Am I doing something wrong? I keep seeing the BEF march straight through my lines without fighting a battle, Russian armies being defeated in East Prussia and teleporting to another province, where I defeat them again, only to have them teleport to a third province. In Galicia I have Russian armies ...
by samba_liten
Tue Jan 19, 2016 11:43 am
Forum: Wars of Napoleon
Topic: Pressburg? Not once yet.
Replies: 10
Views: 4612

Ah. Haven't seen that one yet. Keep being interrupted by patches and re-starting to see if Pressburg fires correctly this time. Really should learn to read code so I can have a look for myself at what should be going on. :bonk:
by samba_liten
Tue Jan 19, 2016 11:30 am
Forum: Wars of Napoleon
Topic: Pressburg? Not once yet.
Replies: 10
Views: 4612

Speaking of the HRE event; it fires ok for me, but the Confederation of the Rhine confuses me. All the Confederation seems to do is turn the provinces formerly controlled directly by the HRE over to a new nation called, not surprisingly, the Confederation of the Rhine. This new nation is not friendl...
by samba_liten
Tue Jan 19, 2016 11:09 am
Forum: Wars of Napoleon
Topic: Pressburg? Not once yet.
Replies: 10
Views: 4612

I've had it fire once. Sounds like a myth...I saw Bigfoot once!
by samba_liten
Mon Jan 18, 2016 1:12 pm
Forum: Wars of Napoleon
Topic: Operational AI progress : let's keep it going.
Replies: 2
Views: 1660

In 1805, having been at war with the Russians as the French for several months in two separate attempts at the campaign, it is very rare to see an actual army in Austria once that campaign starts. The AI does get permission to march through Austria, but uses it only to send some supplies and artille...
by samba_liten
Mon Jan 18, 2016 1:09 pm
Forum: Wars of Napoleon
Topic: Force disappearing from view
Replies: 2
Views: 1852

This happened to me when activating the Naples event. I was able to get all forces to appear again by using the ledger to select each corps and moving them out of the province they were in. Once they left that province they became visible again.
by samba_liten
Sun Jan 17, 2016 11:49 pm
Forum: Wars of Napoleon
Topic: AI still ignoring Pressburg peace
Replies: 51
Views: 19949

For the record, the peace didn't fire correctly in my January campaign. I had to load the save as Austria (9 turns after selecting the event) and accept the peace. Once that was done the transfer of territory etc happened the very next turn.
by samba_liten
Sun Jan 17, 2016 5:38 pm
Forum: Wars of Napoleon
Topic: Are there any games still running if not anyone want to try one
Replies: 7
Views: 3634

I'd be happy to play as Austria or Prussia.
by samba_liten
Sat Dec 05, 2015 10:30 pm
Forum: Wars of Napoleon
Topic: Production System Clarification
Replies: 35
Views: 10832

Foot artillery guns were pulled by horses, just as horse artillery was. The difference was that the men in a horse artillery unit were also mounted, whereas in a foot unit the men walked. Why it does not cost horses to build foot artillery, I can't say, but I think it is correct that all artillery w...
by samba_liten
Thu Jun 04, 2015 10:39 pm
Forum: Thirty Years War
Topic: Looking for testers!
Replies: 36
Views: 20293

I, too, have applied. Fingers crossed!
by samba_liten
Fri Oct 03, 2014 1:18 pm
Forum: Help improve EAW
Topic: A better way to distinguish tasks of the Air Force
Replies: 4
Views: 2877

Had i been artistically inclined, i would create a picture of an Albatross C type for the recon unit.
by samba_liten
Wed Oct 01, 2014 9:31 am
Forum: To End All Wars
Topic: Chain of command
Replies: 4
Views: 3518

To turn your *** leaders into proper armies you need to have them within your GHQ's command radius (press shift to see it on the map), and enable army command for them. Then the amount of CP they have will increase. 24 CP is the standard for a corps (or **) leader.
by samba_liten
Wed Oct 01, 2014 12:14 am
Forum: PBEM and multiplayer matchups (all games)
Topic: Opponent for 2nd Silesian war
Replies: 2
Views: 2069

If you don't mind this being my first PBEM with ROP, i'll take you on. If you're up for it, let me have which ever side is easier, and send me a turn on samba_liten(at)yahoo(dot)se

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