Search found 11 matches

Go to advanced search

by Sidieon
Fri Feb 05, 2016 9:44 am
Forum: Wars of Napoleon
Topic: Military Reforms Script
Replies: 14
Views: 6262

Well we need popular demand to get this script going, so post if you think this would be something your interested in.
by Sidieon
Fri Jan 22, 2016 9:27 am
Forum: Wars of Napoleon
Topic: Military Reforms Script
Replies: 14
Views: 6262

If it is to be a scenario then we might as well get radical. Call it "Balance of Power" with the start date at Jan 1805 to 1825. Should be able to annex nations and if say England takes Spain or Denmark they would also take over the factories, treasuries, trade ports etc., and once loyalties get to ...
by Sidieon
Fri Jan 22, 2016 8:00 am
Forum: Wars of Napoleon
Topic: Military Reforms Script
Replies: 14
Views: 6262

The game already has "what if scenarios" What if France rules the waves, what if Ottomans joined with France etc. This would be what if the major power's armies were on par with France. This isn't taking anything from the game its adding a new dimension to it. I would think veteran Ageod players wou...
by Sidieon
Fri Jan 22, 2016 6:27 am
Forum: Wars of Napoleon
Topic: Military Reforms Script
Replies: 14
Views: 6262

Lee's main supply depots at the time were in North Carolina. Jefferson Davis wrote urgently to Lee saying that Johnston was reported to have ordered the removal of supplies from Raleigh, and that, "If this indicates a purpose to retire behind the railroad line from Goldsboro' to Raleigh... the regio...
by Sidieon
Fri Jan 22, 2016 6:04 am
Forum: Wars of Napoleon
Topic: Military Reforms Script
Replies: 14
Views: 6262

Yes it did but it was too late, Lee remained in Petersburg too long. Grant didn't have sufficient forces to fully trap Lee (due to the bloody direct assaults) and Lee did escape and later surrendered at Appomattox due to his Army being out of supply to such a extent that he could no longer hold Rich...
by Sidieon
Fri Jan 22, 2016 5:32 am
Forum: Wars of Napoleon
Topic: Military Reforms Script
Replies: 14
Views: 6262

In 1864 Grant directly assaulted good positions time after time resulting in the long stalemate at Petersburg until Sherman cut off Lee's supplies. But anyways, say if England invaded France in 1805 then history has changed. If a script not unlike France with a Strong navy (by the way isn't historic...
by Sidieon
Fri Jan 22, 2016 3:15 am
Forum: Wars of Napoleon
Topic: Military Reforms Script
Replies: 14
Views: 6262

Well if you want historical accuracy you might as well read a book in that case. Historical accuracy goes out the window turn 2.
by Sidieon
Thu Jan 21, 2016 7:18 am
Forum: Wars of Napoleon
Topic: Military Reforms Script
Replies: 14
Views: 6262

Yes it wouldn't be historically accurate, but it wouldn't be unlike the scripts you have already in place such as France with a powerful Navy etc. If easier I would be happy if once you get to 1000 engagement points you can upgrade regardless of the year. That way you can feel like your racing to ca...
by Sidieon
Sat Jan 16, 2016 2:56 am
Forum: Wars of Napoleon
Topic: Military Reforms Script
Replies: 14
Views: 6262

Military Reforms Script

I was wondering if you could implement a script that has all reforms for all major powers at the start of the game? It would add to the AI and make the game a lot more fun for me playing as France :) Also I think it would open up a whole new game if you play multiplayer as I do. Other nations has po...
by Sidieon
Wed Dec 16, 2015 10:22 am
Forum: WON Technical support / Aide technique
Topic: Several crash in turn resolution
Replies: 3
Views: 2594

I play the turn, save it, exit all the way out of the game (until you see the launcher), reload the game, end the turn, play the turn, save it, exit all the way out of the game, reload the game, end the turn,etc. for every turn... then the game works... works for multiplayer too but be sure to exit ...
by Sidieon
Wed Dec 16, 2015 10:13 am
Forum: WON Technical support / Aide technique
Topic: Crashes almost every turn
Replies: 2
Views: 1784

I play the turn, save it, exit all the way out of the game (until you see the launcher), reload the game, end the turn, play the turn, save it, exit all the way out of the game, reload the game, end the turn,etc. for every turn... then the game works... works for multiplayer too but be sure to exit ...

Go to advanced search