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by Adam the VIth
Tue Jan 19, 2016 4:23 am
Forum: Wars of Napoleon
Topic: Pressburg? Not once yet.
Replies: 10
Views: 5589

Can't happen before October. http://www.ageod-forum.com/showthread.php?41820-Pressburg-Event-When-should-it-occur That's not the problem. It's not happening ANYTIME. I'm well past October. I do appreciate that point though....as I'm trying to make sure I'm not missing a variable/requirement. ...and...
by Adam the VIth
Tue Jan 19, 2016 1:36 am
Forum: Wars of Napoleon
Topic: Pressburg? Not once yet.
Replies: 10
Views: 5589

Pressburg? Not once yet.

Guys....seriously.....I've played from Jan 05 and from Aug 05. Probably 3-4 times each. I have yet to get the event to fire. I send the decree as France and nothing ever happens in return. I am meeting all the requirements (as far as I know). NM, control of Wien, troops in Austria..... So I ask, how...
by Adam the VIth
Fri Jan 15, 2016 3:45 am
Forum: Wars of Napoleon
Topic: AI still ignoring Pressburg peace
Replies: 51
Views: 24754

Just a hunch, but new players (such as I) really don't know what the heck all the posted script means. What is needed is a "how to implement the Treaty of Pressburg" post. For example, what I can tell: Austria NM must be below 75 France needs to have 75 units (elements?) in Austria Austria must not ...
by Adam the VIth
Sun Jan 10, 2016 1:12 am
Forum: Wars of Napoleon
Topic: Corps destroyed in Tilsit peace, this mess is annoying
Replies: 44
Views: 15039

Pressburg does it but Tilsit only gives you money and vps. Generally speaking, peace treaties (in the diplomatic ledger) should include WS to emulate arsenal pillaging in a peace treaty, but ensure return of captured units when peace is signed so as to not cripple a country by depriving him of his ...
by Adam the VIth
Sat Jan 09, 2016 4:19 pm
Forum: Wars of Napoleon
Topic: Corps destroyed in Tilsit peace, this mess is annoying
Replies: 44
Views: 15039

... This is ridiculous. I don't want to be rude but what on earth did the beta testers do ??? The PRessburg / Tilsit sequences are the vary basis of the game, they take place in the first 15% of the game, end to see them botched to such extent is mind boggling... units teleported left and right, un...
by Adam the VIth
Tue Dec 22, 2015 1:48 pm
Forum: Wars of Napoleon
Topic: SeaLion Endgame
Replies: 11
Views: 7084

Remember folks -- Napoleon HATED England. The terms would have to be harsh. If we think about what he did to Austria and Prussia following their defeats.....he did leave the Monarch in place, but took as much territory as possible. He severely limited the size of the Prussian Army. He was softer on ...
by Adam the VIth
Fri Dec 11, 2015 3:10 am
Forum: Wars of Napoleon
Topic: Ownership of Allies' provinces during war
Replies: 3
Views: 2609

Gents: Yes, now that I have played some more, I do notice the scripts handle much of this.

I have not scripted for your games, but would be interested in learning. Is there a tutorial you have on the site (I will go looking now!).

Wonderful game -- very much appreciate your efforts!

AC
by Adam the VIth
Tue Dec 08, 2015 5:57 pm
Forum: Wars of Napoleon
Topic: Nations Comparisons
Replies: 9
Views: 5147

If you are at war with too many nations, some get pushed off. I think you just need to allow more space in that box.
by Adam the VIth
Tue Dec 08, 2015 5:39 pm
Forum: Wars of Napoleon
Topic: Ownership of Allies' provinces during war
Replies: 3
Views: 2609

Ownership of Allies' provinces during war

So as France I am holding Bavarian territory (ally) and Wurrtemburg territory (neutral) and am at war with Austria. In both cases I guess Austria had occupied those provinces. So how do I give them back to those nations? Does the war need to end and then all territory goes back to original owner (un...
by Adam the VIth
Mon Dec 07, 2015 4:18 pm
Forum: Wars of Napoleon
Topic: # of Men in a stack
Replies: 1
Views: 1695

Ah -- should have searched the manual rather than relied upon my memory (faulty).

Hover mouse over PWR #. Got it.

DISREGARD!
by Adam the VIth
Mon Dec 07, 2015 4:12 pm
Forum: Wars of Napoleon
Topic: # of Men in a stack
Replies: 1
Views: 1695

# of Men in a stack

Very excited and pleased about the game. AGEOD is my fav developer -- keep up the good work! The feature from previous games where you can show the manpower in a stack....I cannot remember the keystroke! I did not see a reference to it in the manual. Can someone be so kind as to rekindle my memory? ...
by Adam the VIth
Tue Jan 10, 2012 12:50 am
Forum: AACW Technical support / Aide technique
Topic: Lots of CTDs, but cannot Reinstall
Replies: 1
Views: 2539

Lots of CTDs, but cannot Reinstall

Greetings all! Old timer here who just tried to restart playing this wonderful game. Problem is, I don't have the setup/install file anymore.....that was like 2 computers ago. I moved my install via hard drive, but it's producing lots of winter texture CTDs. I tried changing texture and memory usage...
by Adam the VIth
Fri Jan 09, 2009 5:21 pm
Forum: BoA2: Wars in America
Topic: Fort William Henry
Replies: 14
Views: 9217

Don't overlook Ft. Stanwix in downtown Utica. Well done [for being in center of a city] and good treatment of the history. Oriskany is not far east of town, too... I love NY :coeurs: Stanwix is in Rome, NY, isn't it? A bit to the east of Utica (1 hour I think). Oh, sorry, already noted. ....and wha...
by Adam the VIth
Thu Jul 17, 2008 1:56 am
Forum: BoA2: Wars in America
Topic: Killer AI Stacks
Replies: 4
Views: 4018

I think you are conjuring up a [color="RoyalBlue"] negative connation for the word Killer. [/color] I am not sure, but seems like a lot of people around here don't like big stacks. Well, I am not one of those people! I meant Killer to mean Cool in this context. Now I think both examples I gave were...
by Adam the VIth
Tue Jul 15, 2008 5:42 am
Forum: BoA2: Wars in America
Topic: Killer AI Stacks
Replies: 4
Views: 4018

Both of those stacks are smaller than Howe's army at NY in 1777.

The second one is hardly "killer at all."

Yeah, I would not want my Continentals running into them -- but I'd expect forces of that size.
by Adam the VIth
Thu Jun 19, 2008 4:16 am
Forum: AGEod's American Civil War
Topic: Apologies, Fort Question
Replies: 7
Views: 3942

Banks6060 wrote:As far as I know, gun size does not matter. and you can build them anywhere. Even outside a city I believe. Although I'm not totally sure about that second part.


Tested.....seems 12lb and up works......anyone prove me wrong on the 6lb guns?
by Adam the VIth
Thu Jun 19, 2008 1:18 am
Forum: AGEod's American Civil War
Topic: Apologies, Fort Question
Replies: 7
Views: 3942

Apologies, Fort Question

Searched all over -- with latest patch, to build a fort I need 4 batteries, 2 wagons. Do the batteries have to be a certain size (not light)?

City size matter?

Can't build a fort in new orleans, but I'm using 6lb guns......confirm for me?

Thanks!
by Adam the VIth
Fri Feb 15, 2008 3:41 pm
Forum: Napoleon's Campaigns
Topic: French cavalry beating fortress defenders
Replies: 45
Views: 18218

A) very interesting discussion; B) I think the fact that the engine differentiates between the forces inside and outside a fortress is excellent! C) If I had the whole Prussian Armee in a fortress and some French cavalry came up -- I'd send out a Corps to push them away. Then my clown corps commande...
by Adam the VIth
Thu Feb 14, 2008 8:58 pm
Forum: Pride of Nations
Topic: Vainglory of Nations
Replies: 610
Views: 1530308

How is this game coming along? Can we get an update? I for one am looking forward to an excellent game on this era. One thing that was dismal in Vicky was the naval sector. Here are some ideas: 1. Ships should require access to ports to go very far distances. However, as access to neutral and allie...
by Adam the VIth
Thu Feb 14, 2008 8:56 pm
Forum: Pride of Nations
Topic: Vainglory of Nations
Replies: 610
Views: 1530308

Very good ideas all. As an Eu III player, Vicky player, player of all AGEOD games, and naval enthusiast, I wholly concur with these comments. :coeurs: Coaling was critical, but you did not need a friendly port to coal. It's called "gunboat diplomacy" for a reason. Go AGEOD! Oh, name of game is GREAT!
by Adam the VIth
Thu Jan 17, 2008 4:37 pm
Forum: AGEod's American Civil War
Topic: American Civil War elected Wargame of the Year
Replies: 13
Views: 7817

Congratulations! Two of the the four!
by Adam the VIth
Thu Jan 03, 2008 3:55 am
Forum: Birth of America
Topic: Soldiers Sugar & Sea power
Replies: 1
Views: 3205

Well Ian, no one else seemed interested, but I think it would be a great addition for BOA 2. The fact that Pocus did not respond makes me wonder if you're sharing a crystal ball with him! :sourcil:
by Adam the VIth
Mon Dec 31, 2007 5:03 pm
Forum: AGEod's American Civil War
Topic: The three Florida Forts in Union control
Replies: 13
Views: 6867

Union forces out of Fort Pickens have been ranging as far as Atlanta in a recent game of mine -- that's AI control. Pain in the butt, I've had as many as 20,000 men there in a winter to try and stomp them out -- but not working -- they brought in 2 divisions and I can't storm it without hideous loss...
by Adam the VIth
Sun Dec 16, 2007 2:45 am
Forum: Birth of America
Topic: Fort Carillon
Replies: 8
Views: 7485

Yes -- fix works -- Glad to have that fort there to fall back on.

THank you for the help.
by Adam the VIth
Fri Dec 14, 2007 2:13 am
Forum: Napoleon's Campaigns
Topic: First Impressions?
Replies: 182
Views: 97258

PhilThib wrote:That's a good analysis...we'll do our best to improve the game along this way :indien:


THanks -- but your everlasting problem is that we all think the world of you guys and you've spoiled us rotten and now we expect the sun, the moon and two supermodels to boot.

Good luck keeping us happy!
by Adam the VIth
Thu Dec 13, 2007 8:36 pm
Forum: Napoleon's Campaigns
Topic: First Impressions?
Replies: 182
Views: 97258

That would enlighten me to know what is the "missing" thing you mention ? :8o: NCP has the engine of the previous games, with even more features :indien: but true, we have no BIG campaign missing, because this is NOT the scope of the game and our engine is not ready to support efficiently such a th...
by Adam the VIth
Thu Dec 13, 2007 8:00 pm
Forum: Birth of America
Topic: Fort Carillon
Replies: 8
Views: 7485

Fort Carillon

Searched for this issue -- found the bug aspect, but forget some parts: How do I make the fort appear? Montcalm needs to be there before autumn of 1756? Does he need to stay there for any given period, or with a certain size force? THanks for the help. Don't want to waste a game waiting. Is the bug ...
by Adam the VIth
Thu Dec 06, 2007 1:51 am
Forum: Napoleon's Campaigns
Topic: First Impressions?
Replies: 182
Views: 97258

Well, I've thought about this post for a bit. Almost didn't post. But I have to say. *sigh* There is really very little to do in this game. Move.....watch, move watch, rinse and repeat. It really strikes me as a tactical game, without the tactical combat. You start with a set OOB. You have almost n...
by Adam the VIth
Sun Nov 18, 2007 3:35 am
Forum: Napoleon's Campaigns
Topic: First Impressions?
Replies: 182
Views: 97258

Yep' 3 weeks of work for two people. Sleeping is a waste of time anyway... Yeah Pocus -- sleep is overrated like Forezjohn noted! Seriously, it is a challenge to come up with an approach -- they were called the Napoleonic WARS for a reason -- there were numerous and not really linked except by the ...
by Adam the VIth
Fri Nov 16, 2007 4:55 am
Forum: Napoleon's Campaigns
Topic: First Impressions?
Replies: 182
Views: 97258

Very good impression thus far. Concur on all the "feel of the era" comments already noted above -- well done. I still wish there was a massive 1805-1815 campaign -- I know it seems too much, but I live for that -- still, the playable scenarios are nice -- you can go to sleep at night and feel the wa...

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