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by Bateman1982
Thu Sep 24, 2020 8:36 am
Forum: Pride of Nations
Topic: Understanding why battles are won or lost
Replies: 8
Views: 2142

Re: Understanding why battles are won or lost

Thanks to everyone who has provided some advice on this. After watching some let's play videos for other ageod games and even reading some of their manuals, I think I'm starting to get more of an idea as to what the important things to control are. It does however also seem that sometimes you are fa...
by Bateman1982
Wed Sep 16, 2020 7:44 am
Forum: Pride of Nations
Topic: Understanding why battles are won or lost
Replies: 8
Views: 2142

Re: Understanding why battles are won or lost

Perhaps I'm not taking the randomness factor into account enough, I'll bear that in mind.

Sorry, by "deactivated" I meant that the leader had the brown envelope symbol and was not able to conduct offensive operations.
by Bateman1982
Tue Sep 15, 2020 7:41 am
Forum: Pride of Nations
Topic: Understanding why battles are won or lost
Replies: 8
Views: 2142

Re: Understanding why battles are won or lost

Hi, army was well supplied and at full cohesion. Stance was defensive, standard. Factors I've picked up that will be influencing things so far are: 1. My general had zero defensive skill, theirs had attacking skill two. 2. My army was deactivated (does this affect defensive battles?) 3. I had a fair...
by Bateman1982
Sun Sep 13, 2020 8:44 am
Forum: Pride of Nations
Topic: Understanding why battles are won or lost
Replies: 8
Views: 2142

Understanding why battles are won or lost

Hello all, I'm trying to get into the ageod games and am trying to understand the various bits of data the game presents me with. In particular, battle reports. I've opened this screen to try and determine why I've lost a particular battle but I find myself overwhelmed by it and can't really grasp w...
by Bateman1982
Mon Sep 07, 2020 10:04 pm
Forum: Pride of Nations
Topic: Too many issues with Forcepool
Replies: 4
Views: 3279

Re: Too many issues with Forcepool

Hello, I'm new to the game but thought I'd mention this as I'd just read this page in the manual. "Japan must build a new modern army and fleet – the traditional Units do not upgrade and are useful mainly for garrison and police duty" Could there be a flag against Japanese units that prohi...

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