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by killedbypropaganda
Fri Mar 04, 2016 3:50 am
Forum: To End All Wars
Topic: Questions regarding Units and Combat
Replies: 2
Views: 1092

Questions regarding Units and Combat

I was searching this forum and the agewiki for more details regarding combat and realized how many things I don't fully understand yet. I will group my questions around unit-types. Some of my premises may be totally wrong, please excuse and correct me if that's the case. Artillery: From what I read ...
by killedbypropaganda
Thu Mar 03, 2016 3:37 pm
Forum: PBEM and multiplayer matchups (all games)
Topic: To End All Wars - Looking for Entente players for multiplayer-game
Replies: 0
Views: 652

To End All Wars - Looking for Entente players for multiplayer-game

Looking for Western and/or Eastern Entente Player for a 3-player (I'd also do 2 player if it's more suitable) Grand Campaign 1914 game with warplans. I live in CET but I'm rather flexible, many days I could also play in the morning or at night. If possible I'd like to play long sessions (several hou...
by killedbypropaganda
Thu Mar 03, 2016 3:18 pm
Forum: Wars of Napoleon
Topic: Steam release
Replies: 0
Views: 525

Steam release

Will it be released on Steam and if yes when? I'm really looking forward to buy that title but I prefer to have my games on Steam. Would appreciate if someone of ageod could provide some information regarding that.
by killedbypropaganda
Thu Mar 03, 2016 3:17 pm
Forum: To End All Wars
Topic: Gameplay-related questions to veterans
Replies: 4
Views: 1454

Thank you very much for the answer, but does nobody know how to build that railroad? And can the game be continued forever?
by killedbypropaganda
Wed Mar 02, 2016 9:09 pm
Forum: To End All Wars
Topic: Gameplay-related questions to veterans
Replies: 4
Views: 1454

Gameplay-related questions to veterans

I just finished my first Grand Campaign and I couldn't figure out a few things until the end which also aren't explained in the manual. 1) The Railroad from Port Said to El Arish: I owned all provinces, but I couldn't figure out how to build it (as CP if that matters). 2) Off-map Rebel-Alignment: Gr...

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