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by Caltone
Wed Nov 25, 2009 6:50 pm
Forum: AGEod's American Civil War
Topic: Excellent Job!
Replies: 157
Views: 94867

I've been away from this game for 6-8 months due to work and other issues. Recently I upgraded to Windows 7 (which I think is a fantastic OS btw). this week, I'm taking some time off for the holiday and decided to reinstall some of my games. I had recently seen a note on patch 1.15 so decided to add...
by Caltone
Sun Feb 10, 2008 6:54 am
Forum: AGEod's American Civil War
Topic: Has Division Availability Changed?
Replies: 3
Views: 2432

Ah, good to know, thanks solo. It does appear the early strategy has changed. Ditto on great patch and leader mod.
by Caltone
Sun Feb 10, 2008 5:29 am
Forum: AGEod's American Civil War
Topic: Has Division Availability Changed?
Replies: 3
Views: 2432

Has Division Availability Changed?

I'm playing CSA and running 1.09 with runyan99's leader mod. I started the April '61 campaign and it's early August but I cannot create divisions. When I hold my cursor over the icon with an activiated leader selected the tooltip says: "you can't enable divisional command for this leader, all of you...
by Caltone
Sun Feb 03, 2008 5:23 pm
Forum: AGEod's American Civil War
Topic: Retreat After Victory
Replies: 1
Views: 1881

Retreat After Victory

I've been using essentially the same opening moves since I got the game but lately, it seems to fail me. I can accept that maybe I need to change my tatics but I'm unsure why my units are behaving in a certain way. Here's the move (I only play CSA vs AI in Apr '61 campaign): First turn move Winchest...
by Caltone
Sun Nov 25, 2007 7:10 am
Forum: AGEod's American Civil War
Topic: Zoom Capabilities for AACW and other PC uses.
Replies: 12
Views: 5539

Thanks for a great tip Grey! I've always used MS mice but never bothered to install the Intellipoint software. I've also had problems seeing the map detail in the game (old guy here :p apy: ). It's not a problem on my desktop where I've got the 24" widescreen but I also play the game in bed on my la...
by Caltone
Wed Nov 21, 2007 6:57 am
Forum: Help to improve AACW!
Topic: Public Beta patch 1.07h (2 versions)
Replies: 90
Views: 33341

What a game! I just started up an Apr 61 campaign as the South and proceeded to learn that all my old starting moves aren't working against the AI anymore. I'm getting pressed on all fronts. The AI is making sound moves and currently has me on my heels. I love it, thanks team!
by Caltone
Wed Nov 21, 2007 5:34 am
Forum: Help to improve AACW!
Topic: Public Beta patch 1.07h (2 versions)
Replies: 90
Views: 33341

Wow this is excellent work! No special edition for me, you'd be a fool not to use Gray Lensman's work.
by Caltone
Sun Nov 18, 2007 12:35 am
Forum: AGEod's American Civil War
Topic: Repairing Railroads
Replies: 7
Views: 4792

I have more success repairing railroads when I give the unit doing the repairs a movement order as well. Can you clarify a little Jabberwock? Do you give them the repair order and an order to move out of the province? Or do you move them into the province needing repair and give them the repair ord...
by Caltone
Sun Nov 18, 2007 12:31 am
Forum: AGEod's American Civil War
Topic: BullRunAnimation
Replies: 9
Views: 4818

Thanks for the link, I will play with it a lot :D
by Caltone
Wed Oct 31, 2007 3:09 am
Forum: AGEod's American Civil War
Topic: Problem with new 1.07f patch
Replies: 10
Views: 4742

Playing as CSA vs AI I have also noticed that in the initial turn the assault on Fort Sumpter always ( tried it 4 times) destroys rather than captures the sumpter artillery unit - was this changed on purpose ? I just fired up a new game using the latest patch as CSA in Apr '61 campaign. After the 1...
by Caltone
Sun Oct 28, 2007 3:23 pm
Forum: AGEod's American Civil War
Topic: Initial experience
Replies: 12
Views: 6871

I agree with Mistmatz, the untis are ready for you to move. Looking through the stats of the units so indicated, they appear to be complete. I have had occasions where I did not immediately move a new unit after receiving this message but did not receive another message in susequent turns. I take th...
by Caltone
Sat Oct 27, 2007 4:30 pm
Forum: AGEod's American Civil War
Topic: (unofficially released) - 1.07f quick patch
Replies: 25
Views: 9941

Disregard my previous notes, weather tags appear to be fine and randomized on restart. When I start the Apr '61 campaign, the focus is in the midwest instead of Fort Sumter. On the splash screen, the version 1.07f is off the right edge of the screen, it cuts off the 'f' So far everything is basicall...
by Caltone
Sat Oct 20, 2007 5:07 pm
Forum: AGEod's American Civil War
Topic: How long do you normally spend on a turn?
Replies: 18
Views: 8806

then I use the keyboard to cycle through each unit after I get a big picture look at the field and figure out what I want to send where pressing S after I made their move, Are you saying you place each unit on Sentry that's eligable to move after you've moved them? Do you do a Ctrl-S to reactivate ...
by Caltone
Tue Oct 09, 2007 3:55 am
Forum: AGEod's American Civil War
Topic: --> AACW patch 1.07 <--
Replies: 171
Views: 70322

Just grabbed 1.07d and started a new game tonight. Looks like the issue with Fort Sumter is back. I can't get to the Fort from Charleston in one game turn, looks to be 17 days travel?

I've restarted a couple of times and same issue.
by Caltone
Sat Oct 06, 2007 5:16 pm
Forum: AGEod's American Civil War
Topic: Industrialization
Replies: 7
Views: 4338

I found this thread very helpful when I started to play and wanted to understand industrialization. There are developer comments and insights from experienced players.

http://www.ageod-forum.com/showthread.php?t=3613&highlight=industrialization
by Caltone
Wed Oct 03, 2007 3:58 am
Forum: AGEod's American Civil War
Topic: AACW players - We need some information from you
Replies: 138
Views: 64692

XP Home, 7950 GTO

No problems with the gfx
by Caltone
Tue Oct 02, 2007 3:41 am
Forum: AGEod's American Civil War
Topic: Icons Over Units
Replies: 10
Views: 6162

Merge in this case, so merge/intercept must be it. Thanks all
by Caltone
Mon Oct 01, 2007 12:55 am
Forum: American Civil War AARs
Topic: The War of Northern Aggression; CSA AAR - April, 1861
Replies: 42
Views: 25089

Agreed, this has been a great AAR and I will follow this one or a new one if you decide.
by Caltone
Sun Sep 30, 2007 7:46 pm
Forum: AGEod's American Civil War
Topic: Icons Over Units
Replies: 10
Views: 6162

Icons Over Units

What do the icons above the units represent? The one I'm most puzzled about is the second one in the picture below.

Image
by Caltone
Sun Sep 30, 2007 3:05 pm
Forum: AGEod's American Civil War
Topic: Kentucky Invasion Behaviour
Replies: 7
Views: 4444

Sounds like you're on to it though Jabberwock. I'm pretty sure all my units were in the same stack. Is it possible to "retreat" from inside a city to the province? If that is the case, then I probably experienced what Jabberwock wrote but still seems like I got the short end as I was attacked first ...
by Caltone
Sat Sep 29, 2007 8:27 pm
Forum: AGEod's American Civil War
Topic: Kentucky Invasion Behaviour
Replies: 7
Views: 4444

Sorry, playing with 1.07b
by Caltone
Sat Sep 29, 2007 8:26 pm
Forum: AGEod's American Civil War
Topic: --> AACW patch 1.07 <--
Replies: 171
Views: 70322

Awesome support Pocus!

I was going to post the same as an FYI but find it's already been reported and fixed!

:fleurs:
by Caltone
Sat Sep 29, 2007 8:24 pm
Forum: AGEod's American Civil War
Topic: Kentucky Invasion Behaviour
Replies: 7
Views: 4444

Kentucky Invasion Behaviour

I'm playing the Apr '61 campaign as CSA. It's early Jul and the Union attacks my small force at Lexington which consists of a brigadier, cav, supply, and the locked Kentucky militia that start there. All my forces are in 1 stack. Early in the turn (maybe day 4?) I lose a battle. It looks like I do n...
by Caltone
Thu Sep 20, 2007 3:59 pm
Forum: AGEod's American Civil War
Topic: Today is Pocus' day
Replies: 49
Views: 23948

Joyeux Anniversaire Pocus! :p apy:

Thanks for everything!
by Caltone
Mon Aug 27, 2007 3:38 am
Forum: AACW Mods
Topic: Updated Leader Mod!
Replies: 25
Views: 13194

I had this same problem initially. Now that you have mentioned it, it is confirmed. Do this: ⋅ Go to your Gamedata/Models folder. ⋅ Sort the files by filename ⋅ Scroll down to Unit 408 - you will see two unit 408's ⋅ Look at the one with the most recent date ...
by Caltone
Sat Aug 11, 2007 1:59 am
Forum: AGEod's American Civil War
Topic: AACWWiki
Replies: 53
Views: 34290

Nice work, that site will see a lot of traffic from me :hat:
by Caltone
Mon Aug 06, 2007 8:46 pm
Forum: AGEod's American Civil War
Topic: Retreat Problems
Replies: 19
Views: 9883

Just a quick note on Hobbes' original question about the region. I live in NC and we just spent a week at Fort Fisher :) Actually Kure Beach as Fort Fisher is all a state park today. Fort Fisher resides on the point of the barrier island that protects Wilmington's harbor. The only way to get to Sout...
by Caltone
Sat Aug 04, 2007 2:02 pm
Forum: American Civil War AARs
Topic: The War of Northern Aggression; CSA AAR - April, 1861
Replies: 42
Views: 25089

Great update. I for one am really enjoying this AAR and look forward to reading more over the weekend.
by Caltone
Fri Jul 27, 2007 12:27 am
Forum: American Civil War AARs
Topic: The War of Northern Aggression; CSA AAR - April, 1861
Replies: 42
Views: 25089

Where are ya Pdubya64? I'm needing an update bad :cool:
by Caltone
Tue Jul 24, 2007 3:06 am
Forum: AGEod's American Civil War
Topic: Completely new to the game
Replies: 13
Views: 7190

Good point. As a native Southerner and life long Civil War buff, I too feel lost in the game in areas outside of where I have lived or traveled. I see that changing the more I play. It was exactly the same with WitP, another theater where I've always had an interest. Hang in there Roger, this game i...

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