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by Johnny Canuck
Fri Oct 17, 2014 2:41 pm
Forum: To End All Wars
Topic: Naval War
Replies: 76
Views: 15157

Guys, coal could have been replenished en route by escorting coal barges/cranes or whatever if they were desperate enough not to stop. They could have taken off guns and unnecessary combat equipment to fill the smallest ships with coal if the goal was to travel. The abstraction's most serious issue...
by Johnny Canuck
Wed Oct 15, 2014 9:04 pm
Forum: To End All Wars
Topic: Naval War
Replies: 76
Views: 15157

Regarding the WW2 dash, I said that, why not? One good reason is that A-H destroyers did not even remotely have the range to sail from Pola to Wilhelmshaven without coaling several times, plus if the dreadnoughts & pre-dreadnoughts had to burn coal manoeuvring & accelerating during battle they woul...
by Johnny Canuck
Tue Sep 16, 2014 2:12 pm
Forum: Help improve EAW
Topic: Map needs some corrections
Replies: 16
Views: 2437

GlobalExplorer wrote:Pshemyshl

Actually English is a more retarded language not Polish, you never know how to spell anything.


I'm just joking around - I've taught several university courses on the First World War, and was recalling how I always stumbled over pronouncing Przemyśl. :)
by Johnny Canuck
Tue Sep 16, 2014 3:13 am
Forum: EAW AARs
Topic: To End All Wars AAR - Western Entente against the AI of Central Powers!
Replies: 210
Views: 51654

Just wanted to say how much I enjoyed reading your AAR, & I got a chuckle out of General Lord as well. :)
by Johnny Canuck
Tue Sep 16, 2014 3:11 am
Forum: Help improve EAW
Topic: Map needs some corrections
Replies: 16
Views: 2437

GlobalExplorer wrote:I spotted another error, "Prezsmyl" should be Przemyśl
Prezsmyl it not possible to pronounce correctly.


I don't think it's possible to pronounce correctly no matter how you spell it. ;)
by Johnny Canuck
Mon Sep 15, 2014 10:17 pm
Forum: To End All Wars
Topic: Ammunition - To have, or not to have
Replies: 61
Views: 8622

We are doing some major tweaks to munitions usage in the latest beta patch, it will become more important (and stockpiles will be used up faster). Still testing and tweaking, but some important changes are coming which should both increase the importance of the bigger guns, and make shell shortages...
by Johnny Canuck
Mon Sep 15, 2014 10:10 pm
Forum: To End All Wars
Topic: A Few of Questions
Replies: 7
Views: 1818

Kensai wrote:Create it manually.


Thanks :)
by Johnny Canuck
Mon Sep 15, 2014 1:32 am
Forum: To End All Wars
Topic: A Few of Questions
Replies: 7
Views: 1818

Another quick question - when Hindenberg appears, does he appears as OberOst (i.e. GHQ for the Eastern Front), or will I need to manually create the HQ for the East?
by Johnny Canuck
Sat Sep 13, 2014 10:16 pm
Forum: To End All Wars
Topic: A Few of Questions
Replies: 7
Views: 1818

Thanks for the info! 1. When you hover over each replacement type, it will tell you of a possible maximum number of replacements (for example, max of 300). The game recommends 10% of that total, or 30 for a max of 300. So the 'max' number is the number of elements currently on the map? 3. Depends on...
by Johnny Canuck
Fri Sep 12, 2014 7:52 pm
Forum: To End All Wars
Topic: A Few of Questions
Replies: 7
Views: 1818

A Few of Questions

I have a few questions about specific aspects of TEAW: 1. On the Replacements screen, the tooltip suggests keeping a replacement pool of 10% of the number of elements using that replacement. Where, exactly, do I find out how many elements I have of each unit type? I can't seem to find the informatio...
by Johnny Canuck
Sun Aug 02, 2009 6:05 pm
Forum: Pride of Nations
Topic: Why VGN crush Victoria
Replies: 162
Views: 48269

dublish wrote:Even Johan said he hated Vicky. :D


*sigh* I remember when Johan liked Vicky . . . *silent tear* :(
by Johnny Canuck
Mon Jun 29, 2009 2:12 am
Forum: Pride of Nations
Topic: Why VGN crush Victoria
Replies: 162
Views: 48269

Wiking wrote:I'm detecting a sizeable influx of Paradox players. :thumbsup:


We're everywhere . . . :evilgrin: ;)
by Johnny Canuck
Tue May 26, 2009 8:45 pm
Forum: American Civil War AARs
Topic: Southern AAR: The Last Stand of the Jeffersonian Ideal
Replies: 63
Views: 21311

Crappy news - I hope everything works out.
by Johnny Canuck
Sat May 16, 2009 4:58 pm
Forum: American Civil War AARs
Topic: Me(Soundoff) Union v Banks (CSA)
Replies: 207
Views: 57015

Given Johnny Canuck's post how can I possibly delay longer :thumbsup: LOL! :D I see what you mean about next turn - too bad Banks will be away for the weekend. Still, the plot thickens . . . P.S. Let me just say how much I've enjoyed your & Banks' AAR - they've actually gotten me back into AACW aft...
by Johnny Canuck
Fri May 15, 2009 7:50 pm
Forum: American Civil War AARs
Topic: Me(Soundoff) Union v Banks (CSA)
Replies: 207
Views: 57015

Argh, I see a new soundoff post, only for it to be a tease. :( Can't wait for the update! :)
by Johnny Canuck
Thu Apr 30, 2009 1:34 am
Forum: American Civil War AARs
Topic: Banks vs Soundoff discussion thread
Replies: 95
Views: 21732

The battle at Amherst looks like a toss-up - I don't think Hamilton & Franklin are being force-marched, so Jackson should arrive first, but Bank's forces will be fighting the relatively well-rested Hamilton & Franklin instead of the weary Grant that he was expecting. Still, the plan is IMHO the righ...
by Johnny Canuck
Tue Apr 14, 2009 2:06 am
Forum: WW1 : La Grande Guerre 14-18
Topic: Commiting units
Replies: 13
Views: 3597

I have to go with the monkey on this one, too. :)
by Johnny Canuck
Sat Apr 11, 2009 3:23 pm
Forum: American Civil War AARs
Topic: Soundoff vs. Banks (CSA Banks)
Replies: 280
Views: 105398

Banks6060 wrote:Alright...we've got a green light again after the small break from the carnage. Soundoff appears to be back and ready to go with the next turn. I'll be posting the next AAR as soon as I wrap up my turn. As always....stay tuned... :) .


Hooray! :thumbsup:
by Johnny Canuck
Thu Apr 09, 2009 8:13 pm
Forum: WW1 : La Grande Guerre 14-18
Topic: Official Patch 1.06D
Replies: 35
Views: 10383

Yes the ai is much better now. It holds it front line together and is much more aggressive now. You have to rethink your strategies. It is a complete new game. :thumbsup: In my current game as CP i have difficulties to hold the Russians out of East Prussia. Königsberg is lost and i must send troops...
by Johnny Canuck
Mon Mar 23, 2009 2:40 am
Forum: WW1 : La Grande Guerre 14-18 AARs
Topic: Campaign Game as CP - Early Aug 1914
Replies: 25
Views: 11176

However, the image shows the trouble the AI continues to have with the redeployment phase. The British armies don't move at all, leaving Calais undefended. FR V and some random corps pile up in one space, and the French leave a 5 space wide hole in the middle of the line. :bonk: -Doug Too bad about...
by Johnny Canuck
Fri Mar 20, 2009 1:58 am
Forum: Help improve WW1!
Topic: AI & Mandatory Offensives
Replies: 0
Views: 1050

AI & Mandatory Offensives

In my most recent game as the CP, I noticed some strangeness with the AI & mandatory offensives. The AI choose Plan 17 for France & the Grand Duke plan for Russia (I may have the name wrong, but it was the historical one). However, when it came time to launch the mandatory offensives, only the Frenc...
by Johnny Canuck
Wed Mar 18, 2009 1:01 pm
Forum: Help improve WW1!
Topic: Gas
Replies: 4
Views: 2436

Am I correct in understanding that before any gas can be used in battle, it needs the 'Combat Gas' tactic to be discovered, & that gas can only be used in Grand Offensives?
by Johnny Canuck
Mon Mar 16, 2009 7:11 pm
Forum: WW1 : La Grande Guerre 14-18
Topic: Strange Case of Isolation
Replies: 1
Views: 1063

Strange Case of Isolation

I've come across a rather strange case of an army being isolated. Playing as the CP, the French V Army occupied Neufchatel in Belgium in their Early August 1914, so I counter-attacked with the German III Army. After a bloody fight, I won, with the French retreating to Bastogne. In the reinforcement ...
by Johnny Canuck
Mon Mar 16, 2009 6:50 pm
Forum: WW1 : La Grande Guerre 14-18
Topic: Garrisons and Corps
Replies: 4
Views: 1609

Once released from the fortresses, garrisons cannot be reattached to them, in the PC game. This suggests me I should add such a feature in the Stacks Reorganization window, scheduled for 1.07. ;) There might be an easier way to handle attaching/detaching garrisons. If you click on a garrison, there...
by Johnny Canuck
Mon Mar 16, 2009 6:42 pm
Forum: WW1 : La Grande Guerre 14-18
Topic: Events & Saved Games Files
Replies: 5
Views: 1744

I think that's why Bruchmuller is an event that can be played only once (MaxOccurrences=1), so when it's played, the effects are applied and the event card is immediately removed from the game . That means you will not find any one of such single occurrence events in the "deck", if already played. ...
by Johnny Canuck
Sun Mar 15, 2009 7:23 am
Forum: Help improve WW1!
Topic: Beta Patch 1.06B
Replies: 40
Views: 11791

calvinus wrote:Ugh. :blink: That means I have to check it as soon as possible. Thanks Johnny! :)


No problem, glad to help! :)
by Johnny Canuck
Sun Mar 15, 2009 7:20 am
Forum: Help improve WW1!
Topic: Oddity with Double Agent Event
Replies: 3
Views: 1383

Oddity with Double Agent Event

In a game I just started as the Central Powers, among the events I selected to keep in August 1914 was Mata Hari. Immediately after the events phase, the Entente AI played the Double Agent event, with the text 'Mata Hari Captured . . .' This was despite the fact that I had not played the Mata Hari e...
by Johnny Canuck
Sun Mar 15, 2009 4:12 am
Forum: WW1 : La Grande Guerre 14-18
Topic: Events & Saved Games Files
Replies: 5
Views: 1744

Yes, all events are stored. Search the [EVENTS] section inside the .SAV file. ;) Found it, thanks! :) It does lead me to another question, though - looking at that section in one of my saved game files, it seems that all events are listed in the section, that the number of times each event has happ...
by Johnny Canuck
Sun Mar 15, 2009 1:47 am
Forum: WW1 : La Grande Guerre 14-18 AARs
Topic: Campaign Game as CP - Early Aug 1914
Replies: 25
Views: 11176

Great AAR, dougbush93. It's interesting to see how quickly the French reacted to the sweep through Belgium. It certainly would be nice to still be able to grab Calais, and do you have the corps to push forward into the gap in the French lines along the Meuse? Capturing Rheims would certainly be nice...
by Johnny Canuck
Sat Mar 14, 2009 5:23 am
Forum: WW1 : La Grande Guerre 14-18
Topic: Events & Saved Games Files
Replies: 5
Views: 1744

Events & Saved Games Files

I was just wondering where in the saved game file a list of those events that have been played, and on which countries, was stored? Thanks! :)

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