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by Grouchy
Sun Dec 13, 2015 2:03 pm
Forum: Wars of Napoleon
Topic: New Armies for France
Replies: 12
Views: 4387

Have WoN but will wait with playing and toying until the patch. However you might add an event and change the following parameters: SetFormedCmdMax = 36;6 Parameters NbCorpsStacks|NbArmiesStacks Integers. Max number of Corps, Max number of Armies So in the above example you should have max 36 Corps ...
by Grouchy
Tue Sep 25, 2012 8:45 am
Forum: AJE Technical support / Aide technique
Topic: crash/hardlock
Replies: 7
Views: 5152

crash/hardlock

Getting a hardlock/ctd and have to reboot my PC when i startup '2-GreatMithridaticWar75' and then zoom out the map immidiatly. Also getting hardlocks when, after playing AJE '2-GreatMithridaticWar75' for awhile, examine the detailed battle reports.
by Grouchy
Wed Jul 06, 2011 8:50 pm
Forum: Pride of Nations
Topic: Captured Corps artillery units
Replies: 1
Views: 1908

Captured Corps artillery units

There seems something wrong with your opponents Corps artillery units after they are captured. 1. The flags in the unit display is still the one from your opponent. 2. They don't fill up, so most of those Corps art. unit consist of 2-3 artillery or one-three artillery and one HQ. 3. Those captured c...
by Grouchy
Tue Jun 21, 2011 6:11 am
Forum: Pride of Nations
Topic: Prussia - no supply in colony
Replies: 12
Views: 6657

Could be they are already vanished. I've saw messages in the past that my (upgraded) coal stations coulbn't be maintenained (thought colony level too low?)and therefore dissappeared.
by Grouchy
Sat Dec 04, 2010 6:57 pm
Forum: Revolution Under Siege
Topic: Building forts?
Replies: 17
Views: 9629

It's the 5FortifiedLine.str file

You are right forts can't be build in RUS but fortified lines can be built in RUS.
by Grouchy
Sat Dec 04, 2010 2:32 pm
Forum: Revolution Under Siege
Topic: Building forts?
Replies: 17
Views: 9629

From the files:

UID = 5
Name = $stc_nam_FortifiedLine
Text = $stc_txt_FortifiedLine
Bitmap = FortifiedLine.png

Z = 2
IsFort = 1
Supply = 10
NoRazeLevel = 2
InCityScape = 1

EltSubType0 = $Artillery
EltAmount0 = 8
EltSubType1 = $SupplyType
EltAmount1 = 10

....
...
by Grouchy
Sat Dec 04, 2010 11:20 am
Forum: Revolution Under Siege
Topic: Troop attributes
Replies: 3
Views: 3309

Thanks, i did look to the rest of the .mdl files and noticed there are quit some abilities available: Attributes = *Airbase*|*AirSpotter* Attributes = *desertrained*50 Attributes = *CanDoBreach* Attributes = *ConstEngineer*|*CanDoBreach* Attributes = *disrupt* Did a search through the rest of the fo...
by Grouchy
Sat Dec 04, 2010 11:07 am
Forum: Revolution Under Siege
Topic: Troop attributes
Replies: 3
Views: 3309

Troop attributes

Was browsing through the model folder and noticed that some troops have special attributes like:

Attributes = *countercharge*|*winterized* 50

Can anyone tell me what they excactly do/mean?
by Grouchy
Sat Dec 04, 2010 9:16 am
Forum: Revolution Under Siege
Topic: Building forts?
Replies: 17
Views: 9629

Manual isn't right i believe. On page 21 it reads: This is only possible by spending 2 supply units and 2 artillery units present in the region. On page 45 it reads: Build Fortification The Force will expend two Supply units and four artillery batteries to build a field fortification. I couldn't get...
by Grouchy
Mon Apr 26, 2010 7:01 am
Forum: RoP Mods
Topic: Austrian AI mod
Replies: 7
Views: 11413

Can you tell us what your files changes?
Looking at the name of the files, i assume the AI behaves better when it's winter, but is there more that was changed?
by Grouchy
Sat Apr 17, 2010 4:11 pm
Forum: Rise of Prussia
Topic: 1.02 patch is out
Replies: 2
Views: 2277

Thanks, have one question;

AI
* Reduced Interest in OMB attacks by Prussia



What does OMB mean? :confused:
by Grouchy
Wed Apr 14, 2010 4:33 pm
Forum: Rise of Prussia
Topic: NCP syndrome
Replies: 106
Views: 41532

Are you running the lateset public beta patch? We are working on these behaviors [sieges, forts, deep raids, scattered forces, supply, winter quarters] and IMHO are seeing improvements. :w00t: Your inputs are not ignored. :D :thumbsup: No, I'm running 1.01g, not the latest (1.02). Reason? Already w...
by Grouchy
Wed Apr 14, 2010 12:19 pm
Forum: Rise of Prussia
Topic: NCP syndrome
Replies: 106
Views: 41532

Well wargaming is a niche market. WWII and the ACW sells but a wargame without the USA and one that is situated around the 7YW is even more niche. Regarding the game itselfs, yeah i see the AI blitzing WWII-style (ignoring every basic supply rule) with her panzerdivi...eeeuh stacks straight to Berli...
by Grouchy
Mon Apr 05, 2010 4:23 pm
Forum: Rise of Prussia
Topic: Economic options in RoP and AACW
Replies: 6
Views: 3881

Briefly? Let's try... Despite the fact that you are 'King' in ROP. The player does have more absolute control & more options available controlling and expanding the economy in AACW. 1. You can invest in production ranging from non to heavy in each of your states. You don't know if your investment pa...
by Grouchy
Wed Mar 24, 2010 1:10 pm
Forum: Rise of Prussia
Topic: Problems ! Questions ?
Replies: 16
Views: 8562

I have Keiths army on assault posture from turn he got there and defeated the small austrian force there. I added a picture about this(pic1). The screenshots shows he is not on assault posture. My guess is that after the movement and fighting over there his cohesion went too low and so he changed h...
by Grouchy
Wed Mar 17, 2010 5:22 pm
Forum: Rise of Prussia
Topic: Replacements
Replies: 32
Views: 15348

Think the problem may caused by this, those grenadiers are defined as normal line infantry: UID = 1 NationTag = CMN Name = Grenadiers Alias = mdl_CMN_Gre Text = $mdl_txt_CMN_Gre Kind = $Land SubType = $Regular Family = $famLine xxxx xxxx Because if you change the bold line of the file 29PRUDepot Gr....
by Grouchy
Wed Mar 17, 2010 4:42 pm
Forum: Rise of Prussia
Topic: Public beta patch 1.01g download and discussions
Replies: 30
Views: 12605

Just noticed that when askin some of the detailed 'town'battle reports up that they are empty. There is nothing in round 1, 2 etc. Most of the battles are quit small in size (garnison, no leaders...The units are inside the structure) and the basic battle reports are there but that's all. Is this int...
by Grouchy
Sun Mar 14, 2010 2:09 pm
Forum: Rise of Prussia
Topic: Public beta patch 1.01g download and discussions
Replies: 30
Views: 12605

Playing Prussia and won a battle in Lobositz, Late Oct. 1756; Thanks to our victory we captured 135, 000 muskets from the enemy. Thanks to our victory we took 5,000 prisoners on the battlefield. I know those 135, 000 muskets represent 135 warsupplies, but it still a little bit strange if the enemy a...
by Grouchy
Fri Mar 12, 2010 4:32 pm
Forum: RoP Mods
Topic: Changes in event files not working
Replies: 0
Views: 5544

Changes in event files not working

Hello all, I'm trying to make changes in the events files, but whenever i make changes; A. They don't work. B. The military options screen(f3) is gone/become inactive. Even simple changes in the PrussianAllianceForcePools_Campaign file, like for instance, change the number ChangeUnitPool = $uni_PRU_...
by Grouchy
Tue Sep 09, 2008 12:35 pm
Forum: AGEod's American Civil War
Topic: Union or Confederates?
Replies: 172
Views: 86175

The south, for the same reason why i prefer the Japanese in WITP. They are outnumbered, outproduced and outgunned.

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