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by Straight Arrow
Thu Sep 13, 2018 3:08 am
Forum: Alea Jacta Est
Topic: (BOR - Punic Wars) Roman Consuls Won't Fail Activation Rolls
Replies: 42
Views: 14530

Re: (BOR - Punic Wars) Roman Consuls Won't Fail Activation Rolls

If i recall correctly not all the roman consuls are both admirals and generals. I think only the ones that acted as admirals historically. But it has been a while since I played it... On the Second Punic war scenario Romans rule the sea indeed , but not because of its admirals but for their quinque...
by Straight Arrow
Wed Sep 12, 2018 2:08 am
Forum: Alea Jacta Est
Topic: (BOR - Punic Wars) Roman Consuls Won't Fail Activation Rolls
Replies: 42
Views: 14530

Re: (BOR - Punic Wars) Roman Consuls Won't Fail Activation Rolls

I guess the Carthaginians commanders should also be benefited by this issue, a good solution to equalise would be to remove the admiral capacity for those Consuls who had not a significant naval participation in history to match more or less the number of Carthaginians. It requires some work and in...
by Straight Arrow
Fri Aug 31, 2018 5:07 pm
Forum: Wars of Napoleon
Topic: Should I stay or should I go ?
Replies: 12
Views: 1101

Re: Should I stay or should I go ?

Try the Grand Campaign "solo."

You'll still be playing when the doomsday trumpets blow, but it's worth it.
by Straight Arrow
Sat Jul 21, 2018 9:08 pm
Forum: To End All Wars
Topic: Disbanding Militia
Replies: 2
Views: 1894

Disbanding Militia

Will disbanding militia add manpower back to the conscripts pool?

And, are there any other tricks to scrapping up manpower for replacement chits?
by Straight Arrow
Tue Jul 17, 2018 4:01 am
Forum: To End All Wars
Topic: Chemical attacks
Replies: 4
Views: 2130

Re: Chemical attacks

Thanks pantsukki.

I've wondered about how the gas count worked but never managed to put it into words.
by Straight Arrow
Tue Jul 03, 2018 5:46 am
Forum: To End All Wars
Topic: Points to Know - Central Powers
Replies: 15
Views: 13432

Re: Points to Know - Central Powers

Stay inactive on the Caucasus front. Why poke a sleeping bear? Large Russian forces locked here will be released by your attack, also terrain, weather, and supply can be major issues. Aren't the Russian Caucasus forces simply locked until the Ottomans join the war, and then released immediately or ...
by Straight Arrow
Fri Jun 22, 2018 6:44 am
Forum: Civil War II
Topic: CSA Points to Know (open to comments)
Replies: 157
Views: 37631

Re: Points to Know

Hi Straight Arrow, you might want to add the info found in these of my recent posts. I get kind of tired of having to repeat them :o Controlling a City Union Income - Shipping Lanes - Transports Union Income - Shipping Lanes - Merchantmen VP costs of RGD's - a list of CS Brigs as Blockade Runners, ...
by Straight Arrow
Fri Jun 22, 2018 6:35 am
Forum: Civil War II
Topic: Blocking river crossing
Replies: 17
Views: 1352

Re: Blocking river crossing

Here's what I've dug up: Four naval elements have a 90% chance to block cross river movement; you can't get higher than this value; a single friendly fighting ship/boat in the river region will negates this. Blocking a river crossing is a 23% chance per element, up to a max of 90%. The ships can't b...
by Straight Arrow
Sun Jun 17, 2018 6:04 pm
Forum: Civil War II
Topic: CSA Points to Know (open to comments)
Replies: 157
Views: 37631

Re: Points to Know

Will be updating this weekend.

Any points to add?
by Straight Arrow
Sat Jun 02, 2018 7:06 pm
Forum: To End All Wars
Topic: Points to Know - Central Powers
Replies: 15
Views: 13432

Re: Points to Know - Central Powers

Khanti, thanks, your corrections have been added. I agree, ideas on using the Turks would be helpful. Here's a few to start the ball rolling. Hopefully, the forum can add some more: Protect the Dardanelles forts by digging in troops on both sides of the strait. Keep a strong force at Gallipoli. Thre...
by Straight Arrow
Sat May 12, 2018 6:14 pm
Forum: Civil War II
Topic: Ka Boom versus Pop Pop
Replies: 8
Views: 2127

Ka Boom versus Pop Pop

When using a force that has enough 12 pounders elements in artillery divisions to completely fill the support line, does it make sense to remove all the 6 pounders possible from the same force? And if this is the case, disregarding building forts and entrenchments, what is the best combat use for 6 ...
by Straight Arrow
Sat May 12, 2018 5:53 pm
Forum: Civil War II
Topic: Counting on my Fingers
Replies: 1
Views: 1550

Counting on my Fingers

If I hit the “7” key and mouse over an area, the pop-up text box tells me: Clear terrain in clear weather Frontage Width (in points) Line Elts 0: 180 – D: 180 Support Elts. 0:60 – d: 60 For this stack (in elements) For Line Elts. :46 For support Elts.:15 And the combat tab in my unit information tel...
by Straight Arrow
Tue May 08, 2018 4:02 am
Forum: Civil War II
Topic: A Case for Using Only Pea Shooters
Replies: 12
Views: 3101

Re: A Case for Using Only Pea Shooters

Why? The range in a mountain area is not the normal 99, as in all other areas, but rather a tiny 4. Oi, good Sir Arrow. Sadly, due to life kicking me in balls several times, I haven't had the time to touch an ageod game since our last bought... My friend, it's good to hear from you; life is kicking...
by Straight Arrow
Thu Apr 26, 2018 6:15 am
Forum: Civil War II
Topic: A Case for Using Only Pea Shooters
Replies: 12
Views: 3101

Re: A Case for Using Only Pea Shooters

When placing the mouse arrow over an area and pressing 7, the text at the bottom of the tool tip states: Frontage Width (in points) Line O:48 – D:48 Support O:48 – D:48 Does this mean that up to a total of 48 line units and 48 support units can be counted in a battle? Or does it mean that a frontage...
by Straight Arrow
Thu Apr 26, 2018 6:11 am
Forum: To End All Wars
Topic: Standing Elbow to Elbow or Confused about Frontage
Replies: 1
Views: 4320

Standing Elbow to Elbow or Confused about Frontage

When pressing 7 and placing the mouse arrow over an area, the bottom, tool tip section states: Frontage Width (in points) Line O:48 – D:48 Support O:48 – D:48 Does this mean that up to a total of 48 line units and 48 support units can be counted in a battle? Or does it mean that a frontage length of...
by Straight Arrow
Thu Apr 26, 2018 6:10 am
Forum: To End All Wars
Topic: Stuck in the Drifts
Replies: 3
Views: 4686

Stuck in the Drifts

The result of snow blocking the tracks seems to be quit varied. I have seen supply wagons transported by ordinary rail movement get though at times, while a different unit moving on the same line will get stuck. Strategic movement by rail seems to constantly fail when trying to move through areas hi...
by Straight Arrow
Thu Apr 26, 2018 6:08 am
Forum: To End All Wars
Topic: Under the Gun
Replies: 1
Views: 4302

Under the Gun

Is there a penalty for not taking starting objectives by the given time in a war plan?

Or does failure not have a punishment, just a lack of a reward?
by Straight Arrow
Thu Apr 26, 2018 6:07 am
Forum: To End All Wars
Topic: Every Bit Counts
Replies: 1
Views: 4471

Every Bit Counts

Is it possible to replace lost elements in fixed merchant ships located in shipping boxes? If so, will naval transport replacement chits do the job? I noticed, after stationing an Austrian-Hungarian fleet that contained a few transports in the Mediterranean Shipping Box, the CP player began receivin...
by Straight Arrow
Thu Apr 19, 2018 7:23 am
Forum: Civil War II
Topic: A Case for Using Only Pea Shooters
Replies: 12
Views: 3101

A Case for Using Only Pea Shooters

Looking for a bear, fox, ape or any of the other brilliant Narnian refugees that populate this forum. I'm a big fan of Gray Fox and his case for Artillery divisions. But, while messing around in EAW's Terrain Overlay, I noticed there might be a case for just using pea shooters when operating in moun...
by Straight Arrow
Thu Apr 19, 2018 5:39 am
Forum: To End All Wars
Topic: The Case for Using Pea Shooters in the Mountains
Replies: 1
Views: 4517

The Case for Using Pea Shooters in the Mountains

While playing around with the Terrain Overlay, click on a stack then tap number 7, I was shocked to see that range in mountains was not the normal 99 it is in all other areas, but rather a tiny 4. I gather that this means, long distant fire is almost nil in the mountains, and that any medium and hea...
by Straight Arrow
Thu Apr 19, 2018 5:25 am
Forum: To End All Wars
Topic: Drinking Camel Milk
Replies: 4
Views: 4794

Drinking Camel Milk

If they are in a "colonial area," Turkish, Bedouin camel cavalry have a special trait that reduces supply consumption by 25% for their stack. Needless to say, this could be a valuable trait for a force operating in the desert. Anyone have an idea of how to identify which areas are "Co...
by Straight Arrow
Mon Apr 16, 2018 8:45 pm
Forum: To End All Wars
Topic: Drawing the Face Cards
Replies: 4
Views: 4951

Drawing the Face Cards

When one unlocks generals, are the newly appointed commanders totally random?
by Straight Arrow
Wed Apr 11, 2018 5:58 am
Forum: Civil War II
Topic: Medical Co.
Replies: 6
Views: 3003

Re: Medical Co.

After losing my pants to disease events followed by a major Federal attack from forces that had been lurking in the neighborhood, I try hard to have a hospital unit in independent stacks defending major targets in the Deep South. This helps limit massive cohesion loss and creates a quicker recovery;...
by Straight Arrow
Sat Mar 24, 2018 5:46 pm
Forum: To End All Wars
Topic: Ammunition stuck in England
Replies: 1
Views: 7723

Re: Ammunition stuck in England

How do i get the 1700 points of ammo currently stacked up in England to the continent? Hey Turrosh Mak, Athena moves general supply and ammo in a behind the curtains phase. 1st, check your transport assets and capacity by mousing over the train symbol in the upper left screen edge. If you have merc...
by Straight Arrow
Sun Mar 18, 2018 5:45 am
Forum: To End All Wars
Topic: Sailing in a wash tub
Replies: 5
Views: 7681

Re: Sailing in a wash tub

It looks like it takes eight elements to block river crossing.

Your harbor battleships can be used for this purpose.
by Straight Arrow
Sun Mar 18, 2018 5:43 am
Forum: To End All Wars
Topic: Victory in the East
Replies: 2
Views: 6979

Re: Victory in the East

Working on this...

Push to get Russian NM below 75: 2 nasty decisions will then apply. The Tsar takes command resulting in a bad GHQ and worse, Rasputin comes resulting in more loss of more NM and increased chance of Rebellion.
by Straight Arrow
Sun Mar 18, 2018 5:31 am
Forum: To End All Wars
Topic: The Yanks are coming
Replies: 2
Views: 6164

Re: The Yanks are coming

Working on this, so far...

Too many submarines in the Atlantic shipping box can trigger the Lusitania event, which angers US.
by Straight Arrow
Sat Mar 17, 2018 8:45 pm
Forum: To End All Wars
Topic: Hande hoch!
Replies: 1
Views: 6025

Re: Hande hoch!

In CW2, Cardinal Ape answered this question and said, "I'm not sure of the mechanics off-hand. The only time I've ever really used it is when I thought someone was going to assault a small garrison for the purpose of milking promotions for their commanders."
by Straight Arrow
Sat Mar 17, 2018 8:41 pm
Forum: To End All Wars
Topic: Storming the Ramparts
Replies: 9
Views: 7819

Re: Storming the Ramparts

Well, I did some digging and here is what I came up with for a killer siege force; I think all the below will stack. Please add to this list or point out any flaws. Pioneer brigade - provides 1 point siege bonus Engineer brigade - provides 1 point siege bonus Engineer trait - provides 1 point siege ...
by Straight Arrow
Sat Mar 17, 2018 7:56 am
Forum: Civil War II
Topic: Hande hoch!
Replies: 5
Views: 4357

Re: Hande hoch!

Cardinal Ape wrote:I'm not sure of the mechanics off-hand. The only time I've ever really used it is when I thought someone was going to assault a small garrison for the purpose of milking promotions for their commanders.


It's good to see you back, and thanks Cardinal Ape. That's one reason I never though of.

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