Search found 95 matches

Go to advanced search

by ifailmore
Fri Jul 03, 2015 5:38 am
Forum: EAW Mods
Topic: To End All Wars Mod - Ultimate Enhancement Mod
Replies: 369
Views: 918296

Will AI work with this? or it just pure player vs player
by ifailmore
Fri Jul 03, 2015 5:00 am
Forum: PBEM and multiplayer matchups (all games)
Topic: Hello
Replies: 0
Views: 979

Hello

anyone here go to reddit? checkout /r/computerwargames

As for pbem im new player to ACW2 anyone would like to pbem (noob to noobish skill level) as for turn time it a casual learning game for me so take your time and dont expect new turns everyday as Im new to pbem I dont know how to pbem yet
by ifailmore
Fri Jun 26, 2015 7:58 am
Forum: Pride of Nations
Topic: asking any long term PON veteran
Replies: 3
Views: 2892

asking any long term PON veteran

I would like to ask if you have some historical scripts that is not on game or have been modded into would like to share or post a compilation so someone like me who dont know how can just put it in my game
by ifailmore
Fri May 22, 2015 5:48 am
Forum: Pride of Nations
Topic: nooby qsns mainly economics
Replies: 3
Views: 2425

nooby qsns mainly economics

Im used to playing VIC2 but liked the ageod engine better (supplies,postures etc) Im playing glorious russia very stronk! one of the vic tips were disband glorious navy then disband glorious cavalry if Russia got glorious army.So I did :) Now I know that raw materials is what russia got but no wealt...
by ifailmore
Sat May 16, 2015 10:31 pm
Forum: Alea Jacta Est
Topic: I recently bought the original game plus the BOR dlc
Replies: 4
Views: 3664

will it have a same discount BOR had? or you realeasing it at high price :( pls put discount on it!!!!!
by ifailmore
Sat May 16, 2015 10:29 pm
Forum: Help improve PON
Topic: how to add the scripts in this forum to my game
Replies: 3
Views: 2451

could anyone show me how to put the scripts into my game for example

http://www.ageod-forum.com/showthread.php?33856-PON2-scripting-Turning-points-Russian-Diplomacy
by ifailmore
Fri May 15, 2015 10:22 pm
Forum: Civil War II
Topic: Difficulty level questions
Replies: 10
Views: 4732

try low detect ai make it less like a mongol horde runnign around once they got through a hole in your defense lines. I play on leutnant ai, med trafic med delay, historical atrition to both ai and player, easy supply off, historical forces,give more time, all AI behavior,veteran activation, MEDIUM ...
by ifailmore
Fri May 15, 2015 10:18 pm
Forum: Help improve PON
Topic: how to add the scripts in this forum to my game
Replies: 3
Views: 2451

i already made a copy but how do i add the script and what exactly and where do I copy paste to make it work
by ifailmore
Thu May 14, 2015 9:48 pm
Forum: Alea Jacta Est
Topic: I recently bought the original game plus the BOR dlc
Replies: 4
Views: 3664

I recently bought the original game plus the BOR dlc

I would really like to play the next 2 dlc pls release it in steam!!!!
by ifailmore
Thu May 14, 2015 9:46 pm
Forum: Help improve PON
Topic: how to add the scripts in this forum to my game
Replies: 3
Views: 2451

how to add the scripts in this forum to my game

Theres lots of scripts in here I want to put it in my game. How do I add the scripts in to my steam game?
by ifailmore
Thu May 14, 2015 8:42 am
Forum: PON Technical Support / Aide Technique
Topic: How to upgrade my Paradox version of PoN
Replies: 3
Views: 3203

I bought my copy form steam lately would like to piggyback this thread does the "help improve PON thread" and the script there can be used for the latest patch or are those "scripts" old and are already inserted in the latest patch?
by ifailmore
Sat May 09, 2015 9:15 am
Forum: To End All Wars
Topic: is possible play Pbem, 2 human vs 1 AI, like Western and East humans vs German AI?
Replies: 6
Views: 3830

WAIT how?
by ifailmore
Sat May 09, 2015 8:44 am
Forum: Help improve PON
Topic: PON 1.04 public beta patch, updated August 7th, 2015
Replies: 194
Views: 102513

bought civl war 2 enjoyed it trying this now just bought it is this latest pacth fixes most of the bugs are there any other issues that might be game breakign form preventing me from starting a campaign
by ifailmore
Wed May 06, 2015 12:12 am
Forum: Civil War II
Topic: Chaotic force structures of the Union.
Replies: 40
Views: 13740

would sargeant ai plus high traffic and high delay movement, +1 activation rule be more balanced game? If i increase the dificulty it just increase the cohesion regain rate and movement which make it unbalance the ai is recovering faster or should i do colonel ai but no activation bonus with med del...
by ifailmore
Mon May 04, 2015 10:14 am
Forum: Help improve CW2
Topic: Public Beta Patch 1.06 RC3 (upd May 13th)
Replies: 126
Views: 51646

Is anyone else noticing the CSA AI going nuts in 1.06? I'm playing with the AI setting in the middle and I can't keep up with their troops in 1861. They have raided with multiple brigade sized forces as far as Pittsburg and their main armies are currently sieging in Delaware and Philadelphia while ...
by ifailmore
Sat May 02, 2015 1:12 am
Forum: Help improve CW2
Topic: Public Beta Patch 1.06 RC3 (upd May 13th)
Replies: 126
Views: 51646

Does having no land captured ( like the pics above) make the AI lose men and supply as well as cohesion since they dont have any lands but is in a enemy province?

(just roleplaying maybe those army just mmarching around hence no land captured)
by ifailmore
Tue Apr 28, 2015 9:36 pm
Forum: Civil War II
Topic: Steam Update?
Replies: 6
Views: 3215

i installed the quickfix downloaded from this forum when it was realeased but I will also confirm that there was a 3 mb pacth last night aussie time in steam im not sure if its the quickfix being released in steam or its a whole new quickfix would somone confirm this?
by ifailmore
Tue Apr 28, 2015 11:03 am
Forum: Civil War II
Topic: Refuse to retreat
Replies: 130
Views: 45133

its all good I dont really get ticked off or get annoyed by post online addressed to me :P I just hope they could find a fix atleast to prevent the AI redeploying troops from east to west going trough Harperferry eventhough I own the town and most of the lands edit: 2 mins after i posted this post i...
by ifailmore
Mon Apr 27, 2015 9:12 am
Forum: Civil War II
Topic: Refuse to retreat
Replies: 130
Views: 45133

the thing is i find winning a battle at harperferry one turn and the next turn seizing the town sometimes union forces are stuck somewhere inside the province but it also attracts forces redeploying to the east to west theatre making it possible for me every turn simulation to have battles the captu...
by ifailmore
Mon Apr 27, 2015 7:24 am
Forum: Civil War II
Topic: Samuel Morris Cooper
Replies: 18
Views: 8213

does bragg or hardee train everyone onthe stack there in or just the division under them? if i put them in a the army hq stack will the crops on another province get trained? or just the one with the army hq?
by ifailmore
Mon Apr 27, 2015 12:56 am
Forum: Help improve CW2
Topic: Quick fix: CW2 fixed executable, April 24
Replies: 38
Views: 17825

hopefully they can find a fix for this I just cant have my generals attacking when i put them on defensive ( like I will give a leeway if the general was a drunkard or a surpriser trait fine they can attack eventhough i asked them to defend for the last bit of land the enemy unit holds in the provin...
by ifailmore
Mon Apr 27, 2015 12:53 am
Forum: Civil War II
Topic: Posture selection combat outcome matrix
Replies: 16
Views: 7311

At least to answer partial amount of your questions Bullman. Two forces negate their defensive capability(including entrenchment) when set to any aggressive posture whatsoever. AFAIK both stacks should be considered mutually engaged and neither a defender. thing is I would love to move a unit stack...
by ifailmore
Sun Apr 26, 2015 10:16 am
Forum: Help improve CW2
Topic: Quick fix: CW2 fixed executable, April 24
Replies: 38
Views: 17825

ive put buregard at defensive hold at all cost stance but everytime a battleplanner initiates he becomes an attacker (orange) is that suppose to be like that ?? playing early turns the US invaded quickly my brigades are half formed @,@
by ifailmore
Sun Apr 26, 2015 12:12 am
Forum: Civil War II
Topic: how do i mod this
Replies: 0
Views: 628

how do i mod this

ITs been a year since the last post of this mod http://www.ageod-forum.com/showthread.php?36575-SuperBeta-The-Long-Civil-War-(4-turns-per-month) how do i mod or could somone continue this mod? unit arival time, unit training, supply maintenance and transport and cohesion recovery and effects.
by ifailmore
Sun Apr 26, 2015 12:03 am
Forum: Help improve CW2
Topic: Quick fix: CW2 fixed executable, April 24
Replies: 38
Views: 17825

does this work if im on the middle of campaign against ai?
by ifailmore
Sat Apr 25, 2015 10:15 am
Forum: Civil War II
Topic: disbanding river transport
Replies: 2
Views: 1667

disbanding river transport

i managed to cap like 10 river transport from the usa if i disband this will it convert to riverpool? or do i get warsupply disbanding the fleet? i dont plan on using 10 river transport soon
by ifailmore
Sat Apr 25, 2015 9:51 am
Forum: Help improve CW2
Topic: Quick fix: CW2 fixed executable, April 24
Replies: 38
Views: 17825

I just saw this im in middle of a ai campaign i have been getting attacked every summer spring (colonel ai,vet activation low detect and +1 activation) will try this hope it will amke it more bloddier. in my current game its summer 1863 and the usa have around 350k casualties (Me as csa) will this f...
by ifailmore
Fri Apr 24, 2015 2:46 am
Forum: Civil War II
Topic: Any other Aussies playing CW2?
Replies: 6
Views: 6433

aussie here fairly new just bought the game :P
by ifailmore
Fri Apr 24, 2015 2:37 am
Forum: CW2 Mods
Topic: As in the Old Days, a new brigade and regiment name mod
Replies: 32
Views: 19712

is this updated for the latest pacth?
by ifailmore
Fri Apr 24, 2015 2:36 am
Forum: CW2 Mods
Topic: SuperBeta: The Long Civil War (4 turns per month)
Replies: 10
Views: 8285

any updates for this?

Go to advanced search